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mirror of https://github.com/microsoft/DirectXMath synced 2024-11-09 14:10:09 +00:00

Code review for DirectXMatrixStack

This commit is contained in:
Chuck Walbourn 2022-04-29 13:40:26 -07:00
parent 057ef1d788
commit c40dc75a5b

View File

@ -16,7 +16,7 @@
#include <memory> #include <memory>
#include <new> #include <new>
#ifdef WIN32 #ifdef _WIN32
#include <malloc.h> #include <malloc.h>
#endif #endif
@ -204,7 +204,7 @@ namespace DirectX
{ {
void operator()(void* p) noexcept void operator()(void* p) noexcept
{ {
#ifdef WIN32 #ifdef _WIN32
_aligned_free(p); _aligned_free(p);
#else #else
free(p); free(p);
@ -214,7 +214,7 @@ namespace DirectX
void Allocate(size_t newSize) void Allocate(size_t newSize)
{ {
#ifdef WIN32 #ifdef _WIN32
void* ptr = _aligned_malloc(newSize * sizeof(XMMATRIX), 16); void* ptr = _aligned_malloc(newSize * sizeof(XMMATRIX), 16);
#else #else
// This C++17 Standard Library function is currently NOT // This C++17 Standard Library function is currently NOT