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https://github.com/microsoft/DirectXMath
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February 2024 (#187)
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<owners>microsoft,directxtk</owners>
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<summary>DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps.</summary>
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<description>The DirectXMath API provides SIMD-friendly C++ types and functions for common linear algebra and graphics math operations common to DirectX applications. The library provides optimized versions for Windows 32-bit (x86), Windows 64-bit (x64), and Windows on ARM through SSE2 and ARM-NEON intrinsics support in the Visual Studio compiler.</description>
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<releaseNotes>Matches the December 2023 release.</releaseNotes>
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<releaseNotes>Matches the February 2024 release.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615560</projectUrl>
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<repository type="git" url="https://github.com/microsoft/DirectXMath.git" />
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<icon>images\icon.jpg</icon>
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cmake_minimum_required (VERSION 3.20)
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set(DIRECTXMATH_VERSION 3.1.8)
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set(DIRECTXMATH_VERSION 3.1.9)
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project(DirectXMath
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VERSION ${DIRECTXMATH_VERSION}
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## Release History
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### February 2024 (3.19)
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* Fix to address MinGW issue with ``__cpuid`` in cpuid.h vs. intrin.h
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* Additional updates for clang/LLVM and GNUC
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* Minor comment updates
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### December 2023 (3.18b)
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* Hot-fix to address ``-Wunsafe-buffer-usage`` warnings from clang v16
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* Hot-fix to address MinGW issue with ``__cpuid`` in cpuid.h vs. intrin.h
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#error DirectX Math requires C++
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#endif
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#define DIRECTX_MATH_VERSION 318
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#define DIRECTX_MATH_VERSION 319
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#if defined(_MSC_VER) && (_MSC_VER < 1910)
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#error DirectX Math requires Visual C++ 2017 or later.
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