mirror of
https://github.com/microsoft/DirectXMath
synced 2024-11-22 12:20:06 +00:00
1896 lines
63 KiB
C++
1896 lines
63 KiB
C++
//-------------------------------------------------------------------------------------
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// DirectXMathConvert.inl -- SIMD C++ Math library
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkID=615560
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//-------------------------------------------------------------------------------------
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#pragma once
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/****************************************************************************
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*
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* Data conversion
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*
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****************************************************************************/
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//------------------------------------------------------------------------------
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#pragma warning(push)
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#pragma warning(disable:4701)
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// C4701: false positives
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inline XMVECTOR XM_CALLCONV XMConvertVectorIntToFloat
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(
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FXMVECTOR VInt,
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uint32_t DivExponent
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)
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{
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assert(DivExponent<32);
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#if defined(_XM_NO_INTRINSICS_)
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float fScale = 1.0f / (float)(1U << DivExponent);
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uint32_t ElementIndex = 0;
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XMVECTOR Result;
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do {
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int32_t iTemp = (int32_t)VInt.vector4_u32[ElementIndex];
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Result.vector4_f32[ElementIndex] = ((float)iTemp) * fScale;
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} while (++ElementIndex<4);
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return Result;
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#elif defined(_XM_ARM_NEON_INTRINSICS_)
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float fScale = 1.0f / (float)(1U << DivExponent);
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float32x4_t vResult = vcvtq_f32_s32( VInt );
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return vmulq_n_f32( vResult, fScale );
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#else // _XM_SSE_INTRINSICS_
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// Convert to floats
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XMVECTOR vResult = _mm_cvtepi32_ps(_mm_castps_si128(VInt));
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// Convert DivExponent into 1.0f/(1<<DivExponent)
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uint32_t uScale = 0x3F800000U - (DivExponent << 23);
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// Splat the scalar value
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__m128i vScale = _mm_set1_epi32(uScale);
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vResult = _mm_mul_ps(vResult,_mm_castsi128_ps(vScale));
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return vResult;
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#endif
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}
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//------------------------------------------------------------------------------
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inline XMVECTOR XM_CALLCONV XMConvertVectorFloatToInt
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(
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FXMVECTOR VFloat,
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uint32_t MulExponent
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)
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{
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assert(MulExponent<32);
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#if defined(_XM_NO_INTRINSICS_)
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// Get the scalar factor.
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float fScale = (float)(1U << MulExponent);
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uint32_t ElementIndex = 0;
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XMVECTOR Result;
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do {
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int32_t iResult;
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float fTemp = VFloat.vector4_f32[ElementIndex]*fScale;
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if (fTemp <= -(65536.0f*32768.0f)) {
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iResult = (-0x7FFFFFFF)-1;
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} else if (fTemp > (65536.0f*32768.0f)-128.0f) {
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iResult = 0x7FFFFFFF;
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} else {
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iResult = (int32_t)fTemp;
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}
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Result.vector4_u32[ElementIndex] = (uint32_t)iResult;
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} while (++ElementIndex<4);
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return Result;
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#elif defined(_XM_ARM_NEON_INTRINSICS_)
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float32x4_t vResult = vmulq_n_f32(VFloat, (float)(1U << MulExponent));
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// In case of positive overflow, detect it
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uint32x4_t vOverflow = vcgtq_f32(vResult,g_XMMaxInt);
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// Float to int conversion
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int32x4_t vResulti = vcvtq_s32_f32(vResult);
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// If there was positive overflow, set to 0x7FFFFFFF
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vResult = vandq_u32(vOverflow,g_XMAbsMask);
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vOverflow = vbicq_u32(vResulti,vOverflow);
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vOverflow = vorrq_u32(vOverflow,vResult);
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return vOverflow;
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#else // _XM_SSE_INTRINSICS_
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XMVECTOR vResult = _mm_set_ps1((float)(1U << MulExponent));
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vResult = _mm_mul_ps(vResult,VFloat);
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// In case of positive overflow, detect it
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XMVECTOR vOverflow = _mm_cmpgt_ps(vResult,g_XMMaxInt);
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// Float to int conversion
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__m128i vResulti = _mm_cvttps_epi32(vResult);
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// If there was positive overflow, set to 0x7FFFFFFF
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vResult = _mm_and_ps(vOverflow,g_XMAbsMask);
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vOverflow = _mm_andnot_ps(vOverflow,_mm_castsi128_ps(vResulti));
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vOverflow = _mm_or_ps(vOverflow,vResult);
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return vOverflow;
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#endif
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}
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//------------------------------------------------------------------------------
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inline XMVECTOR XM_CALLCONV XMConvertVectorUIntToFloat
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(
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FXMVECTOR VUInt,
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uint32_t DivExponent
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)
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{
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assert(DivExponent<32);
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#if defined(_XM_NO_INTRINSICS_)
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float fScale = 1.0f / (float)(1U << DivExponent);
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uint32_t ElementIndex = 0;
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XMVECTOR Result;
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do {
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Result.vector4_f32[ElementIndex] = (float)VUInt.vector4_u32[ElementIndex] * fScale;
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} while (++ElementIndex<4);
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return Result;
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#elif defined(_XM_ARM_NEON_INTRINSICS_)
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float fScale = 1.0f / (float)(1U << DivExponent);
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float32x4_t vResult = vcvtq_f32_u32( VUInt );
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return vmulq_n_f32( vResult, fScale );
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#else // _XM_SSE_INTRINSICS_
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// For the values that are higher than 0x7FFFFFFF, a fixup is needed
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// Determine which ones need the fix.
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XMVECTOR vMask = _mm_and_ps(VUInt,g_XMNegativeZero);
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// Force all values positive
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XMVECTOR vResult = _mm_xor_ps(VUInt,vMask);
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// Convert to floats
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vResult = _mm_cvtepi32_ps(_mm_castps_si128(vResult));
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// Convert 0x80000000 -> 0xFFFFFFFF
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__m128i iMask = _mm_srai_epi32(_mm_castps_si128(vMask),31);
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// For only the ones that are too big, add the fixup
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vMask = _mm_and_ps(_mm_castsi128_ps(iMask),g_XMFixUnsigned);
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vResult = _mm_add_ps(vResult,vMask);
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// Convert DivExponent into 1.0f/(1<<DivExponent)
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uint32_t uScale = 0x3F800000U - (DivExponent << 23);
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// Splat
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iMask = _mm_set1_epi32(uScale);
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vResult = _mm_mul_ps(vResult,_mm_castsi128_ps(iMask));
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return vResult;
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#endif
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}
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//------------------------------------------------------------------------------
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inline XMVECTOR XM_CALLCONV XMConvertVectorFloatToUInt
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(
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FXMVECTOR VFloat,
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uint32_t MulExponent
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)
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{
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assert(MulExponent<32);
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#if defined(_XM_NO_INTRINSICS_)
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// Get the scalar factor.
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float fScale = (float)(1U << MulExponent);
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uint32_t ElementIndex = 0;
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XMVECTOR Result;
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do {
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uint32_t uResult;
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float fTemp = VFloat.vector4_f32[ElementIndex]*fScale;
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if (fTemp <= 0.0f) {
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uResult = 0;
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} else if (fTemp >= (65536.0f*65536.0f)) {
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uResult = 0xFFFFFFFFU;
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} else {
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uResult = (uint32_t)fTemp;
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}
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Result.vector4_u32[ElementIndex] = uResult;
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} while (++ElementIndex<4);
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return Result;
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#elif defined(_XM_ARM_NEON_INTRINSICS_)
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float32x4_t vResult = vmulq_n_f32(VFloat,(float)(1U << MulExponent));
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// In case of overflow, detect it
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uint32x4_t vOverflow = vcgtq_f32(vResult,g_XMMaxUInt);
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// Float to int conversion
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uint32x4_t vResulti = vcvtq_u32_f32(vResult);
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// If there was overflow, set to 0xFFFFFFFFU
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vResult = vbicq_u32(vResulti,vOverflow);
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vOverflow = vorrq_u32(vOverflow,vResult);
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return vOverflow;
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#else // _XM_SSE_INTRINSICS_
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XMVECTOR vResult = _mm_set_ps1(static_cast<float>(1U << MulExponent));
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vResult = _mm_mul_ps(vResult,VFloat);
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// Clamp to >=0
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vResult = _mm_max_ps(vResult,g_XMZero);
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// Any numbers that are too big, set to 0xFFFFFFFFU
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XMVECTOR vOverflow = _mm_cmpgt_ps(vResult,g_XMMaxUInt);
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XMVECTOR vValue = g_XMUnsignedFix;
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// Too large for a signed integer?
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XMVECTOR vMask = _mm_cmpge_ps(vResult,vValue);
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// Zero for number's lower than 0x80000000, 32768.0f*65536.0f otherwise
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vValue = _mm_and_ps(vValue,vMask);
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// Perform fixup only on numbers too large (Keeps low bit precision)
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vResult = _mm_sub_ps(vResult,vValue);
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__m128i vResulti = _mm_cvttps_epi32(vResult);
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// Convert from signed to unsigned pnly if greater than 0x80000000
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vMask = _mm_and_ps(vMask,g_XMNegativeZero);
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vResult = _mm_xor_ps(_mm_castsi128_ps(vResulti),vMask);
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// On those that are too large, set to 0xFFFFFFFF
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vResult = _mm_or_ps(vResult,vOverflow);
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return vResult;
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#endif
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}
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#pragma warning(pop)
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/****************************************************************************
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*
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* Vector and matrix load operations
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*
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****************************************************************************/
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//------------------------------------------------------------------------------
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_Use_decl_annotations_
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inline XMVECTOR XM_CALLCONV XMLoadInt(const uint32_t* pSource)
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{
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assert(pSource);
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR V;
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V.vector4_u32[0] = *pSource;
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V.vector4_u32[1] = 0;
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V.vector4_u32[2] = 0;
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V.vector4_u32[3] = 0;
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return V;
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#elif defined(_XM_ARM_NEON_INTRINSICS_)
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uint32x4_t zero = vdupq_n_u32(0);
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return vld1q_lane_u32( pSource, zero, 0 );
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#elif defined(_XM_SSE_INTRINSICS_)
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return _mm_load_ss( reinterpret_cast<const float*>(pSource) );
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#endif
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}
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//------------------------------------------------------------------------------
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_Use_decl_annotations_
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inline XMVECTOR XM_CALLCONV XMLoadFloat(const float* pSource)
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{
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assert(pSource);
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR V;
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V.vector4_f32[0] = *pSource;
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V.vector4_f32[1] = 0.f;
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V.vector4_f32[2] = 0.f;
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V.vector4_f32[3] = 0.f;
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return V;
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#elif defined(_XM_ARM_NEON_INTRINSICS_)
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float32x4_t zero = vdupq_n_f32(0);
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return vld1q_lane_f32( pSource, zero, 0 );
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#elif defined(_XM_SSE_INTRINSICS_)
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return _mm_load_ss( pSource );
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#endif
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}
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//------------------------------------------------------------------------------
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_Use_decl_annotations_
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inline XMVECTOR XM_CALLCONV XMLoadInt2
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(
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const uint32_t* pSource
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)
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{
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assert(pSource);
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR V;
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V.vector4_u32[0] = pSource[0];
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V.vector4_u32[1] = pSource[1];
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V.vector4_u32[2] = 0;
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V.vector4_u32[3] = 0;
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return V;
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#elif defined(_XM_ARM_NEON_INTRINSICS_)
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uint32x2_t x = vld1_u32( pSource );
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uint32x2_t zero = vdup_n_u32(0);
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return vcombine_u32( x, zero );
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#elif defined(_XM_SSE_INTRINSICS_)
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__m128 x = _mm_load_ss( reinterpret_cast<const float*>(pSource) );
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__m128 y = _mm_load_ss( reinterpret_cast<const float*>(pSource+1) );
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return _mm_unpacklo_ps( x, y );
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#endif
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}
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//------------------------------------------------------------------------------
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_Use_decl_annotations_
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inline XMVECTOR XM_CALLCONV XMLoadInt2A
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(
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const uint32_t* pSource
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)
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{
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assert(pSource);
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assert(((uintptr_t)pSource & 0xF) == 0);
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR V;
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V.vector4_u32[0] = pSource[0];
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V.vector4_u32[1] = pSource[1];
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V.vector4_u32[2] = 0;
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V.vector4_u32[3] = 0;
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return V;
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#elif defined(_XM_ARM_NEON_INTRINSICS_)
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uint32x2_t x = vld1_u32_ex( pSource, 64 );
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uint32x2_t zero = vdup_n_u32(0);
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return vcombine_u32( x, zero );
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#elif defined(_XM_SSE_INTRINSICS_)
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__m128i V = _mm_loadl_epi64( reinterpret_cast<const __m128i*>(pSource) );
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return _mm_castsi128_ps(V);
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#endif
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}
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//------------------------------------------------------------------------------
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_Use_decl_annotations_
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inline XMVECTOR XM_CALLCONV XMLoadFloat2
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(
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const XMFLOAT2* pSource
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)
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{
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assert(pSource);
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR V;
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V.vector4_f32[0] = pSource->x;
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V.vector4_f32[1] = pSource->y;
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V.vector4_f32[2] = 0.f;
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V.vector4_f32[3] = 0.f;
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return V;
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#elif defined(_XM_ARM_NEON_INTRINSICS_)
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float32x2_t x = vld1_f32( reinterpret_cast<const float*>(pSource) );
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float32x2_t zero = vdup_n_f32(0);
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return vcombine_f32( x, zero );
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#elif defined(_XM_SSE_INTRINSICS_)
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__m128 x = _mm_load_ss( &pSource->x );
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__m128 y = _mm_load_ss( &pSource->y );
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return _mm_unpacklo_ps( x, y );
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#endif
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}
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//------------------------------------------------------------------------------
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_Use_decl_annotations_
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inline XMVECTOR XM_CALLCONV XMLoadFloat2A
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(
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const XMFLOAT2A* pSource
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)
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{
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assert(pSource);
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assert(((uintptr_t)pSource & 0xF) == 0);
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR V;
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V.vector4_f32[0] = pSource->x;
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V.vector4_f32[1] = pSource->y;
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V.vector4_f32[2] = 0.f;
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V.vector4_f32[3] = 0.f;
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return V;
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#elif defined(_XM_ARM_NEON_INTRINSICS_)
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float32x2_t x = vld1_f32_ex( reinterpret_cast<const float*>(pSource), 64 );
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float32x2_t zero = vdup_n_f32(0);
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return vcombine_f32( x, zero );
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#elif defined(_XM_SSE_INTRINSICS_)
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__m128i V = _mm_loadl_epi64( reinterpret_cast<const __m128i*>(pSource) );
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return _mm_castsi128_ps(V);
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#endif
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}
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//------------------------------------------------------------------------------
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_Use_decl_annotations_
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inline XMVECTOR XM_CALLCONV XMLoadSInt2
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(
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const XMINT2* pSource
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)
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{
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assert(pSource);
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR V;
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V.vector4_f32[0] = (float)pSource->x;
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V.vector4_f32[1] = (float)pSource->y;
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V.vector4_f32[2] = 0.f;
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V.vector4_f32[3] = 0.f;
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return V;
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#elif defined(_XM_ARM_NEON_INTRINSICS_)
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int32x2_t x = vld1_s32( reinterpret_cast<const int32_t*>(pSource) );
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float32x2_t v = vcvt_f32_s32( x );
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float32x2_t zero = vdup_n_f32(0);
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return vcombine_f32( v, zero );
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#elif defined(_XM_SSE_INTRINSICS_)
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__m128 x = _mm_load_ss( reinterpret_cast<const float*>(&pSource->x) );
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__m128 y = _mm_load_ss( reinterpret_cast<const float*>(&pSource->y) );
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__m128 V = _mm_unpacklo_ps( x, y );
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return _mm_cvtepi32_ps(_mm_castps_si128(V));
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#endif
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}
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//------------------------------------------------------------------------------
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_Use_decl_annotations_
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inline XMVECTOR XM_CALLCONV XMLoadUInt2
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(
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const XMUINT2* pSource
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)
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{
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assert(pSource);
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#if defined(_XM_NO_INTRINSICS_)
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XMVECTOR V;
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V.vector4_f32[0] = (float)pSource->x;
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V.vector4_f32[1] = (float)pSource->y;
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V.vector4_f32[2] = 0.f;
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V.vector4_f32[3] = 0.f;
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return V;
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#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
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uint32x2_t x = vld1_u32( reinterpret_cast<const uint32_t*>(pSource) );
|
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float32x2_t v = vcvt_f32_u32( x );
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float32x2_t zero = vdup_n_f32(0);
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return vcombine_f32( v, zero );
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#elif defined(_XM_SSE_INTRINSICS_)
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__m128 x = _mm_load_ss( reinterpret_cast<const float*>(&pSource->x) );
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__m128 y = _mm_load_ss( reinterpret_cast<const float*>(&pSource->y) );
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__m128 V = _mm_unpacklo_ps( x, y );
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// For the values that are higher than 0x7FFFFFFF, a fixup is needed
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// Determine which ones need the fix.
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XMVECTOR vMask = _mm_and_ps(V,g_XMNegativeZero);
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// Force all values positive
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XMVECTOR vResult = _mm_xor_ps(V,vMask);
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// Convert to floats
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vResult = _mm_cvtepi32_ps(_mm_castps_si128(vResult));
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// Convert 0x80000000 -> 0xFFFFFFFF
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__m128i iMask = _mm_srai_epi32(_mm_castps_si128(vMask),31);
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// For only the ones that are too big, add the fixup
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vMask = _mm_and_ps(_mm_castsi128_ps(iMask),g_XMFixUnsigned);
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vResult = _mm_add_ps(vResult,vMask);
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return vResult;
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#endif
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}
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//------------------------------------------------------------------------------
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_Use_decl_annotations_
|
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inline XMVECTOR XM_CALLCONV XMLoadInt3
|
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(
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const uint32_t* pSource
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)
|
|
{
|
|
assert(pSource);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR V;
|
|
V.vector4_u32[0] = pSource[0];
|
|
V.vector4_u32[1] = pSource[1];
|
|
V.vector4_u32[2] = pSource[2];
|
|
V.vector4_u32[3] = 0;
|
|
return V;
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
uint32x2_t x = vld1_u32( pSource );
|
|
uint32x2_t zero = vdup_n_u32(0);
|
|
uint32x2_t y = vld1_lane_u32( pSource+2, zero, 0 );
|
|
return vcombine_u32( x, y );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128 x = _mm_load_ss( reinterpret_cast<const float*>(pSource) );
|
|
__m128 y = _mm_load_ss( reinterpret_cast<const float*>(pSource+1) );
|
|
__m128 z = _mm_load_ss( reinterpret_cast<const float*>(pSource+2) );
|
|
__m128 xy = _mm_unpacklo_ps( x, y );
|
|
return _mm_movelh_ps( xy, z );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMVECTOR XM_CALLCONV XMLoadInt3A
|
|
(
|
|
const uint32_t* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
assert(((uintptr_t)pSource & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR V;
|
|
V.vector4_u32[0] = pSource[0];
|
|
V.vector4_u32[1] = pSource[1];
|
|
V.vector4_u32[2] = pSource[2];
|
|
V.vector4_u32[3] = 0;
|
|
return V;
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
// Reads an extra integer which is zero'd
|
|
uint32x4_t V = vld1q_u32_ex( pSource, 128 );
|
|
return vsetq_lane_u32( 0, V, 3 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Reads an extra integer which is zero'd
|
|
__m128i V = _mm_load_si128( reinterpret_cast<const __m128i*>(pSource) );
|
|
V = _mm_and_si128( V, g_XMMask3 );
|
|
return _mm_castsi128_ps(V);
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMVECTOR XM_CALLCONV XMLoadFloat3
|
|
(
|
|
const XMFLOAT3* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR V;
|
|
V.vector4_f32[0] = pSource->x;
|
|
V.vector4_f32[1] = pSource->y;
|
|
V.vector4_f32[2] = pSource->z;
|
|
V.vector4_f32[3] = 0.f;
|
|
return V;
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
float32x2_t x = vld1_f32( reinterpret_cast<const float*>(pSource) );
|
|
float32x2_t zero = vdup_n_f32(0);
|
|
float32x2_t y = vld1_lane_f32( reinterpret_cast<const float*>(pSource)+2, zero, 0 );
|
|
return vcombine_f32( x, y );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128 x = _mm_load_ss( &pSource->x );
|
|
__m128 y = _mm_load_ss( &pSource->y );
|
|
__m128 z = _mm_load_ss( &pSource->z );
|
|
__m128 xy = _mm_unpacklo_ps( x, y );
|
|
return _mm_movelh_ps( xy, z );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMVECTOR XM_CALLCONV XMLoadFloat3A
|
|
(
|
|
const XMFLOAT3A* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
assert(((uintptr_t)pSource & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR V;
|
|
V.vector4_f32[0] = pSource->x;
|
|
V.vector4_f32[1] = pSource->y;
|
|
V.vector4_f32[2] = pSource->z;
|
|
V.vector4_f32[3] = 0.f;
|
|
return V;
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
// Reads an extra float which is zero'd
|
|
float32x4_t V = vld1q_f32_ex( reinterpret_cast<const float*>(pSource), 128 );
|
|
return vsetq_lane_f32( 0, V, 3 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Reads an extra float which is zero'd
|
|
__m128 V = _mm_load_ps( &pSource->x );
|
|
return _mm_and_ps( V, g_XMMask3 );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMVECTOR XM_CALLCONV XMLoadSInt3
|
|
(
|
|
const XMINT3* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V;
|
|
V.vector4_f32[0] = (float)pSource->x;
|
|
V.vector4_f32[1] = (float)pSource->y;
|
|
V.vector4_f32[2] = (float)pSource->z;
|
|
V.vector4_f32[3] = 0.f;
|
|
return V;
|
|
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
int32x2_t x = vld1_s32( reinterpret_cast<const int32_t*>(pSource) );
|
|
int32x2_t zero = vdup_n_s32(0);
|
|
int32x2_t y = vld1_lane_s32( reinterpret_cast<const int32_t*>(pSource)+2, zero, 0 );
|
|
int32x4_t v = vcombine_s32( x, y );
|
|
return vcvtq_f32_s32( v );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128 x = _mm_load_ss( reinterpret_cast<const float*>(&pSource->x) );
|
|
__m128 y = _mm_load_ss( reinterpret_cast<const float*>(&pSource->y) );
|
|
__m128 z = _mm_load_ss( reinterpret_cast<const float*>(&pSource->z) );
|
|
__m128 xy = _mm_unpacklo_ps( x, y );
|
|
__m128 V = _mm_movelh_ps( xy, z );
|
|
return _mm_cvtepi32_ps(_mm_castps_si128(V));
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMVECTOR XM_CALLCONV XMLoadUInt3
|
|
(
|
|
const XMUINT3* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR V;
|
|
V.vector4_f32[0] = (float)pSource->x;
|
|
V.vector4_f32[1] = (float)pSource->y;
|
|
V.vector4_f32[2] = (float)pSource->z;
|
|
V.vector4_f32[3] = 0.f;
|
|
return V;
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
uint32x2_t x = vld1_u32( reinterpret_cast<const uint32_t*>(pSource) );
|
|
uint32x2_t zero = vdup_n_u32(0);
|
|
uint32x2_t y = vld1_lane_u32( reinterpret_cast<const uint32_t*>(pSource)+2, zero, 0 );
|
|
uint32x4_t v = vcombine_u32( x, y );
|
|
return vcvtq_f32_u32( v );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128 x = _mm_load_ss( reinterpret_cast<const float*>(&pSource->x) );
|
|
__m128 y = _mm_load_ss( reinterpret_cast<const float*>(&pSource->y) );
|
|
__m128 z = _mm_load_ss( reinterpret_cast<const float*>(&pSource->z) );
|
|
__m128 xy = _mm_unpacklo_ps( x, y );
|
|
__m128 V = _mm_movelh_ps( xy, z );
|
|
// For the values that are higher than 0x7FFFFFFF, a fixup is needed
|
|
// Determine which ones need the fix.
|
|
XMVECTOR vMask = _mm_and_ps(V,g_XMNegativeZero);
|
|
// Force all values positive
|
|
XMVECTOR vResult = _mm_xor_ps(V,vMask);
|
|
// Convert to floats
|
|
vResult = _mm_cvtepi32_ps(_mm_castps_si128(vResult));
|
|
// Convert 0x80000000 -> 0xFFFFFFFF
|
|
__m128i iMask = _mm_srai_epi32(_mm_castps_si128(vMask),31);
|
|
// For only the ones that are too big, add the fixup
|
|
vMask = _mm_and_ps(_mm_castsi128_ps(iMask),g_XMFixUnsigned);
|
|
vResult = _mm_add_ps(vResult,vMask);
|
|
return vResult;
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMVECTOR XM_CALLCONV XMLoadInt4
|
|
(
|
|
const uint32_t* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR V;
|
|
V.vector4_u32[0] = pSource[0];
|
|
V.vector4_u32[1] = pSource[1];
|
|
V.vector4_u32[2] = pSource[2];
|
|
V.vector4_u32[3] = pSource[3];
|
|
return V;
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
return vld1q_u32( pSource );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i V = _mm_loadu_si128( reinterpret_cast<const __m128i*>(pSource) );
|
|
return _mm_castsi128_ps(V);
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMVECTOR XM_CALLCONV XMLoadInt4A
|
|
(
|
|
const uint32_t* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
assert(((uintptr_t)pSource & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR V;
|
|
V.vector4_u32[0] = pSource[0];
|
|
V.vector4_u32[1] = pSource[1];
|
|
V.vector4_u32[2] = pSource[2];
|
|
V.vector4_u32[3] = pSource[3];
|
|
return V;
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
return vld1q_u32_ex( pSource, 128 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i V = _mm_load_si128( reinterpret_cast<const __m128i*>(pSource) );
|
|
return _mm_castsi128_ps(V);
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMVECTOR XM_CALLCONV XMLoadFloat4
|
|
(
|
|
const XMFLOAT4* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR V;
|
|
V.vector4_f32[0] = pSource->x;
|
|
V.vector4_f32[1] = pSource->y;
|
|
V.vector4_f32[2] = pSource->z;
|
|
V.vector4_f32[3] = pSource->w;
|
|
return V;
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
return vld1q_f32( reinterpret_cast<const float*>(pSource) );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_loadu_ps( &pSource->x );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMVECTOR XM_CALLCONV XMLoadFloat4A
|
|
(
|
|
const XMFLOAT4A* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
assert(((uintptr_t)pSource & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR V;
|
|
V.vector4_f32[0] = pSource->x;
|
|
V.vector4_f32[1] = pSource->y;
|
|
V.vector4_f32[2] = pSource->z;
|
|
V.vector4_f32[3] = pSource->w;
|
|
return V;
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
return vld1q_f32_ex( reinterpret_cast<const float*>(pSource), 128 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
return _mm_load_ps( &pSource->x );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMVECTOR XM_CALLCONV XMLoadSInt4
|
|
(
|
|
const XMINT4* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMVECTOR V;
|
|
V.vector4_f32[0] = (float)pSource->x;
|
|
V.vector4_f32[1] = (float)pSource->y;
|
|
V.vector4_f32[2] = (float)pSource->z;
|
|
V.vector4_f32[3] = (float)pSource->w;
|
|
return V;
|
|
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
int32x4_t v = vld1q_s32( reinterpret_cast<const int32_t*>(pSource) );
|
|
return vcvtq_f32_s32( v );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i V = _mm_loadu_si128( reinterpret_cast<const __m128i*>(pSource) );
|
|
return _mm_cvtepi32_ps(V);
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMVECTOR XM_CALLCONV XMLoadUInt4
|
|
(
|
|
const XMUINT4* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
XMVECTOR V;
|
|
V.vector4_f32[0] = (float)pSource->x;
|
|
V.vector4_f32[1] = (float)pSource->y;
|
|
V.vector4_f32[2] = (float)pSource->z;
|
|
V.vector4_f32[3] = (float)pSource->w;
|
|
return V;
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
uint32x4_t v = vld1q_u32( reinterpret_cast<const uint32_t*>(pSource) );
|
|
return vcvtq_f32_u32( v );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128i V = _mm_loadu_si128( reinterpret_cast<const __m128i*>(pSource) );
|
|
// For the values that are higher than 0x7FFFFFFF, a fixup is needed
|
|
// Determine which ones need the fix.
|
|
XMVECTOR vMask = _mm_and_ps(_mm_castsi128_ps(V),g_XMNegativeZero);
|
|
// Force all values positive
|
|
XMVECTOR vResult = _mm_xor_ps(_mm_castsi128_ps(V),vMask);
|
|
// Convert to floats
|
|
vResult = _mm_cvtepi32_ps(_mm_castps_si128(vResult));
|
|
// Convert 0x80000000 -> 0xFFFFFFFF
|
|
__m128i iMask = _mm_srai_epi32(_mm_castps_si128(vMask),31);
|
|
// For only the ones that are too big, add the fixup
|
|
vMask = _mm_and_ps(_mm_castsi128_ps(iMask),g_XMFixUnsigned);
|
|
vResult = _mm_add_ps(vResult,vMask);
|
|
return vResult;
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMMATRIX XM_CALLCONV XMLoadFloat3x3
|
|
(
|
|
const XMFLOAT3X3* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMMATRIX M;
|
|
M.r[0].vector4_f32[0] = pSource->m[0][0];
|
|
M.r[0].vector4_f32[1] = pSource->m[0][1];
|
|
M.r[0].vector4_f32[2] = pSource->m[0][2];
|
|
M.r[0].vector4_f32[3] = 0.0f;
|
|
|
|
M.r[1].vector4_f32[0] = pSource->m[1][0];
|
|
M.r[1].vector4_f32[1] = pSource->m[1][1];
|
|
M.r[1].vector4_f32[2] = pSource->m[1][2];
|
|
M.r[1].vector4_f32[3] = 0.0f;
|
|
|
|
M.r[2].vector4_f32[0] = pSource->m[2][0];
|
|
M.r[2].vector4_f32[1] = pSource->m[2][1];
|
|
M.r[2].vector4_f32[2] = pSource->m[2][2];
|
|
M.r[2].vector4_f32[3] = 0.0f;
|
|
M.r[3].vector4_f32[0] = 0.0f;
|
|
M.r[3].vector4_f32[1] = 0.0f;
|
|
M.r[3].vector4_f32[2] = 0.0f;
|
|
M.r[3].vector4_f32[3] = 1.0f;
|
|
return M;
|
|
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
float32x4_t v0 = vld1q_f32( &pSource->m[0][0] );
|
|
float32x4_t v1 = vld1q_f32( &pSource->m[1][1] );
|
|
float32x2_t v2 = vcreate_f32( (uint64_t)*(const uint32_t*)&pSource->m[2][2] );
|
|
float32x4_t T = vextq_f32( v0, v1, 3 );
|
|
|
|
XMMATRIX M;
|
|
M.r[0] = vandq_u32( v0, g_XMMask3 );
|
|
M.r[1] = vandq_u32( T, g_XMMask3 );
|
|
M.r[2] = vcombine_f32( vget_high_f32(v1), v2 );
|
|
M.r[3] = g_XMIdentityR3;
|
|
return M;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
__m128 Z = _mm_setzero_ps();
|
|
|
|
__m128 V1 = _mm_loadu_ps( &pSource->m[0][0] );
|
|
__m128 V2 = _mm_loadu_ps( &pSource->m[1][1] );
|
|
__m128 V3 = _mm_load_ss( &pSource->m[2][2] );
|
|
|
|
__m128 T1 = _mm_unpackhi_ps( V1, Z );
|
|
__m128 T2 = _mm_unpacklo_ps( V2, Z );
|
|
__m128 T3 = _mm_shuffle_ps( V3, T2, _MM_SHUFFLE( 0, 1, 0, 0 ) );
|
|
__m128 T4 = _mm_movehl_ps( T2, T3 );
|
|
__m128 T5 = _mm_movehl_ps( Z, T1 );
|
|
|
|
XMMATRIX M;
|
|
M.r[0] = _mm_movelh_ps( V1, T1 );
|
|
M.r[1] = _mm_add_ps( T4, T5 );
|
|
M.r[2] = _mm_shuffle_ps( V2, V3, _MM_SHUFFLE(1, 0, 3, 2) );
|
|
M.r[3] = g_XMIdentityR3;
|
|
return M;
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMMATRIX XM_CALLCONV XMLoadFloat4x3
|
|
(
|
|
const XMFLOAT4X3* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMMATRIX M;
|
|
M.r[0].vector4_f32[0] = pSource->m[0][0];
|
|
M.r[0].vector4_f32[1] = pSource->m[0][1];
|
|
M.r[0].vector4_f32[2] = pSource->m[0][2];
|
|
M.r[0].vector4_f32[3] = 0.0f;
|
|
|
|
M.r[1].vector4_f32[0] = pSource->m[1][0];
|
|
M.r[1].vector4_f32[1] = pSource->m[1][1];
|
|
M.r[1].vector4_f32[2] = pSource->m[1][2];
|
|
M.r[1].vector4_f32[3] = 0.0f;
|
|
|
|
M.r[2].vector4_f32[0] = pSource->m[2][0];
|
|
M.r[2].vector4_f32[1] = pSource->m[2][1];
|
|
M.r[2].vector4_f32[2] = pSource->m[2][2];
|
|
M.r[2].vector4_f32[3] = 0.0f;
|
|
|
|
M.r[3].vector4_f32[0] = pSource->m[3][0];
|
|
M.r[3].vector4_f32[1] = pSource->m[3][1];
|
|
M.r[3].vector4_f32[2] = pSource->m[3][2];
|
|
M.r[3].vector4_f32[3] = 1.0f;
|
|
return M;
|
|
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
float32x4_t v0 = vld1q_f32( &pSource->m[0][0] );
|
|
float32x4_t v1 = vld1q_f32( &pSource->m[1][1] );
|
|
float32x4_t v2 = vld1q_f32( &pSource->m[2][2] );
|
|
|
|
float32x4_t T1 = vextq_f32( v0, v1, 3 );
|
|
float32x4_t T2 = vcombine_f32( vget_high_f32(v1), vget_low_f32(v2) );
|
|
float32x4_t T3 = vextq_f32( v2, v2, 1 );
|
|
|
|
XMMATRIX M;
|
|
M.r[0] = vandq_u32( v0, g_XMMask3 );
|
|
M.r[1] = vandq_u32( T1, g_XMMask3 );
|
|
M.r[2] = vandq_u32( T2, g_XMMask3 );
|
|
M.r[3] = vsetq_lane_f32( 1.f, T3, 3 );
|
|
return M;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Use unaligned load instructions to
|
|
// load the 12 floats
|
|
// vTemp1 = x1,y1,z1,x2
|
|
XMVECTOR vTemp1 = _mm_loadu_ps(&pSource->m[0][0]);
|
|
// vTemp2 = y2,z2,x3,y3
|
|
XMVECTOR vTemp2 = _mm_loadu_ps(&pSource->m[1][1]);
|
|
// vTemp4 = z3,x4,y4,z4
|
|
XMVECTOR vTemp4 = _mm_loadu_ps(&pSource->m[2][2]);
|
|
// vTemp3 = x3,y3,z3,z3
|
|
XMVECTOR vTemp3 = _mm_shuffle_ps(vTemp2,vTemp4,_MM_SHUFFLE(0,0,3,2));
|
|
// vTemp2 = y2,z2,x2,x2
|
|
vTemp2 = _mm_shuffle_ps(vTemp2,vTemp1,_MM_SHUFFLE(3,3,1,0));
|
|
// vTemp2 = x2,y2,z2,z2
|
|
vTemp2 = XM_PERMUTE_PS(vTemp2,_MM_SHUFFLE(1,1,0,2));
|
|
// vTemp1 = x1,y1,z1,0
|
|
vTemp1 = _mm_and_ps(vTemp1,g_XMMask3);
|
|
// vTemp2 = x2,y2,z2,0
|
|
vTemp2 = _mm_and_ps(vTemp2,g_XMMask3);
|
|
// vTemp3 = x3,y3,z3,0
|
|
vTemp3 = _mm_and_ps(vTemp3,g_XMMask3);
|
|
// vTemp4i = x4,y4,z4,0
|
|
__m128i vTemp4i = _mm_srli_si128(_mm_castps_si128(vTemp4),32/8);
|
|
// vTemp4i = x4,y4,z4,1.0f
|
|
vTemp4i = _mm_or_si128(vTemp4i,g_XMIdentityR3);
|
|
XMMATRIX M(vTemp1,
|
|
vTemp2,
|
|
vTemp3,
|
|
_mm_castsi128_ps(vTemp4i));
|
|
return M;
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMMATRIX XM_CALLCONV XMLoadFloat4x3A
|
|
(
|
|
const XMFLOAT4X3A* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
assert(((uintptr_t)pSource & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMMATRIX M;
|
|
M.r[0].vector4_f32[0] = pSource->m[0][0];
|
|
M.r[0].vector4_f32[1] = pSource->m[0][1];
|
|
M.r[0].vector4_f32[2] = pSource->m[0][2];
|
|
M.r[0].vector4_f32[3] = 0.0f;
|
|
|
|
M.r[1].vector4_f32[0] = pSource->m[1][0];
|
|
M.r[1].vector4_f32[1] = pSource->m[1][1];
|
|
M.r[1].vector4_f32[2] = pSource->m[1][2];
|
|
M.r[1].vector4_f32[3] = 0.0f;
|
|
|
|
M.r[2].vector4_f32[0] = pSource->m[2][0];
|
|
M.r[2].vector4_f32[1] = pSource->m[2][1];
|
|
M.r[2].vector4_f32[2] = pSource->m[2][2];
|
|
M.r[2].vector4_f32[3] = 0.0f;
|
|
|
|
M.r[3].vector4_f32[0] = pSource->m[3][0];
|
|
M.r[3].vector4_f32[1] = pSource->m[3][1];
|
|
M.r[3].vector4_f32[2] = pSource->m[3][2];
|
|
M.r[3].vector4_f32[3] = 1.0f;
|
|
return M;
|
|
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
float32x4_t v0 = vld1q_f32_ex( &pSource->m[0][0], 128 );
|
|
float32x4_t v1 = vld1q_f32_ex( &pSource->m[1][1], 128 );
|
|
float32x4_t v2 = vld1q_f32_ex( &pSource->m[2][2], 128 );
|
|
|
|
float32x4_t T1 = vextq_f32( v0, v1, 3 );
|
|
float32x4_t T2 = vcombine_f32( vget_high_f32(v1), vget_low_f32(v2) );
|
|
float32x4_t T3 = vextq_f32( v2, v2, 1 );
|
|
|
|
XMMATRIX M;
|
|
M.r[0] = vandq_u32( v0, g_XMMask3 );
|
|
M.r[1] = vandq_u32( T1, g_XMMask3 );
|
|
M.r[2] = vandq_u32( T2, g_XMMask3 );
|
|
M.r[3] = vsetq_lane_f32( 1.f, T3, 3 );
|
|
return M;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Use aligned load instructions to
|
|
// load the 12 floats
|
|
// vTemp1 = x1,y1,z1,x2
|
|
XMVECTOR vTemp1 = _mm_load_ps(&pSource->m[0][0]);
|
|
// vTemp2 = y2,z2,x3,y3
|
|
XMVECTOR vTemp2 = _mm_load_ps(&pSource->m[1][1]);
|
|
// vTemp4 = z3,x4,y4,z4
|
|
XMVECTOR vTemp4 = _mm_load_ps(&pSource->m[2][2]);
|
|
// vTemp3 = x3,y3,z3,z3
|
|
XMVECTOR vTemp3 = _mm_shuffle_ps(vTemp2,vTemp4,_MM_SHUFFLE(0,0,3,2));
|
|
// vTemp2 = y2,z2,x2,x2
|
|
vTemp2 = _mm_shuffle_ps(vTemp2,vTemp1,_MM_SHUFFLE(3,3,1,0));
|
|
// vTemp2 = x2,y2,z2,z2
|
|
vTemp2 = XM_PERMUTE_PS(vTemp2,_MM_SHUFFLE(1,1,0,2));
|
|
// vTemp1 = x1,y1,z1,0
|
|
vTemp1 = _mm_and_ps(vTemp1,g_XMMask3);
|
|
// vTemp2 = x2,y2,z2,0
|
|
vTemp2 = _mm_and_ps(vTemp2,g_XMMask3);
|
|
// vTemp3 = x3,y3,z3,0
|
|
vTemp3 = _mm_and_ps(vTemp3,g_XMMask3);
|
|
// vTemp4i = x4,y4,z4,0
|
|
__m128i vTemp4i = _mm_srli_si128(_mm_castps_si128(vTemp4),32/8);
|
|
// vTemp4i = x4,y4,z4,1.0f
|
|
vTemp4i = _mm_or_si128(vTemp4i,g_XMIdentityR3);
|
|
XMMATRIX M(vTemp1,
|
|
vTemp2,
|
|
vTemp3,
|
|
_mm_castsi128_ps(vTemp4i));
|
|
return M;
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMMATRIX XM_CALLCONV XMLoadFloat4x4
|
|
(
|
|
const XMFLOAT4X4* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMMATRIX M;
|
|
M.r[0].vector4_f32[0] = pSource->m[0][0];
|
|
M.r[0].vector4_f32[1] = pSource->m[0][1];
|
|
M.r[0].vector4_f32[2] = pSource->m[0][2];
|
|
M.r[0].vector4_f32[3] = pSource->m[0][3];
|
|
|
|
M.r[1].vector4_f32[0] = pSource->m[1][0];
|
|
M.r[1].vector4_f32[1] = pSource->m[1][1];
|
|
M.r[1].vector4_f32[2] = pSource->m[1][2];
|
|
M.r[1].vector4_f32[3] = pSource->m[1][3];
|
|
|
|
M.r[2].vector4_f32[0] = pSource->m[2][0];
|
|
M.r[2].vector4_f32[1] = pSource->m[2][1];
|
|
M.r[2].vector4_f32[2] = pSource->m[2][2];
|
|
M.r[2].vector4_f32[3] = pSource->m[2][3];
|
|
|
|
M.r[3].vector4_f32[0] = pSource->m[3][0];
|
|
M.r[3].vector4_f32[1] = pSource->m[3][1];
|
|
M.r[3].vector4_f32[2] = pSource->m[3][2];
|
|
M.r[3].vector4_f32[3] = pSource->m[3][3];
|
|
return M;
|
|
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
XMMATRIX M;
|
|
M.r[0] = vld1q_f32( reinterpret_cast<const float*>(&pSource->_11) );
|
|
M.r[1] = vld1q_f32( reinterpret_cast<const float*>(&pSource->_21) );
|
|
M.r[2] = vld1q_f32( reinterpret_cast<const float*>(&pSource->_31) );
|
|
M.r[3] = vld1q_f32( reinterpret_cast<const float*>(&pSource->_41) );
|
|
return M;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMMATRIX M;
|
|
M.r[0] = _mm_loadu_ps( &pSource->_11 );
|
|
M.r[1] = _mm_loadu_ps( &pSource->_21 );
|
|
M.r[2] = _mm_loadu_ps( &pSource->_31 );
|
|
M.r[3] = _mm_loadu_ps( &pSource->_41 );
|
|
return M;
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline XMMATRIX XM_CALLCONV XMLoadFloat4x4A
|
|
(
|
|
const XMFLOAT4X4A* pSource
|
|
)
|
|
{
|
|
assert(pSource);
|
|
assert(((uintptr_t)pSource & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
XMMATRIX M;
|
|
M.r[0].vector4_f32[0] = pSource->m[0][0];
|
|
M.r[0].vector4_f32[1] = pSource->m[0][1];
|
|
M.r[0].vector4_f32[2] = pSource->m[0][2];
|
|
M.r[0].vector4_f32[3] = pSource->m[0][3];
|
|
|
|
M.r[1].vector4_f32[0] = pSource->m[1][0];
|
|
M.r[1].vector4_f32[1] = pSource->m[1][1];
|
|
M.r[1].vector4_f32[2] = pSource->m[1][2];
|
|
M.r[1].vector4_f32[3] = pSource->m[1][3];
|
|
|
|
M.r[2].vector4_f32[0] = pSource->m[2][0];
|
|
M.r[2].vector4_f32[1] = pSource->m[2][1];
|
|
M.r[2].vector4_f32[2] = pSource->m[2][2];
|
|
M.r[2].vector4_f32[3] = pSource->m[2][3];
|
|
|
|
M.r[3].vector4_f32[0] = pSource->m[3][0];
|
|
M.r[3].vector4_f32[1] = pSource->m[3][1];
|
|
M.r[3].vector4_f32[2] = pSource->m[3][2];
|
|
M.r[3].vector4_f32[3] = pSource->m[3][3];
|
|
return M;
|
|
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
XMMATRIX M;
|
|
M.r[0] = vld1q_f32_ex( reinterpret_cast<const float*>(&pSource->_11), 128 );
|
|
M.r[1] = vld1q_f32_ex( reinterpret_cast<const float*>(&pSource->_21), 128 );
|
|
M.r[2] = vld1q_f32_ex( reinterpret_cast<const float*>(&pSource->_31), 128 );
|
|
M.r[3] = vld1q_f32_ex( reinterpret_cast<const float*>(&pSource->_41), 128 );
|
|
return M;
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMMATRIX M;
|
|
M.r[0] = _mm_load_ps( &pSource->_11 );
|
|
M.r[1] = _mm_load_ps( &pSource->_21 );
|
|
M.r[2] = _mm_load_ps( &pSource->_31 );
|
|
M.r[3] = _mm_load_ps( &pSource->_41 );
|
|
return M;
|
|
#endif
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* Vector and matrix store operations
|
|
*
|
|
****************************************************************************/
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreInt
|
|
(
|
|
uint32_t* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
*pDestination = XMVectorGetIntX( V );
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
vst1q_lane_u32( pDestination, *reinterpret_cast<const uint32x4_t*>(&V), 0 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
_mm_store_ss( reinterpret_cast<float*>(pDestination), V );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreFloat
|
|
(
|
|
float* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
*pDestination = XMVectorGetX( V );
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
vst1q_lane_f32( pDestination, V, 0 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
_mm_store_ss( pDestination, V );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreInt2
|
|
(
|
|
uint32_t* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination[0] = V.vector4_u32[0];
|
|
pDestination[1] = V.vector4_u32[1];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
uint32x2_t VL = vget_low_u32(V);
|
|
vst1_u32( pDestination, VL );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR T = XM_PERMUTE_PS( V, _MM_SHUFFLE( 1, 1, 1, 1 ) );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination[0]), V );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination[1]), T );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreInt2A
|
|
(
|
|
uint32_t* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
assert(((uintptr_t)pDestination & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination[0] = V.vector4_u32[0];
|
|
pDestination[1] = V.vector4_u32[1];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
uint32x2_t VL = vget_low_u32(V);
|
|
vst1_u32_ex( pDestination, VL, 64 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
_mm_storel_epi64( reinterpret_cast<__m128i*>(pDestination), _mm_castps_si128(V) );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreFloat2
|
|
(
|
|
XMFLOAT2* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination->x = V.vector4_f32[0];
|
|
pDestination->y = V.vector4_f32[1];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
float32x2_t VL = vget_low_f32(V);
|
|
vst1_f32( reinterpret_cast<float*>(pDestination), VL );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR T = XM_PERMUTE_PS( V, _MM_SHUFFLE( 1, 1, 1, 1 ) );
|
|
_mm_store_ss( &pDestination->x, V );
|
|
_mm_store_ss( &pDestination->y, T );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreFloat2A
|
|
(
|
|
XMFLOAT2A* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
assert(((uintptr_t)pDestination & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination->x = V.vector4_f32[0];
|
|
pDestination->y = V.vector4_f32[1];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
float32x2_t VL = vget_low_f32(V);
|
|
vst1_f32_ex( reinterpret_cast<float*>(pDestination), VL, 64 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
_mm_storel_epi64( reinterpret_cast<__m128i*>(pDestination), _mm_castps_si128(V) );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreSInt2
|
|
(
|
|
XMINT2* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination->x = (int32_t)V.vector4_f32[0];
|
|
pDestination->y = (int32_t)V.vector4_f32[1];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
int32x2_t v = vget_low_s32(V);
|
|
v = vcvt_s32_f32( v );
|
|
vst1_s32( reinterpret_cast<int32_t*>(pDestination), v );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// In case of positive overflow, detect it
|
|
XMVECTOR vOverflow = _mm_cmpgt_ps(V,g_XMMaxInt);
|
|
// Float to int conversion
|
|
__m128i vResulti = _mm_cvttps_epi32(V);
|
|
// If there was positive overflow, set to 0x7FFFFFFF
|
|
XMVECTOR vResult = _mm_and_ps(vOverflow,g_XMAbsMask);
|
|
vOverflow = _mm_andnot_ps(vOverflow,_mm_castsi128_ps(vResulti));
|
|
vOverflow = _mm_or_ps(vOverflow,vResult);
|
|
// Write two ints
|
|
XMVECTOR T = XM_PERMUTE_PS( vOverflow, _MM_SHUFFLE( 1, 1, 1, 1 ) );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination->x), vOverflow );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination->y), T );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreUInt2
|
|
(
|
|
XMUINT2* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination->x = (uint32_t)V.vector4_f32[0];
|
|
pDestination->y = (uint32_t)V.vector4_f32[1];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
float32x2_t v = vget_low_f32(V);
|
|
uint32x2_t iv = vcvt_u32_f32( v );
|
|
vst1_u32( reinterpret_cast<uint32_t*>(pDestination), iv );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Clamp to >=0
|
|
XMVECTOR vResult = _mm_max_ps(V,g_XMZero);
|
|
// Any numbers that are too big, set to 0xFFFFFFFFU
|
|
XMVECTOR vOverflow = _mm_cmpgt_ps(vResult,g_XMMaxUInt);
|
|
XMVECTOR vValue = g_XMUnsignedFix;
|
|
// Too large for a signed integer?
|
|
XMVECTOR vMask = _mm_cmpge_ps(vResult,vValue);
|
|
// Zero for number's lower than 0x80000000, 32768.0f*65536.0f otherwise
|
|
vValue = _mm_and_ps(vValue,vMask);
|
|
// Perform fixup only on numbers too large (Keeps low bit precision)
|
|
vResult = _mm_sub_ps(vResult,vValue);
|
|
__m128i vResulti = _mm_cvttps_epi32(vResult);
|
|
// Convert from signed to unsigned pnly if greater than 0x80000000
|
|
vMask = _mm_and_ps(vMask,g_XMNegativeZero);
|
|
vResult = _mm_xor_ps(_mm_castsi128_ps(vResulti),vMask);
|
|
// On those that are too large, set to 0xFFFFFFFF
|
|
vResult = _mm_or_ps(vResult,vOverflow);
|
|
// Write two uints
|
|
XMVECTOR T = XM_PERMUTE_PS( vResult, _MM_SHUFFLE( 1, 1, 1, 1 ) );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination->x), vResult );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination->y), T );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreInt3
|
|
(
|
|
uint32_t* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination[0] = V.vector4_u32[0];
|
|
pDestination[1] = V.vector4_u32[1];
|
|
pDestination[2] = V.vector4_u32[2];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
uint32x2_t VL = vget_low_u32(V);
|
|
vst1_u32( pDestination, VL );
|
|
vst1q_lane_u32( pDestination+2, *reinterpret_cast<const uint32x4_t*>(&V), 2 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR T1 = XM_PERMUTE_PS(V,_MM_SHUFFLE(1,1,1,1));
|
|
XMVECTOR T2 = XM_PERMUTE_PS(V,_MM_SHUFFLE(2,2,2,2));
|
|
_mm_store_ss( reinterpret_cast<float*>(pDestination), V );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination[1]), T1 );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination[2]), T2 );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreInt3A
|
|
(
|
|
uint32_t* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
assert(((uintptr_t)pDestination & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination[0] = V.vector4_u32[0];
|
|
pDestination[1] = V.vector4_u32[1];
|
|
pDestination[2] = V.vector4_u32[2];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
uint32x2_t VL = vget_low_u32(V);
|
|
vst1_u32_ex( pDestination, VL, 64 );
|
|
vst1q_lane_u32( pDestination+2, *reinterpret_cast<const uint32x4_t*>(&V), 2 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR T = XM_PERMUTE_PS(V,_MM_SHUFFLE(2,2,2,2));
|
|
_mm_storel_epi64( reinterpret_cast<__m128i*>(pDestination), _mm_castps_si128(V) );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination[2]), T );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreFloat3
|
|
(
|
|
XMFLOAT3* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination->x = V.vector4_f32[0];
|
|
pDestination->y = V.vector4_f32[1];
|
|
pDestination->z = V.vector4_f32[2];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
float32x2_t VL = vget_low_f32(V);
|
|
vst1_f32( reinterpret_cast<float*>(pDestination), VL );
|
|
vst1q_lane_f32( reinterpret_cast<float*>(pDestination)+2, V, 2 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR T1 = XM_PERMUTE_PS(V,_MM_SHUFFLE(1,1,1,1));
|
|
XMVECTOR T2 = XM_PERMUTE_PS(V,_MM_SHUFFLE(2,2,2,2));
|
|
_mm_store_ss( &pDestination->x, V );
|
|
_mm_store_ss( &pDestination->y, T1 );
|
|
_mm_store_ss( &pDestination->z, T2 );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreFloat3A
|
|
(
|
|
XMFLOAT3A* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
assert(((uintptr_t)pDestination & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination->x = V.vector4_f32[0];
|
|
pDestination->y = V.vector4_f32[1];
|
|
pDestination->z = V.vector4_f32[2];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
float32x2_t VL = vget_low_f32(V);
|
|
vst1_f32_ex( reinterpret_cast<float*>(pDestination), VL, 64 );
|
|
vst1q_lane_f32( reinterpret_cast<float*>(pDestination)+2, V, 2 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR T = XM_PERMUTE_PS(V,_MM_SHUFFLE(2,2,2,2));
|
|
_mm_storel_epi64( reinterpret_cast<__m128i*>(pDestination), _mm_castps_si128(V) );
|
|
_mm_store_ss( &pDestination->z, T );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreSInt3
|
|
(
|
|
XMINT3* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination->x = (int32_t)V.vector4_f32[0];
|
|
pDestination->y = (int32_t)V.vector4_f32[1];
|
|
pDestination->z = (int32_t)V.vector4_f32[2];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
int32x4_t v = vcvtq_s32_f32(V);
|
|
int32x2_t vL = vget_low_s32(v);
|
|
vst1_s32( reinterpret_cast<int32_t*>(pDestination), vL );
|
|
vst1q_lane_s32( reinterpret_cast<int32_t*>(pDestination)+2, v, 2 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// In case of positive overflow, detect it
|
|
XMVECTOR vOverflow = _mm_cmpgt_ps(V,g_XMMaxInt);
|
|
// Float to int conversion
|
|
__m128i vResulti = _mm_cvttps_epi32(V);
|
|
// If there was positive overflow, set to 0x7FFFFFFF
|
|
XMVECTOR vResult = _mm_and_ps(vOverflow,g_XMAbsMask);
|
|
vOverflow = _mm_andnot_ps(vOverflow,_mm_castsi128_ps(vResulti));
|
|
vOverflow = _mm_or_ps(vOverflow,vResult);
|
|
// Write 3 uints
|
|
XMVECTOR T1 = XM_PERMUTE_PS(vOverflow,_MM_SHUFFLE(1,1,1,1));
|
|
XMVECTOR T2 = XM_PERMUTE_PS(vOverflow,_MM_SHUFFLE(2,2,2,2));
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination->x), vOverflow );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination->y), T1 );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination->z), T2 );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreUInt3
|
|
(
|
|
XMUINT3* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination->x = (uint32_t)V.vector4_f32[0];
|
|
pDestination->y = (uint32_t)V.vector4_f32[1];
|
|
pDestination->z = (uint32_t)V.vector4_f32[2];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
uint32x4_t v = vcvtq_u32_f32(V);
|
|
uint32x2_t vL = vget_low_u32(v);
|
|
vst1_u32( reinterpret_cast<uint32_t*>(pDestination), vL );
|
|
vst1q_lane_u32( reinterpret_cast<uint32_t*>(pDestination)+2, v, 2 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Clamp to >=0
|
|
XMVECTOR vResult = _mm_max_ps(V,g_XMZero);
|
|
// Any numbers that are too big, set to 0xFFFFFFFFU
|
|
XMVECTOR vOverflow = _mm_cmpgt_ps(vResult,g_XMMaxUInt);
|
|
XMVECTOR vValue = g_XMUnsignedFix;
|
|
// Too large for a signed integer?
|
|
XMVECTOR vMask = _mm_cmpge_ps(vResult,vValue);
|
|
// Zero for number's lower than 0x80000000, 32768.0f*65536.0f otherwise
|
|
vValue = _mm_and_ps(vValue,vMask);
|
|
// Perform fixup only on numbers too large (Keeps low bit precision)
|
|
vResult = _mm_sub_ps(vResult,vValue);
|
|
__m128i vResulti = _mm_cvttps_epi32(vResult);
|
|
// Convert from signed to unsigned pnly if greater than 0x80000000
|
|
vMask = _mm_and_ps(vMask,g_XMNegativeZero);
|
|
vResult = _mm_xor_ps(_mm_castsi128_ps(vResulti),vMask);
|
|
// On those that are too large, set to 0xFFFFFFFF
|
|
vResult = _mm_or_ps(vResult,vOverflow);
|
|
// Write 3 uints
|
|
XMVECTOR T1 = XM_PERMUTE_PS(vResult,_MM_SHUFFLE(1,1,1,1));
|
|
XMVECTOR T2 = XM_PERMUTE_PS(vResult,_MM_SHUFFLE(2,2,2,2));
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination->x), vResult );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination->y), T1 );
|
|
_mm_store_ss( reinterpret_cast<float*>(&pDestination->z), T2 );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreInt4
|
|
(
|
|
uint32_t* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination[0] = V.vector4_u32[0];
|
|
pDestination[1] = V.vector4_u32[1];
|
|
pDestination[2] = V.vector4_u32[2];
|
|
pDestination[3] = V.vector4_u32[3];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
vst1q_u32( pDestination, V );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
_mm_storeu_si128( reinterpret_cast<__m128i*>(pDestination), _mm_castps_si128(V) );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreInt4A
|
|
(
|
|
uint32_t* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
assert(((uintptr_t)pDestination & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination[0] = V.vector4_u32[0];
|
|
pDestination[1] = V.vector4_u32[1];
|
|
pDestination[2] = V.vector4_u32[2];
|
|
pDestination[3] = V.vector4_u32[3];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
vst1q_u32_ex( pDestination, V, 128 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
_mm_store_si128( reinterpret_cast<__m128i*>(pDestination), _mm_castps_si128(V) );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreFloat4
|
|
(
|
|
XMFLOAT4* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination->x = V.vector4_f32[0];
|
|
pDestination->y = V.vector4_f32[1];
|
|
pDestination->z = V.vector4_f32[2];
|
|
pDestination->w = V.vector4_f32[3];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
vst1q_f32( reinterpret_cast<float*>(pDestination), V );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
_mm_storeu_ps( &pDestination->x, V );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreFloat4A
|
|
(
|
|
XMFLOAT4A* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
assert(((uintptr_t)pDestination & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination->x = V.vector4_f32[0];
|
|
pDestination->y = V.vector4_f32[1];
|
|
pDestination->z = V.vector4_f32[2];
|
|
pDestination->w = V.vector4_f32[3];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
vst1q_f32_ex( reinterpret_cast<float*>(pDestination), V, 128 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
_mm_store_ps( &pDestination->x, V );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreSInt4
|
|
(
|
|
XMINT4* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination->x = (int32_t)V.vector4_f32[0];
|
|
pDestination->y = (int32_t)V.vector4_f32[1];
|
|
pDestination->z = (int32_t)V.vector4_f32[2];
|
|
pDestination->w = (int32_t)V.vector4_f32[3];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
int32x4_t v = vcvtq_s32_f32(V);
|
|
vst1q_s32( reinterpret_cast<int32_t*>(pDestination), v );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// In case of positive overflow, detect it
|
|
XMVECTOR vOverflow = _mm_cmpgt_ps(V,g_XMMaxInt);
|
|
// Float to int conversion
|
|
__m128i vResulti = _mm_cvttps_epi32(V);
|
|
// If there was positive overflow, set to 0x7FFFFFFF
|
|
XMVECTOR vResult = _mm_and_ps(vOverflow,g_XMAbsMask);
|
|
vOverflow = _mm_andnot_ps(vOverflow,_mm_castsi128_ps(vResulti));
|
|
vOverflow = _mm_or_ps(vOverflow,vResult);
|
|
_mm_storeu_si128( reinterpret_cast<__m128i*>(pDestination), _mm_castps_si128(vOverflow) );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreUInt4
|
|
(
|
|
XMUINT4* pDestination,
|
|
FXMVECTOR V
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
pDestination->x = (uint32_t)V.vector4_f32[0];
|
|
pDestination->y = (uint32_t)V.vector4_f32[1];
|
|
pDestination->z = (uint32_t)V.vector4_f32[2];
|
|
pDestination->w = (uint32_t)V.vector4_f32[3];
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
uint32x4_t v = vcvtq_u32_f32(V);
|
|
vst1q_u32( reinterpret_cast<uint32_t*>(pDestination), v );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// Clamp to >=0
|
|
XMVECTOR vResult = _mm_max_ps(V,g_XMZero);
|
|
// Any numbers that are too big, set to 0xFFFFFFFFU
|
|
XMVECTOR vOverflow = _mm_cmpgt_ps(vResult,g_XMMaxUInt);
|
|
XMVECTOR vValue = g_XMUnsignedFix;
|
|
// Too large for a signed integer?
|
|
XMVECTOR vMask = _mm_cmpge_ps(vResult,vValue);
|
|
// Zero for number's lower than 0x80000000, 32768.0f*65536.0f otherwise
|
|
vValue = _mm_and_ps(vValue,vMask);
|
|
// Perform fixup only on numbers too large (Keeps low bit precision)
|
|
vResult = _mm_sub_ps(vResult,vValue);
|
|
__m128i vResulti = _mm_cvttps_epi32(vResult);
|
|
// Convert from signed to unsigned pnly if greater than 0x80000000
|
|
vMask = _mm_and_ps(vMask,g_XMNegativeZero);
|
|
vResult = _mm_xor_ps(_mm_castsi128_ps(vResulti),vMask);
|
|
// On those that are too large, set to 0xFFFFFFFF
|
|
vResult = _mm_or_ps(vResult,vOverflow);
|
|
_mm_storeu_si128( reinterpret_cast<__m128i*>(pDestination), _mm_castps_si128(vResult) );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreFloat3x3
|
|
(
|
|
XMFLOAT3X3* pDestination,
|
|
FXMMATRIX M
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
pDestination->m[0][0] = M.r[0].vector4_f32[0];
|
|
pDestination->m[0][1] = M.r[0].vector4_f32[1];
|
|
pDestination->m[0][2] = M.r[0].vector4_f32[2];
|
|
|
|
pDestination->m[1][0] = M.r[1].vector4_f32[0];
|
|
pDestination->m[1][1] = M.r[1].vector4_f32[1];
|
|
pDestination->m[1][2] = M.r[1].vector4_f32[2];
|
|
|
|
pDestination->m[2][0] = M.r[2].vector4_f32[0];
|
|
pDestination->m[2][1] = M.r[2].vector4_f32[1];
|
|
pDestination->m[2][2] = M.r[2].vector4_f32[2];
|
|
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
float32x4_t T1 = vextq_f32( M.r[0], M.r[1], 1 );
|
|
float32x4_t T2 = vbslq_f32( g_XMMask3, M.r[0], T1 );
|
|
vst1q_f32( &pDestination->m[0][0], T2 );
|
|
|
|
T1 = vextq_f32( M.r[1], M.r[1], 1 );
|
|
T2 = vcombine_f32( vget_low_f32(T1), vget_low_f32(M.r[2]) );
|
|
vst1q_f32( &pDestination->m[1][1], T2 );
|
|
|
|
vst1q_lane_f32( &pDestination->m[2][2], M.r[2], 2 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp1 = M.r[0];
|
|
XMVECTOR vTemp2 = M.r[1];
|
|
XMVECTOR vTemp3 = M.r[2];
|
|
XMVECTOR vWork = _mm_shuffle_ps(vTemp1,vTemp2,_MM_SHUFFLE(0,0,2,2));
|
|
vTemp1 = _mm_shuffle_ps(vTemp1,vWork,_MM_SHUFFLE(2,0,1,0));
|
|
_mm_storeu_ps(&pDestination->m[0][0],vTemp1);
|
|
vTemp2 = _mm_shuffle_ps(vTemp2,vTemp3,_MM_SHUFFLE(1,0,2,1));
|
|
_mm_storeu_ps(&pDestination->m[1][1],vTemp2);
|
|
vTemp3 = XM_PERMUTE_PS(vTemp3,_MM_SHUFFLE(2,2,2,2));
|
|
_mm_store_ss(&pDestination->m[2][2],vTemp3);
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreFloat4x3
|
|
(
|
|
XMFLOAT4X3* pDestination,
|
|
FXMMATRIX M
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
pDestination->m[0][0] = M.r[0].vector4_f32[0];
|
|
pDestination->m[0][1] = M.r[0].vector4_f32[1];
|
|
pDestination->m[0][2] = M.r[0].vector4_f32[2];
|
|
|
|
pDestination->m[1][0] = M.r[1].vector4_f32[0];
|
|
pDestination->m[1][1] = M.r[1].vector4_f32[1];
|
|
pDestination->m[1][2] = M.r[1].vector4_f32[2];
|
|
|
|
pDestination->m[2][0] = M.r[2].vector4_f32[0];
|
|
pDestination->m[2][1] = M.r[2].vector4_f32[1];
|
|
pDestination->m[2][2] = M.r[2].vector4_f32[2];
|
|
|
|
pDestination->m[3][0] = M.r[3].vector4_f32[0];
|
|
pDestination->m[3][1] = M.r[3].vector4_f32[1];
|
|
pDestination->m[3][2] = M.r[3].vector4_f32[2];
|
|
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
float32x4_t T1 = vextq_f32( M.r[0], M.r[1], 1 );
|
|
float32x4_t T2 = vbslq_f32( g_XMMask3, M.r[0], T1 );
|
|
vst1q_f32( &pDestination->m[0][0], T2 );
|
|
|
|
T1 = vextq_f32( M.r[1], M.r[1], 1 );
|
|
T2 = vcombine_f32( vget_low_f32(T1), vget_low_f32(M.r[2]) );
|
|
vst1q_f32( &pDestination->m[1][1], T2 );
|
|
|
|
T1 = vdupq_lane_f32( vget_high_f32( M.r[2] ), 0 );
|
|
T2 = vextq_f32( T1, M.r[3], 3 );
|
|
vst1q_f32( &pDestination->m[2][2], T2 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
XMVECTOR vTemp1 = M.r[0];
|
|
XMVECTOR vTemp2 = M.r[1];
|
|
XMVECTOR vTemp3 = M.r[2];
|
|
XMVECTOR vTemp4 = M.r[3];
|
|
XMVECTOR vTemp2x = _mm_shuffle_ps(vTemp2,vTemp3,_MM_SHUFFLE(1,0,2,1));
|
|
vTemp2 = _mm_shuffle_ps(vTemp2,vTemp1,_MM_SHUFFLE(2,2,0,0));
|
|
vTemp1 = _mm_shuffle_ps(vTemp1,vTemp2,_MM_SHUFFLE(0,2,1,0));
|
|
vTemp3 = _mm_shuffle_ps(vTemp3,vTemp4,_MM_SHUFFLE(0,0,2,2));
|
|
vTemp3 = _mm_shuffle_ps(vTemp3,vTemp4,_MM_SHUFFLE(2,1,2,0));
|
|
_mm_storeu_ps(&pDestination->m[0][0],vTemp1);
|
|
_mm_storeu_ps(&pDestination->m[1][1],vTemp2x);
|
|
_mm_storeu_ps(&pDestination->m[2][2],vTemp3);
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreFloat4x3A
|
|
(
|
|
XMFLOAT4X3A* pDestination,
|
|
FXMMATRIX M
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
assert(((uintptr_t)pDestination & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
pDestination->m[0][0] = M.r[0].vector4_f32[0];
|
|
pDestination->m[0][1] = M.r[0].vector4_f32[1];
|
|
pDestination->m[0][2] = M.r[0].vector4_f32[2];
|
|
|
|
pDestination->m[1][0] = M.r[1].vector4_f32[0];
|
|
pDestination->m[1][1] = M.r[1].vector4_f32[1];
|
|
pDestination->m[1][2] = M.r[1].vector4_f32[2];
|
|
|
|
pDestination->m[2][0] = M.r[2].vector4_f32[0];
|
|
pDestination->m[2][1] = M.r[2].vector4_f32[1];
|
|
pDestination->m[2][2] = M.r[2].vector4_f32[2];
|
|
|
|
pDestination->m[3][0] = M.r[3].vector4_f32[0];
|
|
pDestination->m[3][1] = M.r[3].vector4_f32[1];
|
|
pDestination->m[3][2] = M.r[3].vector4_f32[2];
|
|
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
float32x4_t T1 = vextq_f32( M.r[0], M.r[1], 1 );
|
|
float32x4_t T2 = vbslq_f32( g_XMMask3, M.r[0], T1 );
|
|
vst1q_f32_ex( &pDestination->m[0][0], T2, 128 );
|
|
|
|
T1 = vextq_f32( M.r[1], M.r[1], 1 );
|
|
T2 = vcombine_f32( vget_low_f32(T1), vget_low_f32(M.r[2]) );
|
|
vst1q_f32_ex( &pDestination->m[1][1], T2, 128 );
|
|
|
|
T1 = vdupq_lane_f32( vget_high_f32( M.r[2] ), 0 );
|
|
T2 = vextq_f32( T1, M.r[3], 3 );
|
|
vst1q_f32_ex( &pDestination->m[2][2], T2, 128 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
// x1,y1,z1,w1
|
|
XMVECTOR vTemp1 = M.r[0];
|
|
// x2,y2,z2,w2
|
|
XMVECTOR vTemp2 = M.r[1];
|
|
// x3,y3,z3,w3
|
|
XMVECTOR vTemp3 = M.r[2];
|
|
// x4,y4,z4,w4
|
|
XMVECTOR vTemp4 = M.r[3];
|
|
// z1,z1,x2,y2
|
|
XMVECTOR vTemp = _mm_shuffle_ps(vTemp1,vTemp2,_MM_SHUFFLE(1,0,2,2));
|
|
// y2,z2,x3,y3 (Final)
|
|
vTemp2 = _mm_shuffle_ps(vTemp2,vTemp3,_MM_SHUFFLE(1,0,2,1));
|
|
// x1,y1,z1,x2 (Final)
|
|
vTemp1 = _mm_shuffle_ps(vTemp1,vTemp,_MM_SHUFFLE(2,0,1,0));
|
|
// z3,z3,x4,x4
|
|
vTemp3 = _mm_shuffle_ps(vTemp3,vTemp4,_MM_SHUFFLE(0,0,2,2));
|
|
// z3,x4,y4,z4 (Final)
|
|
vTemp3 = _mm_shuffle_ps(vTemp3,vTemp4,_MM_SHUFFLE(2,1,2,0));
|
|
// Store in 3 operations
|
|
_mm_store_ps(&pDestination->m[0][0],vTemp1);
|
|
_mm_store_ps(&pDestination->m[1][1],vTemp2);
|
|
_mm_store_ps(&pDestination->m[2][2],vTemp3);
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreFloat4x4
|
|
(
|
|
XMFLOAT4X4* pDestination,
|
|
FXMMATRIX M
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
pDestination->m[0][0] = M.r[0].vector4_f32[0];
|
|
pDestination->m[0][1] = M.r[0].vector4_f32[1];
|
|
pDestination->m[0][2] = M.r[0].vector4_f32[2];
|
|
pDestination->m[0][3] = M.r[0].vector4_f32[3];
|
|
|
|
pDestination->m[1][0] = M.r[1].vector4_f32[0];
|
|
pDestination->m[1][1] = M.r[1].vector4_f32[1];
|
|
pDestination->m[1][2] = M.r[1].vector4_f32[2];
|
|
pDestination->m[1][3] = M.r[1].vector4_f32[3];
|
|
|
|
pDestination->m[2][0] = M.r[2].vector4_f32[0];
|
|
pDestination->m[2][1] = M.r[2].vector4_f32[1];
|
|
pDestination->m[2][2] = M.r[2].vector4_f32[2];
|
|
pDestination->m[2][3] = M.r[2].vector4_f32[3];
|
|
|
|
pDestination->m[3][0] = M.r[3].vector4_f32[0];
|
|
pDestination->m[3][1] = M.r[3].vector4_f32[1];
|
|
pDestination->m[3][2] = M.r[3].vector4_f32[2];
|
|
pDestination->m[3][3] = M.r[3].vector4_f32[3];
|
|
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
vst1q_f32( reinterpret_cast<float*>(&pDestination->_11), M.r[0] );
|
|
vst1q_f32( reinterpret_cast<float*>(&pDestination->_21), M.r[1] );
|
|
vst1q_f32( reinterpret_cast<float*>(&pDestination->_31), M.r[2] );
|
|
vst1q_f32( reinterpret_cast<float*>(&pDestination->_41), M.r[3] );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
_mm_storeu_ps( &pDestination->_11, M.r[0] );
|
|
_mm_storeu_ps( &pDestination->_21, M.r[1] );
|
|
_mm_storeu_ps( &pDestination->_31, M.r[2] );
|
|
_mm_storeu_ps( &pDestination->_41, M.r[3] );
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
_Use_decl_annotations_
|
|
inline void XM_CALLCONV XMStoreFloat4x4A
|
|
(
|
|
XMFLOAT4X4A* pDestination,
|
|
FXMMATRIX M
|
|
)
|
|
{
|
|
assert(pDestination);
|
|
assert(((uintptr_t)pDestination & 0xF) == 0);
|
|
#if defined(_XM_NO_INTRINSICS_)
|
|
|
|
pDestination->m[0][0] = M.r[0].vector4_f32[0];
|
|
pDestination->m[0][1] = M.r[0].vector4_f32[1];
|
|
pDestination->m[0][2] = M.r[0].vector4_f32[2];
|
|
pDestination->m[0][3] = M.r[0].vector4_f32[3];
|
|
|
|
pDestination->m[1][0] = M.r[1].vector4_f32[0];
|
|
pDestination->m[1][1] = M.r[1].vector4_f32[1];
|
|
pDestination->m[1][2] = M.r[1].vector4_f32[2];
|
|
pDestination->m[1][3] = M.r[1].vector4_f32[3];
|
|
|
|
pDestination->m[2][0] = M.r[2].vector4_f32[0];
|
|
pDestination->m[2][1] = M.r[2].vector4_f32[1];
|
|
pDestination->m[2][2] = M.r[2].vector4_f32[2];
|
|
pDestination->m[2][3] = M.r[2].vector4_f32[3];
|
|
|
|
pDestination->m[3][0] = M.r[3].vector4_f32[0];
|
|
pDestination->m[3][1] = M.r[3].vector4_f32[1];
|
|
pDestination->m[3][2] = M.r[3].vector4_f32[2];
|
|
pDestination->m[3][3] = M.r[3].vector4_f32[3];
|
|
|
|
#elif defined(_XM_ARM_NEON_INTRINSICS_)
|
|
vst1q_f32_ex( reinterpret_cast<float*>(&pDestination->_11), M.r[0], 128 );
|
|
vst1q_f32_ex( reinterpret_cast<float*>(&pDestination->_21), M.r[1], 128 );
|
|
vst1q_f32_ex( reinterpret_cast<float*>(&pDestination->_31), M.r[2], 128 );
|
|
vst1q_f32_ex( reinterpret_cast<float*>(&pDestination->_41), M.r[3], 128 );
|
|
#elif defined(_XM_SSE_INTRINSICS_)
|
|
_mm_store_ps( &pDestination->_11, M.r[0] );
|
|
_mm_store_ps( &pDestination->_21, M.r[1] );
|
|
_mm_store_ps( &pDestination->_31, M.r[2] );
|
|
_mm_store_ps( &pDestination->_41, M.r[3] );
|
|
#endif
|
|
}
|
|
|