diff --git a/Resources.md b/Resources.md index d35aafa..3d74130 100644 --- a/Resources.md +++ b/Resources.md @@ -2,7 +2,30 @@ [Introducing DirectXMath](https://blogs.msdn.microsoft.com/chuckw/2012/03/26/introducing-directxmath/) -## DirectXMath-base helpers +[Known Issues: DirectXMath 3.03](https://blogs.msdn.microsoft.com/chuckw/2013/03/05/known-issues-directxmath-3-03/) + +[DirectXMath 3.06](https://blogs.msdn.microsoft.com/chuckw/2013/10/24/directxmath-3-06/) + +[Known Issues: DirectXMath 3.06](https://blogs.msdn.microsoft.com/chuckw/2014/12/12/known-issues-directxmath-3-06/) + +[DirectXMath 3.07](https://blogs.msdn.microsoft.com/chuckw/2015/04/29/directxmath-3-07/) + +[DirectXMath 3.08](https://blogs.msdn.microsoft.com/chuckw/2015/12/01/directxmath-3-08/) + +## Processors and instruction sets +[DirectXMath: SSE, SSE2, and ARM-NEON](https://blogs.msdn.microsoft.com/chuckw/2012/09/11/directxmath-sse-sse2-and-arm-neon/) + +[DirectXMath: SSE3 and SSSE3](https://blogs.msdn.microsoft.com/chuckw/2012/09/11/directxmath-sse3-and-ssse3/) + +[DirectXMath: SSE4.1 and SSE4.2](https://blogs.msdn.microsoft.com/chuckw/2012/09/11/directxmath-sse4-1-and-sse4-2/) + +[DirectXMath: AVX](https://blogs.msdn.microsoft.com/chuckw/2012/09/11/directxmath-avx/) + +[DirectXMath: F16C and FMA](https://blogs.msdn.microsoft.com/chuckw/2012/09/11/directxmath-f16c-and-fma/) + +[DirectXMath: AVX2](https://blogs.msdn.microsoft.com/chuckw/2015/06/03/directxmath-avx2/) + +## DirectXMath-based helpers [Spherical Harmonics Math](https://blogs.msdn.microsoft.com/chuckw/2012/07/28/spherical-harmonics-math/) ## XNAMath (aka xboxmath 2.0) @@ -13,4 +36,5 @@ [Known Issues in XNAMath v2.03](https://blogs.msdn.microsoft.com/chuckw/2011/01/20/known-issues-in-xnamath-v2-03/) -[A little love for XNAMath…](https://blogs.msdn.microsoft.com/chuckw/2010/01/28/a-little-love-for-xnamath/) \ No newline at end of file +[A little love for XNAMath…](https://blogs.msdn.microsoft.com/chuckw/2010/01/28/a-little-love-for-xnamath/) +