mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-21 12:00:06 +00:00
Fix DX12 Capture transition state handling for MSAA (#532)
This commit is contained in:
parent
1262c4b293
commit
09affb78aa
@ -18,6 +18,7 @@
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#include <algorithm>
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#include <cassert>
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#include <cstdint>
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#include <memory>
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#include <new>
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@ -52,83 +53,91 @@ using namespace DirectX;
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// DDS file structure definitions
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//
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// See DDS.h in the 'Texconv' sample and the 'DirectXTex' library
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//--------------------------------------------------------------------------------------
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#pragma pack(push,1)
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constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
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struct DDS_PIXELFORMAT
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{
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uint32_t size;
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uint32_t flags;
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uint32_t fourCC;
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uint32_t RGBBitCount;
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uint32_t RBitMask;
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uint32_t GBitMask;
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uint32_t BBitMask;
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uint32_t ABitMask;
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};
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#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
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#define DDS_RGB 0x00000040 // DDPF_RGB
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#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
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#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
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#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
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#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
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#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
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#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
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#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
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#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
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#define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
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#define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
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#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
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#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
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DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY |\
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DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ )
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#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
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enum DDS_MISC_FLAGS2
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{
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DDS_MISC_FLAGS2_ALPHA_MODE_MASK = 0x7L,
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};
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struct DDS_HEADER
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{
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uint32_t size;
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uint32_t flags;
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uint32_t height;
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uint32_t width;
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uint32_t pitchOrLinearSize;
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uint32_t depth; // only if DDS_HEADER_FLAGS_VOLUME is set in flags
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uint32_t mipMapCount;
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uint32_t reserved1[11];
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DDS_PIXELFORMAT ddspf;
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uint32_t caps;
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uint32_t caps2;
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uint32_t caps3;
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uint32_t caps4;
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uint32_t reserved2;
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};
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struct DDS_HEADER_DXT10
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{
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DXGI_FORMAT dxgiFormat;
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uint32_t resourceDimension;
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uint32_t miscFlag; // see D3D11_RESOURCE_MISC_FLAG
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uint32_t arraySize;
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uint32_t miscFlags2;
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};
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#pragma pack(pop)
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//--------------------------------------------------------------------------------------
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namespace
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{
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#pragma pack(push,1)
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constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
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struct DDS_PIXELFORMAT
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{
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uint32_t size;
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uint32_t flags;
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uint32_t fourCC;
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uint32_t RGBBitCount;
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uint32_t RBitMask;
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uint32_t GBitMask;
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uint32_t BBitMask;
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uint32_t ABitMask;
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};
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#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
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#define DDS_RGB 0x00000040 // DDPF_RGB
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#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
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#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
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#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
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#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
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#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
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#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
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#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
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#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
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#define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
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#define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
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#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
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#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
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DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY |\
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DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ )
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#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
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enum DDS_MISC_FLAGS2
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{
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DDS_MISC_FLAGS2_ALPHA_MODE_MASK = 0x7L,
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};
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struct DDS_HEADER
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{
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uint32_t size;
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uint32_t flags;
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uint32_t height;
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uint32_t width;
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uint32_t pitchOrLinearSize;
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uint32_t depth; // only if DDS_HEADER_FLAGS_VOLUME is set in flags
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uint32_t mipMapCount;
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uint32_t reserved1[11];
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DDS_PIXELFORMAT ddspf;
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uint32_t caps;
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uint32_t caps2;
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uint32_t caps3;
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uint32_t caps4;
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uint32_t reserved2;
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};
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struct DDS_HEADER_DXT10
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{
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DXGI_FORMAT dxgiFormat;
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uint32_t resourceDimension;
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uint32_t miscFlag; // see D3D11_RESOURCE_MISC_FLAG
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uint32_t arraySize;
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uint32_t miscFlags2;
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};
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#pragma pack(pop)
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static_assert(sizeof(DDS_PIXELFORMAT) == 32, "DDS pixel format size mismatch");
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static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
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static_assert(sizeof(DDS_HEADER_DXT10) == 20, "DDS DX10 Extended Header size mismatch");
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constexpr size_t DDS_MIN_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER);
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constexpr size_t DDS_DX10_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10);
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static_assert(DDS_DX10_HEADER_SIZE > DDS_MIN_HEADER_SIZE, "DDS DX10 Header should be larger than standard header");
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//--------------------------------------------------------------------------------------
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struct handle_closer { void operator()(HANDLE h) noexcept { if (h) CloseHandle(h); } };
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using ScopedHandle = std::unique_ptr<void, handle_closer>;
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@ -168,7 +177,7 @@ namespace
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return E_FAIL;
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}
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if (ddsDataSize < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
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if (ddsDataSize < DDS_MIN_HEADER_SIZE)
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{
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return E_FAIL;
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}
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@ -195,7 +204,7 @@ namespace
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(MAKEFOURCC('D', 'X', '1', '0') == hdr->ddspf.fourCC))
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{
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// Must be long enough for both headers and magic value
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if (ddsDataSize < (sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10)))
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if (ddsDataSize < DDS_DX10_HEADER_SIZE)
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{
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return E_FAIL;
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}
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@ -205,8 +214,7 @@ namespace
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// setup the pointers in the process request
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*header = hdr;
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auto offset = sizeof(uint32_t)
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+ sizeof(DDS_HEADER)
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auto offset = DDS_MIN_HEADER_SIZE
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+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0u);
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*bitData = ddsData + offset;
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*bitSize = ddsDataSize - offset;
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@ -264,7 +272,7 @@ namespace
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}
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// Need at least enough data to fill the header and magic number to be a valid DDS
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if (fileInfo.EndOfFile.LowPart < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
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if (fileInfo.EndOfFile.LowPart < DDS_MIN_HEADER_SIZE)
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{
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return E_FAIL;
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}
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@ -319,7 +327,7 @@ namespace
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(MAKEFOURCC('D', 'X', '1', '0') == hdr->ddspf.fourCC))
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{
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// Must be long enough for both headers and magic value
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if (fileInfo.EndOfFile.LowPart < (sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10)))
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if (fileInfo.EndOfFile.LowPart < DDS_DX10_HEADER_SIZE)
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{
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ddsData.reset();
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return E_FAIL;
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@ -330,7 +338,7 @@ namespace
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// setup the pointers in the process request
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*header = hdr;
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auto offset = sizeof(uint32_t) + sizeof(DDS_HEADER)
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auto offset = DDS_MIN_HEADER_SIZE
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+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0u);
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*bitData = ddsData.get() + offset;
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*bitSize = fileInfo.EndOfFile.LowPart - offset;
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#include <algorithm>
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#include <cassert>
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#include <cstdint>
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#include <memory>
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#include <new>
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@ -80,83 +81,91 @@ using namespace DirectX;
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// DDS file structure definitions
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//
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// See DDS.h in the 'Texconv' sample and the 'DirectXTex' library
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//--------------------------------------------------------------------------------------
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#pragma pack(push,1)
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constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
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struct DDS_PIXELFORMAT
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{
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uint32_t size;
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uint32_t flags;
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uint32_t fourCC;
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uint32_t RGBBitCount;
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uint32_t RBitMask;
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uint32_t GBitMask;
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uint32_t BBitMask;
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uint32_t ABitMask;
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};
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#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
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#define DDS_RGB 0x00000040 // DDPF_RGB
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#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
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#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
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#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
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#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
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#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
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#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
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#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
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#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
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#define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
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#define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
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#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
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#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
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DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY |\
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DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ )
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#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
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enum DDS_MISC_FLAGS2
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{
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DDS_MISC_FLAGS2_ALPHA_MODE_MASK = 0x7L,
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};
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struct DDS_HEADER
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{
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uint32_t size;
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uint32_t flags;
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uint32_t height;
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uint32_t width;
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uint32_t pitchOrLinearSize;
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uint32_t depth; // only if DDS_HEADER_FLAGS_VOLUME is set in flags
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uint32_t mipMapCount;
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uint32_t reserved1[11];
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DDS_PIXELFORMAT ddspf;
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uint32_t caps;
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uint32_t caps2;
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uint32_t caps3;
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uint32_t caps4;
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uint32_t reserved2;
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};
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struct DDS_HEADER_DXT10
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{
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DXGI_FORMAT dxgiFormat;
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uint32_t resourceDimension;
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uint32_t miscFlag; // see D3D11_RESOURCE_MISC_FLAG
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uint32_t arraySize;
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uint32_t miscFlags2;
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};
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#pragma pack(pop)
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//--------------------------------------------------------------------------------------
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namespace
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{
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#pragma pack(push,1)
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constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
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struct DDS_PIXELFORMAT
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{
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uint32_t size;
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uint32_t flags;
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uint32_t fourCC;
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uint32_t RGBBitCount;
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uint32_t RBitMask;
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uint32_t GBitMask;
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uint32_t BBitMask;
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uint32_t ABitMask;
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};
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#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
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#define DDS_RGB 0x00000040 // DDPF_RGB
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#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
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#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
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#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
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#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
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#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
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#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
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#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
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#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
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#define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
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#define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
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#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
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#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
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DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY |\
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DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ )
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#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
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enum DDS_MISC_FLAGS2
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{
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DDS_MISC_FLAGS2_ALPHA_MODE_MASK = 0x7L,
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};
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struct DDS_HEADER
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{
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uint32_t size;
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uint32_t flags;
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uint32_t height;
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uint32_t width;
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uint32_t pitchOrLinearSize;
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uint32_t depth; // only if DDS_HEADER_FLAGS_VOLUME is set in flags
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uint32_t mipMapCount;
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uint32_t reserved1[11];
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DDS_PIXELFORMAT ddspf;
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uint32_t caps;
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uint32_t caps2;
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uint32_t caps3;
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uint32_t caps4;
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uint32_t reserved2;
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};
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struct DDS_HEADER_DXT10
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{
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DXGI_FORMAT dxgiFormat;
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uint32_t resourceDimension;
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uint32_t miscFlag; // see D3D11_RESOURCE_MISC_FLAG
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uint32_t arraySize;
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uint32_t miscFlags2;
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};
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#pragma pack(pop)
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static_assert(sizeof(DDS_PIXELFORMAT) == 32, "DDS pixel format size mismatch");
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static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
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static_assert(sizeof(DDS_HEADER_DXT10) == 20, "DDS DX10 Extended Header size mismatch");
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constexpr size_t DDS_MIN_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER);
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constexpr size_t DDS_DX10_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10);
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static_assert(DDS_DX10_HEADER_SIZE > DDS_MIN_HEADER_SIZE, "DDS DX10 Header should be larger than standard header");
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//--------------------------------------------------------------------------------------
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#ifdef _WIN32
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struct handle_closer { void operator()(HANDLE h) noexcept { if (h) CloseHandle(h); } };
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@ -214,7 +223,7 @@ namespace
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
if (ddsDataSize < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
|
||||
if (ddsDataSize < DDS_MIN_HEADER_SIZE)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
@ -241,7 +250,7 @@ namespace
|
||||
(MAKEFOURCC('D', 'X', '1', '0') == hdr->ddspf.fourCC))
|
||||
{
|
||||
// Must be long enough for both headers and magic value
|
||||
if (ddsDataSize < (sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10)))
|
||||
if (ddsDataSize < DDS_DX10_HEADER_SIZE)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
@ -251,8 +260,7 @@ namespace
|
||||
|
||||
// setup the pointers in the process request
|
||||
*header = hdr;
|
||||
auto offset = sizeof(uint32_t)
|
||||
+ sizeof(DDS_HEADER)
|
||||
auto offset = DDS_MIN_HEADER_SIZE
|
||||
+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0u);
|
||||
*bitData = ddsData + offset;
|
||||
*bitSize = ddsDataSize - offset;
|
||||
@ -302,7 +310,7 @@ namespace
|
||||
}
|
||||
|
||||
// Need at least enough data to fill the header and magic number to be a valid DDS
|
||||
if (fileInfo.EndOfFile.LowPart < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
|
||||
if (fileInfo.EndOfFile.LowPart < DDS_MIN_HEADER_SIZE)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
@ -345,7 +353,7 @@ namespace
|
||||
return E_FAIL;
|
||||
|
||||
// Need at least enough data to fill the header and magic number to be a valid DDS
|
||||
if (fileLen < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
|
||||
if (fileLen < DDS_MIN_HEADER_SIZE)
|
||||
return E_FAIL;
|
||||
|
||||
ddsData.reset(new (std::nothrow) uint8_t[size_t(fileLen)]);
|
||||
@ -395,7 +403,7 @@ namespace
|
||||
(MAKEFOURCC('D', 'X', '1', '0') == hdr->ddspf.fourCC))
|
||||
{
|
||||
// Must be long enough for both headers and magic value
|
||||
if (len < (sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10)))
|
||||
if (len < DDS_DX10_HEADER_SIZE)
|
||||
{
|
||||
ddsData.reset();
|
||||
return E_FAIL;
|
||||
@ -406,7 +414,7 @@ namespace
|
||||
|
||||
// setup the pointers in the process request
|
||||
*header = hdr;
|
||||
auto offset = sizeof(uint32_t) + sizeof(DDS_HEADER)
|
||||
auto offset = DDS_MIN_HEADER_SIZE
|
||||
+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0u);
|
||||
*bitData = ddsData.get() + offset;
|
||||
*bitSize = len - offset;
|
||||
|
@ -20,6 +20,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <new>
|
||||
@ -56,68 +57,73 @@ using Microsoft::WRL::ComPtr;
|
||||
// DDS file structure definitions
|
||||
//
|
||||
// See DDS.h in the 'Texconv' sample and the 'DirectXTex' library
|
||||
//--------------------------------------------------------------------------------------
|
||||
#pragma pack(push,1)
|
||||
|
||||
constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
|
||||
|
||||
struct DDS_PIXELFORMAT
|
||||
{
|
||||
uint32_t size;
|
||||
uint32_t flags;
|
||||
uint32_t fourCC;
|
||||
uint32_t RGBBitCount;
|
||||
uint32_t RBitMask;
|
||||
uint32_t GBitMask;
|
||||
uint32_t BBitMask;
|
||||
uint32_t ABitMask;
|
||||
};
|
||||
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_BUMPLUMINANCE 0x00040000 // DDPF_BUMPLUMINANCE
|
||||
|
||||
#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
|
||||
|
||||
#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
|
||||
#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
|
||||
#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
|
||||
#define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
|
||||
#define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
|
||||
#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
|
||||
|
||||
#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
|
||||
DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY |\
|
||||
DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ )
|
||||
|
||||
#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
|
||||
|
||||
struct DDS_HEADER
|
||||
{
|
||||
uint32_t size;
|
||||
uint32_t flags;
|
||||
uint32_t height;
|
||||
uint32_t width;
|
||||
uint32_t pitchOrLinearSize;
|
||||
uint32_t depth; // only if DDS_HEADER_FLAGS_VOLUME is set in flags
|
||||
uint32_t mipMapCount;
|
||||
uint32_t reserved1[11];
|
||||
DDS_PIXELFORMAT ddspf;
|
||||
uint32_t caps;
|
||||
uint32_t caps2;
|
||||
uint32_t caps3;
|
||||
uint32_t caps4;
|
||||
uint32_t reserved2;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
namespace
|
||||
{
|
||||
#pragma pack(push,1)
|
||||
|
||||
constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
|
||||
|
||||
struct DDS_PIXELFORMAT
|
||||
{
|
||||
uint32_t size;
|
||||
uint32_t flags;
|
||||
uint32_t fourCC;
|
||||
uint32_t RGBBitCount;
|
||||
uint32_t RBitMask;
|
||||
uint32_t GBitMask;
|
||||
uint32_t BBitMask;
|
||||
uint32_t ABitMask;
|
||||
};
|
||||
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_BUMPLUMINANCE 0x00040000 // DDPF_BUMPLUMINANCE
|
||||
|
||||
#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
|
||||
|
||||
#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
|
||||
#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
|
||||
#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
|
||||
#define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
|
||||
#define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
|
||||
#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
|
||||
|
||||
#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
|
||||
DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY |\
|
||||
DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ )
|
||||
|
||||
#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
|
||||
|
||||
struct DDS_HEADER
|
||||
{
|
||||
uint32_t size;
|
||||
uint32_t flags;
|
||||
uint32_t height;
|
||||
uint32_t width;
|
||||
uint32_t pitchOrLinearSize;
|
||||
uint32_t depth; // only if DDS_HEADER_FLAGS_VOLUME is set in flags
|
||||
uint32_t mipMapCount;
|
||||
uint32_t reserved1[11];
|
||||
DDS_PIXELFORMAT ddspf;
|
||||
uint32_t caps;
|
||||
uint32_t caps2;
|
||||
uint32_t caps3;
|
||||
uint32_t caps4;
|
||||
uint32_t reserved2;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(sizeof(DDS_PIXELFORMAT) == 32, "DDS pixel format size mismatch");
|
||||
static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
|
||||
|
||||
constexpr size_t DDS_DX9_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER);
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
struct handle_closer { void operator()(HANDLE h) noexcept { if (h) CloseHandle(h); } };
|
||||
|
||||
using ScopedHandle = std::unique_ptr<void, handle_closer>;
|
||||
@ -144,7 +150,7 @@ namespace
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
if (ddsDataSize < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
|
||||
if (ddsDataSize < DDS_DX9_HEADER_SIZE)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
@ -175,9 +181,8 @@ namespace
|
||||
|
||||
// setup the pointers in the process request
|
||||
*header = hdr;
|
||||
auto offset = sizeof(uint32_t) + sizeof(DDS_HEADER);
|
||||
*bitData = ddsData + offset;
|
||||
*bitSize = ddsDataSize - offset;
|
||||
*bitData = ddsData + DDS_DX9_HEADER_SIZE;
|
||||
*bitSize = ddsDataSize - DDS_DX9_HEADER_SIZE;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
@ -234,7 +239,7 @@ namespace
|
||||
}
|
||||
|
||||
// Need at least enough data to fill the header and magic number to be a valid DDS
|
||||
if (fileInfo.EndOfFile.LowPart < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
|
||||
if (fileInfo.EndOfFile.LowPart < DDS_DX9_HEADER_SIZE)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
@ -294,9 +299,8 @@ namespace
|
||||
|
||||
// setup the pointers in the process request
|
||||
*header = hdr;
|
||||
auto offset = sizeof(uint32_t) + sizeof(DDS_HEADER);
|
||||
*bitData = ddsData.get() + offset;
|
||||
*bitSize = fileInfo.EndOfFile.LowPart - offset;
|
||||
*bitData = ddsData.get() + DDS_DX9_HEADER_SIZE;
|
||||
*bitSize = fileInfo.EndOfFile.LowPart - DDS_DX9_HEADER_SIZE;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
@ -217,8 +217,11 @@ namespace
|
||||
bufferDesc.SampleDesc.Count = 1;
|
||||
|
||||
ComPtr<ID3D12Resource> copySource(pSource);
|
||||
D3D12_RESOURCE_STATES beforeStateSource = beforeState;
|
||||
if (desc.SampleDesc.Count > 1)
|
||||
{
|
||||
TransitionResource(commandList.Get(), pSource, beforeState, D3D12_RESOURCE_STATE_RESOLVE_SOURCE);
|
||||
|
||||
// MSAA content must be resolved before being copied to a staging texture
|
||||
auto descCopy = desc;
|
||||
descCopy.SampleDesc.Count = 1;
|
||||
@ -230,7 +233,7 @@ namespace
|
||||
&defaultHeapProperties,
|
||||
D3D12_HEAP_FLAG_NONE,
|
||||
&descCopy,
|
||||
D3D12_RESOURCE_STATE_COPY_DEST,
|
||||
D3D12_RESOURCE_STATE_RESOLVE_DEST,
|
||||
nullptr,
|
||||
IID_GRAPHICS_PPV_ARGS(pTemp.GetAddressOf()));
|
||||
if (FAILED(hr))
|
||||
@ -267,6 +270,11 @@ namespace
|
||||
}
|
||||
|
||||
copySource = pTemp;
|
||||
beforeState = D3D12_RESOURCE_STATE_RESOLVE_DEST;
|
||||
}
|
||||
else
|
||||
{
|
||||
beforeStateSource = D3D12_RESOURCE_STATE_COPY_SOURCE;
|
||||
}
|
||||
|
||||
// Create a staging texture
|
||||
@ -283,7 +291,7 @@ namespace
|
||||
assert(*pStaging);
|
||||
|
||||
// Transition the resource if necessary
|
||||
TransitionResource(commandList.Get(), pSource, beforeState, D3D12_RESOURCE_STATE_COPY_SOURCE);
|
||||
TransitionResource(commandList.Get(), copySource.Get(), beforeState, D3D12_RESOURCE_STATE_COPY_SOURCE);
|
||||
|
||||
// Get the copy target location
|
||||
for (UINT j = 0; j < numberOfResources; ++j)
|
||||
@ -293,8 +301,8 @@ namespace
|
||||
commandList->CopyTextureRegion(©Dest, 0, 0, 0, ©Src, nullptr);
|
||||
}
|
||||
|
||||
// Transition the resource to the next state
|
||||
TransitionResource(commandList.Get(), pSource, D3D12_RESOURCE_STATE_COPY_SOURCE, afterState);
|
||||
// Transition the source resource to the next state
|
||||
TransitionResource(commandList.Get(), pSource, beforeStateSource, afterState);
|
||||
|
||||
hr = commandList->Close();
|
||||
if (FAILED(hr))
|
||||
|
@ -26,6 +26,7 @@
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <new>
|
||||
@ -69,9 +70,9 @@ using Microsoft::WRL::ComPtr;
|
||||
//--------------------------------------------------------------------------------------
|
||||
namespace
|
||||
{
|
||||
#pragma pack(push,1)
|
||||
#pragma pack(push,1)
|
||||
|
||||
#define DDS_MAGIC 0x20534444 // "DDS "
|
||||
constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
|
||||
|
||||
struct DDS_PIXELFORMAT
|
||||
{
|
||||
@ -85,20 +86,20 @@ namespace
|
||||
uint32_t ABitMask;
|
||||
};
|
||||
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
|
||||
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
||||
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
||||
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
||||
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
||||
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
||||
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
||||
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
||||
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
||||
|
||||
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
|
||||
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
|
||||
|
||||
struct DDS_HEADER
|
||||
{
|
||||
@ -127,7 +128,15 @@ namespace
|
||||
uint32_t reserved;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(sizeof(DDS_PIXELFORMAT) == 32, "DDS pixel format size mismatch");
|
||||
static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
|
||||
static_assert(sizeof(DDS_HEADER_DXT10) == 20, "DDS DX10 Extended Header size mismatch");
|
||||
|
||||
constexpr size_t DDS_MIN_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER);
|
||||
constexpr size_t DDS_DX10_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10);
|
||||
static_assert(DDS_DX10_HEADER_SIZE > DDS_MIN_HEADER_SIZE, "DDS DX10 Header should be larger than standard header");
|
||||
|
||||
const DDS_PIXELFORMAT DDSPF_DXT1 =
|
||||
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','1'), 0, 0, 0, 0, 0 };
|
||||
@ -816,13 +825,12 @@ HRESULT DirectX::SaveDDSTextureToFile(
|
||||
auto_delete_file delonfail(hFile.get());
|
||||
|
||||
// Setup header
|
||||
constexpr size_t MAX_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10);
|
||||
uint8_t fileHeader[MAX_HEADER_SIZE] = {};
|
||||
uint8_t fileHeader[DDS_DX10_HEADER_SIZE] = {};
|
||||
|
||||
*reinterpret_cast<uint32_t*>(&fileHeader[0]) = DDS_MAGIC;
|
||||
|
||||
auto header = reinterpret_cast<DDS_HEADER*>(&fileHeader[0] + sizeof(uint32_t));
|
||||
size_t headerSize = sizeof(uint32_t) + sizeof(DDS_HEADER);
|
||||
size_t headerSize = DDS_MIN_HEADER_SIZE;
|
||||
header->size = sizeof(DDS_HEADER);
|
||||
header->flags = DDS_HEADER_FLAGS_TEXTURE | DDS_HEADER_FLAGS_MIPMAP;
|
||||
header->height = desc.Height;
|
||||
@ -879,7 +887,7 @@ HRESULT DirectX::SaveDDSTextureToFile(
|
||||
memcpy_s(&header->ddspf, sizeof(header->ddspf), &DDSPF_DX10, sizeof(DDS_PIXELFORMAT));
|
||||
|
||||
headerSize += sizeof(DDS_HEADER_DXT10);
|
||||
extHeader = reinterpret_cast<DDS_HEADER_DXT10*>(fileHeader + sizeof(uint32_t) + sizeof(DDS_HEADER));
|
||||
extHeader = reinterpret_cast<DDS_HEADER_DXT10*>(fileHeader + DDS_MIN_HEADER_SIZE);
|
||||
extHeader->dxgiFormat = desc.Format;
|
||||
extHeader->resourceDimension = D3D11_RESOURCE_DIMENSION_TEXTURE2D;
|
||||
extHeader->arraySize = 1;
|
||||
|
@ -26,6 +26,7 @@
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <new>
|
||||
@ -93,7 +94,7 @@ namespace
|
||||
{
|
||||
#pragma pack(push,1)
|
||||
|
||||
#define DDS_MAGIC 0x20534444 // "DDS "
|
||||
constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
|
||||
|
||||
struct DDS_PIXELFORMAT
|
||||
{
|
||||
@ -107,20 +108,20 @@ namespace
|
||||
uint32_t ABitMask;
|
||||
};
|
||||
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
|
||||
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
||||
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
||||
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
||||
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
||||
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
||||
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
||||
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
||||
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
||||
|
||||
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
|
||||
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
|
||||
|
||||
struct DDS_HEADER
|
||||
{
|
||||
@ -149,7 +150,15 @@ namespace
|
||||
uint32_t reserved;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
static_assert(sizeof(DDS_PIXELFORMAT) == 32, "DDS pixel format size mismatch");
|
||||
static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
|
||||
static_assert(sizeof(DDS_HEADER_DXT10) == 20, "DDS DX10 Extended Header size mismatch");
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
constexpr size_t DDS_MIN_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER);
|
||||
constexpr size_t DDS_DX10_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10);
|
||||
static_assert(DDS_DX10_HEADER_SIZE > DDS_MIN_HEADER_SIZE, "DDS DX10 Header should be larger than standard header");
|
||||
|
||||
const DDS_PIXELFORMAT DDSPF_DXT1 =
|
||||
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','1'), 0, 0, 0, 0, 0 };
|
||||
@ -755,8 +764,11 @@ namespace
|
||||
bufferDesc.SampleDesc.Count = 1;
|
||||
|
||||
ComPtr<ID3D12Resource> copySource(pSource);
|
||||
D3D12_RESOURCE_STATES beforeStateSource = beforeState;
|
||||
if (desc.SampleDesc.Count > 1)
|
||||
{
|
||||
TransitionResource(commandList.Get(), pSource, beforeState, D3D12_RESOURCE_STATE_RESOLVE_SOURCE);
|
||||
|
||||
// MSAA content must be resolved before being copied to a staging texture
|
||||
auto descCopy = desc;
|
||||
descCopy.SampleDesc.Count = 1;
|
||||
@ -768,7 +780,7 @@ namespace
|
||||
&defaultHeapProperties,
|
||||
D3D12_HEAP_FLAG_NONE,
|
||||
&descCopy,
|
||||
D3D12_RESOURCE_STATE_COPY_DEST,
|
||||
D3D12_RESOURCE_STATE_RESOLVE_DEST,
|
||||
nullptr,
|
||||
IID_ID3D12Resource,
|
||||
reinterpret_cast<void**>(pTemp.GetAddressOf()));
|
||||
@ -797,6 +809,11 @@ namespace
|
||||
}
|
||||
|
||||
copySource = pTemp;
|
||||
beforeState = D3D12_RESOURCE_STATE_RESOLVE_DEST;
|
||||
}
|
||||
else
|
||||
{
|
||||
beforeStateSource = D3D12_RESOURCE_STATE_COPY_SOURCE;
|
||||
}
|
||||
|
||||
// Create a staging texture
|
||||
@ -815,7 +832,7 @@ namespace
|
||||
assert(*pStaging);
|
||||
|
||||
// Transition the resource if necessary
|
||||
TransitionResource(commandList.Get(), pSource, beforeState, D3D12_RESOURCE_STATE_COPY_SOURCE);
|
||||
TransitionResource(commandList.Get(), copySource.Get(), beforeState, D3D12_RESOURCE_STATE_COPY_SOURCE);
|
||||
|
||||
// Get the copy target location
|
||||
D3D12_PLACED_SUBRESOURCE_FOOTPRINT bufferFootprint = {};
|
||||
@ -831,8 +848,8 @@ namespace
|
||||
// Copy the texture
|
||||
commandList->CopyTextureRegion(©Dest, 0, 0, 0, ©Src, nullptr);
|
||||
|
||||
// Transition the resource to the next state
|
||||
TransitionResource(commandList.Get(), pSource, D3D12_RESOURCE_STATE_COPY_SOURCE, afterState);
|
||||
// Transition the source resource to the next state
|
||||
TransitionResource(commandList.Get(), pSource, beforeStateSource, afterState);
|
||||
|
||||
hr = commandList->Close();
|
||||
if (FAILED(hr))
|
||||
@ -954,13 +971,12 @@ HRESULT DirectX::SaveDDSTextureToFile(
|
||||
#endif
|
||||
|
||||
// Setup header
|
||||
constexpr size_t MAX_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10);
|
||||
uint8_t fileHeader[MAX_HEADER_SIZE] = {};
|
||||
uint8_t fileHeader[DDS_DX10_HEADER_SIZE] = {};
|
||||
|
||||
*reinterpret_cast<uint32_t*>(&fileHeader[0]) = DDS_MAGIC;
|
||||
|
||||
auto header = reinterpret_cast<DDS_HEADER*>(&fileHeader[0] + sizeof(uint32_t));
|
||||
size_t headerSize = sizeof(uint32_t) + sizeof(DDS_HEADER);
|
||||
size_t headerSize = DDS_MIN_HEADER_SIZE;
|
||||
header->size = sizeof(DDS_HEADER);
|
||||
header->flags = DDS_HEADER_FLAGS_TEXTURE | DDS_HEADER_FLAGS_MIPMAP;
|
||||
header->height = desc.Height;
|
||||
@ -1017,7 +1033,7 @@ HRESULT DirectX::SaveDDSTextureToFile(
|
||||
memcpy(&header->ddspf, &DDSPF_DX10, sizeof(DDS_PIXELFORMAT));
|
||||
|
||||
headerSize += sizeof(DDS_HEADER_DXT10);
|
||||
extHeader = reinterpret_cast<DDS_HEADER_DXT10*>(fileHeader + sizeof(uint32_t) + sizeof(DDS_HEADER));
|
||||
extHeader = reinterpret_cast<DDS_HEADER_DXT10*>(fileHeader + DDS_MIN_HEADER_SIZE);
|
||||
extHeader->dxgiFormat = desc.Format;
|
||||
extHeader->resourceDimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
|
||||
extHeader->arraySize = 1;
|
||||
@ -1422,7 +1438,9 @@ HRESULT DirectX::SaveWICTextureToFile(
|
||||
else
|
||||
{
|
||||
// No conversion required
|
||||
hr = frame->WritePixels(desc.Height, static_cast<UINT>(dstRowPitch), static_cast<UINT>(imageSize), static_cast<BYTE*>(pMappedMemory));
|
||||
hr = frame->WritePixels(desc.Height,
|
||||
static_cast<UINT>(dstRowPitch), static_cast<UINT>(imageSize),
|
||||
static_cast<BYTE*>(pMappedMemory));
|
||||
}
|
||||
|
||||
pStaging->Unmap(0, &writeRange);
|
||||
|
@ -20,6 +20,7 @@
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <new>
|
||||
@ -63,9 +64,9 @@ using Microsoft::WRL::ComPtr;
|
||||
//--------------------------------------------------------------------------------------
|
||||
namespace
|
||||
{
|
||||
#pragma pack(push,1)
|
||||
#pragma pack(push,1)
|
||||
|
||||
#define DDS_MAGIC 0x20534444 // "DDS "
|
||||
constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
|
||||
|
||||
struct DDS_PIXELFORMAT
|
||||
{
|
||||
@ -79,22 +80,22 @@ namespace
|
||||
uint32_t ABitMask;
|
||||
};
|
||||
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPLUMINANCE 0x00040000 // DDPF_BUMPLUMINANCE
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_BUMPDUDVA 0x00080001 // DDPF_BUMPDUDV | DDPF_ALPHAPIXELS
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPLUMINANCE 0x00040000 // DDPF_BUMPLUMINANCE
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_BUMPDUDVA 0x00080001 // DDPF_BUMPDUDV | DDPF_ALPHAPIXELS
|
||||
|
||||
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
||||
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
||||
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
||||
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
||||
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
||||
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
||||
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
||||
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
||||
|
||||
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
|
||||
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
|
||||
|
||||
struct DDS_HEADER
|
||||
{
|
||||
@ -114,7 +115,12 @@ namespace
|
||||
uint32_t reserved2;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(sizeof(DDS_PIXELFORMAT) == 32, "DDS pixel format size mismatch");
|
||||
static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
|
||||
|
||||
constexpr size_t DDS_DX9_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER);
|
||||
|
||||
const DDS_PIXELFORMAT DDSPF_DXT1 =
|
||||
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','1'), 0, 0, 0, 0, 0 };
|
||||
@ -606,13 +612,11 @@ HRESULT DirectX::SaveDDSTextureToFile(
|
||||
auto_delete_file delonfail(hFile.get());
|
||||
|
||||
// Setup header
|
||||
constexpr size_t MAX_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER);
|
||||
uint8_t fileHeader[MAX_HEADER_SIZE] = {};
|
||||
uint8_t fileHeader[DDS_DX9_HEADER_SIZE] = {};
|
||||
|
||||
*reinterpret_cast<uint32_t*>(&fileHeader[0]) = DDS_MAGIC;
|
||||
|
||||
auto header = reinterpret_cast<DDS_HEADER*>(&fileHeader[0] + sizeof(uint32_t));
|
||||
constexpr size_t headerSize = sizeof(uint32_t) + sizeof(DDS_HEADER);
|
||||
header->size = sizeof(DDS_HEADER);
|
||||
header->flags = DDS_HEADER_FLAGS_TEXTURE | DDS_HEADER_FLAGS_MIPMAP;
|
||||
header->height = desc.Height;
|
||||
@ -726,10 +730,10 @@ HRESULT DirectX::SaveDDSTextureToFile(
|
||||
|
||||
// Write header & pixels
|
||||
DWORD bytesWritten;
|
||||
if (!WriteFile(hFile.get(), fileHeader, static_cast<DWORD>(headerSize), &bytesWritten, nullptr))
|
||||
if (!WriteFile(hFile.get(), fileHeader, static_cast<DWORD>(DDS_DX9_HEADER_SIZE), &bytesWritten, nullptr))
|
||||
return HRESULT_FROM_WIN32(GetLastError());
|
||||
|
||||
if (bytesWritten != headerSize)
|
||||
if (bytesWritten != DDS_DX9_HEADER_SIZE)
|
||||
return E_FAIL;
|
||||
|
||||
if (!WriteFile(hFile.get(), pixels.get(), static_cast<DWORD>(slicePitch), &bytesWritten, nullptr))
|
||||
|
Loading…
Reference in New Issue
Block a user