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Minor /analyze warning fix
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@ -2130,6 +2130,9 @@ void D3DX_BC7::Encode(const HDRColorA* const pIn)
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for(EP.uMode = 0; EP.uMode < 8 && fMSEBest > 0; ++EP.uMode)
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{
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const size_t uShapes = 1 << ms_aInfo[EP.uMode].uPartitionBits;
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assert( uShapes < BC7_MAX_SHAPES );
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__analysis_assume( uShapes < BC7_MAX_SHAPES );
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const size_t uNumRots = 1 << ms_aInfo[EP.uMode].uRotationBits;
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const size_t uNumIdxMode = 1 << ms_aInfo[EP.uMode].uIndexModeBits;
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// Number of rough cases to look at. reasonable values of this are 1, uShapes/4, and uShapes
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