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https://github.com/microsoft/DirectXTex
synced 2024-12-24 02:11:04 +00:00
A few more Standard C++ Library header cleanups
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0490d4501a
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@ -19,6 +19,7 @@
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#include <algorithm>
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#include <cassert>
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#include <memory>
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#include <new>
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#ifdef __clang__
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#pragma clang diagnostic ignored "-Wcovered-switch-default"
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@ -19,6 +19,7 @@
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#include <algorithm>
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#include <cassert>
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#include <memory>
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#include <new>
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#ifndef WIN32
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#include <fstream>
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@ -22,6 +22,7 @@
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#include <cassert>
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#include <cstring>
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#include <memory>
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#include <new>
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#include <wrl/client.h>
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@ -118,6 +118,7 @@
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#include <cstring>
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#include <iterator>
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#include <memory>
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#include <new>
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#ifndef WIN32
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#include <fstream>
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@ -28,6 +28,7 @@
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#include <cstddef>
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#include <cstring>
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#include <memory>
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#include <new>
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#include <wincodec.h>
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@ -28,6 +28,7 @@
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#include <cstddef>
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#include <cstring>
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#include <memory>
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#include <new>
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#ifdef WIN32
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#include <wincodec.h>
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@ -22,6 +22,7 @@
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#include <cstddef>
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#include <cstring>
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#include <memory>
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#include <new>
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#include <wincodec.h>
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@ -27,6 +27,7 @@
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#include <cstddef>
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#include <iterator>
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#include <memory>
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#include <new>
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#include <utility>
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#include <vector>
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@ -28,6 +28,7 @@
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#include <fstream>
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#include <iterator>
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#include <memory>
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#include <new>
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#include <list>
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#include <utility>
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#include <vector>
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@ -27,6 +27,7 @@
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <new>
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#include "DirectXTex.h"
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@ -24,6 +24,7 @@
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <new>
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#include "DirectXTex.h"
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@ -29,8 +29,9 @@
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#include <cwchar>
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#include <fstream>
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#include <iterator>
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#include <memory>
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#include <list>
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#include <memory>
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#include <new>
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#include <string>
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#include <wrl\client.h>
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@ -28,8 +28,9 @@
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#include <cwchar>
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#include <fstream>
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#include <iterator>
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#include <memory>
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#include <list>
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#include <memory>
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#include <new>
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#include <vector>
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#include <dxgiformat.h>
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@ -36,6 +36,7 @@
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#include <cassert>
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#include <cstring>
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#include <memory>
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#include <new>
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#ifdef __clang__
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#pragma clang diagnostic ignored "-Wcovered-switch-default"
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@ -26,6 +26,7 @@
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#include <algorithm>
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#include <cassert>
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#include <cstring>
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#include <new>
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#include <wincodec.h>
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