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@ -483,6 +483,9 @@ namespace DirectX
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TEX_PMALPHA_IGNORE_SRGB = 0x1,
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// ignores sRGB colorspace conversions
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TEX_PMALPHA_REVERSE = 0x2,
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// converts from premultiplied alpha back to straight alpha
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TEX_PMALPHA_SRGB_IN = 0x1000000,
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TEX_PMALPHA_SRGB_OUT = 0x2000000,
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TEX_PMALPHA_SRGB = ( TEX_PMALPHA_SRGB_IN | TEX_PMALPHA_SRGB_OUT ),
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@ -490,9 +493,9 @@ namespace DirectX
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// if the output format type is IsSRGB(), then SRGB_OUT is on by default
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};
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HRESULT __cdecl PremultiplyAlpha( _In_ const Image& srcImage, _In_ DWORD flags, _Out_ ScratchImage& image, bool reverse = false );
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HRESULT __cdecl PremultiplyAlpha( _In_ const Image& srcImage, _In_ DWORD flags, _Out_ ScratchImage& image );
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HRESULT __cdecl PremultiplyAlpha( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
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_In_ DWORD flags, _Out_ ScratchImage& result, bool reverse = false);
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_In_ DWORD flags, _Out_ ScratchImage& result );
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// Converts to/from a premultiplied alpha version of the texture
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enum TEX_COMPRESS_FLAGS
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@ -198,8 +198,7 @@ _Use_decl_annotations_
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HRESULT DirectX::PremultiplyAlpha(
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const Image& srcImage,
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DWORD flags,
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ScratchImage& image,
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bool reverse)
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ScratchImage& image)
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{
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if (!srcImage.pixels)
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return E_POINTER;
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@ -225,7 +224,7 @@ HRESULT DirectX::PremultiplyAlpha(
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return E_POINTER;
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}
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if (reverse)
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if (flags & TEX_PMALPHA_REVERSE)
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{
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hr = (flags & TEX_PMALPHA_IGNORE_SRGB) ? DemultiplyAlpha(srcImage, *rimage) : DemultiplyAlphaLinear(srcImage, flags, *rimage);
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}
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@ -252,8 +251,7 @@ HRESULT DirectX::PremultiplyAlpha(
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size_t nimages,
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const TexMetadata& metadata,
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DWORD flags,
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ScratchImage& result,
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bool reverse)
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ScratchImage& result)
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{
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if (!srcImages || !nimages)
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return E_INVALIDARG;
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@ -268,11 +266,11 @@ HRESULT DirectX::PremultiplyAlpha(
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if ((metadata.width > UINT32_MAX) || (metadata.height > UINT32_MAX))
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return E_INVALIDARG;
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if (metadata.IsPMAlpha() != reverse)
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if (metadata.IsPMAlpha() != ((flags & TEX_PMALPHA_REVERSE) != 0))
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return E_FAIL;
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TexMetadata mdata2 = metadata;
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mdata2.SetAlphaMode(reverse ? TEX_ALPHA_MODE_STRAIGHT : TEX_ALPHA_MODE_PREMULTIPLIED);
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mdata2.SetAlphaMode((flags & TEX_PMALPHA_REVERSE) ? TEX_ALPHA_MODE_STRAIGHT : TEX_ALPHA_MODE_PREMULTIPLIED);
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HRESULT hr = result.Initialize(mdata2);
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if (FAILED(hr))
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return hr;
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@ -311,7 +309,7 @@ HRESULT DirectX::PremultiplyAlpha(
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return E_FAIL;
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}
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if (reverse)
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if (flags & TEX_PMALPHA_REVERSE)
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{
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hr = (flags & TEX_PMALPHA_IGNORE_SRGB) ? DemultiplyAlpha(src, dst) : DemultiplyAlphaLinear(src, flags, dst);
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}
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@ -1557,7 +1557,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
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return 1;
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}
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hr = PremultiplyAlpha(img, nimg, info, dwSRGB, *timage, true);
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hr = PremultiplyAlpha(img, nimg, info, TEX_PMALPHA_REVERSE | dwSRGB, *timage);
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if (FAILED(hr))
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{
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wprintf(L" FAILED [demultiply alpha] (%x)\n", hr);
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