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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-21 12:00:06 +00:00

Minor edit of history file

This commit is contained in:
Chuck Walbourn 2022-05-10 11:46:19 -07:00
parent e02d38a2e2
commit 1e0f633c61

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@ -8,16 +8,16 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT
### May 9, 2022
* TGA reader updated to support 24-bit paletted uncompressed color-mapped images (used by a DCC application)
* Added IsBGR utility method
* Workaround for driver issue on some systems using DirectX 11 Capture method
* Fix for problem with resizing/mipmaps generation for HDR content which should avoid going through WIC code paths
* Added `IsBGR` utility method
* Workaround for driver issue on some systems using DirectX 11 `Capture` method
* Fix for problem with resizing/mipmaps generation for HDR content using box/fant filter which should avoid going through WIC code paths
* Minor updates for VS 2022 (17.2)
* CMake project updates (now supports MSVC, clang/LLVM, and MinGW)
* Updated D3DX12 internal copy with latest changes from DirectX-Headers GitHub
* Retired VS 2017 projects
* Code cleanup
* Reformat source using updated .editorconfig settings
* texconv: Improve -nmap handling for 16-bit sources going to BC formats
* texconv: Improve `-nmap` handling for 16-bit sources going to BC formats
### March 24, 2022
* Fixed end-point bounds issue with BC6H CPU compressor if none of the pixels are in 0-1 range