From 2defd8cd01d1a206b0c5e02cf82c74b47641398a Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Fri, 4 Feb 2022 19:01:10 -0800 Subject: [PATCH] Added more VS 2022 projects --- DirectXTex/DirectXTex_GDK_2022.vcxproj | 535 ++++++++++++++++++ .../DirectXTex_GDK_2022.vcxproj.filters | 110 ++++ DirectXTex_GDK_2022.sln | 51 ++ 3 files changed, 696 insertions(+) create mode 100644 DirectXTex/DirectXTex_GDK_2022.vcxproj create mode 100644 DirectXTex/DirectXTex_GDK_2022.vcxproj.filters create mode 100644 DirectXTex_GDK_2022.sln diff --git a/DirectXTex/DirectXTex_GDK_2022.vcxproj b/DirectXTex/DirectXTex_GDK_2022.vcxproj new file mode 100644 index 0000000..d3db296 --- /dev/null +++ b/DirectXTex/DirectXTex_GDK_2022.vcxproj @@ -0,0 +1,535 @@ + + + + + Debug + Gaming.Desktop.x64 + + + Debug + Gaming.Xbox.Scarlett.x64 + + + Profile + Gaming.Desktop.x64 + + + Profile + Gaming.Xbox.Scarlett.x64 + + + Release + Gaming.Desktop.x64 + + + Release + Gaming.Xbox.Scarlett.x64 + + + Release + Gaming.Xbox.XboxOne.x64 + + + Profile + Gaming.Xbox.XboxOne.x64 + + + Debug + Gaming.Xbox.XboxOne.x64 + + + + DirectXTex + {e66dd892-857b-4e89-b135-5e2a971a9933} + en-US + Win32Proj + + 15.0 + Native + x64 + + + + + StaticLibrary + v143 + false + Unicode + false + false + + + StaticLibrary + v143 + false + Unicode + + + StaticLibrary + v143 + false + Unicode + + + StaticLibrary + v143 + false + Unicode + false + false + + + StaticLibrary + v143 + false + Unicode + + + StaticLibrary + v143 + false + Unicode + + + StaticLibrary + v143 + true + Unicode + false + false + + + StaticLibrary + v143 + true + Unicode + + + StaticLibrary + v143 + true + Unicode + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkLibPath) + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkIncludeRoot) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + false + Bin\GDK_2022\$(Platform)\$(Configuration)\ + Bin\GDK_2022\$(Platform)\$(Configuration)\ + DirectXTex + + + $(Console_SdkLibPath);$(LibraryPath) + $(Console_SdkIncludeRoot);$(IncludePath) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + false + Bin\GDK_2022\$(Platform)\$(Configuration)\ + Bin\GDK_2022\$(Platform)\$(Configuration)\ + DirectXTex + + + $(Console_SdkLibPath);$(LibraryPath) + $(Console_SdkIncludeRoot);$(IncludePath) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + false + Bin\GDK_2022\$(Platform)\$(Configuration)\ + Bin\GDK_2022\$(Platform)\$(Configuration)\ + DirectXTex + + + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkLibPath) + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkIncludeRoot) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + false + Bin\GDK_2022\$(Platform)\$(Configuration)\ + Bin\GDK_2022\$(Platform)\$(Configuration)\ + DirectXTex + + + $(Console_SdkLibPath);$(LibraryPath) + $(Console_SdkIncludeRoot);$(IncludePath) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + false + Bin\GDK_2022\$(Platform)\$(Configuration)\ + Bin\GDK_2022\$(Platform)\$(Configuration)\ + DirectXTex + + + $(Console_SdkLibPath);$(LibraryPath) + $(Console_SdkIncludeRoot);$(IncludePath) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + false + Bin\GDK_2022\$(Platform)\$(Configuration)\ + Bin\GDK_2022\$(Platform)\$(Configuration)\ + DirectXTex + + + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkLibPath) + $(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath) + $(Console_SdkIncludeRoot) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + true + Bin\GDK_2022\$(Platform)\$(Configuration)\ + Bin\GDK_2022\$(Platform)\$(Configuration)\ + DirectXTex + + + $(Console_SdkLibPath);$(LibraryPath) + $(Console_SdkIncludeRoot);$(IncludePath) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + true + Bin\GDK_2022\$(Platform)\$(Configuration)\ + Bin\GDK_2022\$(Platform)\$(Configuration)\ + DirectXTex + + + $(Console_SdkLibPath);$(LibraryPath) + $(Console_SdkIncludeRoot);$(IncludePath) + $(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath) + true + Bin\GDK_2022\$(Platform)\$(Configuration)\ + Bin\GDK_2022\$(Platform)\$(Configuration)\ + DirectXTex + + + + $(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies) + true + Windows + true + true + + + Use + DirectXTexP.h + $(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) + MaxSpeed + NDEBUG;_LIB;%(PreprocessorDefinitions) + EnableAllWarnings + true + true + true + true + /Zc:twoPhase- %(AdditionalOptions) + Level4 + + + 6.0 + + + + + $(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies) + true + Windows + true + true + + + Use + DirectXTexP.h + $(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) + MaxSpeed + NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions) + EnableAllWarnings + true + true + true + true + /Zc:twoPhase- %(AdditionalOptions) + Level4 + + + 6.0 + + + + + $(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies) + true + Windows + true + true + + + Use + DirectXTexP.h + $(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) + MaxSpeed + NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions) + EnableAllWarnings + true + true + true + true + /Zc:twoPhase- %(AdditionalOptions) + Level4 + + + 6.0 + + + + + $(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies) + true + Windows + true + true + + + Use + DirectXTexP.h + $(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) + MaxSpeed + NDEBUG;_LIB;PROFILE;%(PreprocessorDefinitions) + EnableAllWarnings + true + true + true + true + /Zc:twoPhase- %(AdditionalOptions) + Level4 + + + 6.0 + + + + + $(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies) + true + Windows + true + true + + + Use + DirectXTexP.h + $(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) + MaxSpeed + NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions) + EnableAllWarnings + true + true + true + true + /Zc:twoPhase- %(AdditionalOptions) + Level4 + + + 6.0 + + + + + $(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies) + true + Windows + true + true + + + Use + DirectXTexP.h + $(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) + MaxSpeed + NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions) + EnableAllWarnings + true + true + true + true + /Zc:twoPhase- %(AdditionalOptions) + Level4 + + + 6.0 + + + + + $(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies) + Windows + true + + + DirectXTexP.h + $(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) + Use + false + EnableAllWarnings + Disabled + _DEBUG;_LIB;%(PreprocessorDefinitions) + true + true + /Zc:twoPhase- %(AdditionalOptions) + Level4 + ProgramDatabase + false + + + 6.0 + + + + + $(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies) + Windows + true + + + DirectXTexP.h + $(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) + Use + false + EnableAllWarnings + Disabled + _DEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions) + true + true + /Zc:twoPhase- %(AdditionalOptions) + Level4 + ProgramDatabase + false + + + 6.0 + + + + + $(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies) + Windows + true + + + DirectXTexP.h + $(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) + Use + false + EnableAllWarnings + Disabled + _DEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions) + true + true + /Zc:twoPhase- %(AdditionalOptions) + Level4 + ProgramDatabase + false + + + 6.0 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Create + Create + Create + Create + Create + Create + Create + Create + Create + + + + + + Document + + + Document + + + + + + + <_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0]) + <_ATGFXCPath>$(_ATGFXCPath.Replace("x64","")) + <_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\ + + + + <_ATGFXCPath /> + + + + + <_ATGShaderHeaders Include="$(ProjectDir)Shaders/Compiled/*.inc" /> + <_ATGShaderSymbols Include="$(ProjectDir)Shaders/Compiled/*.pdb" /> + + + + + \ No newline at end of file diff --git a/DirectXTex/DirectXTex_GDK_2022.vcxproj.filters b/DirectXTex/DirectXTex_GDK_2022.vcxproj.filters new file mode 100644 index 0000000..fbd667f --- /dev/null +++ b/DirectXTex/DirectXTex_GDK_2022.vcxproj.filters @@ -0,0 +1,110 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hpp;hxx;hm;inl;inc;xsd + + + {c60baf7a-25a9-4215-842d-8d49d65d538e} + + + + + Header Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + + + Header Files + + + Source Files\Shaders + + + Source Files\Shaders + + + Source Files\Shaders + + + + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + \ No newline at end of file diff --git a/DirectXTex_GDK_2022.sln b/DirectXTex_GDK_2022.sln new file mode 100644 index 0000000..55e5390 --- /dev/null +++ b/DirectXTex_GDK_2022.sln @@ -0,0 +1,51 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 16.0.30404.54 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTex_GDK_2022", "DirectXTex\DirectXTex_GDK_2022.vcxproj", "{E66DD892-857B-4E89-B135-5E2A971A9933}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{AB602393-CA4A-4D64-913E-E37D85A6CC6D}" + ProjectSection(SolutionItems) = preProject + .editorconfig = .editorconfig + EndProjectSection +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Gaming.Desktop.x64 = Debug|Gaming.Desktop.x64 + Debug|Gaming.Xbox.Scarlett.x64 = Debug|Gaming.Xbox.Scarlett.x64 + Debug|Gaming.Xbox.XboxOne.x64 = Debug|Gaming.Xbox.XboxOne.x64 + Profile|Gaming.Desktop.x64 = Profile|Gaming.Desktop.x64 + Profile|Gaming.Xbox.Scarlett.x64 = Profile|Gaming.Xbox.Scarlett.x64 + Profile|Gaming.Xbox.XboxOne.x64 = Profile|Gaming.Xbox.XboxOne.x64 + Release|Gaming.Desktop.x64 = Release|Gaming.Desktop.x64 + Release|Gaming.Xbox.Scarlett.x64 = Release|Gaming.Xbox.Scarlett.x64 + Release|Gaming.Xbox.XboxOne.x64 = Release|Gaming.Xbox.XboxOne.x64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64 + {E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64 + {E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64 + {E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64 + {E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64 + {E66DD892-857B-4E89-B135-5E2A971A9933}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64 + 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