mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-25 13:50:06 +00:00
CMake package support (#205)
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5
.nuget/directxtex-config.cmake.in
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5
.nuget/directxtex-config.cmake.in
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@ -0,0 +1,5 @@
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@PACKAGE_INIT@
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include(${CMAKE_CURRENT_LIST_DIR}/@PROJECT_NAME@-targets.cmake)
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check_required_components("@PROJECT_NAME@")
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@ -1,13 +1,15 @@
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# DirectX Texture Library
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#
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# Copyright (c) Microsoft Corporation. All rights reserved.
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# Copyright (c) Microsoft Corporation. All rights reserved.
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# Licensed under the MIT License.
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# Licensed under the MIT License.
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#
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# http://go.microsoft.com/fwlink/?LinkId=248926
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cmake_minimum_required (VERSION 3.11)
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cmake_minimum_required (VERSION 3.11)
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project (DirectXTex LANGUAGES CXX)
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set(DIRECTXTEX_VERSION 1.9.1)
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project (DirectXTex
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VERSION ${DIRECTXTEX_VERSION}
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DESCRIPTION "DirectX Texture Library"
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HOMEPAGE_URL "https://go.microsoft.com/fwlink/?LinkId=248926"
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LANGUAGES CXX)
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# Includes the functions for creating Direct3D 11 resources at runtime
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# Includes the functions for creating Direct3D 11 resources at runtime
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option(BUILD_DX11 "Build with DirectX11 Runtime support" ON)
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option(BUILD_DX11 "Build with DirectX11 Runtime support" ON)
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@ -28,12 +30,16 @@ set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/CMake")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/CMake")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/CMake")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/CMake")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/CMake")
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#--- Library
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set(LIBRARY_HEADERS
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DirectXTex/DirectXTex.h
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DirectXTex/DirectXTex.inl)
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set(LIBRARY_SOURCES
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set(LIBRARY_SOURCES
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DirectXTex/BC.h
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DirectXTex/BC.h
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DirectXTex/BCDirectCompute.h
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DirectXTex/BCDirectCompute.h
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DirectXTex/d3dx12.h
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DirectXTex/d3dx12.h
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DirectXTex/DDS.h
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DirectXTex/DDS.h
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DirectXTex/DirectXTex.h
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DirectXTex/DirectXTexP.h
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DirectXTex/DirectXTexP.h
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DirectXTex/filters.h
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DirectXTex/filters.h
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DirectXTex/scoped.h
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DirectXTex/scoped.h
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@ -62,10 +68,10 @@ set(SHADER_SOURCES
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DirectXTex/Shaders/BC7Encode.hlsl)
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DirectXTex/Shaders/BC7Encode.hlsl)
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if(BUILD_DX11)
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if(BUILD_DX11)
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set(LIBRARY_SOURCES ${LIBRARY_SOURCES} DirectXTex/DirectXTexD3D11.cpp)
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set(LIBRARY_SOURCES ${LIBRARY_SOURCES} ${LIBRARY_HEADERS} DirectXTex/DirectXTexD3D11.cpp)
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endif()
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endif()
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if(BUILD_DX12)
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if(BUILD_DX12)
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set(LIBRARY_SOURCES ${LIBRARY_SOURCES} DirectXTex/DirectXTexD3D12.cpp)
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set(LIBRARY_SOURCES ${LIBRARY_SOURCES} ${LIBRARY_HEADERS} DirectXTex/DirectXTexD3D12.cpp)
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endif()
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endif()
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add_library(${PROJECT_NAME} STATIC ${LIBRARY_SOURCES} DirectXTex/Shaders/Compiled/BC6HEncode_EncodeBlockCS.inc)
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add_library(${PROJECT_NAME} STATIC ${LIBRARY_SOURCES} DirectXTex/Shaders/Compiled/BC6HEncode_EncodeBlockCS.inc)
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@ -81,14 +87,16 @@ add_custom_command(
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source_group(${PROJECT_NAME} REGULAR_EXPRESSION DirectXTex/*.*)
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source_group(${PROJECT_NAME} REGULAR_EXPRESSION DirectXTex/*.*)
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target_include_directories(${PROJECT_NAME} PUBLIC DirectXTex)
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target_include_directories(${PROJECT_NAME} PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/DirectXTex>
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$<INSTALL_INTERFACE:include>)
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if (${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.16")
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if (${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.16")
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target_precompile_headers(${PROJECT_NAME} PRIVATE DirectXTex/DirectXTexP.h)
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target_precompile_headers(${PROJECT_NAME} PRIVATE DirectXTex/DirectXTexP.h)
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endif()
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endif()
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if(MSVC)
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if(MSVC)
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# Use max Warning Level
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# Use max Warning Level
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string(REPLACE "/W3 " "/Wall " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
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string(REPLACE "/W3 " "/Wall " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
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string(REPLACE "/W3 " "/Wall " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
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string(REPLACE "/W3 " "/Wall " CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
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string(REPLACE "/W3 " "/Wall " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
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string(REPLACE "/W3 " "/Wall " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
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@ -99,6 +107,39 @@ if(MSVC)
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string(REPLACE "/GR " "/GR- " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
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string(REPLACE "/GR " "/GR- " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE})
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endif()
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endif()
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#--- Package
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include(CMakePackageConfigHelpers)
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write_basic_package_version_file(
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${PROJECT_BINARY_DIR}/cmake/${PROJECT_NAME}-config-version.cmake
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VERSION ${DIRECTXTEX_VERSION}
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COMPATIBILITY AnyNewerVersion)
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install(TARGETS ${PROJECT_NAME}
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EXPORT ${PROJECT_NAME}-targets
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ARCHIVE DESTINATION lib
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LIBRARY DESTINATION lib
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RUNTIME DESTINATION bin)
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configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/.nuget/${PROJECT_NAME}-config.cmake.in
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${PROJECT_BINARY_DIR}/cmake/${PROJECT_NAME}-config.cmake
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INSTALL_DESTINATION cmake/})
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install(EXPORT ${PROJECT_NAME}-targets
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FILE ${PROJECT_NAME}-targets.cmake
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NAMESPACE Microsoft::
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DESTINATION cmake/)
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install(FILES ${LIBRARY_HEADERS}
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DESTINATION include)
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install(
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FILES
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${PROJECT_BINARY_DIR}/cmake/${PROJECT_NAME}-config.cmake
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${PROJECT_BINARY_DIR}/cmake/${PROJECT_NAME}-config-version.cmake
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DESTINATION cmake/)
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#--- Command-line tools
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add_executable(texassemble
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add_executable(texassemble
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Texassemble/texassemble.cpp
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Texassemble/texassemble.cpp
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Texassemble/AnimatedGif.cpp)
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Texassemble/AnimatedGif.cpp)
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