From 4016f579f682e3aadd3719d7026141de8dc60932 Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Thu, 31 May 2018 13:32:38 -0700 Subject: [PATCH] May 31, 2018 --- ReadMe.txt | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/ReadMe.txt b/ReadMe.txt index 0c2d721..6dbb44c 100644 --- a/ReadMe.txt +++ b/ReadMe.txt @@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex) Copyright (c) Microsoft Corporation. All rights reserved. -May 11, 2018 +May 31, 2018 This package contains DirectXTex, a shared source library for reading and writing DDS files, and performing various texture content processing operations including @@ -15,8 +15,8 @@ processing pipelines, but are not currently supported by a built-in WIC codec. This code is designed to build with Visual Studio 2015 Update 3 or Visual Studio 2017. It is recommended that you make use of VS 2015 Update 3, Windows Tools 1.4.1, and the -Windows 10 Anniversary Update SDK (14393) or VS 2017 (15.5 update) or later with the -Windows 10 Fall Creators Update SDK (16299). +Windows 10 Anniversary Update SDK (14393) or VS 2017 (15.7 update) or later with the +Windows 10 April 2018 Update SDK (17134). DirectXTex\ This contains the DirectXTex library. This includes a full-featured DDS reader and writer @@ -129,6 +129,10 @@ RELEASE NOTES ------------------------------------ RELEASE HISTORY +May 31, 2018 + Fix for IsAlphaAllOpaque for 'near opaque' values + VS 2017 updated for Windows 10 April 2018 Update SDK (17134) + May 11, 2018 Workaround for WIC issue doing FP32->FP16 conversions Updated for VS 2017 15.7 update warnings