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D3DX12 update to fix warnings when using preview Windows SDKs
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@ -2611,6 +2611,9 @@ inline HRESULT D3DX12SerializeVersionedRootSignature(
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return D3D12SerializeRootSignature(&pRootSignatureDesc->Desc_1_0, D3D_ROOT_SIGNATURE_VERSION_1, ppBlob, ppErrorBlob);
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case D3D_ROOT_SIGNATURE_VERSION_1_1:
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#if defined(NTDDI_WIN10_CU)
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case D3D_ROOT_SIGNATURE_VERSION_1_2:
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#endif
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{
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HRESULT hr = S_OK;
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const D3D12_ROOT_SIGNATURE_DESC1& desc_1_1 = pRootSignatureDesc->Desc_1_1;
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@ -2701,6 +2704,9 @@ inline HRESULT D3DX12SerializeVersionedRootSignature(
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break;
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case D3D_ROOT_SIGNATURE_VERSION_1_1:
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#if defined(NTDDI_WIN10_CU)
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case D3D_ROOT_SIGNATURE_VERSION_1_2:
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#endif
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return D3D12SerializeVersionedRootSignature(pRootSignatureDesc, ppBlob, ppErrorBlob);
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}
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@ -5716,6 +5722,9 @@ inline HRESULT CD3DX12FeatureSupport::QueryHighestRootSignatureVersion()
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const D3D_ROOT_SIGNATURE_VERSION allRootSignatureVersions[] =
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{
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#if defined(NTDDI_WIN10_CU)
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D3D_ROOT_SIGNATURE_VERSION_1_2,
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#endif
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D3D_ROOT_SIGNATURE_VERSION_1_1,
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D3D_ROOT_SIGNATURE_VERSION_1_0,
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D3D_ROOT_SIGNATURE_VERSION_1,
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