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Minor Cmake fix for DDSView
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@ -261,7 +261,7 @@ if(BUILD_SAMPLE AND BUILD_DX11 AND WIN32 AND (NOT WINDOWS_STORE))
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DDSView/ddsview.cpp
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DDSView/ddsview.rc
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${COMPILED_DDSVIEW_SHADERS}/ddsview_ps1D.inc)
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target_link_libraries(ddsview ${PROJECT_NAME} d3d11.lib)
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target_link_libraries(ddsview ${PROJECT_NAME} d3d11.lib ole32.lib)
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source_group(ddsview REGULAR_EXPRESSION DDSView/*.*)
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target_include_directories(ddsview PRIVATE ${COMPILED_DDSVIEW_SHADERS})
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