1
0
mirror of https://github.com/microsoft/DirectXTex synced 2024-11-21 12:00:06 +00:00

Added ScreenGrab runtime utility for making screenshots for Direct3D 11 apps

This commit is contained in:
walbourn_cp 2012-09-28 12:07:28 -07:00
parent 5472168735
commit 5375b7e0ab
2 changed files with 1000 additions and 0 deletions

956
ScreenGrab/ScreenGrab.cpp Normal file
View File

@ -0,0 +1,956 @@
//--------------------------------------------------------------------------------------
// File: ScreenGrab.cpp
//
// Function for capturing a 2D texture and saving it to a file (aka a 'screenshot'
// when used on a Direct3D 11 Render Target).
//
// Note these functions are useful as a light-weight runtime screen grabber. For
// full-featured texture capture, DDS writer, and texture processing pipeline,
// see the 'Texconv' sample and the 'DirectXTex' library.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
// http://go.microsoft.com/fwlink/?LinkId=248929
//--------------------------------------------------------------------------------------
// Does not capture 1D textures or 3D textures (volume maps)
// Does not capture mipmap chains, only the top-most texture level is saved
// For 2D array textures and cubemaps, it captures only the first image in the array
#include <dxgiformat.h>
#include <assert.h>
#pragma warning(push)
#pragma warning(disable : 4005)
#include <wincodec.h>
#pragma warning(pop)
#include <memory>
#include "ScreenGrab.h"
#if (_WIN32_WINNT >= 0x0602 /*_WIN32_WINNT_WIN8*/) && !defined(DXGI_1_2_FORMATS)
#define DXGI_1_2_FORMATS
#endif
//--------------------------------------------------------------------------------------
// Macros
//--------------------------------------------------------------------------------------
#ifndef MAKEFOURCC
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((uint32_t)(uint8_t)(ch0) | ((uint32_t)(uint8_t)(ch1) << 8) | \
((uint32_t)(uint8_t)(ch2) << 16) | ((uint32_t)(uint8_t)(ch3) << 24 ))
#endif /* defined(MAKEFOURCC) */
//--------------------------------------------------------------------------------------
// DDS file structure definitions
//
// See DDS.h in the 'Texconv' sample and the 'DirectXTex' library
//--------------------------------------------------------------------------------------
#pragma pack(push,1)
#define DDS_MAGIC 0x20534444 // "DDS "
struct DDS_PIXELFORMAT
{
uint32_t size;
uint32_t flags;
uint32_t fourCC;
uint32_t RGBBitCount;
uint32_t RBitMask;
uint32_t GBitMask;
uint32_t BBitMask;
uint32_t ABitMask;
};
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
#define DDS_RGB 0x00000040 // DDPF_RGB
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
#define DDS_PAL8 0x00000020 // DDPF_PALETTEINDEXED8
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
#define DDS_WIDTH 0x00000004 // DDSD_WIDTH
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
typedef struct
{
uint32_t size;
uint32_t flags;
uint32_t height;
uint32_t width;
uint32_t pitchOrLinearSize;
uint32_t depth; // only if DDS_HEADER_FLAGS_VOLUME is set in flags
uint32_t mipMapCount;
uint32_t reserved1[11];
DDS_PIXELFORMAT ddspf;
uint32_t caps;
uint32_t caps2;
uint32_t caps3;
uint32_t caps4;
uint32_t reserved2;
} DDS_HEADER;
typedef struct
{
DXGI_FORMAT dxgiFormat;
uint32_t resourceDimension;
uint32_t miscFlag; // see D3D11_RESOURCE_MISC_FLAG
uint32_t arraySize;
uint32_t reserved;
} DDS_HEADER_DXT10;
#pragma pack(pop)
static const DDS_PIXELFORMAT DDSPF_DXT1 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','1'), 0, 0, 0, 0, 0 };
static const DDS_PIXELFORMAT DDSPF_DXT3 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','3'), 0, 0, 0, 0, 0 };
static const DDS_PIXELFORMAT DDSPF_DXT5 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','5'), 0, 0, 0, 0, 0 };
static const DDS_PIXELFORMAT DDSPF_BC4_UNORM =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','4','U'), 0, 0, 0, 0, 0 };
static const DDS_PIXELFORMAT DDSPF_BC4_SNORM =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','4','S'), 0, 0, 0, 0, 0 };
static const DDS_PIXELFORMAT DDSPF_BC5_UNORM =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','5','U'), 0, 0, 0, 0, 0 };
static const DDS_PIXELFORMAT DDSPF_BC5_SNORM =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','5','S'), 0, 0, 0, 0, 0 };
static const DDS_PIXELFORMAT DDSPF_R8G8_B8G8 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('R','G','B','G'), 0, 0, 0, 0, 0 };
static const DDS_PIXELFORMAT DDSPF_G8R8_G8B8 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('G','R','G','B'), 0, 0, 0, 0, 0 };
static const DDS_PIXELFORMAT DDSPF_A8R8G8B8 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 };
static const DDS_PIXELFORMAT DDSPF_X8R8G8B8 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000 };
static const DDS_PIXELFORMAT DDSPF_A8B8G8R8 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 };
static const DDS_PIXELFORMAT DDSPF_G16R16 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000 };
static const DDS_PIXELFORMAT DDSPF_R5G6B5 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 16, 0x0000f800, 0x000007e0, 0x0000001f, 0x00000000 };
static const DDS_PIXELFORMAT DDSPF_A1R5G5B5 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 16, 0x00007c00, 0x000003e0, 0x0000001f, 0x00008000 };
static const DDS_PIXELFORMAT DDSPF_A4R4G4B4 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 16, 0x00000f00, 0x000000f0, 0x0000000f, 0x0000f000 };
static const DDS_PIXELFORMAT DDSPF_L8 =
{ sizeof(DDS_PIXELFORMAT), DDS_LUMINANCE, 0, 8, 0xff, 0x00, 0x00, 0x00 };
static const DDS_PIXELFORMAT DDSPF_L16 =
{ sizeof(DDS_PIXELFORMAT), DDS_LUMINANCE, 0, 16, 0xffff, 0x0000, 0x0000, 0x0000 };
static const DDS_PIXELFORMAT DDSPF_A8L8 =
{ sizeof(DDS_PIXELFORMAT), DDS_LUMINANCEA, 0, 16, 0x00ff, 0x0000, 0x0000, 0xff00 };
static const DDS_PIXELFORMAT DDSPF_A8 =
{ sizeof(DDS_PIXELFORMAT), DDS_ALPHA, 0, 8, 0x00, 0x00, 0x00, 0xff };
// DXGI_FORMAT_R10G10B10A2_UNORM should be written using DX10 extension to avoid D3DX 10:10:10:2 reversal issue
// This indicates the DDS_HEADER_DXT10 extension is present (the format is in dxgiFormat)
static const DDS_PIXELFORMAT DDSPF_DX10 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','1','0'), 0, 0, 0, 0, 0 };
//---------------------------------------------------------------------------------
template<class T> class ScopedObject
{
public:
explicit ScopedObject( T *p = 0 ) : _pointer(p) {}
~ScopedObject()
{
if ( _pointer )
{
_pointer->Release();
_pointer = nullptr;
}
}
bool IsNull() const { return (!_pointer); }
T& operator*() { return *_pointer; }
T* operator->() { return _pointer; }
T** operator&() { return &_pointer; }
void Reset(T *p = 0) { if ( _pointer ) { _pointer->Release(); } _pointer = p; }
T* Get() const { return _pointer; }
private:
ScopedObject(const ScopedObject&);
ScopedObject& operator=(const ScopedObject&);
T* _pointer;
};
//---------------------------------------------------------------------------------
struct handle_closer { void operator()(HANDLE h) { if (h) CloseHandle(h); } };
typedef public std::unique_ptr<void, handle_closer> ScopedHandle;
inline HANDLE safe_handle( HANDLE h ) { return (h == INVALID_HANDLE_VALUE) ? 0 : h; }
//--------------------------------------------------------------------------------------
// Return the BPP for a particular format
//--------------------------------------------------------------------------------------
static size_t BitsPerPixel( _In_ DXGI_FORMAT fmt )
{
switch( fmt )
{
case DXGI_FORMAT_R32G32B32A32_TYPELESS:
case DXGI_FORMAT_R32G32B32A32_FLOAT:
case DXGI_FORMAT_R32G32B32A32_UINT:
case DXGI_FORMAT_R32G32B32A32_SINT:
return 128;
case DXGI_FORMAT_R32G32B32_TYPELESS:
case DXGI_FORMAT_R32G32B32_FLOAT:
case DXGI_FORMAT_R32G32B32_UINT:
case DXGI_FORMAT_R32G32B32_SINT:
return 96;
case DXGI_FORMAT_R16G16B16A16_TYPELESS:
case DXGI_FORMAT_R16G16B16A16_FLOAT:
case DXGI_FORMAT_R16G16B16A16_UNORM:
case DXGI_FORMAT_R16G16B16A16_UINT:
case DXGI_FORMAT_R16G16B16A16_SNORM:
case DXGI_FORMAT_R16G16B16A16_SINT:
case DXGI_FORMAT_R32G32_TYPELESS:
case DXGI_FORMAT_R32G32_FLOAT:
case DXGI_FORMAT_R32G32_UINT:
case DXGI_FORMAT_R32G32_SINT:
case DXGI_FORMAT_R32G8X24_TYPELESS:
case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
return 64;
case DXGI_FORMAT_R10G10B10A2_TYPELESS:
case DXGI_FORMAT_R10G10B10A2_UNORM:
case DXGI_FORMAT_R10G10B10A2_UINT:
case DXGI_FORMAT_R11G11B10_FLOAT:
case DXGI_FORMAT_R8G8B8A8_TYPELESS:
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
case DXGI_FORMAT_R8G8B8A8_UINT:
case DXGI_FORMAT_R8G8B8A8_SNORM:
case DXGI_FORMAT_R8G8B8A8_SINT:
case DXGI_FORMAT_R16G16_TYPELESS:
case DXGI_FORMAT_R16G16_FLOAT:
case DXGI_FORMAT_R16G16_UNORM:
case DXGI_FORMAT_R16G16_UINT:
case DXGI_FORMAT_R16G16_SNORM:
case DXGI_FORMAT_R16G16_SINT:
case DXGI_FORMAT_R32_TYPELESS:
case DXGI_FORMAT_D32_FLOAT:
case DXGI_FORMAT_R32_FLOAT:
case DXGI_FORMAT_R32_UINT:
case DXGI_FORMAT_R32_SINT:
case DXGI_FORMAT_R24G8_TYPELESS:
case DXGI_FORMAT_D24_UNORM_S8_UINT:
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
case DXGI_FORMAT_R8G8_B8G8_UNORM:
case DXGI_FORMAT_G8R8_G8B8_UNORM:
case DXGI_FORMAT_B8G8R8A8_UNORM:
case DXGI_FORMAT_B8G8R8X8_UNORM:
case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
case DXGI_FORMAT_B8G8R8A8_TYPELESS:
case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
case DXGI_FORMAT_B8G8R8X8_TYPELESS:
case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
return 32;
case DXGI_FORMAT_R8G8_TYPELESS:
case DXGI_FORMAT_R8G8_UNORM:
case DXGI_FORMAT_R8G8_UINT:
case DXGI_FORMAT_R8G8_SNORM:
case DXGI_FORMAT_R8G8_SINT:
case DXGI_FORMAT_R16_TYPELESS:
case DXGI_FORMAT_R16_FLOAT:
case DXGI_FORMAT_D16_UNORM:
case DXGI_FORMAT_R16_UNORM:
case DXGI_FORMAT_R16_UINT:
case DXGI_FORMAT_R16_SNORM:
case DXGI_FORMAT_R16_SINT:
case DXGI_FORMAT_B5G6R5_UNORM:
case DXGI_FORMAT_B5G5R5A1_UNORM:
#ifdef DXGI_1_2_FORMATS
case DXGI_FORMAT_B4G4R4A4_UNORM:
#endif
return 16;
case DXGI_FORMAT_R8_TYPELESS:
case DXGI_FORMAT_R8_UNORM:
case DXGI_FORMAT_R8_UINT:
case DXGI_FORMAT_R8_SNORM:
case DXGI_FORMAT_R8_SINT:
case DXGI_FORMAT_A8_UNORM:
return 8;
case DXGI_FORMAT_R1_UNORM:
return 1;
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC1_UNORM:
case DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT_BC4_TYPELESS:
case DXGI_FORMAT_BC4_UNORM:
case DXGI_FORMAT_BC4_SNORM:
return 4;
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC2_UNORM:
case DXGI_FORMAT_BC2_UNORM_SRGB:
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC3_UNORM:
case DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT_BC5_TYPELESS:
case DXGI_FORMAT_BC5_UNORM:
case DXGI_FORMAT_BC5_SNORM:
case DXGI_FORMAT_BC6H_TYPELESS:
case DXGI_FORMAT_BC6H_UF16:
case DXGI_FORMAT_BC6H_SF16:
case DXGI_FORMAT_BC7_TYPELESS:
case DXGI_FORMAT_BC7_UNORM:
case DXGI_FORMAT_BC7_UNORM_SRGB:
return 8;
default:
return 0;
}
}
//--------------------------------------------------------------------------------------
// Determines if the format is block compressed
//--------------------------------------------------------------------------------------
static bool IsCompressed( _In_ DXGI_FORMAT fmt )
{
switch ( fmt )
{
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC1_UNORM:
case DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC2_UNORM:
case DXGI_FORMAT_BC2_UNORM_SRGB:
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC3_UNORM:
case DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT_BC4_TYPELESS:
case DXGI_FORMAT_BC4_UNORM:
case DXGI_FORMAT_BC4_SNORM:
case DXGI_FORMAT_BC5_TYPELESS:
case DXGI_FORMAT_BC5_UNORM:
case DXGI_FORMAT_BC5_SNORM:
case DXGI_FORMAT_BC6H_TYPELESS:
case DXGI_FORMAT_BC6H_UF16:
case DXGI_FORMAT_BC6H_SF16:
case DXGI_FORMAT_BC7_TYPELESS:
case DXGI_FORMAT_BC7_UNORM:
case DXGI_FORMAT_BC7_UNORM_SRGB:
return true;
default:
return false;
}
}
//--------------------------------------------------------------------------------------
// Get surface information for a particular format
//--------------------------------------------------------------------------------------
static void GetSurfaceInfo( _In_ size_t width,
_In_ size_t height,
_In_ DXGI_FORMAT fmt,
_Out_opt_ size_t* outNumBytes,
_Out_opt_ size_t* outRowBytes,
_Out_opt_ size_t* outNumRows )
{
size_t numBytes = 0;
size_t rowBytes = 0;
size_t numRows = 0;
bool bc = false;
bool packed = false;
size_t bcnumBytesPerBlock = 0;
switch (fmt)
{
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC1_UNORM:
case DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT_BC4_TYPELESS:
case DXGI_FORMAT_BC4_UNORM:
case DXGI_FORMAT_BC4_SNORM:
bc=true;
bcnumBytesPerBlock = 8;
break;
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC2_UNORM:
case DXGI_FORMAT_BC2_UNORM_SRGB:
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC3_UNORM:
case DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT_BC5_TYPELESS:
case DXGI_FORMAT_BC5_UNORM:
case DXGI_FORMAT_BC5_SNORM:
case DXGI_FORMAT_BC6H_TYPELESS:
case DXGI_FORMAT_BC6H_UF16:
case DXGI_FORMAT_BC6H_SF16:
case DXGI_FORMAT_BC7_TYPELESS:
case DXGI_FORMAT_BC7_UNORM:
case DXGI_FORMAT_BC7_UNORM_SRGB:
bc = true;
bcnumBytesPerBlock = 16;
break;
case DXGI_FORMAT_R8G8_B8G8_UNORM:
case DXGI_FORMAT_G8R8_G8B8_UNORM:
packed = true;
break;
}
if (bc)
{
size_t numBlocksWide = 0;
if (width > 0)
{
numBlocksWide = std::max<size_t>( 1, (width + 3) / 4 );
}
size_t numBlocksHigh = 0;
if (height > 0)
{
numBlocksHigh = std::max<size_t>( 1, (height + 3) / 4 );
}
rowBytes = numBlocksWide * bcnumBytesPerBlock;
numRows = numBlocksHigh;
}
else if (packed)
{
rowBytes = ( ( width + 1 ) >> 1 ) * 4;
numRows = height;
}
else
{
size_t bpp = BitsPerPixel( fmt );
rowBytes = ( width * bpp + 7 ) / 8; // round up to nearest byte
numRows = height;
}
numBytes = rowBytes * numRows;
if (outNumBytes)
{
*outNumBytes = numBytes;
}
if (outRowBytes)
{
*outRowBytes = rowBytes;
}
if (outNumRows)
{
*outNumRows = numRows;
}
}
//--------------------------------------------------------------------------------------
static HRESULT CaptureTexture( _In_ ID3D11DeviceContext* pContext,
_In_ ID3D11Resource* pSource,
_Inout_ D3D11_TEXTURE2D_DESC& desc,
_Inout_ ScopedObject<ID3D11Texture2D>& pStaging )
{
if ( !pContext || !pSource )
return E_INVALIDARG;
D3D11_RESOURCE_DIMENSION resType = D3D11_RESOURCE_DIMENSION_UNKNOWN;
pSource->GetType( &resType );
if ( resType != D3D11_RESOURCE_DIMENSION_TEXTURE2D )
return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
ScopedObject<ID3D11Texture2D> pTexture;
HRESULT hr = pSource->QueryInterface( __uuidof(ID3D11Texture2D), (void**) &pTexture );
if ( FAILED(hr) )
return hr;
assert( pTexture.Get() );
pTexture->GetDesc( &desc );
ScopedObject<ID3D11Device> d3dDevice;
pContext->GetDevice( &d3dDevice );
if ( desc.SampleDesc.Count > 1 )
{
// MSAA content must be resolved before being copied to a staging texture
desc.SampleDesc.Count = 1;
desc.SampleDesc.Quality = 0;
ScopedObject<ID3D11Texture2D> pTemp;
hr = d3dDevice->CreateTexture2D( &desc, 0, &pTemp );
if ( FAILED(hr) )
return hr;
assert( pTemp.Get() );
for( UINT item = 0; item < desc.ArraySize; ++item )
{
for( UINT level = 0; level < desc.MipLevels; ++level )
{
UINT index = D3D11CalcSubresource( level, item, desc.MipLevels );
pContext->ResolveSubresource( pTemp.Get(), index, pSource, index, desc.Format );
}
}
desc.BindFlags = 0;
desc.MiscFlags &= D3D11_RESOURCE_MISC_TEXTURECUBE;
desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
desc.Usage = D3D11_USAGE_STAGING;
hr = d3dDevice->CreateTexture2D( &desc, 0, &pStaging );
if ( FAILED(hr) )
return hr;
assert( pStaging.Get() );
pContext->CopyResource( pStaging.Get(), pTemp.Get() );
}
else if ( (desc.Usage == D3D11_USAGE_STAGING) && (desc.CPUAccessFlags & D3D11_CPU_ACCESS_READ) )
{
// Handle case where the source is already a staging texture we can use directly
pTexture->AddRef();
pStaging.Reset( pTexture.Get() );
}
else
{
// Otherwise, create a staging texture from the non-MSAA source
desc.BindFlags = 0;
desc.MiscFlags &= D3D11_RESOURCE_MISC_TEXTURECUBE;
desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
desc.Usage = D3D11_USAGE_STAGING;
hr = d3dDevice->CreateTexture2D( &desc, 0, &pStaging );
if ( FAILED(hr) )
return hr;
assert( pStaging.Get() );
pContext->CopyResource( pStaging.Get(), pSource );
}
return S_OK;
}
//--------------------------------------------------------------------------------------
static IWICImagingFactory* _GetWIC()
{
static IWICImagingFactory* s_Factory = nullptr;
if ( s_Factory )
return s_Factory;
HRESULT hr = CoCreateInstance(
CLSID_WICImagingFactory,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory),
(LPVOID*)&s_Factory
);
if ( FAILED(hr) )
{
s_Factory = nullptr;
return nullptr;
}
return s_Factory;
}
//--------------------------------------------------------------------------------------
HRESULT DirectX::SaveDDSTextureToFile( _In_ ID3D11DeviceContext* pContext,
_In_ ID3D11Resource* pSource,
_In_z_ LPCWSTR fileName )
{
if ( !fileName )
return E_INVALIDARG;
D3D11_TEXTURE2D_DESC desc = { 0 };
ScopedObject<ID3D11Texture2D> pStaging;
HRESULT hr = CaptureTexture( pContext, pSource, desc, pStaging );
if ( FAILED(hr) )
return hr;
// Create file
#if (_WIN32_WINNT >= 0x0602 /*_WIN32_WINNT_WIN8*/)
ScopedHandle hFile( safe_handle( CreateFile2( fileName, GENERIC_WRITE, 0, CREATE_ALWAYS, 0 ) ) );
#else
ScopedHandle hFile( safe_handle( CreateFileW( fileName, GENERIC_WRITE, 0, 0, CREATE_ALWAYS, 0, 0 ) ) );
#endif
if ( !hFile )
return HRESULT_FROM_WIN32( GetLastError() );
// Setup header
const size_t MAX_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10);
uint8_t fileHeader[ MAX_HEADER_SIZE ];
*reinterpret_cast<uint32_t*>(&fileHeader[0]) = DDS_MAGIC;
DDS_HEADER* header = reinterpret_cast<DDS_HEADER*>( reinterpret_cast<uint8_t*>(&fileHeader[0]) + sizeof(uint32_t) );
size_t headerSize = sizeof(uint32_t) + sizeof(DDS_HEADER);
memset( header, 0, sizeof(DDS_HEADER) );
header->size = sizeof( DDS_HEADER );
header->flags = DDS_HEADER_FLAGS_TEXTURE | DDS_HEADER_FLAGS_MIPMAP;
header->height = desc.Height;
header->width = desc.Width;
header->mipMapCount = 1;
header->caps = DDS_SURFACE_FLAGS_TEXTURE;
// Try to use a legacy .DDS pixel format for better tools support, otherwise fallback to 'DX10' header extension
DDS_HEADER_DXT10* extHeader = nullptr;
switch( desc.Format )
{
case DXGI_FORMAT_R8G8B8A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8B8G8R8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R16G16_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_G16R16, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R8G8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8L8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R16_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_L16, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_L8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R8G8_B8G8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_R8G8_B8G8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_G8R8_G8B8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_G8R8_G8B8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC1_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT1, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC2_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT3, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC3_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT5, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC4_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC4_UNORM, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC4_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC4_SNORM, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC5_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC5_UNORM, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC5_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC5_SNORM, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_B5G6R5_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_R5G6B5, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_B5G5R5A1_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A1R5G5B5, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_B8G8R8A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8R8G8B8, sizeof(DDS_PIXELFORMAT) ); break; // DXGI 1.1
case DXGI_FORMAT_B8G8R8X8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_X8R8G8B8, sizeof(DDS_PIXELFORMAT) ); break; // DXGI 1.1
#ifdef DXGI_1_2_FORMATS
case DXGI_FORMAT_B4G4R4A4_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A4R4G4B4, sizeof(DDS_PIXELFORMAT) ); break;
#endif
// Legacy D3DX formats using D3DFMT enum value as FourCC
case DXGI_FORMAT_R32G32B32A32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 116; break; // D3DFMT_A32B32G32R32F
case DXGI_FORMAT_R16G16B16A16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 113; break; // D3DFMT_A16B16G16R16F
case DXGI_FORMAT_R16G16B16A16_UNORM: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 36; break; // D3DFMT_A16B16G16R16
case DXGI_FORMAT_R16G16B16A16_SNORM: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 110; break; // D3DFMT_Q16W16V16U16
case DXGI_FORMAT_R32G32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 115; break; // D3DFMT_G32R32F
case DXGI_FORMAT_R16G16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 112; break; // D3DFMT_G16R16F
case DXGI_FORMAT_R32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 114; break; // D3DFMT_R32F
case DXGI_FORMAT_R16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 111; break; // D3DFMT_R16F
default:
memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DX10, sizeof(DDS_PIXELFORMAT) );
headerSize += sizeof(DDS_HEADER_DXT10);
extHeader = reinterpret_cast<DDS_HEADER_DXT10*>( reinterpret_cast<uint8_t*>(&fileHeader[0]) + sizeof(uint32_t) + sizeof(DDS_HEADER) );
memset( extHeader, 0, sizeof(DDS_HEADER_DXT10) );
extHeader->dxgiFormat = desc.Format;
extHeader->resourceDimension = D3D11_RESOURCE_DIMENSION_TEXTURE2D;
extHeader->arraySize = 1;
break;
}
size_t rowPitch, slicePitch, rowCount;
GetSurfaceInfo( desc.Width, desc.Height, desc.Format, &slicePitch, &rowPitch, &rowCount );
if ( IsCompressed( desc.Format ) )
{
header->flags |= DDS_HEADER_FLAGS_LINEARSIZE;
header->pitchOrLinearSize = static_cast<uint32_t>( slicePitch );
}
else
{
header->flags |= DDS_HEADER_FLAGS_PITCH;
header->pitchOrLinearSize = static_cast<uint32_t>( rowPitch );
}
// Setup pixels
std::unique_ptr<uint8_t> pixels( new uint8_t[ slicePitch ] );
D3D11_MAPPED_SUBRESOURCE mapped;
hr = pContext->Map( pStaging.Get(), 0, D3D11_MAP_READ, 0, &mapped );
if ( FAILED(hr) )
return hr;
const uint8_t* sptr = reinterpret_cast<const uint8_t*>( mapped.pData );
if ( !sptr )
{
pContext->Unmap( pStaging.Get(), 0 );
return E_POINTER;
}
uint8_t* dptr = pixels.get();
for( size_t h = 0; h < rowCount; ++h )
{
size_t msize = std::min<size_t>( rowPitch, mapped.RowPitch );
memcpy_s( dptr, rowPitch, sptr, msize );
sptr += mapped.RowPitch;
dptr += rowPitch;
}
pContext->Unmap( pStaging.Get(), 0 );
// Write header & pixels
DWORD bytesWritten;
if ( !WriteFile( hFile.get(), fileHeader, static_cast<DWORD>( headerSize ), &bytesWritten, 0 ) )
return HRESULT_FROM_WIN32( GetLastError() );
if ( bytesWritten != headerSize )
return E_FAIL;
if ( !WriteFile( hFile.get(), pixels.get(), static_cast<DWORD>( slicePitch ), &bytesWritten, 0 ) )
return HRESULT_FROM_WIN32( GetLastError() );
if ( bytesWritten != slicePitch )
return E_FAIL;
return S_OK;
}
//--------------------------------------------------------------------------------------
HRESULT DirectX::SaveWICTextureToFile( _In_ ID3D11DeviceContext* pContext,
_In_ ID3D11Resource* pSource,
_In_ REFGUID guidContainerFormat,
_In_z_ LPCWSTR fileName,
_In_opt_ const GUID* targetFormat )
{
if ( !fileName )
{
return E_INVALIDARG;
}
D3D11_TEXTURE2D_DESC desc = { 0 };
ScopedObject<ID3D11Texture2D> pStaging;
HRESULT hr = CaptureTexture( pContext, pSource, desc, pStaging );
if ( FAILED(hr) )
return hr;
// Determine source format's WIC equivalent
WICPixelFormatGUID pfGuid;
switch ( desc.Format )
{
case DXGI_FORMAT_R32G32B32A32_FLOAT: pfGuid = GUID_WICPixelFormat128bppRGBAFloat; break;
case DXGI_FORMAT_R16G16B16A16_FLOAT: pfGuid = GUID_WICPixelFormat64bppRGBAHalf; break;
case DXGI_FORMAT_R16G16B16A16_UNORM: pfGuid = GUID_WICPixelFormat64bppRGBA; break;
case DXGI_FORMAT_R8G8B8A8_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA; break;
case DXGI_FORMAT_B8G8R8A8_UNORM: pfGuid = GUID_WICPixelFormat32bppBGRA; break; // DXGI 1.1
case DXGI_FORMAT_B8G8R8X8_UNORM: pfGuid = GUID_WICPixelFormat32bppBGR; break; // DXGI 1.1
case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102XR; break; // DXGI 1.1
case DXGI_FORMAT_R10G10B10A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102; break;
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP: pfGuid = GUID_WICPixelFormat32bppRGBE; break;
case DXGI_FORMAT_B5G5R5A1_UNORM: pfGuid = GUID_WICPixelFormat16bppBGRA5551; break;
case DXGI_FORMAT_B5G6R5_UNORM: pfGuid = GUID_WICPixelFormat16bppBGR565; break;
case DXGI_FORMAT_R32_FLOAT: pfGuid = GUID_WICPixelFormat32bppGrayFloat; break;
case DXGI_FORMAT_R16_FLOAT: pfGuid = GUID_WICPixelFormat16bppGrayHalf; break;
case DXGI_FORMAT_R16_UNORM: pfGuid = GUID_WICPixelFormat16bppGray; break;
case DXGI_FORMAT_R8_UNORM: pfGuid = GUID_WICPixelFormat8bppGray; break;
case DXGI_FORMAT_A8_UNORM: pfGuid = GUID_WICPixelFormat8bppAlpha; break;
default:
return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
}
IWICImagingFactory* pWIC = _GetWIC();
if ( !pWIC )
return E_NOINTERFACE;
ScopedObject<IWICStream> stream;
hr = pWIC->CreateStream( &stream );
if ( FAILED(hr) )
return hr;
hr = stream->InitializeFromFilename( fileName, GENERIC_WRITE );
if ( FAILED(hr) )
return hr;
ScopedObject<IWICBitmapEncoder> encoder;
hr = pWIC->CreateEncoder( guidContainerFormat, 0, &encoder );
if ( FAILED(hr) )
return hr;
hr = encoder->Initialize( stream.Get(), WICBitmapEncoderNoCache );
if ( FAILED(hr) )
return hr;
ScopedObject<IWICBitmapFrameEncode> frame;
ScopedObject<IPropertyBag2> props;
hr = encoder->CreateNewFrame( &frame, &props );
if ( FAILED(hr) )
return hr;
if ( targetFormat && memcmp( &guidContainerFormat, &GUID_ContainerFormatBmp, sizeof(WICPixelFormatGUID) ) == 0 )
{
// Opt-in to the Windows 8 support for writing 32-bit Windows BMP files with an alpha channel if supported
PROPBAG2 option = { 0 };
option.pstrName = L"EnableV5Header32bppBGRA";
VARIANT varValue;
varValue.vt = VT_BOOL;
varValue.boolVal = VARIANT_TRUE;
hr = props->Write( 1, &option, &varValue );
if ( FAILED(hr) )
{
// Fails on older versions of WIC, so we default to the null property bag
props.Reset();
}
}
hr = frame->Initialize( props.Get() );
if ( FAILED(hr) )
return hr;
hr = frame->SetSize( desc.Width , desc.Height );
if ( FAILED(hr) )
return hr;
hr = frame->SetResolution( 72, 72 );
if ( FAILED(hr) )
return hr;
// Pick a target format
WICPixelFormatGUID targetGuid;
if ( targetFormat )
{
targetGuid = *targetFormat;
}
else
{
// Screenshots dont typically include the alpha channel of the render target
switch ( desc.Format )
{
#if (_WIN32_WINNT >= 0x0602 /*_WIN32_WINNT_WIN8*/)
case DXGI_FORMAT_R32G32B32A32_FLOAT:
case DXGI_FORMAT_R16G16B16A16_FLOAT:
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
targetGuid = GUID_WICPixelFormat96bppRGBFloat;
break;
#endif
case DXGI_FORMAT_R16G16B16A16_UNORM: targetGuid = GUID_WICPixelFormat48bppBGR; break;
case DXGI_FORMAT_B5G5R5A1_UNORM: targetGuid = GUID_WICPixelFormat16bppBGR555; break;
case DXGI_FORMAT_B5G6R5_UNORM: targetGuid = GUID_WICPixelFormat16bppBGR565; break;
case DXGI_FORMAT_R32_FLOAT:
case DXGI_FORMAT_R16_FLOAT:
case DXGI_FORMAT_R16_UNORM:
case DXGI_FORMAT_R8_UNORM:
case DXGI_FORMAT_A8_UNORM:
targetGuid = GUID_WICPixelFormat8bppGray;
break;
default:
targetGuid = GUID_WICPixelFormat24bppBGR;
break;
}
}
hr = frame->SetPixelFormat( &targetGuid );
if ( FAILED(hr) )
return hr;
D3D11_MAPPED_SUBRESOURCE mapped;
hr = pContext->Map( pStaging.Get(), 0, D3D11_MAP_READ, 0, &mapped );
if ( FAILED(hr) )
return hr;
if ( memcmp( &targetGuid, &pfGuid, sizeof(WICPixelFormatGUID) ) != 0 )
{
// Conversion required to write
ScopedObject<IWICBitmap> source;
hr = pWIC->CreateBitmapFromMemory( desc.Width, desc.Height, pfGuid,
mapped.RowPitch, mapped.RowPitch * desc.Height,
reinterpret_cast<BYTE*>( mapped.pData ), &source );
if ( FAILED(hr) )
{
pContext->Unmap( pStaging.Get(), 0 );
return hr;
}
ScopedObject<IWICFormatConverter> FC;
hr = pWIC->CreateFormatConverter( &FC );
if ( FAILED(hr) )
{
pContext->Unmap( pStaging.Get(), 0 );
return hr;
}
hr = FC->Initialize( source.Get(), targetGuid, WICBitmapDitherTypeNone, 0, 0, WICBitmapPaletteTypeCustom );
if ( FAILED(hr) )
{
pContext->Unmap( pStaging.Get(), 0 );
return hr;
}
WICRect rect = { 0, 0, desc.Width, desc.Height };
hr = frame->WriteSource( FC.Get(), &rect );
if ( FAILED(hr) )
{
pContext->Unmap( pStaging.Get(), 0 );
return hr;
}
}
else
{
// No conversion required
hr = frame->WritePixels( desc.Height, mapped.RowPitch, mapped.RowPitch * desc.Height, reinterpret_cast<BYTE*>( mapped.pData ) );
if ( FAILED(hr) )
return hr;
}
pContext->Unmap( pStaging.Get(), 0 );
hr = frame->Commit();
if ( FAILED(hr) )
return hr;
hr = encoder->Commit();
if ( FAILED(hr) )
return hr;
return S_OK;
}

44
ScreenGrab/ScreenGrab.h Normal file
View File

@ -0,0 +1,44 @@
//--------------------------------------------------------------------------------------
// File: ScreenGrab.h
//
// Function for capturing a 2D texture and saving it to a file (aka a 'screenshot'
// when used on a Direct3D 11 Render Target).
//
// Note these functions are useful as a light-weight runtime screen grabber. For
// full-featured texture capture, DDS writer, and texture processing pipeline,
// see the 'Texconv' sample and the 'DirectXTex' library.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
// http://go.microsoft.com/fwlink/?LinkId=248929
//--------------------------------------------------------------------------------------
#ifdef _MSC_VER
#pragma once
#endif
#include <d3d11.h>
#pragma warning(push)
#pragma warning(disable : 4005)
#include <stdint.h>
#pragma warning(pop)
namespace DirectX
{
HRESULT SaveDDSTextureToFile( _In_ ID3D11DeviceContext* pContext,
_In_ ID3D11Resource* pSource,
_In_z_ LPCWSTR fileName );
HRESULT SaveWICTextureToFile( _In_ ID3D11DeviceContext* pContext,
_In_ ID3D11Resource* pSource,
_In_ REFGUID guidContainerFormat,
_In_z_ LPCWSTR fileName,
_In_opt_ const GUID* targetFormat = nullptr );
}