mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-21 12:00:06 +00:00
Added ScreenGrab runtime utility for making screenshots for Direct3D 11 apps
This commit is contained in:
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956
ScreenGrab/ScreenGrab.cpp
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956
ScreenGrab/ScreenGrab.cpp
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//--------------------------------------------------------------------------------------
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// File: ScreenGrab.cpp
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//
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// Function for capturing a 2D texture and saving it to a file (aka a 'screenshot'
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// when used on a Direct3D 11 Render Target).
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//
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// Note these functions are useful as a light-weight runtime screen grabber. For
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// full-featured texture capture, DDS writer, and texture processing pipeline,
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// see the 'Texconv' sample and the 'DirectXTex' library.
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//
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE.
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// http://go.microsoft.com/fwlink/?LinkId=248926
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// http://go.microsoft.com/fwlink/?LinkId=248929
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//--------------------------------------------------------------------------------------
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// Does not capture 1D textures or 3D textures (volume maps)
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// Does not capture mipmap chains, only the top-most texture level is saved
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// For 2D array textures and cubemaps, it captures only the first image in the array
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#include <dxgiformat.h>
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#include <assert.h>
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#pragma warning(push)
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#pragma warning(disable : 4005)
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#include <wincodec.h>
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#pragma warning(pop)
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#include <memory>
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#include "ScreenGrab.h"
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#if (_WIN32_WINNT >= 0x0602 /*_WIN32_WINNT_WIN8*/) && !defined(DXGI_1_2_FORMATS)
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#define DXGI_1_2_FORMATS
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#endif
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//--------------------------------------------------------------------------------------
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// Macros
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//--------------------------------------------------------------------------------------
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#ifndef MAKEFOURCC
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#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
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((uint32_t)(uint8_t)(ch0) | ((uint32_t)(uint8_t)(ch1) << 8) | \
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((uint32_t)(uint8_t)(ch2) << 16) | ((uint32_t)(uint8_t)(ch3) << 24 ))
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#endif /* defined(MAKEFOURCC) */
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//--------------------------------------------------------------------------------------
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// DDS file structure definitions
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//
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// See DDS.h in the 'Texconv' sample and the 'DirectXTex' library
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//--------------------------------------------------------------------------------------
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#pragma pack(push,1)
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#define DDS_MAGIC 0x20534444 // "DDS "
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struct DDS_PIXELFORMAT
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{
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uint32_t size;
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uint32_t flags;
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uint32_t fourCC;
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uint32_t RGBBitCount;
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uint32_t RBitMask;
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uint32_t GBitMask;
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uint32_t BBitMask;
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uint32_t ABitMask;
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};
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#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
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#define DDS_RGB 0x00000040 // DDPF_RGB
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#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
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#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
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#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
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#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
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#define DDS_PAL8 0x00000020 // DDPF_PALETTEINDEXED8
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#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
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#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
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#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
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#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
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#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
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#define DDS_WIDTH 0x00000004 // DDSD_WIDTH
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#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
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typedef struct
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{
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uint32_t size;
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uint32_t flags;
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uint32_t height;
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uint32_t width;
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uint32_t pitchOrLinearSize;
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uint32_t depth; // only if DDS_HEADER_FLAGS_VOLUME is set in flags
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uint32_t mipMapCount;
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uint32_t reserved1[11];
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DDS_PIXELFORMAT ddspf;
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uint32_t caps;
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uint32_t caps2;
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uint32_t caps3;
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uint32_t caps4;
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uint32_t reserved2;
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} DDS_HEADER;
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typedef struct
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{
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DXGI_FORMAT dxgiFormat;
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uint32_t resourceDimension;
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uint32_t miscFlag; // see D3D11_RESOURCE_MISC_FLAG
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uint32_t arraySize;
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uint32_t reserved;
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} DDS_HEADER_DXT10;
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#pragma pack(pop)
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static const DDS_PIXELFORMAT DDSPF_DXT1 =
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{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','1'), 0, 0, 0, 0, 0 };
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static const DDS_PIXELFORMAT DDSPF_DXT3 =
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{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','3'), 0, 0, 0, 0, 0 };
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static const DDS_PIXELFORMAT DDSPF_DXT5 =
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{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','5'), 0, 0, 0, 0, 0 };
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static const DDS_PIXELFORMAT DDSPF_BC4_UNORM =
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{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','4','U'), 0, 0, 0, 0, 0 };
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static const DDS_PIXELFORMAT DDSPF_BC4_SNORM =
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{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','4','S'), 0, 0, 0, 0, 0 };
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static const DDS_PIXELFORMAT DDSPF_BC5_UNORM =
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{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','5','U'), 0, 0, 0, 0, 0 };
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static const DDS_PIXELFORMAT DDSPF_BC5_SNORM =
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{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','5','S'), 0, 0, 0, 0, 0 };
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static const DDS_PIXELFORMAT DDSPF_R8G8_B8G8 =
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{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('R','G','B','G'), 0, 0, 0, 0, 0 };
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static const DDS_PIXELFORMAT DDSPF_G8R8_G8B8 =
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{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('G','R','G','B'), 0, 0, 0, 0, 0 };
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static const DDS_PIXELFORMAT DDSPF_A8R8G8B8 =
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{ sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 };
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static const DDS_PIXELFORMAT DDSPF_X8R8G8B8 =
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{ sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000 };
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static const DDS_PIXELFORMAT DDSPF_A8B8G8R8 =
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{ sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 };
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static const DDS_PIXELFORMAT DDSPF_G16R16 =
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{ sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000 };
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static const DDS_PIXELFORMAT DDSPF_R5G6B5 =
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{ sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 16, 0x0000f800, 0x000007e0, 0x0000001f, 0x00000000 };
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static const DDS_PIXELFORMAT DDSPF_A1R5G5B5 =
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{ sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 16, 0x00007c00, 0x000003e0, 0x0000001f, 0x00008000 };
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static const DDS_PIXELFORMAT DDSPF_A4R4G4B4 =
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{ sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 16, 0x00000f00, 0x000000f0, 0x0000000f, 0x0000f000 };
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static const DDS_PIXELFORMAT DDSPF_L8 =
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{ sizeof(DDS_PIXELFORMAT), DDS_LUMINANCE, 0, 8, 0xff, 0x00, 0x00, 0x00 };
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static const DDS_PIXELFORMAT DDSPF_L16 =
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{ sizeof(DDS_PIXELFORMAT), DDS_LUMINANCE, 0, 16, 0xffff, 0x0000, 0x0000, 0x0000 };
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static const DDS_PIXELFORMAT DDSPF_A8L8 =
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{ sizeof(DDS_PIXELFORMAT), DDS_LUMINANCEA, 0, 16, 0x00ff, 0x0000, 0x0000, 0xff00 };
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static const DDS_PIXELFORMAT DDSPF_A8 =
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{ sizeof(DDS_PIXELFORMAT), DDS_ALPHA, 0, 8, 0x00, 0x00, 0x00, 0xff };
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// DXGI_FORMAT_R10G10B10A2_UNORM should be written using DX10 extension to avoid D3DX 10:10:10:2 reversal issue
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// This indicates the DDS_HEADER_DXT10 extension is present (the format is in dxgiFormat)
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static const DDS_PIXELFORMAT DDSPF_DX10 =
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{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','1','0'), 0, 0, 0, 0, 0 };
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//---------------------------------------------------------------------------------
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template<class T> class ScopedObject
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{
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public:
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explicit ScopedObject( T *p = 0 ) : _pointer(p) {}
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~ScopedObject()
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{
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if ( _pointer )
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{
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_pointer->Release();
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_pointer = nullptr;
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}
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}
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bool IsNull() const { return (!_pointer); }
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T& operator*() { return *_pointer; }
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T* operator->() { return _pointer; }
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T** operator&() { return &_pointer; }
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void Reset(T *p = 0) { if ( _pointer ) { _pointer->Release(); } _pointer = p; }
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T* Get() const { return _pointer; }
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private:
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ScopedObject(const ScopedObject&);
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ScopedObject& operator=(const ScopedObject&);
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T* _pointer;
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};
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//---------------------------------------------------------------------------------
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struct handle_closer { void operator()(HANDLE h) { if (h) CloseHandle(h); } };
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typedef public std::unique_ptr<void, handle_closer> ScopedHandle;
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inline HANDLE safe_handle( HANDLE h ) { return (h == INVALID_HANDLE_VALUE) ? 0 : h; }
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//--------------------------------------------------------------------------------------
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// Return the BPP for a particular format
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//--------------------------------------------------------------------------------------
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static size_t BitsPerPixel( _In_ DXGI_FORMAT fmt )
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{
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switch( fmt )
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{
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case DXGI_FORMAT_R32G32B32A32_TYPELESS:
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case DXGI_FORMAT_R32G32B32A32_FLOAT:
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case DXGI_FORMAT_R32G32B32A32_UINT:
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case DXGI_FORMAT_R32G32B32A32_SINT:
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return 128;
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case DXGI_FORMAT_R32G32B32_TYPELESS:
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case DXGI_FORMAT_R32G32B32_FLOAT:
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case DXGI_FORMAT_R32G32B32_UINT:
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case DXGI_FORMAT_R32G32B32_SINT:
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return 96;
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case DXGI_FORMAT_R16G16B16A16_TYPELESS:
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case DXGI_FORMAT_R16G16B16A16_FLOAT:
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case DXGI_FORMAT_R16G16B16A16_UNORM:
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case DXGI_FORMAT_R16G16B16A16_UINT:
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case DXGI_FORMAT_R16G16B16A16_SNORM:
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case DXGI_FORMAT_R16G16B16A16_SINT:
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case DXGI_FORMAT_R32G32_TYPELESS:
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case DXGI_FORMAT_R32G32_FLOAT:
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case DXGI_FORMAT_R32G32_UINT:
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case DXGI_FORMAT_R32G32_SINT:
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case DXGI_FORMAT_R32G8X24_TYPELESS:
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case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
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case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
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case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
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return 64;
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case DXGI_FORMAT_R10G10B10A2_TYPELESS:
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case DXGI_FORMAT_R10G10B10A2_UNORM:
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case DXGI_FORMAT_R10G10B10A2_UINT:
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case DXGI_FORMAT_R11G11B10_FLOAT:
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case DXGI_FORMAT_R8G8B8A8_TYPELESS:
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case DXGI_FORMAT_R8G8B8A8_UNORM:
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case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
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case DXGI_FORMAT_R8G8B8A8_UINT:
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case DXGI_FORMAT_R8G8B8A8_SNORM:
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case DXGI_FORMAT_R8G8B8A8_SINT:
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case DXGI_FORMAT_R16G16_TYPELESS:
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case DXGI_FORMAT_R16G16_FLOAT:
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case DXGI_FORMAT_R16G16_UNORM:
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case DXGI_FORMAT_R16G16_UINT:
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case DXGI_FORMAT_R16G16_SNORM:
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case DXGI_FORMAT_R16G16_SINT:
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case DXGI_FORMAT_R32_TYPELESS:
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case DXGI_FORMAT_D32_FLOAT:
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case DXGI_FORMAT_R32_FLOAT:
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case DXGI_FORMAT_R32_UINT:
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case DXGI_FORMAT_R32_SINT:
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case DXGI_FORMAT_R24G8_TYPELESS:
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case DXGI_FORMAT_D24_UNORM_S8_UINT:
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case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
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case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
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case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
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case DXGI_FORMAT_R8G8_B8G8_UNORM:
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case DXGI_FORMAT_G8R8_G8B8_UNORM:
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case DXGI_FORMAT_B8G8R8A8_UNORM:
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case DXGI_FORMAT_B8G8R8X8_UNORM:
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case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
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case DXGI_FORMAT_B8G8R8A8_TYPELESS:
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case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
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case DXGI_FORMAT_B8G8R8X8_TYPELESS:
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case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
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return 32;
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case DXGI_FORMAT_R8G8_TYPELESS:
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case DXGI_FORMAT_R8G8_UNORM:
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case DXGI_FORMAT_R8G8_UINT:
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case DXGI_FORMAT_R8G8_SNORM:
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case DXGI_FORMAT_R8G8_SINT:
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case DXGI_FORMAT_R16_TYPELESS:
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case DXGI_FORMAT_R16_FLOAT:
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case DXGI_FORMAT_D16_UNORM:
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case DXGI_FORMAT_R16_UNORM:
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case DXGI_FORMAT_R16_UINT:
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case DXGI_FORMAT_R16_SNORM:
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case DXGI_FORMAT_R16_SINT:
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case DXGI_FORMAT_B5G6R5_UNORM:
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case DXGI_FORMAT_B5G5R5A1_UNORM:
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#ifdef DXGI_1_2_FORMATS
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case DXGI_FORMAT_B4G4R4A4_UNORM:
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#endif
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return 16;
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case DXGI_FORMAT_R8_TYPELESS:
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case DXGI_FORMAT_R8_UNORM:
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case DXGI_FORMAT_R8_UINT:
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case DXGI_FORMAT_R8_SNORM:
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case DXGI_FORMAT_R8_SINT:
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case DXGI_FORMAT_A8_UNORM:
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return 8;
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case DXGI_FORMAT_R1_UNORM:
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return 1;
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case DXGI_FORMAT_BC1_TYPELESS:
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case DXGI_FORMAT_BC1_UNORM:
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case DXGI_FORMAT_BC1_UNORM_SRGB:
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case DXGI_FORMAT_BC4_TYPELESS:
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case DXGI_FORMAT_BC4_UNORM:
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case DXGI_FORMAT_BC4_SNORM:
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return 4;
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case DXGI_FORMAT_BC2_TYPELESS:
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case DXGI_FORMAT_BC2_UNORM:
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case DXGI_FORMAT_BC2_UNORM_SRGB:
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case DXGI_FORMAT_BC3_TYPELESS:
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case DXGI_FORMAT_BC3_UNORM:
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case DXGI_FORMAT_BC3_UNORM_SRGB:
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case DXGI_FORMAT_BC5_TYPELESS:
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case DXGI_FORMAT_BC5_UNORM:
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case DXGI_FORMAT_BC5_SNORM:
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case DXGI_FORMAT_BC6H_TYPELESS:
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case DXGI_FORMAT_BC6H_UF16:
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case DXGI_FORMAT_BC6H_SF16:
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case DXGI_FORMAT_BC7_TYPELESS:
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case DXGI_FORMAT_BC7_UNORM:
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case DXGI_FORMAT_BC7_UNORM_SRGB:
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return 8;
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default:
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return 0;
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}
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}
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//--------------------------------------------------------------------------------------
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// Determines if the format is block compressed
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//--------------------------------------------------------------------------------------
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static bool IsCompressed( _In_ DXGI_FORMAT fmt )
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{
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switch ( fmt )
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{
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case DXGI_FORMAT_BC1_TYPELESS:
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case DXGI_FORMAT_BC1_UNORM:
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case DXGI_FORMAT_BC1_UNORM_SRGB:
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case DXGI_FORMAT_BC2_TYPELESS:
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case DXGI_FORMAT_BC2_UNORM:
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case DXGI_FORMAT_BC2_UNORM_SRGB:
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case DXGI_FORMAT_BC3_TYPELESS:
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case DXGI_FORMAT_BC3_UNORM:
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case DXGI_FORMAT_BC3_UNORM_SRGB:
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case DXGI_FORMAT_BC4_TYPELESS:
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case DXGI_FORMAT_BC4_UNORM:
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case DXGI_FORMAT_BC4_SNORM:
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case DXGI_FORMAT_BC5_TYPELESS:
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case DXGI_FORMAT_BC5_UNORM:
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case DXGI_FORMAT_BC5_SNORM:
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case DXGI_FORMAT_BC6H_TYPELESS:
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case DXGI_FORMAT_BC6H_UF16:
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case DXGI_FORMAT_BC6H_SF16:
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case DXGI_FORMAT_BC7_TYPELESS:
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case DXGI_FORMAT_BC7_UNORM:
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case DXGI_FORMAT_BC7_UNORM_SRGB:
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return true;
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default:
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return false;
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}
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}
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||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
// Get surface information for a particular format
|
||||
//--------------------------------------------------------------------------------------
|
||||
static void GetSurfaceInfo( _In_ size_t width,
|
||||
_In_ size_t height,
|
||||
_In_ DXGI_FORMAT fmt,
|
||||
_Out_opt_ size_t* outNumBytes,
|
||||
_Out_opt_ size_t* outRowBytes,
|
||||
_Out_opt_ size_t* outNumRows )
|
||||
{
|
||||
size_t numBytes = 0;
|
||||
size_t rowBytes = 0;
|
||||
size_t numRows = 0;
|
||||
|
||||
bool bc = false;
|
||||
bool packed = false;
|
||||
size_t bcnumBytesPerBlock = 0;
|
||||
switch (fmt)
|
||||
{
|
||||
case DXGI_FORMAT_BC1_TYPELESS:
|
||||
case DXGI_FORMAT_BC1_UNORM:
|
||||
case DXGI_FORMAT_BC1_UNORM_SRGB:
|
||||
case DXGI_FORMAT_BC4_TYPELESS:
|
||||
case DXGI_FORMAT_BC4_UNORM:
|
||||
case DXGI_FORMAT_BC4_SNORM:
|
||||
bc=true;
|
||||
bcnumBytesPerBlock = 8;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_BC2_TYPELESS:
|
||||
case DXGI_FORMAT_BC2_UNORM:
|
||||
case DXGI_FORMAT_BC2_UNORM_SRGB:
|
||||
case DXGI_FORMAT_BC3_TYPELESS:
|
||||
case DXGI_FORMAT_BC3_UNORM:
|
||||
case DXGI_FORMAT_BC3_UNORM_SRGB:
|
||||
case DXGI_FORMAT_BC5_TYPELESS:
|
||||
case DXGI_FORMAT_BC5_UNORM:
|
||||
case DXGI_FORMAT_BC5_SNORM:
|
||||
case DXGI_FORMAT_BC6H_TYPELESS:
|
||||
case DXGI_FORMAT_BC6H_UF16:
|
||||
case DXGI_FORMAT_BC6H_SF16:
|
||||
case DXGI_FORMAT_BC7_TYPELESS:
|
||||
case DXGI_FORMAT_BC7_UNORM:
|
||||
case DXGI_FORMAT_BC7_UNORM_SRGB:
|
||||
bc = true;
|
||||
bcnumBytesPerBlock = 16;
|
||||
break;
|
||||
|
||||
case DXGI_FORMAT_R8G8_B8G8_UNORM:
|
||||
case DXGI_FORMAT_G8R8_G8B8_UNORM:
|
||||
packed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (bc)
|
||||
{
|
||||
size_t numBlocksWide = 0;
|
||||
if (width > 0)
|
||||
{
|
||||
numBlocksWide = std::max<size_t>( 1, (width + 3) / 4 );
|
||||
}
|
||||
size_t numBlocksHigh = 0;
|
||||
if (height > 0)
|
||||
{
|
||||
numBlocksHigh = std::max<size_t>( 1, (height + 3) / 4 );
|
||||
}
|
||||
rowBytes = numBlocksWide * bcnumBytesPerBlock;
|
||||
numRows = numBlocksHigh;
|
||||
}
|
||||
else if (packed)
|
||||
{
|
||||
rowBytes = ( ( width + 1 ) >> 1 ) * 4;
|
||||
numRows = height;
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t bpp = BitsPerPixel( fmt );
|
||||
rowBytes = ( width * bpp + 7 ) / 8; // round up to nearest byte
|
||||
numRows = height;
|
||||
}
|
||||
|
||||
numBytes = rowBytes * numRows;
|
||||
if (outNumBytes)
|
||||
{
|
||||
*outNumBytes = numBytes;
|
||||
}
|
||||
if (outRowBytes)
|
||||
{
|
||||
*outRowBytes = rowBytes;
|
||||
}
|
||||
if (outNumRows)
|
||||
{
|
||||
*outNumRows = numRows;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
static HRESULT CaptureTexture( _In_ ID3D11DeviceContext* pContext,
|
||||
_In_ ID3D11Resource* pSource,
|
||||
_Inout_ D3D11_TEXTURE2D_DESC& desc,
|
||||
_Inout_ ScopedObject<ID3D11Texture2D>& pStaging )
|
||||
{
|
||||
if ( !pContext || !pSource )
|
||||
return E_INVALIDARG;
|
||||
|
||||
D3D11_RESOURCE_DIMENSION resType = D3D11_RESOURCE_DIMENSION_UNKNOWN;
|
||||
pSource->GetType( &resType );
|
||||
|
||||
if ( resType != D3D11_RESOURCE_DIMENSION_TEXTURE2D )
|
||||
return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
|
||||
|
||||
ScopedObject<ID3D11Texture2D> pTexture;
|
||||
HRESULT hr = pSource->QueryInterface( __uuidof(ID3D11Texture2D), (void**) &pTexture );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
assert( pTexture.Get() );
|
||||
|
||||
pTexture->GetDesc( &desc );
|
||||
|
||||
ScopedObject<ID3D11Device> d3dDevice;
|
||||
pContext->GetDevice( &d3dDevice );
|
||||
|
||||
if ( desc.SampleDesc.Count > 1 )
|
||||
{
|
||||
// MSAA content must be resolved before being copied to a staging texture
|
||||
desc.SampleDesc.Count = 1;
|
||||
desc.SampleDesc.Quality = 0;
|
||||
|
||||
ScopedObject<ID3D11Texture2D> pTemp;
|
||||
hr = d3dDevice->CreateTexture2D( &desc, 0, &pTemp );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
assert( pTemp.Get() );
|
||||
|
||||
for( UINT item = 0; item < desc.ArraySize; ++item )
|
||||
{
|
||||
for( UINT level = 0; level < desc.MipLevels; ++level )
|
||||
{
|
||||
UINT index = D3D11CalcSubresource( level, item, desc.MipLevels );
|
||||
pContext->ResolveSubresource( pTemp.Get(), index, pSource, index, desc.Format );
|
||||
}
|
||||
}
|
||||
|
||||
desc.BindFlags = 0;
|
||||
desc.MiscFlags &= D3D11_RESOURCE_MISC_TEXTURECUBE;
|
||||
desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
||||
desc.Usage = D3D11_USAGE_STAGING;
|
||||
|
||||
hr = d3dDevice->CreateTexture2D( &desc, 0, &pStaging );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
assert( pStaging.Get() );
|
||||
|
||||
pContext->CopyResource( pStaging.Get(), pTemp.Get() );
|
||||
}
|
||||
else if ( (desc.Usage == D3D11_USAGE_STAGING) && (desc.CPUAccessFlags & D3D11_CPU_ACCESS_READ) )
|
||||
{
|
||||
// Handle case where the source is already a staging texture we can use directly
|
||||
pTexture->AddRef();
|
||||
pStaging.Reset( pTexture.Get() );
|
||||
}
|
||||
else
|
||||
{
|
||||
// Otherwise, create a staging texture from the non-MSAA source
|
||||
desc.BindFlags = 0;
|
||||
desc.MiscFlags &= D3D11_RESOURCE_MISC_TEXTURECUBE;
|
||||
desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
||||
desc.Usage = D3D11_USAGE_STAGING;
|
||||
|
||||
hr = d3dDevice->CreateTexture2D( &desc, 0, &pStaging );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
assert( pStaging.Get() );
|
||||
|
||||
pContext->CopyResource( pStaging.Get(), pSource );
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
static IWICImagingFactory* _GetWIC()
|
||||
{
|
||||
static IWICImagingFactory* s_Factory = nullptr;
|
||||
|
||||
if ( s_Factory )
|
||||
return s_Factory;
|
||||
|
||||
HRESULT hr = CoCreateInstance(
|
||||
CLSID_WICImagingFactory,
|
||||
nullptr,
|
||||
CLSCTX_INPROC_SERVER,
|
||||
__uuidof(IWICImagingFactory),
|
||||
(LPVOID*)&s_Factory
|
||||
);
|
||||
|
||||
if ( FAILED(hr) )
|
||||
{
|
||||
s_Factory = nullptr;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return s_Factory;
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
HRESULT DirectX::SaveDDSTextureToFile( _In_ ID3D11DeviceContext* pContext,
|
||||
_In_ ID3D11Resource* pSource,
|
||||
_In_z_ LPCWSTR fileName )
|
||||
{
|
||||
if ( !fileName )
|
||||
return E_INVALIDARG;
|
||||
|
||||
D3D11_TEXTURE2D_DESC desc = { 0 };
|
||||
ScopedObject<ID3D11Texture2D> pStaging;
|
||||
HRESULT hr = CaptureTexture( pContext, pSource, desc, pStaging );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
// Create file
|
||||
#if (_WIN32_WINNT >= 0x0602 /*_WIN32_WINNT_WIN8*/)
|
||||
ScopedHandle hFile( safe_handle( CreateFile2( fileName, GENERIC_WRITE, 0, CREATE_ALWAYS, 0 ) ) );
|
||||
#else
|
||||
ScopedHandle hFile( safe_handle( CreateFileW( fileName, GENERIC_WRITE, 0, 0, CREATE_ALWAYS, 0, 0 ) ) );
|
||||
#endif
|
||||
if ( !hFile )
|
||||
return HRESULT_FROM_WIN32( GetLastError() );
|
||||
|
||||
// Setup header
|
||||
const size_t MAX_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10);
|
||||
uint8_t fileHeader[ MAX_HEADER_SIZE ];
|
||||
|
||||
*reinterpret_cast<uint32_t*>(&fileHeader[0]) = DDS_MAGIC;
|
||||
|
||||
DDS_HEADER* header = reinterpret_cast<DDS_HEADER*>( reinterpret_cast<uint8_t*>(&fileHeader[0]) + sizeof(uint32_t) );
|
||||
size_t headerSize = sizeof(uint32_t) + sizeof(DDS_HEADER);
|
||||
memset( header, 0, sizeof(DDS_HEADER) );
|
||||
header->size = sizeof( DDS_HEADER );
|
||||
header->flags = DDS_HEADER_FLAGS_TEXTURE | DDS_HEADER_FLAGS_MIPMAP;
|
||||
header->height = desc.Height;
|
||||
header->width = desc.Width;
|
||||
header->mipMapCount = 1;
|
||||
header->caps = DDS_SURFACE_FLAGS_TEXTURE;
|
||||
|
||||
// Try to use a legacy .DDS pixel format for better tools support, otherwise fallback to 'DX10' header extension
|
||||
DDS_HEADER_DXT10* extHeader = nullptr;
|
||||
switch( desc.Format )
|
||||
{
|
||||
case DXGI_FORMAT_R8G8B8A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8B8G8R8, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_R16G16_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_G16R16, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_R8G8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8L8, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_R16_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_L16, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_R8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_L8, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_R8G8_B8G8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_R8G8_B8G8, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_G8R8_G8B8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_G8R8_G8B8, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_BC1_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT1, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_BC2_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT3, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_BC3_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT5, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_BC4_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC4_UNORM, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_BC4_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC4_SNORM, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_BC5_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC5_UNORM, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_BC5_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC5_SNORM, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_B5G6R5_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_R5G6B5, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_B5G5R5A1_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A1R5G5B5, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
case DXGI_FORMAT_B8G8R8A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8R8G8B8, sizeof(DDS_PIXELFORMAT) ); break; // DXGI 1.1
|
||||
case DXGI_FORMAT_B8G8R8X8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_X8R8G8B8, sizeof(DDS_PIXELFORMAT) ); break; // DXGI 1.1
|
||||
|
||||
#ifdef DXGI_1_2_FORMATS
|
||||
case DXGI_FORMAT_B4G4R4A4_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A4R4G4B4, sizeof(DDS_PIXELFORMAT) ); break;
|
||||
#endif
|
||||
|
||||
// Legacy D3DX formats using D3DFMT enum value as FourCC
|
||||
case DXGI_FORMAT_R32G32B32A32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 116; break; // D3DFMT_A32B32G32R32F
|
||||
case DXGI_FORMAT_R16G16B16A16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 113; break; // D3DFMT_A16B16G16R16F
|
||||
case DXGI_FORMAT_R16G16B16A16_UNORM: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 36; break; // D3DFMT_A16B16G16R16
|
||||
case DXGI_FORMAT_R16G16B16A16_SNORM: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 110; break; // D3DFMT_Q16W16V16U16
|
||||
case DXGI_FORMAT_R32G32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 115; break; // D3DFMT_G32R32F
|
||||
case DXGI_FORMAT_R16G16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 112; break; // D3DFMT_G16R16F
|
||||
case DXGI_FORMAT_R32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 114; break; // D3DFMT_R32F
|
||||
case DXGI_FORMAT_R16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 111; break; // D3DFMT_R16F
|
||||
|
||||
default:
|
||||
memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DX10, sizeof(DDS_PIXELFORMAT) );
|
||||
|
||||
headerSize += sizeof(DDS_HEADER_DXT10);
|
||||
extHeader = reinterpret_cast<DDS_HEADER_DXT10*>( reinterpret_cast<uint8_t*>(&fileHeader[0]) + sizeof(uint32_t) + sizeof(DDS_HEADER) );
|
||||
memset( extHeader, 0, sizeof(DDS_HEADER_DXT10) );
|
||||
extHeader->dxgiFormat = desc.Format;
|
||||
extHeader->resourceDimension = D3D11_RESOURCE_DIMENSION_TEXTURE2D;
|
||||
extHeader->arraySize = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
size_t rowPitch, slicePitch, rowCount;
|
||||
GetSurfaceInfo( desc.Width, desc.Height, desc.Format, &slicePitch, &rowPitch, &rowCount );
|
||||
|
||||
if ( IsCompressed( desc.Format ) )
|
||||
{
|
||||
header->flags |= DDS_HEADER_FLAGS_LINEARSIZE;
|
||||
header->pitchOrLinearSize = static_cast<uint32_t>( slicePitch );
|
||||
}
|
||||
else
|
||||
{
|
||||
header->flags |= DDS_HEADER_FLAGS_PITCH;
|
||||
header->pitchOrLinearSize = static_cast<uint32_t>( rowPitch );
|
||||
}
|
||||
|
||||
// Setup pixels
|
||||
std::unique_ptr<uint8_t> pixels( new uint8_t[ slicePitch ] );
|
||||
|
||||
D3D11_MAPPED_SUBRESOURCE mapped;
|
||||
hr = pContext->Map( pStaging.Get(), 0, D3D11_MAP_READ, 0, &mapped );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
const uint8_t* sptr = reinterpret_cast<const uint8_t*>( mapped.pData );
|
||||
if ( !sptr )
|
||||
{
|
||||
pContext->Unmap( pStaging.Get(), 0 );
|
||||
return E_POINTER;
|
||||
}
|
||||
|
||||
uint8_t* dptr = pixels.get();
|
||||
|
||||
for( size_t h = 0; h < rowCount; ++h )
|
||||
{
|
||||
size_t msize = std::min<size_t>( rowPitch, mapped.RowPitch );
|
||||
memcpy_s( dptr, rowPitch, sptr, msize );
|
||||
sptr += mapped.RowPitch;
|
||||
dptr += rowPitch;
|
||||
}
|
||||
|
||||
pContext->Unmap( pStaging.Get(), 0 );
|
||||
|
||||
// Write header & pixels
|
||||
DWORD bytesWritten;
|
||||
if ( !WriteFile( hFile.get(), fileHeader, static_cast<DWORD>( headerSize ), &bytesWritten, 0 ) )
|
||||
return HRESULT_FROM_WIN32( GetLastError() );
|
||||
|
||||
if ( bytesWritten != headerSize )
|
||||
return E_FAIL;
|
||||
|
||||
if ( !WriteFile( hFile.get(), pixels.get(), static_cast<DWORD>( slicePitch ), &bytesWritten, 0 ) )
|
||||
return HRESULT_FROM_WIN32( GetLastError() );
|
||||
|
||||
if ( bytesWritten != slicePitch )
|
||||
return E_FAIL;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
HRESULT DirectX::SaveWICTextureToFile( _In_ ID3D11DeviceContext* pContext,
|
||||
_In_ ID3D11Resource* pSource,
|
||||
_In_ REFGUID guidContainerFormat,
|
||||
_In_z_ LPCWSTR fileName,
|
||||
_In_opt_ const GUID* targetFormat )
|
||||
{
|
||||
if ( !fileName )
|
||||
{
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
D3D11_TEXTURE2D_DESC desc = { 0 };
|
||||
ScopedObject<ID3D11Texture2D> pStaging;
|
||||
HRESULT hr = CaptureTexture( pContext, pSource, desc, pStaging );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
// Determine source format's WIC equivalent
|
||||
WICPixelFormatGUID pfGuid;
|
||||
switch ( desc.Format )
|
||||
{
|
||||
case DXGI_FORMAT_R32G32B32A32_FLOAT: pfGuid = GUID_WICPixelFormat128bppRGBAFloat; break;
|
||||
case DXGI_FORMAT_R16G16B16A16_FLOAT: pfGuid = GUID_WICPixelFormat64bppRGBAHalf; break;
|
||||
case DXGI_FORMAT_R16G16B16A16_UNORM: pfGuid = GUID_WICPixelFormat64bppRGBA; break;
|
||||
case DXGI_FORMAT_R8G8B8A8_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA; break;
|
||||
case DXGI_FORMAT_B8G8R8A8_UNORM: pfGuid = GUID_WICPixelFormat32bppBGRA; break; // DXGI 1.1
|
||||
case DXGI_FORMAT_B8G8R8X8_UNORM: pfGuid = GUID_WICPixelFormat32bppBGR; break; // DXGI 1.1
|
||||
case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102XR; break; // DXGI 1.1
|
||||
case DXGI_FORMAT_R10G10B10A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102; break;
|
||||
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP: pfGuid = GUID_WICPixelFormat32bppRGBE; break;
|
||||
case DXGI_FORMAT_B5G5R5A1_UNORM: pfGuid = GUID_WICPixelFormat16bppBGRA5551; break;
|
||||
case DXGI_FORMAT_B5G6R5_UNORM: pfGuid = GUID_WICPixelFormat16bppBGR565; break;
|
||||
case DXGI_FORMAT_R32_FLOAT: pfGuid = GUID_WICPixelFormat32bppGrayFloat; break;
|
||||
case DXGI_FORMAT_R16_FLOAT: pfGuid = GUID_WICPixelFormat16bppGrayHalf; break;
|
||||
case DXGI_FORMAT_R16_UNORM: pfGuid = GUID_WICPixelFormat16bppGray; break;
|
||||
case DXGI_FORMAT_R8_UNORM: pfGuid = GUID_WICPixelFormat8bppGray; break;
|
||||
case DXGI_FORMAT_A8_UNORM: pfGuid = GUID_WICPixelFormat8bppAlpha; break;
|
||||
|
||||
default:
|
||||
return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
|
||||
}
|
||||
|
||||
IWICImagingFactory* pWIC = _GetWIC();
|
||||
if ( !pWIC )
|
||||
return E_NOINTERFACE;
|
||||
|
||||
ScopedObject<IWICStream> stream;
|
||||
hr = pWIC->CreateStream( &stream );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
hr = stream->InitializeFromFilename( fileName, GENERIC_WRITE );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
ScopedObject<IWICBitmapEncoder> encoder;
|
||||
hr = pWIC->CreateEncoder( guidContainerFormat, 0, &encoder );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
hr = encoder->Initialize( stream.Get(), WICBitmapEncoderNoCache );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
ScopedObject<IWICBitmapFrameEncode> frame;
|
||||
ScopedObject<IPropertyBag2> props;
|
||||
hr = encoder->CreateNewFrame( &frame, &props );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
if ( targetFormat && memcmp( &guidContainerFormat, &GUID_ContainerFormatBmp, sizeof(WICPixelFormatGUID) ) == 0 )
|
||||
{
|
||||
// Opt-in to the Windows 8 support for writing 32-bit Windows BMP files with an alpha channel if supported
|
||||
PROPBAG2 option = { 0 };
|
||||
option.pstrName = L"EnableV5Header32bppBGRA";
|
||||
|
||||
VARIANT varValue;
|
||||
varValue.vt = VT_BOOL;
|
||||
varValue.boolVal = VARIANT_TRUE;
|
||||
hr = props->Write( 1, &option, &varValue );
|
||||
if ( FAILED(hr) )
|
||||
{
|
||||
// Fails on older versions of WIC, so we default to the null property bag
|
||||
props.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
hr = frame->Initialize( props.Get() );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
hr = frame->SetSize( desc.Width , desc.Height );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
hr = frame->SetResolution( 72, 72 );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
// Pick a target format
|
||||
WICPixelFormatGUID targetGuid;
|
||||
if ( targetFormat )
|
||||
{
|
||||
targetGuid = *targetFormat;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Screenshots don’t typically include the alpha channel of the render target
|
||||
switch ( desc.Format )
|
||||
{
|
||||
#if (_WIN32_WINNT >= 0x0602 /*_WIN32_WINNT_WIN8*/)
|
||||
case DXGI_FORMAT_R32G32B32A32_FLOAT:
|
||||
case DXGI_FORMAT_R16G16B16A16_FLOAT:
|
||||
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
|
||||
targetGuid = GUID_WICPixelFormat96bppRGBFloat;
|
||||
break;
|
||||
#endif
|
||||
|
||||
case DXGI_FORMAT_R16G16B16A16_UNORM: targetGuid = GUID_WICPixelFormat48bppBGR; break;
|
||||
case DXGI_FORMAT_B5G5R5A1_UNORM: targetGuid = GUID_WICPixelFormat16bppBGR555; break;
|
||||
case DXGI_FORMAT_B5G6R5_UNORM: targetGuid = GUID_WICPixelFormat16bppBGR565; break;
|
||||
|
||||
case DXGI_FORMAT_R32_FLOAT:
|
||||
case DXGI_FORMAT_R16_FLOAT:
|
||||
case DXGI_FORMAT_R16_UNORM:
|
||||
case DXGI_FORMAT_R8_UNORM:
|
||||
case DXGI_FORMAT_A8_UNORM:
|
||||
targetGuid = GUID_WICPixelFormat8bppGray;
|
||||
break;
|
||||
|
||||
default:
|
||||
targetGuid = GUID_WICPixelFormat24bppBGR;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
hr = frame->SetPixelFormat( &targetGuid );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
D3D11_MAPPED_SUBRESOURCE mapped;
|
||||
hr = pContext->Map( pStaging.Get(), 0, D3D11_MAP_READ, 0, &mapped );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
if ( memcmp( &targetGuid, &pfGuid, sizeof(WICPixelFormatGUID) ) != 0 )
|
||||
{
|
||||
// Conversion required to write
|
||||
ScopedObject<IWICBitmap> source;
|
||||
hr = pWIC->CreateBitmapFromMemory( desc.Width, desc.Height, pfGuid,
|
||||
mapped.RowPitch, mapped.RowPitch * desc.Height,
|
||||
reinterpret_cast<BYTE*>( mapped.pData ), &source );
|
||||
if ( FAILED(hr) )
|
||||
{
|
||||
pContext->Unmap( pStaging.Get(), 0 );
|
||||
return hr;
|
||||
}
|
||||
|
||||
ScopedObject<IWICFormatConverter> FC;
|
||||
hr = pWIC->CreateFormatConverter( &FC );
|
||||
if ( FAILED(hr) )
|
||||
{
|
||||
pContext->Unmap( pStaging.Get(), 0 );
|
||||
return hr;
|
||||
}
|
||||
|
||||
hr = FC->Initialize( source.Get(), targetGuid, WICBitmapDitherTypeNone, 0, 0, WICBitmapPaletteTypeCustom );
|
||||
if ( FAILED(hr) )
|
||||
{
|
||||
pContext->Unmap( pStaging.Get(), 0 );
|
||||
return hr;
|
||||
}
|
||||
|
||||
WICRect rect = { 0, 0, desc.Width, desc.Height };
|
||||
hr = frame->WriteSource( FC.Get(), &rect );
|
||||
if ( FAILED(hr) )
|
||||
{
|
||||
pContext->Unmap( pStaging.Get(), 0 );
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// No conversion required
|
||||
hr = frame->WritePixels( desc.Height, mapped.RowPitch, mapped.RowPitch * desc.Height, reinterpret_cast<BYTE*>( mapped.pData ) );
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
}
|
||||
|
||||
pContext->Unmap( pStaging.Get(), 0 );
|
||||
|
||||
hr = frame->Commit();
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
hr = encoder->Commit();
|
||||
if ( FAILED(hr) )
|
||||
return hr;
|
||||
|
||||
return S_OK;
|
||||
}
|
44
ScreenGrab/ScreenGrab.h
Normal file
44
ScreenGrab/ScreenGrab.h
Normal file
@ -0,0 +1,44 @@
|
||||
//--------------------------------------------------------------------------------------
|
||||
// File: ScreenGrab.h
|
||||
//
|
||||
// Function for capturing a 2D texture and saving it to a file (aka a 'screenshot'
|
||||
// when used on a Direct3D 11 Render Target).
|
||||
//
|
||||
// Note these functions are useful as a light-weight runtime screen grabber. For
|
||||
// full-featured texture capture, DDS writer, and texture processing pipeline,
|
||||
// see the 'Texconv' sample and the 'DirectXTex' library.
|
||||
//
|
||||
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
||||
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
||||
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
||||
// PARTICULAR PURPOSE.
|
||||
//
|
||||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
//
|
||||
// http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
// http://go.microsoft.com/fwlink/?LinkId=248929
|
||||
//--------------------------------------------------------------------------------------
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include <d3d11.h>
|
||||
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4005)
|
||||
#include <stdint.h>
|
||||
#pragma warning(pop)
|
||||
|
||||
namespace DirectX
|
||||
{
|
||||
HRESULT SaveDDSTextureToFile( _In_ ID3D11DeviceContext* pContext,
|
||||
_In_ ID3D11Resource* pSource,
|
||||
_In_z_ LPCWSTR fileName );
|
||||
|
||||
HRESULT SaveWICTextureToFile( _In_ ID3D11DeviceContext* pContext,
|
||||
_In_ ID3D11Resource* pSource,
|
||||
_In_ REFGUID guidContainerFormat,
|
||||
_In_z_ LPCWSTR fileName,
|
||||
_In_opt_ const GUID* targetFormat = nullptr );
|
||||
}
|
Loading…
Reference in New Issue
Block a user