mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-24 21:30:14 +00:00
Code refactor and reformat for texture loaders (#137)
This commit is contained in:
parent
86b2bb5194
commit
56d86325b6
@ -134,6 +134,71 @@ namespace
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#endif
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}
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//--------------------------------------------------------------------------------------
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HRESULT LoadTextureDataFromMemory(
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_In_reads_(ddsDataSize) const uint8_t* ddsData,
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size_t ddsDataSize,
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const DDS_HEADER** header,
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const uint8_t** bitData,
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size_t* bitSize)
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{
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if (!header || !bitData || !bitSize)
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{
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return E_POINTER;
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}
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if (ddsDataSize > UINT32_MAX)
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{
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return E_FAIL;
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}
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if (ddsDataSize < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
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{
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return E_FAIL;
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}
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// DDS files always start with the same magic number ("DDS ")
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auto dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData);
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if (dwMagicNumber != DDS_MAGIC)
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{
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return E_FAIL;
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}
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auto hdr = reinterpret_cast<const DDS_HEADER*>(ddsData + sizeof(uint32_t));
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// Verify header to validate DDS file
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if (hdr->size != sizeof(DDS_HEADER) ||
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hdr->ddspf.size != sizeof(DDS_PIXELFORMAT))
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{
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return E_FAIL;
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}
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// Check for DX10 extension
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bool bDXT10Header = false;
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if ((hdr->ddspf.flags & DDS_FOURCC) &&
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(MAKEFOURCC('D', 'X', '1', '0') == hdr->ddspf.fourCC))
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{
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// Must be long enough for both headers and magic value
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if (ddsDataSize < (sizeof(DDS_HEADER) + sizeof(uint32_t) + sizeof(DDS_HEADER_DXT10)))
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{
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return E_FAIL;
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}
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bDXT10Header = true;
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}
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// setup the pointers in the process request
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*header = hdr;
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ptrdiff_t offset = sizeof(uint32_t)
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+ sizeof(DDS_HEADER)
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+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0);
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*bitData = ddsData + offset;
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*bitSize = ddsDataSize - offset;
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return S_OK;
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}
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//--------------------------------------------------------------------------------------
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HRESULT LoadTextureDataFromFile(
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_In_z_ const wchar_t* fileName,
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@ -183,7 +248,7 @@ namespace
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}
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// Need at least enough data to fill the header and magic number to be a valid DDS
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if (fileInfo.EndOfFile.LowPart < (sizeof(DDS_HEADER) + sizeof(uint32_t)))
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if (fileInfo.EndOfFile.LowPart < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
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{
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return E_FAIL;
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}
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@ -213,7 +278,7 @@ namespace
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}
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// DDS files always start with the same magic number ("DDS ")
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uint32_t dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData.get());
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auto dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData.get());
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if (dwMagicNumber != DDS_MAGIC)
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{
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return E_FAIL;
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@ -1159,7 +1224,6 @@ namespace
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return hr;
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}
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//--------------------------------------------------------------------------------------
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HRESULT CreateTextureFromDDS(
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_In_ ID3D11Device* d3dDevice,
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@ -1365,12 +1429,17 @@ namespace
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{
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// Create texture with auto-generated mipmaps
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ID3D11Resource* tex = nullptr;
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hr = CreateD3DResources(d3dDevice, resDim, width, height, depth, 0, arraySize,
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format, usage,
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hr = CreateD3DResources(d3dDevice,
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resDim, width, height, depth, 0, arraySize,
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format,
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usage,
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bindFlags | D3D11_BIND_RENDER_TARGET,
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cpuAccessFlags,
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miscFlags | D3D11_RESOURCE_MISC_GENERATE_MIPS, forceSRGB,
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isCubeMap, nullptr, &tex, textureView);
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miscFlags | D3D11_RESOURCE_MISC_GENERATE_MIPS,
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forceSRGB,
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isCubeMap,
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nullptr,
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&tex, textureView);
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if (SUCCEEDED(hr))
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{
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size_t numBytes = 0;
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@ -1460,14 +1529,20 @@ namespace
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size_t twidth = 0;
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size_t theight = 0;
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size_t tdepth = 0;
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hr = FillInitData(width, height, depth, mipCount, arraySize, format, maxsize, bitSize, bitData,
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hr = FillInitData(width, height, depth, mipCount, arraySize,
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format, maxsize, bitSize, bitData,
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twidth, theight, tdepth, skipMip, initData.get());
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if (SUCCEEDED(hr))
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{
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hr = CreateD3DResources(d3dDevice, resDim, twidth, theight, tdepth, mipCount - skipMip, arraySize,
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format, usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB,
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isCubeMap, initData.get(), texture, textureView);
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hr = CreateD3DResources(d3dDevice,
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resDim, twidth, theight, tdepth, mipCount - skipMip, arraySize,
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format,
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usage, bindFlags, cpuAccessFlags, miscFlags,
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forceSRGB,
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isCubeMap,
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initData.get(),
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texture, textureView);
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if (FAILED(hr) && !maxsize && (mipCount > 1))
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{
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@ -1505,9 +1580,14 @@ namespace
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twidth, theight, tdepth, skipMip, initData.get());
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if (SUCCEEDED(hr))
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{
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hr = CreateD3DResources(d3dDevice, resDim, twidth, theight, tdepth, mipCount - skipMip, arraySize,
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format, usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB,
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isCubeMap, initData.get(), texture, textureView);
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hr = CreateD3DResources(d3dDevice,
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resDim, twidth, theight, tdepth, mipCount - skipMip, arraySize,
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format,
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usage, bindFlags, cpuAccessFlags, miscFlags,
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forceSRGB,
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isCubeMap,
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initData.get(),
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texture, textureView);
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}
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}
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}
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@ -1544,11 +1624,67 @@ namespace
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return DDS_ALPHA_MODE_UNKNOWN;
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}
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//--------------------------------------------------------------------------------------
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void SetDebugTextureInfo(
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_In_z_ const wchar_t* fileName,
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_In_opt_ ID3D11Resource** texture,
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_In_opt_ ID3D11ShaderResourceView** textureView)
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{
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#if !defined(NO_D3D11_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
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if (texture || textureView)
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{
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CHAR strFileA[MAX_PATH];
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int result = WideCharToMultiByte(CP_UTF8,
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WC_NO_BEST_FIT_CHARS,
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fileName,
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-1,
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strFileA,
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MAX_PATH,
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nullptr,
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nullptr
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);
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if (result > 0)
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{
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const char* pstrName = strrchr(strFileA, '\\');
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if (!pstrName)
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{
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pstrName = strFileA;
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}
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else
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{
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pstrName++;
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}
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if (texture && *texture)
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{
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(*texture)->SetPrivateData(WKPDID_D3DDebugObjectName,
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static_cast<UINT>(strnlen_s(pstrName, MAX_PATH)),
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pstrName
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);
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}
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if (textureView && *textureView)
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{
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(*textureView)->SetPrivateData(WKPDID_D3DDebugObjectName,
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static_cast<UINT>(strnlen_s(pstrName, MAX_PATH)),
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pstrName
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);
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}
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}
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}
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#else
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UNREFERENCED_PARAMETER(fileName);
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UNREFERENCED_PARAMETER(texture);
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UNREFERENCED_PARAMETER(textureView);
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#endif
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}
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} // anonymous namespace
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//--------------------------------------------------------------------------------------
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromMemory(ID3D11Device* d3dDevice,
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HRESULT DirectX::CreateDDSTextureFromMemory(
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ID3D11Device* d3dDevice,
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const uint8_t* ddsData,
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size_t ddsDataSize,
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ID3D11Resource** texture,
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@ -1556,13 +1692,17 @@ HRESULT DirectX::CreateDDSTextureFromMemory(ID3D11Device* d3dDevice,
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size_t maxsize,
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DDS_ALPHA_MODE* alphaMode)
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{
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return CreateDDSTextureFromMemoryEx(d3dDevice, nullptr, ddsData, ddsDataSize, maxsize,
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D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0, false,
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return CreateDDSTextureFromMemoryEx(d3dDevice, nullptr,
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ddsData, ddsDataSize,
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maxsize,
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D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0,
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false,
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texture, textureView, alphaMode);
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}
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromMemory(ID3D11Device* d3dDevice,
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HRESULT DirectX::CreateDDSTextureFromMemory(
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ID3D11Device* d3dDevice,
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ID3D11DeviceContext* d3dContext,
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const uint8_t* ddsData,
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size_t ddsDataSize,
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@ -1571,13 +1711,17 @@ HRESULT DirectX::CreateDDSTextureFromMemory(ID3D11Device* d3dDevice,
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size_t maxsize,
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DDS_ALPHA_MODE* alphaMode)
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{
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return CreateDDSTextureFromMemoryEx(d3dDevice, d3dContext, ddsData, ddsDataSize, maxsize,
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D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0, false,
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return CreateDDSTextureFromMemoryEx(d3dDevice, d3dContext,
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ddsData, ddsDataSize,
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maxsize,
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D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0,
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false,
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texture, textureView, alphaMode);
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}
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromMemoryEx(ID3D11Device* d3dDevice,
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HRESULT DirectX::CreateDDSTextureFromMemoryEx(
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ID3D11Device* d3dDevice,
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const uint8_t* ddsData,
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size_t ddsDataSize,
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size_t maxsize,
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@ -1590,13 +1734,17 @@ HRESULT DirectX::CreateDDSTextureFromMemoryEx(ID3D11Device* d3dDevice,
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ID3D11ShaderResourceView** textureView,
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DDS_ALPHA_MODE* alphaMode)
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{
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return CreateDDSTextureFromMemoryEx(d3dDevice, nullptr, ddsData, ddsDataSize, maxsize,
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usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB,
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return CreateDDSTextureFromMemoryEx(d3dDevice, nullptr,
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ddsData, ddsDataSize,
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maxsize,
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usage, bindFlags, cpuAccessFlags, miscFlags,
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forceSRGB,
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texture, textureView, alphaMode);
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}
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromMemoryEx(ID3D11Device* d3dDevice,
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HRESULT DirectX::CreateDDSTextureFromMemoryEx(
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ID3D11Device* d3dDevice,
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ID3D11DeviceContext* d3dContext,
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const uint8_t* ddsData,
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size_t ddsDataSize,
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@ -1629,47 +1777,25 @@ HRESULT DirectX::CreateDDSTextureFromMemoryEx(ID3D11Device* d3dDevice,
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}
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// Validate DDS file in memory
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if (ddsDataSize < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
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const DDS_HEADER* header = nullptr;
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const uint8_t* bitData = nullptr;
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size_t bitSize = 0;
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HRESULT hr = LoadTextureDataFromMemory(ddsData, ddsDataSize,
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&header,
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&bitData,
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&bitSize
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);
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if (FAILED(hr))
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{
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return E_FAIL;
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return hr;
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}
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uint32_t dwMagicNumber = *(const uint32_t*)(ddsData);
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if (dwMagicNumber != DDS_MAGIC)
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{
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return E_FAIL;
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}
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auto header = reinterpret_cast<const DDS_HEADER*>(ddsData + sizeof(uint32_t));
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// Verify header to validate DDS file
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if (header->size != sizeof(DDS_HEADER) ||
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header->ddspf.size != sizeof(DDS_PIXELFORMAT))
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{
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return E_FAIL;
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}
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// Check for DX10 extension
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bool bDXT10Header = false;
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if ((header->ddspf.flags & DDS_FOURCC) &&
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(MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC))
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{
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// Must be long enough for both headers and magic value
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if (ddsDataSize < (sizeof(DDS_HEADER) + sizeof(uint32_t) + sizeof(DDS_HEADER_DXT10)))
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{
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return E_FAIL;
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}
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bDXT10Header = true;
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}
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ptrdiff_t offset = sizeof(uint32_t)
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+ sizeof(DDS_HEADER)
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+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0);
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HRESULT hr = CreateTextureFromDDS(d3dDevice, d3dContext, header,
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ddsData + offset, ddsDataSize - offset, maxsize,
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usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB,
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hr = CreateTextureFromDDS(d3dDevice, d3dContext,
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header, bitData, bitSize,
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maxsize,
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usage, bindFlags, cpuAccessFlags, miscFlags,
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forceSRGB,
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texture, textureView);
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if (SUCCEEDED(hr))
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{
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@ -1692,20 +1818,24 @@ HRESULT DirectX::CreateDDSTextureFromMemoryEx(ID3D11Device* d3dDevice,
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//--------------------------------------------------------------------------------------
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromFile(ID3D11Device* d3dDevice,
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HRESULT DirectX::CreateDDSTextureFromFile(
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ID3D11Device* d3dDevice,
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const wchar_t* fileName,
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ID3D11Resource** texture,
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ID3D11ShaderResourceView** textureView,
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size_t maxsize,
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DDS_ALPHA_MODE* alphaMode)
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{
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return CreateDDSTextureFromFileEx(d3dDevice, nullptr, fileName, maxsize,
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D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0, false,
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return CreateDDSTextureFromFileEx(d3dDevice, nullptr,
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fileName, maxsize,
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D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0,
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false,
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texture, textureView, alphaMode);
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}
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromFile(ID3D11Device* d3dDevice,
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HRESULT DirectX::CreateDDSTextureFromFile(
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ID3D11Device* d3dDevice,
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ID3D11DeviceContext* d3dContext,
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const wchar_t* fileName,
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ID3D11Resource** texture,
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@ -1713,13 +1843,17 @@ HRESULT DirectX::CreateDDSTextureFromFile(ID3D11Device* d3dDevice,
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size_t maxsize,
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DDS_ALPHA_MODE* alphaMode)
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{
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return CreateDDSTextureFromFileEx(d3dDevice, d3dContext, fileName, maxsize,
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D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0, false,
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return CreateDDSTextureFromFileEx(d3dDevice, d3dContext,
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fileName,
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maxsize,
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D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0,
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false,
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texture, textureView, alphaMode);
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}
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromFileEx(ID3D11Device* d3dDevice,
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HRESULT DirectX::CreateDDSTextureFromFileEx(
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ID3D11Device* d3dDevice,
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const wchar_t* fileName,
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size_t maxsize,
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D3D11_USAGE usage,
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@ -1731,13 +1865,17 @@ HRESULT DirectX::CreateDDSTextureFromFileEx(ID3D11Device* d3dDevice,
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ID3D11ShaderResourceView** textureView,
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DDS_ALPHA_MODE* alphaMode)
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{
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return CreateDDSTextureFromFileEx(d3dDevice, nullptr, fileName, maxsize,
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usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB,
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return CreateDDSTextureFromFileEx(d3dDevice, nullptr,
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fileName,
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maxsize,
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usage, bindFlags, cpuAccessFlags, miscFlags,
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forceSRGB,
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texture, textureView, alphaMode);
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}
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromFileEx(ID3D11Device* d3dDevice,
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HRESULT DirectX::CreateDDSTextureFromFileEx(
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ID3D11Device* d3dDevice,
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ID3D11DeviceContext* d3dContext,
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const wchar_t* fileName,
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size_t maxsize,
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@ -1784,56 +1922,16 @@ HRESULT DirectX::CreateDDSTextureFromFileEx(ID3D11Device* d3dDevice,
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return hr;
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}
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hr = CreateTextureFromDDS(d3dDevice, d3dContext, header,
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bitData, bitSize, maxsize,
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usage, bindFlags, cpuAccessFlags, miscFlags, forceSRGB,
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hr = CreateTextureFromDDS(d3dDevice, d3dContext,
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header, bitData, bitSize,
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maxsize,
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usage, bindFlags, cpuAccessFlags, miscFlags,
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forceSRGB,
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texture, textureView);
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if (SUCCEEDED(hr))
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{
|
||||
#if !defined(NO_D3D11_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
if (texture || textureView)
|
||||
{
|
||||
CHAR strFileA[MAX_PATH];
|
||||
int result = WideCharToMultiByte(CP_UTF8,
|
||||
WC_NO_BEST_FIT_CHARS,
|
||||
fileName,
|
||||
-1,
|
||||
strFileA,
|
||||
MAX_PATH,
|
||||
nullptr,
|
||||
FALSE
|
||||
);
|
||||
if (result > 0)
|
||||
{
|
||||
const CHAR* pstrName = strrchr(strFileA, '\\');
|
||||
if (!pstrName)
|
||||
{
|
||||
pstrName = strFileA;
|
||||
}
|
||||
else
|
||||
{
|
||||
pstrName++;
|
||||
}
|
||||
|
||||
if (texture && *texture)
|
||||
{
|
||||
(*texture)->SetPrivateData(WKPDID_D3DDebugObjectName,
|
||||
static_cast<UINT>(strnlen_s(pstrName, MAX_PATH)),
|
||||
pstrName
|
||||
);
|
||||
}
|
||||
|
||||
if (textureView && *textureView)
|
||||
{
|
||||
(*textureView)->SetPrivateData(WKPDID_D3DDebugObjectName,
|
||||
static_cast<UINT>(strnlen_s(pstrName, MAX_PATH)),
|
||||
pstrName
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
SetDebugTextureInfo(fileName, texture, textureView);
|
||||
|
||||
if (alphaMode)
|
||||
*alphaMode = GetAlphaMode(header);
|
||||
|
@ -147,6 +147,72 @@ namespace
|
||||
return count;
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
HRESULT LoadTextureDataFromMemory(
|
||||
_In_reads_(ddsDataSize) const uint8_t* ddsData,
|
||||
size_t ddsDataSize,
|
||||
const DDS_HEADER** header,
|
||||
const uint8_t** bitData,
|
||||
size_t* bitSize)
|
||||
{
|
||||
if (!header || !bitData || !bitSize)
|
||||
{
|
||||
return E_POINTER;
|
||||
}
|
||||
|
||||
if (ddsDataSize > UINT32_MAX)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
if (ddsDataSize < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// DDS files always start with the same magic number ("DDS ")
|
||||
auto dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData);
|
||||
if (dwMagicNumber != DDS_MAGIC)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
auto hdr = reinterpret_cast<const DDS_HEADER*>(ddsData + sizeof(uint32_t));
|
||||
|
||||
// Verify header to validate DDS file
|
||||
if (hdr->size != sizeof(DDS_HEADER) ||
|
||||
hdr->ddspf.size != sizeof(DDS_PIXELFORMAT))
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Check for DX10 extension
|
||||
bool bDXT10Header = false;
|
||||
if ((hdr->ddspf.flags & DDS_FOURCC) &&
|
||||
(MAKEFOURCC('D', 'X', '1', '0') == hdr->ddspf.fourCC))
|
||||
{
|
||||
// Must be long enough for both headers and magic value
|
||||
if (ddsDataSize < (sizeof(DDS_HEADER) + sizeof(uint32_t) + sizeof(DDS_HEADER_DXT10)))
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
bDXT10Header = true;
|
||||
}
|
||||
|
||||
// setup the pointers in the process request
|
||||
*header = hdr;
|
||||
ptrdiff_t offset = sizeof(uint32_t)
|
||||
+ sizeof(DDS_HEADER)
|
||||
+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0);
|
||||
*bitData = ddsData + offset;
|
||||
*bitSize = ddsDataSize - offset;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
HRESULT LoadTextureDataFromFile(
|
||||
_In_z_ const wchar_t* fileName,
|
||||
@ -216,7 +282,7 @@ namespace
|
||||
}
|
||||
|
||||
// DDS files always start with the same magic number ("DDS ")
|
||||
uint32_t dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData.get());
|
||||
auto dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData.get());
|
||||
if (dwMagicNumber != DDS_MAGIC)
|
||||
{
|
||||
return E_FAIL;
|
||||
@ -1342,6 +1408,35 @@ namespace
|
||||
|
||||
return DDS_ALPHA_MODE_UNKNOWN;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
void SetDebugTextureInfo(
|
||||
_In_z_ const wchar_t* fileName,
|
||||
_In_ ID3D12Resource** texture)
|
||||
{
|
||||
#if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
if (texture)
|
||||
{
|
||||
const wchar_t* pstrName = wcsrchr(fileName, '\\');
|
||||
if (!pstrName)
|
||||
{
|
||||
pstrName = fileName;
|
||||
}
|
||||
else
|
||||
{
|
||||
pstrName++;
|
||||
}
|
||||
|
||||
if (texture && *texture)
|
||||
{
|
||||
(*texture)->SetName(pstrName);
|
||||
}
|
||||
}
|
||||
#else
|
||||
UNREFERENCED_PARAMETER(fileName);
|
||||
UNREFERENCED_PARAMETER(texture);
|
||||
#endif
|
||||
}
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
@ -1403,46 +1498,22 @@ HRESULT DirectX::LoadDDSTextureFromMemoryEx(
|
||||
}
|
||||
|
||||
// Validate DDS file in memory
|
||||
if (ddsDataSize < (sizeof(uint32_t) + sizeof(DDS_HEADER)))
|
||||
const DDS_HEADER* header = nullptr;
|
||||
const uint8_t* bitData = nullptr;
|
||||
size_t bitSize = 0;
|
||||
|
||||
HRESULT hr = LoadTextureDataFromMemory(ddsData, ddsDataSize,
|
||||
&header,
|
||||
&bitData,
|
||||
&bitSize
|
||||
);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
return E_FAIL;
|
||||
return hr;
|
||||
}
|
||||
|
||||
uint32_t dwMagicNumber = *(const uint32_t*)(ddsData);
|
||||
if (dwMagicNumber != DDS_MAGIC)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
auto header = reinterpret_cast<const DDS_HEADER*>(ddsData + sizeof(uint32_t));
|
||||
|
||||
// Verify header to validate DDS file
|
||||
if (header->size != sizeof(DDS_HEADER) ||
|
||||
header->ddspf.size != sizeof(DDS_PIXELFORMAT))
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Check for DX10 extension
|
||||
bool bDXT10Header = false;
|
||||
if ((header->ddspf.flags & DDS_FOURCC) &&
|
||||
(MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC))
|
||||
{
|
||||
// Must be long enough for both headers and magic value
|
||||
if (ddsDataSize < (sizeof(DDS_HEADER) + sizeof(uint32_t) + sizeof(DDS_HEADER_DXT10)))
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
bDXT10Header = true;
|
||||
}
|
||||
|
||||
ptrdiff_t offset = sizeof(uint32_t)
|
||||
+ sizeof(DDS_HEADER)
|
||||
+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0);
|
||||
|
||||
HRESULT hr = CreateTextureFromDDS(d3dDevice,
|
||||
header, ddsData + offset, ddsDataSize - offset, maxsize,
|
||||
hr = CreateTextureFromDDS(d3dDevice,
|
||||
header, bitData, bitSize, maxsize,
|
||||
resFlags, loadFlags,
|
||||
texture, subresources, isCubeMap);
|
||||
if (SUCCEEDED(hr))
|
||||
@ -1538,38 +1609,7 @@ HRESULT DirectX::LoadDDSTextureFromFileEx(
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
#if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
if (texture)
|
||||
{
|
||||
CHAR strFileA[MAX_PATH];
|
||||
int result = WideCharToMultiByte(CP_UTF8,
|
||||
WC_NO_BEST_FIT_CHARS,
|
||||
fileName,
|
||||
-1,
|
||||
strFileA,
|
||||
MAX_PATH,
|
||||
nullptr,
|
||||
FALSE
|
||||
);
|
||||
if (result > 0)
|
||||
{
|
||||
const wchar_t* pstrName = wcsrchr(fileName, '\\');
|
||||
if (!pstrName)
|
||||
{
|
||||
pstrName = fileName;
|
||||
}
|
||||
else
|
||||
{
|
||||
pstrName++;
|
||||
}
|
||||
|
||||
if (texture && *texture)
|
||||
{
|
||||
(*texture)->SetName(pstrName);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
SetDebugTextureInfo(fileName, texture);
|
||||
|
||||
if (alphaMode)
|
||||
*alphaMode = GetAlphaMode(header);
|
||||
|
@ -677,24 +677,85 @@ namespace
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
void SetDebugTextureInfo(
|
||||
_In_z_ const wchar_t* fileName,
|
||||
_In_opt_ ID3D11Resource** texture,
|
||||
_In_opt_ ID3D11ShaderResourceView** textureView)
|
||||
{
|
||||
#if !defined(NO_D3D11_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
if (texture || textureView)
|
||||
{
|
||||
CHAR strFileA[MAX_PATH];
|
||||
int result = WideCharToMultiByte(CP_UTF8,
|
||||
WC_NO_BEST_FIT_CHARS,
|
||||
fileName,
|
||||
-1,
|
||||
strFileA,
|
||||
MAX_PATH,
|
||||
nullptr,
|
||||
nullptr
|
||||
);
|
||||
if (result > 0)
|
||||
{
|
||||
const char* pstrName = strrchr(strFileA, '\\');
|
||||
if (!pstrName)
|
||||
{
|
||||
pstrName = strFileA;
|
||||
}
|
||||
else
|
||||
{
|
||||
pstrName++;
|
||||
}
|
||||
|
||||
if (texture && *texture)
|
||||
{
|
||||
(*texture)->SetPrivateData(WKPDID_D3DDebugObjectName,
|
||||
static_cast<UINT>(strnlen_s(pstrName, MAX_PATH)),
|
||||
pstrName
|
||||
);
|
||||
}
|
||||
|
||||
if (textureView && *textureView)
|
||||
{
|
||||
(*textureView)->SetPrivateData(WKPDID_D3DDebugObjectName,
|
||||
static_cast<UINT>(strnlen_s(pstrName, MAX_PATH)),
|
||||
pstrName
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
UNREFERENCED_PARAMETER(fileName);
|
||||
UNREFERENCED_PARAMETER(texture);
|
||||
UNREFERENCED_PARAMETER(textureView);
|
||||
#endif
|
||||
}
|
||||
} // anonymous namespace
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
_Use_decl_annotations_
|
||||
HRESULT DirectX::CreateWICTextureFromMemory(ID3D11Device* d3dDevice,
|
||||
HRESULT DirectX::CreateWICTextureFromMemory(
|
||||
ID3D11Device* d3dDevice,
|
||||
const uint8_t* wicData,
|
||||
size_t wicDataSize,
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView,
|
||||
size_t maxsize)
|
||||
{
|
||||
return CreateWICTextureFromMemoryEx(d3dDevice, nullptr, wicData, wicDataSize, maxsize,
|
||||
D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0, WIC_LOADER_DEFAULT,
|
||||
return CreateWICTextureFromMemoryEx(d3dDevice, nullptr,
|
||||
wicData, wicDataSize,
|
||||
maxsize,
|
||||
D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0,
|
||||
WIC_LOADER_DEFAULT,
|
||||
texture, textureView);
|
||||
}
|
||||
|
||||
_Use_decl_annotations_
|
||||
HRESULT DirectX::CreateWICTextureFromMemory(ID3D11Device* d3dDevice,
|
||||
HRESULT DirectX::CreateWICTextureFromMemory(
|
||||
ID3D11Device* d3dDevice,
|
||||
ID3D11DeviceContext* d3dContext,
|
||||
const uint8_t* wicData,
|
||||
size_t wicDataSize,
|
||||
@ -702,13 +763,17 @@ HRESULT DirectX::CreateWICTextureFromMemory(ID3D11Device* d3dDevice,
|
||||
ID3D11ShaderResourceView** textureView,
|
||||
size_t maxsize)
|
||||
{
|
||||
return CreateWICTextureFromMemoryEx(d3dDevice, d3dContext, wicData, wicDataSize, maxsize,
|
||||
D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0, WIC_LOADER_DEFAULT,
|
||||
return CreateWICTextureFromMemoryEx(d3dDevice, d3dContext,
|
||||
wicData, wicDataSize,
|
||||
maxsize,
|
||||
D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0,
|
||||
WIC_LOADER_DEFAULT,
|
||||
texture, textureView);
|
||||
}
|
||||
|
||||
_Use_decl_annotations_
|
||||
HRESULT DirectX::CreateWICTextureFromMemoryEx(ID3D11Device* d3dDevice,
|
||||
HRESULT DirectX::CreateWICTextureFromMemoryEx(
|
||||
ID3D11Device* d3dDevice,
|
||||
const uint8_t* wicData,
|
||||
size_t wicDataSize,
|
||||
size_t maxsize,
|
||||
@ -720,13 +785,17 @@ HRESULT DirectX::CreateWICTextureFromMemoryEx(ID3D11Device* d3dDevice,
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView)
|
||||
{
|
||||
return CreateWICTextureFromMemoryEx(d3dDevice, nullptr, wicData, wicDataSize, maxsize,
|
||||
usage, bindFlags, cpuAccessFlags, miscFlags, loadFlags,
|
||||
return CreateWICTextureFromMemoryEx(d3dDevice, nullptr,
|
||||
wicData, wicDataSize,
|
||||
maxsize,
|
||||
usage, bindFlags, cpuAccessFlags, miscFlags,
|
||||
loadFlags,
|
||||
texture, textureView);
|
||||
}
|
||||
|
||||
_Use_decl_annotations_
|
||||
HRESULT DirectX::CreateWICTextureFromMemoryEx(ID3D11Device* d3dDevice,
|
||||
HRESULT DirectX::CreateWICTextureFromMemoryEx(
|
||||
ID3D11Device* d3dDevice,
|
||||
ID3D11DeviceContext* d3dContext,
|
||||
const uint8_t* wicData,
|
||||
size_t wicDataSize,
|
||||
@ -782,8 +851,11 @@ HRESULT DirectX::CreateWICTextureFromMemoryEx(ID3D11Device* d3dDevice,
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
hr = CreateTextureFromWIC(d3dDevice, d3dContext, frame.Get(), maxsize,
|
||||
usage, bindFlags, cpuAccessFlags, miscFlags, loadFlags,
|
||||
hr = CreateTextureFromWIC(d3dDevice, d3dContext,
|
||||
frame.Get(),
|
||||
maxsize,
|
||||
usage, bindFlags, cpuAccessFlags, miscFlags,
|
||||
loadFlags,
|
||||
texture, textureView);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
@ -803,32 +875,40 @@ HRESULT DirectX::CreateWICTextureFromMemoryEx(ID3D11Device* d3dDevice,
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
_Use_decl_annotations_
|
||||
HRESULT DirectX::CreateWICTextureFromFile(ID3D11Device* d3dDevice,
|
||||
HRESULT DirectX::CreateWICTextureFromFile(
|
||||
ID3D11Device* d3dDevice,
|
||||
const wchar_t* fileName,
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView,
|
||||
size_t maxsize)
|
||||
{
|
||||
return CreateWICTextureFromFileEx(d3dDevice, nullptr, fileName, maxsize,
|
||||
D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0, WIC_LOADER_DEFAULT,
|
||||
return CreateWICTextureFromFileEx(d3dDevice, nullptr,
|
||||
fileName, maxsize,
|
||||
D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0,
|
||||
WIC_LOADER_DEFAULT,
|
||||
texture, textureView);
|
||||
}
|
||||
|
||||
_Use_decl_annotations_
|
||||
HRESULT DirectX::CreateWICTextureFromFile(ID3D11Device* d3dDevice,
|
||||
HRESULT DirectX::CreateWICTextureFromFile(
|
||||
ID3D11Device* d3dDevice,
|
||||
ID3D11DeviceContext* d3dContext,
|
||||
const wchar_t* fileName,
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView,
|
||||
size_t maxsize)
|
||||
{
|
||||
return CreateWICTextureFromFileEx(d3dDevice, d3dContext, fileName, maxsize,
|
||||
D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0, WIC_LOADER_DEFAULT,
|
||||
return CreateWICTextureFromFileEx(d3dDevice, d3dContext,
|
||||
fileName,
|
||||
maxsize,
|
||||
D3D11_USAGE_DEFAULT, D3D11_BIND_SHADER_RESOURCE, 0, 0,
|
||||
WIC_LOADER_DEFAULT,
|
||||
texture, textureView);
|
||||
}
|
||||
|
||||
_Use_decl_annotations_
|
||||
HRESULT DirectX::CreateWICTextureFromFileEx(ID3D11Device* d3dDevice,
|
||||
HRESULT DirectX::CreateWICTextureFromFileEx(
|
||||
ID3D11Device* d3dDevice,
|
||||
const wchar_t* fileName,
|
||||
size_t maxsize,
|
||||
D3D11_USAGE usage,
|
||||
@ -839,13 +919,17 @@ HRESULT DirectX::CreateWICTextureFromFileEx(ID3D11Device* d3dDevice,
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView)
|
||||
{
|
||||
return CreateWICTextureFromFileEx(d3dDevice, nullptr, fileName, maxsize,
|
||||
usage, bindFlags, cpuAccessFlags, miscFlags, loadFlags,
|
||||
return CreateWICTextureFromFileEx(d3dDevice, nullptr,
|
||||
fileName,
|
||||
maxsize,
|
||||
usage, bindFlags, cpuAccessFlags, miscFlags,
|
||||
loadFlags,
|
||||
texture, textureView);
|
||||
}
|
||||
|
||||
_Use_decl_annotations_
|
||||
HRESULT DirectX::CreateWICTextureFromFileEx(ID3D11Device* d3dDevice,
|
||||
HRESULT DirectX::CreateWICTextureFromFileEx(
|
||||
ID3D11Device* d3dDevice,
|
||||
ID3D11DeviceContext* d3dContext,
|
||||
const wchar_t* fileName,
|
||||
size_t maxsize,
|
||||
@ -875,7 +959,11 @@ HRESULT DirectX::CreateWICTextureFromFileEx(ID3D11Device* d3dDevice,
|
||||
|
||||
// Initialize WIC
|
||||
ComPtr<IWICBitmapDecoder> decoder;
|
||||
HRESULT hr = pWIC->CreateDecoderFromFilename(fileName, nullptr, GENERIC_READ, WICDecodeMetadataCacheOnDemand, decoder.GetAddressOf());
|
||||
HRESULT hr = pWIC->CreateDecoderFromFilename(fileName,
|
||||
nullptr,
|
||||
GENERIC_READ,
|
||||
WICDecodeMetadataCacheOnDemand,
|
||||
decoder.GetAddressOf());
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
@ -884,56 +972,17 @@ HRESULT DirectX::CreateWICTextureFromFileEx(ID3D11Device* d3dDevice,
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
hr = CreateTextureFromWIC(d3dDevice, d3dContext, frame.Get(), maxsize,
|
||||
usage, bindFlags, cpuAccessFlags, miscFlags, loadFlags,
|
||||
hr = CreateTextureFromWIC(d3dDevice, d3dContext,
|
||||
frame.Get(),
|
||||
maxsize,
|
||||
usage, bindFlags, cpuAccessFlags, miscFlags,
|
||||
loadFlags,
|
||||
texture, textureView);
|
||||
|
||||
#if !defined(NO_D3D11_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
if (texture || textureView)
|
||||
{
|
||||
char strFileA[MAX_PATH];
|
||||
int result = WideCharToMultiByte(CP_UTF8,
|
||||
WC_NO_BEST_FIT_CHARS,
|
||||
fileName,
|
||||
-1,
|
||||
strFileA,
|
||||
MAX_PATH,
|
||||
nullptr,
|
||||
FALSE
|
||||
);
|
||||
if (result > 0)
|
||||
{
|
||||
const char* pstrName = strrchr(strFileA, '\\');
|
||||
if (!pstrName)
|
||||
{
|
||||
pstrName = strFileA;
|
||||
}
|
||||
else
|
||||
{
|
||||
pstrName++;
|
||||
}
|
||||
|
||||
if (texture && *texture)
|
||||
{
|
||||
(*texture)->SetPrivateData(WKPDID_D3DDebugObjectName,
|
||||
static_cast<UINT>(strnlen_s(pstrName, MAX_PATH)),
|
||||
pstrName
|
||||
);
|
||||
}
|
||||
|
||||
if (textureView && *textureView)
|
||||
{
|
||||
(*textureView)->SetPrivateData(WKPDID_D3DDebugObjectName,
|
||||
static_cast<UINT>(strnlen_s(pstrName, MAX_PATH)),
|
||||
pstrName
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
SetDebugTextureInfo(fileName, texture, textureView);
|
||||
}
|
||||
#endif
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
@ -529,6 +529,35 @@ namespace
|
||||
*texture = tex;
|
||||
return hr;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
void SetDebugTextureInfo(
|
||||
_In_z_ const wchar_t* fileName,
|
||||
_In_ ID3D12Resource** texture)
|
||||
{
|
||||
#if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
if (texture)
|
||||
{
|
||||
const wchar_t* pstrName = wcsrchr(fileName, '\\');
|
||||
if (!pstrName)
|
||||
{
|
||||
pstrName = fileName;
|
||||
}
|
||||
else
|
||||
{
|
||||
pstrName++;
|
||||
}
|
||||
|
||||
if (texture && *texture)
|
||||
{
|
||||
(*texture)->SetName(pstrName);
|
||||
}
|
||||
}
|
||||
#else
|
||||
UNREFERENCED_PARAMETER(fileName);
|
||||
UNREFERENCED_PARAMETER(texture);
|
||||
#endif
|
||||
}
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
@ -569,50 +598,50 @@ HRESULT DirectX::LoadWICTextureFromMemoryEx(
|
||||
std::unique_ptr<uint8_t[]>& decodedData,
|
||||
D3D12_SUBRESOURCE_DATA& subresource)
|
||||
{
|
||||
if ( texture )
|
||||
if (texture)
|
||||
{
|
||||
*texture = nullptr;
|
||||
}
|
||||
|
||||
if (!d3dDevice || !wicData || !texture)
|
||||
if (!d3dDevice || !wicData || !texture)
|
||||
return E_INVALIDARG;
|
||||
|
||||
if ( !wicDataSize )
|
||||
if (!wicDataSize)
|
||||
return E_FAIL;
|
||||
|
||||
if ( wicDataSize > UINT32_MAX )
|
||||
return HRESULT_FROM_WIN32( ERROR_FILE_TOO_LARGE );
|
||||
if (wicDataSize > UINT32_MAX)
|
||||
return HRESULT_FROM_WIN32(ERROR_FILE_TOO_LARGE);
|
||||
|
||||
auto pWIC = _GetWIC();
|
||||
if ( !pWIC )
|
||||
if (!pWIC)
|
||||
return E_NOINTERFACE;
|
||||
|
||||
// Create input stream for memory
|
||||
ComPtr<IWICStream> stream;
|
||||
HRESULT hr = pWIC->CreateStream( stream.GetAddressOf() );
|
||||
if ( FAILED(hr) )
|
||||
HRESULT hr = pWIC->CreateStream(stream.GetAddressOf());
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
hr = stream->InitializeFromMemory( const_cast<uint8_t*>( wicData ), static_cast<DWORD>( wicDataSize ) );
|
||||
if ( FAILED(hr) )
|
||||
hr = stream->InitializeFromMemory(const_cast<uint8_t*>(wicData), static_cast<DWORD>(wicDataSize));
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
// Initialize WIC
|
||||
ComPtr<IWICBitmapDecoder> decoder;
|
||||
hr = pWIC->CreateDecoderFromStream( stream.Get(), nullptr, WICDecodeMetadataCacheOnDemand, decoder.GetAddressOf() );
|
||||
if ( FAILED(hr) )
|
||||
hr = pWIC->CreateDecoderFromStream(stream.Get(), nullptr, WICDecodeMetadataCacheOnDemand, decoder.GetAddressOf());
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
ComPtr<IWICBitmapFrameDecode> frame;
|
||||
hr = decoder->GetFrame( 0, frame.GetAddressOf() );
|
||||
if ( FAILED(hr) )
|
||||
hr = decoder->GetFrame(0, frame.GetAddressOf());
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
hr = CreateTextureFromWIC( d3dDevice,
|
||||
frame.Get(), maxsize,
|
||||
resFlags, loadFlags,
|
||||
texture, decodedData, subresource);
|
||||
if ( FAILED(hr))
|
||||
hr = CreateTextureFromWIC(d3dDevice,
|
||||
frame.Get(), maxsize,
|
||||
resFlags, loadFlags,
|
||||
texture, decodedData, subresource);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
_Analysis_assume_(*texture != nullptr);
|
||||
@ -656,52 +685,37 @@ HRESULT DirectX::LoadWICTextureFromFileEx(
|
||||
std::unique_ptr<uint8_t[]>& decodedData,
|
||||
D3D12_SUBRESOURCE_DATA& subresource)
|
||||
{
|
||||
if ( texture )
|
||||
if (texture)
|
||||
{
|
||||
*texture = nullptr;
|
||||
}
|
||||
|
||||
if (!d3dDevice || !fileName || !texture )
|
||||
if (!d3dDevice || !fileName || !texture)
|
||||
return E_INVALIDARG;
|
||||
|
||||
auto pWIC = _GetWIC();
|
||||
if ( !pWIC )
|
||||
if (!pWIC)
|
||||
return E_NOINTERFACE;
|
||||
|
||||
// Initialize WIC
|
||||
ComPtr<IWICBitmapDecoder> decoder;
|
||||
HRESULT hr = pWIC->CreateDecoderFromFilename( fileName, nullptr, GENERIC_READ, WICDecodeMetadataCacheOnDemand, decoder.GetAddressOf() );
|
||||
if ( FAILED(hr) )
|
||||
HRESULT hr = pWIC->CreateDecoderFromFilename(fileName, nullptr, GENERIC_READ, WICDecodeMetadataCacheOnDemand, decoder.GetAddressOf());
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
ComPtr<IWICBitmapFrameDecode> frame;
|
||||
hr = decoder->GetFrame( 0, frame.GetAddressOf() );
|
||||
if ( FAILED(hr) )
|
||||
hr = decoder->GetFrame(0, frame.GetAddressOf());
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
hr = CreateTextureFromWIC( d3dDevice, frame.Get(), maxsize,
|
||||
resFlags, loadFlags,
|
||||
texture, decodedData, subresource );
|
||||
hr = CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize,
|
||||
resFlags, loadFlags,
|
||||
texture, decodedData, subresource);
|
||||
|
||||
#if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
if ( SUCCEEDED(hr) )
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
const wchar_t* pstrName = wcsrchr(fileName, '\\' );
|
||||
if (!pstrName)
|
||||
{
|
||||
pstrName = fileName;
|
||||
}
|
||||
else
|
||||
{
|
||||
pstrName++;
|
||||
}
|
||||
|
||||
if (texture && *texture)
|
||||
{
|
||||
(*texture)->SetName(pstrName);
|
||||
}
|
||||
SetDebugTextureInfo(fileName, texture);
|
||||
}
|
||||
#endif
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user