mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-21 12:00:06 +00:00
Added Ex variants to DX9 DDSTextureLoader, WICTextureLoader (#198)
This commit is contained in:
parent
80f38c3903
commit
61bdcf751c
@ -733,6 +733,8 @@ namespace
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_In_ const DDS_HEADER* header,
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_In_reads_bytes_(bitSize) const uint8_t* bitData,
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_In_ size_t bitSize,
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_In_ DWORD usage,
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_In_ D3DPOOL pool,
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_Outptr_ LPDIRECT3DBASETEXTURE9* texture,
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bool generateMipsIfMissing) noexcept
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{
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@ -776,15 +778,22 @@ namespace
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// Create the volume texture (let the runtime do the validation)
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ComPtr<IDirect3DVolumeTexture9> pTexture;
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hr = device->CreateVolumeTexture(iWidth, iHeight, iDepth, iMipCount,
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0, fmt, D3DPOOL_DEFAULT, pTexture.GetAddressOf(), nullptr);
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usage, fmt, pool, pTexture.GetAddressOf(), nullptr);
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if (FAILED(hr))
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return hr;
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ComPtr<IDirect3DVolumeTexture9> pStagingTexture;
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hr = device->CreateVolumeTexture(iWidth, iHeight, iDepth, iMipCount,
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0, fmt, D3DPOOL_SYSTEMMEM, pStagingTexture.GetAddressOf(), nullptr);
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if (FAILED(hr))
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return hr;
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if (pool == D3DPOOL_DEFAULT)
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{
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hr = device->CreateVolumeTexture(iWidth, iHeight, iDepth, iMipCount,
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0u, fmt, D3DPOOL_SYSTEMMEM, pStagingTexture.GetAddressOf(), nullptr);
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if (FAILED(hr))
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return hr;
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}
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else
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{
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pStagingTexture = pTexture;
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}
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// Lock, fill, unlock
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size_t NumBytes = 0;
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@ -841,9 +850,12 @@ namespace
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iDepth = 1;
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}
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hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get());
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if (FAILED(hr))
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return hr;
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if (pool == D3DPOOL_DEFAULT)
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{
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hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get());
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if (FAILED(hr))
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return hr;
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}
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*texture = pTexture.Detach();
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}
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@ -864,15 +876,22 @@ namespace
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// Create the cubemap (let the runtime do the validation)
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ComPtr<IDirect3DCubeTexture9> pTexture;
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hr = device->CreateCubeTexture(iWidth, iMipCount,
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0, fmt, D3DPOOL_DEFAULT, pTexture.GetAddressOf(), nullptr);
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usage, fmt, pool, pTexture.GetAddressOf(), nullptr);
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if (FAILED(hr))
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return hr;
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ComPtr<IDirect3DCubeTexture9> pStagingTexture;
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hr = device->CreateCubeTexture(iWidth, iMipCount,
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0, fmt, D3DPOOL_SYSTEMMEM, pStagingTexture.GetAddressOf(), nullptr);
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if (FAILED(hr))
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return hr;
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if (pool == D3DPOOL_DEFAULT)
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{
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hr = device->CreateCubeTexture(iWidth, iMipCount,
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0u, fmt, D3DPOOL_SYSTEMMEM, pStagingTexture.GetAddressOf(), nullptr);
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if (FAILED(hr))
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return hr;
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}
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else
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{
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pStagingTexture = pTexture;
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}
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// Lock, fill, unlock
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size_t NumBytes = 0;
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@ -926,9 +945,12 @@ namespace
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}
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}
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hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get());
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if (FAILED(hr))
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return hr;
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if (pool == D3DPOOL_DEFAULT)
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{
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hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get());
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if (FAILED(hr))
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return hr;
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}
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*texture = pTexture.Detach();
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}
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@ -941,19 +963,28 @@ namespace
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}
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// Create the texture (let the runtime do the validation)
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if (generateMipsIfMissing)
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usage |= D3DUSAGE_AUTOGENMIPMAP;
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ComPtr<IDirect3DTexture9> pTexture;
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hr = device->CreateTexture(iWidth, iHeight, iMipCount,
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generateMipsIfMissing ? D3DUSAGE_AUTOGENMIPMAP : 0u,
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fmt, D3DPOOL_DEFAULT,
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usage, fmt, pool,
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pTexture.GetAddressOf(), nullptr);
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if (FAILED(hr))
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return hr;
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ComPtr<IDirect3DTexture9> pStagingTexture;
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hr = device->CreateTexture(iWidth, iHeight, iMipCount,
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0u, fmt, D3DPOOL_SYSTEMMEM, pStagingTexture.GetAddressOf(), nullptr);
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if (FAILED(hr))
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return hr;
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if (pool == D3DPOOL_DEFAULT)
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{
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hr = device->CreateTexture(iWidth, iHeight, iMipCount,
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0u, fmt, D3DPOOL_SYSTEMMEM, pStagingTexture.GetAddressOf(), nullptr);
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if (FAILED(hr))
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return hr;
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}
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else
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{
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pStagingTexture = pTexture;
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}
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// Lock, fill, unlock
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size_t NumBytes = 0;
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@ -998,9 +1029,12 @@ namespace
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iHeight = 1;
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}
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hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get());
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if (FAILED(hr))
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return hr;
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if (pool == D3DPOOL_DEFAULT)
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{
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hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get());
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if (FAILED(hr))
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return hr;
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}
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*texture = pTexture.Detach();
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}
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@ -1017,6 +1051,19 @@ HRESULT DirectX::CreateDDSTextureFromMemory(
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size_t ddsDataSize,
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LPDIRECT3DBASETEXTURE9* texture,
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bool generateMipsIfMissing) noexcept
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{
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return CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, 0u, D3DPOOL_DEFAULT, generateMipsIfMissing, texture);
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}
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromMemoryEx(
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LPDIRECT3DDEVICE9 d3dDevice,
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const uint8_t* ddsData,
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size_t ddsDataSize,
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_In_ DWORD usage,
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_In_ D3DPOOL pool,
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bool generateMipsIfMissing,
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LPDIRECT3DBASETEXTURE9* texture) noexcept
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{
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if (texture)
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{
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@ -1046,11 +1093,13 @@ HRESULT DirectX::CreateDDSTextureFromMemory(
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header,
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bitData,
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bitSize,
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usage,
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pool,
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texture,
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generateMipsIfMissing);
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}
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// Type-specific versions
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// Type-specific standard versions
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromMemory(
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LPDIRECT3DDEVICE9 d3dDevice,
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@ -1068,7 +1117,7 @@ HRESULT DirectX::CreateDDSTextureFromMemory(
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return E_INVALIDARG;
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ComPtr<IDirect3DBaseTexture9> tex;
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HRESULT hr = CreateDDSTextureFromMemory(d3dDevice, ddsData, ddsDataSize, tex.GetAddressOf(), generateMipsIfMissing);
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HRESULT hr = CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, 0u, D3DPOOL_DEFAULT, generateMipsIfMissing, tex.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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hr = E_FAIL;
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@ -1098,7 +1147,7 @@ HRESULT DirectX::CreateDDSTextureFromMemory(
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return E_INVALIDARG;
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ComPtr<IDirect3DBaseTexture9> tex;
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HRESULT hr = CreateDDSTextureFromMemory(d3dDevice, ddsData, ddsDataSize, tex.GetAddressOf(), false);
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HRESULT hr = CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, 0u, D3DPOOL_DEFAULT, false, tex.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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hr = E_FAIL;
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@ -1128,7 +1177,105 @@ HRESULT DirectX::CreateDDSTextureFromMemory(
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return E_INVALIDARG;
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ComPtr<IDirect3DBaseTexture9> tex;
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HRESULT hr = CreateDDSTextureFromMemory(d3dDevice, ddsData, ddsDataSize, tex.GetAddressOf(), false);
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HRESULT hr = CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, 0u, D3DPOOL_DEFAULT, false, tex.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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hr = E_FAIL;
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if (tex->GetType() == D3DRTYPE_VOLUMETEXTURE)
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{
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*texture = static_cast<LPDIRECT3DVOLUMETEXTURE9>(tex.Detach());
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return S_OK;
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}
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}
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return hr;
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}
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// Type-specific extended versions
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromMemoryEx(
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LPDIRECT3DDEVICE9 d3dDevice,
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const uint8_t* ddsData,
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size_t ddsDataSize,
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DWORD usage,
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D3DPOOL pool,
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bool generateMipsIfMissing,
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LPDIRECT3DTEXTURE9* texture) noexcept
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{
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if (texture)
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{
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*texture = nullptr;
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}
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if (!d3dDevice || !ddsData || !ddsDataSize || !texture)
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return E_INVALIDARG;
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ComPtr<IDirect3DBaseTexture9> tex;
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HRESULT hr = CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, usage, pool, generateMipsIfMissing, tex.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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hr = E_FAIL;
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if (tex->GetType() == D3DRTYPE_TEXTURE)
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{
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*texture = static_cast<LPDIRECT3DTEXTURE9>(tex.Detach());
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return S_OK;
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}
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}
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return hr;
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}
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromMemoryEx(
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LPDIRECT3DDEVICE9 d3dDevice,
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const uint8_t* ddsData,
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size_t ddsDataSize,
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DWORD usage,
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D3DPOOL pool,
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LPDIRECT3DCUBETEXTURE9* texture) noexcept
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{
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if (texture)
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{
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*texture = nullptr;
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}
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if (!d3dDevice || !ddsData || !ddsDataSize || !texture)
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return E_INVALIDARG;
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ComPtr<IDirect3DBaseTexture9> tex;
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HRESULT hr = CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, usage, pool, false, tex.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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hr = E_FAIL;
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if (tex->GetType() == D3DRTYPE_CUBETEXTURE)
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{
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*texture = static_cast<LPDIRECT3DCUBETEXTURE9>(tex.Detach());
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return S_OK;
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}
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}
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return hr;
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}
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromMemoryEx(
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LPDIRECT3DDEVICE9 d3dDevice,
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const uint8_t* ddsData,
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size_t ddsDataSize,
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DWORD usage,
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D3DPOOL pool,
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LPDIRECT3DVOLUMETEXTURE9* texture) noexcept
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{
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if (texture)
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{
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*texture = nullptr;
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}
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if (!d3dDevice || !ddsData || !ddsDataSize || !texture)
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return E_INVALIDARG;
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ComPtr<IDirect3DBaseTexture9> tex;
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HRESULT hr = CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, usage, pool, false, tex.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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hr = E_FAIL;
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@ -1150,6 +1297,18 @@ HRESULT DirectX::CreateDDSTextureFromFile(
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const wchar_t* fileName,
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LPDIRECT3DBASETEXTURE9* texture,
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bool generateMipsIfMissing) noexcept
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{
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return CreateDDSTextureFromFileEx(d3dDevice, fileName, 0u, D3DPOOL_DEFAULT, generateMipsIfMissing, texture);
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}
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromFileEx(
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LPDIRECT3DDEVICE9 d3dDevice,
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const wchar_t* fileName,
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_In_ DWORD usage,
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_In_ D3DPOOL pool,
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bool generateMipsIfMissing,
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LPDIRECT3DBASETEXTURE9* texture) noexcept
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{
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if (texture)
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{
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@ -1180,11 +1339,13 @@ HRESULT DirectX::CreateDDSTextureFromFile(
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header,
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bitData,
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bitSize,
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usage,
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pool,
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texture,
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generateMipsIfMissing);
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}
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// Type-specific versions
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// Type-specific standard versions
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromFile(
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LPDIRECT3DDEVICE9 d3dDevice,
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@ -1201,7 +1362,7 @@ HRESULT DirectX::CreateDDSTextureFromFile(
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return E_INVALIDARG;
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ComPtr<IDirect3DBaseTexture9> tex;
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HRESULT hr = CreateDDSTextureFromFile(d3dDevice, fileName, tex.GetAddressOf(), generateMipsIfMissing);
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HRESULT hr = CreateDDSTextureFromFileEx(d3dDevice, fileName, 0u, D3DPOOL_DEFAULT, generateMipsIfMissing, tex.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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hr = E_FAIL;
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@ -1230,7 +1391,7 @@ HRESULT DirectX::CreateDDSTextureFromFile(
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return E_INVALIDARG;
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ComPtr<IDirect3DBaseTexture9> tex;
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HRESULT hr = CreateDDSTextureFromFile(d3dDevice, fileName, tex.GetAddressOf(), false);
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HRESULT hr = CreateDDSTextureFromFileEx(d3dDevice, fileName, 0u, D3DPOOL_DEFAULT, false, tex.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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hr = E_FAIL;
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@ -1259,7 +1420,102 @@ HRESULT DirectX::CreateDDSTextureFromFile(
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return E_INVALIDARG;
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ComPtr<IDirect3DBaseTexture9> tex;
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HRESULT hr = CreateDDSTextureFromFile(d3dDevice, szFileName, tex.GetAddressOf(), false);
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HRESULT hr = CreateDDSTextureFromFileEx(d3dDevice, szFileName, 0u, D3DPOOL_DEFAULT, false, tex.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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hr = E_FAIL;
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if (tex->GetType() == D3DRTYPE_VOLUMETEXTURE)
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{
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*texture = static_cast<LPDIRECT3DVOLUMETEXTURE9>(tex.Detach());
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return S_OK;
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}
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}
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return hr;
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}
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// Type-specific extended versions
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromFileEx(
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LPDIRECT3DDEVICE9 d3dDevice,
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const wchar_t* fileName,
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DWORD usage,
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D3DPOOL pool,
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bool generateMipsIfMissing,
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LPDIRECT3DTEXTURE9* texture) noexcept
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{
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if (texture)
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{
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*texture = nullptr;
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}
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if (!d3dDevice || !fileName || !texture)
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return E_INVALIDARG;
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ComPtr<IDirect3DBaseTexture9> tex;
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HRESULT hr = CreateDDSTextureFromFileEx(d3dDevice, fileName, usage, pool, generateMipsIfMissing, tex.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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hr = E_FAIL;
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if (tex->GetType() == D3DRTYPE_TEXTURE)
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{
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*texture = static_cast<LPDIRECT3DTEXTURE9>(tex.Detach());
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return S_OK;
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}
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}
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return hr;
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}
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromFileEx(
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LPDIRECT3DDEVICE9 d3dDevice,
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const wchar_t* fileName,
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DWORD usage,
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D3DPOOL pool,
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LPDIRECT3DCUBETEXTURE9* texture) noexcept
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{
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if (texture)
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{
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*texture = nullptr;
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}
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if (!d3dDevice || !fileName || !texture)
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return E_INVALIDARG;
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ComPtr<IDirect3DBaseTexture9> tex;
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HRESULT hr = CreateDDSTextureFromFileEx(d3dDevice, fileName, usage, pool, false, tex.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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hr = E_FAIL;
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if (tex->GetType() == D3DRTYPE_CUBETEXTURE)
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{
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*texture = static_cast<LPDIRECT3DCUBETEXTURE9>(tex.Detach());
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return S_OK;
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}
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}
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return hr;
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}
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_Use_decl_annotations_
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HRESULT DirectX::CreateDDSTextureFromFileEx(
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LPDIRECT3DDEVICE9 d3dDevice,
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const wchar_t* szFileName,
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DWORD usage,
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D3DPOOL pool,
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LPDIRECT3DVOLUMETEXTURE9* texture) noexcept
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{
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if (texture)
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{
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*texture = nullptr;
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}
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if (!d3dDevice || !szFileName || !texture)
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return E_INVALIDARG;
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ComPtr<IDirect3DBaseTexture9> tex;
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HRESULT hr = CreateDDSTextureFromFileEx(d3dDevice, szFileName, usage, pool, false, tex.GetAddressOf());
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if (SUCCEEDED(hr))
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{
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hr = E_FAIL;
|
||||
|
@ -40,7 +40,25 @@ namespace DirectX
|
||||
_Outptr_ LPDIRECT3DBASETEXTURE9* texture,
|
||||
bool generateMipsIfMissing = false) noexcept;
|
||||
|
||||
// Type-specific versions
|
||||
// Extended version
|
||||
HRESULT CreateDDSTextureFromMemoryEx(
|
||||
_In_ LPDIRECT3DDEVICE9 d3dDevice,
|
||||
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
|
||||
_In_ size_t ddsDataSize,
|
||||
_In_ DWORD usage,
|
||||
_In_ D3DPOOL pool,
|
||||
bool generateMipsIfMissing,
|
||||
_Outptr_ LPDIRECT3DBASETEXTURE9* texture) noexcept;
|
||||
|
||||
HRESULT CreateDDSTextureFromFileEx(
|
||||
_In_ LPDIRECT3DDEVICE9 d3dDevice,
|
||||
_In_z_ const wchar_t* fileName,
|
||||
_In_ DWORD usage,
|
||||
_In_ D3DPOOL pool,
|
||||
bool generateMipsIfMissing,
|
||||
_Outptr_ LPDIRECT3DBASETEXTURE9* texture) noexcept;
|
||||
|
||||
// Type-specific standard versions
|
||||
HRESULT CreateDDSTextureFromMemory(
|
||||
_In_ LPDIRECT3DDEVICE9 d3dDevice,
|
||||
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
|
||||
@ -75,4 +93,52 @@ namespace DirectX
|
||||
_In_ LPDIRECT3DDEVICE9 d3dDevice,
|
||||
_In_z_ const wchar_t* fileName,
|
||||
_Outptr_ LPDIRECT3DVOLUMETEXTURE9* texture) noexcept;
|
||||
|
||||
// Type-specific extended versions
|
||||
HRESULT CreateDDSTextureFromMemoryEx(
|
||||
_In_ LPDIRECT3DDEVICE9 d3dDevice,
|
||||
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
|
||||
_In_ size_t ddsDataSize,
|
||||
_In_ DWORD usage,
|
||||
_In_ D3DPOOL pool,
|
||||
bool generateMipsIfMissing,
|
||||
_Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept;
|
||||
|
||||
HRESULT CreateDDSTextureFromFileEx(
|
||||
_In_ LPDIRECT3DDEVICE9 d3dDevice,
|
||||
_In_z_ const wchar_t* fileName,
|
||||
_In_ DWORD usage,
|
||||
_In_ D3DPOOL pool,
|
||||
bool generateMipsIfMissing,
|
||||
_Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept;
|
||||
|
||||
HRESULT CreateDDSTextureFromMemoryEx(
|
||||
_In_ LPDIRECT3DDEVICE9 d3dDevice,
|
||||
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
|
||||
_In_ size_t ddsDataSize,
|
||||
_In_ DWORD usage,
|
||||
_In_ D3DPOOL pool,
|
||||
_Outptr_ LPDIRECT3DCUBETEXTURE9* texture) noexcept;
|
||||
|
||||
HRESULT CreateDDSTextureFromFileEx(
|
||||
_In_ LPDIRECT3DDEVICE9 d3dDevice,
|
||||
_In_z_ const wchar_t* fileName,
|
||||
_In_ DWORD usage,
|
||||
_In_ D3DPOOL pool,
|
||||
_Outptr_ LPDIRECT3DCUBETEXTURE9* texture) noexcept;
|
||||
|
||||
HRESULT CreateDDSTextureFromMemoryEx(
|
||||
_In_ LPDIRECT3DDEVICE9 d3dDevice,
|
||||
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
|
||||
_In_ size_t ddsDataSize,
|
||||
_In_ DWORD usage,
|
||||
_In_ D3DPOOL pool,
|
||||
_Outptr_ LPDIRECT3DVOLUMETEXTURE9* texture) noexcept;
|
||||
|
||||
HRESULT CreateDDSTextureFromFileEx(
|
||||
_In_ LPDIRECT3DDEVICE9 d3dDevice,
|
||||
_In_z_ const wchar_t* fileName,
|
||||
_In_ DWORD usage,
|
||||
_In_ D3DPOOL pool,
|
||||
_Outptr_ LPDIRECT3DVOLUMETEXTURE9* texture) noexcept;
|
||||
}
|
||||
|
@ -261,6 +261,8 @@ namespace
|
||||
_In_ LPDIRECT3DDEVICE9 device,
|
||||
_In_ IWICBitmapFrameDecode* frame,
|
||||
_In_ size_t maxsize,
|
||||
_In_ DWORD usage,
|
||||
_In_ D3DPOOL pool,
|
||||
_In_ unsigned int loadFlags,
|
||||
_Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept
|
||||
{
|
||||
@ -344,21 +346,30 @@ namespace
|
||||
}
|
||||
|
||||
// Create texture
|
||||
if (loadFlags & WIC_LOADER_MIP_AUTOGEN)
|
||||
usage |= D3DUSAGE_AUTOGENMIPMAP;
|
||||
|
||||
ComPtr<IDirect3DTexture9> pTexture;
|
||||
hr = device->CreateTexture(twidth, theight, 1u,
|
||||
(loadFlags & WIC_LOADER_MIP_AUTOGEN) ? D3DUSAGE_AUTOGENMIPMAP : 0u,
|
||||
format, D3DPOOL_DEFAULT,
|
||||
usage, format, pool,
|
||||
pTexture.GetAddressOf(), nullptr);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
// Create staging texture memory
|
||||
ComPtr<IDirect3DTexture9> pStagingTexture;
|
||||
hr = device->CreateTexture(twidth, theight, 1u,
|
||||
0u, format, D3DPOOL_SYSTEMMEM,
|
||||
pStagingTexture.GetAddressOf(), nullptr);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
if (pool == D3DPOOL_DEFAULT)
|
||||
{
|
||||
hr = device->CreateTexture(twidth, theight, 1u,
|
||||
0u, format, D3DPOOL_SYSTEMMEM,
|
||||
pStagingTexture.GetAddressOf(), nullptr);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
}
|
||||
else
|
||||
{
|
||||
pStagingTexture = pTexture;
|
||||
}
|
||||
|
||||
D3DLOCKED_RECT LockedRect = {};
|
||||
hr = pStagingTexture->LockRect(0, &LockedRect, nullptr, 0);
|
||||
@ -495,9 +506,12 @@ namespace
|
||||
return hr;
|
||||
}
|
||||
|
||||
hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get());
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
if (pool == D3DPOOL_DEFAULT)
|
||||
{
|
||||
hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get());
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
}
|
||||
|
||||
*texture = pTexture.Detach();
|
||||
|
||||
@ -514,6 +528,21 @@ HRESULT DirectX::CreateWICTextureFromMemory(
|
||||
LPDIRECT3DTEXTURE9* texture,
|
||||
size_t maxsize,
|
||||
unsigned int loadFlags) noexcept
|
||||
{
|
||||
return CreateWICTextureFromMemoryEx(d3dDevice, wicData, wicDataSize, maxsize, 0u, D3DPOOL_DEFAULT, loadFlags, texture);
|
||||
}
|
||||
|
||||
|
||||
_Use_decl_annotations_
|
||||
HRESULT DirectX::CreateWICTextureFromMemoryEx(
|
||||
LPDIRECT3DDEVICE9 d3dDevice,
|
||||
const uint8_t* wicData,
|
||||
size_t wicDataSize,
|
||||
_In_ size_t maxsize,
|
||||
_In_ DWORD usage,
|
||||
_In_ D3DPOOL pool,
|
||||
_In_ unsigned int loadFlags,
|
||||
LPDIRECT3DTEXTURE9* texture) noexcept
|
||||
{
|
||||
if (texture)
|
||||
{
|
||||
@ -554,7 +583,7 @@ HRESULT DirectX::CreateWICTextureFromMemory(
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
return CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize, loadFlags, texture);
|
||||
return CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize, usage, pool, loadFlags, texture);
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
@ -565,6 +594,19 @@ HRESULT DirectX::CreateWICTextureFromFile(
|
||||
LPDIRECT3DTEXTURE9* texture,
|
||||
size_t maxsize,
|
||||
unsigned int loadFlags) noexcept
|
||||
{
|
||||
return CreateWICTextureFromFileEx(d3dDevice, fileName, maxsize, 0u, D3DPOOL_DEFAULT, loadFlags, texture);
|
||||
}
|
||||
|
||||
_Use_decl_annotations_
|
||||
HRESULT DirectX::CreateWICTextureFromFileEx(
|
||||
LPDIRECT3DDEVICE9 d3dDevice,
|
||||
const wchar_t* fileName,
|
||||
size_t maxsize,
|
||||
DWORD usage,
|
||||
D3DPOOL pool,
|
||||
unsigned int loadFlags,
|
||||
LPDIRECT3DTEXTURE9* texture) noexcept
|
||||
{
|
||||
if (texture)
|
||||
{
|
||||
@ -593,5 +635,5 @@ HRESULT DirectX::CreateWICTextureFromFile(
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
return CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize, loadFlags, texture);
|
||||
return CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize, usage, pool, loadFlags, texture);
|
||||
}
|
||||
|
@ -55,4 +55,24 @@ namespace DirectX
|
||||
_Outptr_ LPDIRECT3DTEXTURE9* texture,
|
||||
_In_ size_t maxsize = 0,
|
||||
_In_ unsigned int loadFlags = 0) noexcept;
|
||||
|
||||
// Extended version
|
||||
HRESULT CreateWICTextureFromMemoryEx(
|
||||
_In_ LPDIRECT3DDEVICE9 d3dDevice,
|
||||
_In_reads_bytes_(wicDataSize) const uint8_t* wicData,
|
||||
_In_ size_t wicDataSize,
|
||||
_In_ size_t maxsize,
|
||||
_In_ DWORD usage,
|
||||
_In_ D3DPOOL pool,
|
||||
_In_ unsigned int loadFlags,
|
||||
_Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept;
|
||||
|
||||
HRESULT CreateWICTextureFromFileEx(
|
||||
_In_ LPDIRECT3DDEVICE9 d3dDevice,
|
||||
_In_z_ const wchar_t* fileName,
|
||||
_In_ size_t maxsize,
|
||||
_In_ DWORD usage,
|
||||
_In_ D3DPOOL pool,
|
||||
_In_ unsigned int loadFlags,
|
||||
_Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user