mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-08 14:00:05 +00:00
ADO pipeline for SDK builds (#511)
This commit is contained in:
parent
118ca16e04
commit
63960e5fd6
@ -42,7 +42,7 @@ variables:
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EXTRACTED_FOLDER: $(ExtractedFolder)
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GDK_EDITION: $(GDKEditionNumber)
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URL_FEED: $(ADOFeedURL)
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GameDKLatest: '$(ExtractedFolder)\GDK\Microsoft.gdk.xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\'
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GameDKLatest: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\'
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skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
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pool:
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@ -86,12 +86,12 @@ jobs:
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displayName: NuGet install PGDK
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: CMake@1
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displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
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inputs:
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@ -60,7 +60,7 @@ variables:
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EXTRACTED_FOLDER: $(ExtractedFolder)
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GDK_EDITION: $(GDKEditionNumber)
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URL_FEED: $(ADOFeedURL)
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GameDKLatest: '$(ExtractedFolder)\GDK\Microsoft.gdk.xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\'
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GameDKLatest: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\'
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skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
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pool:
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@ -104,12 +104,12 @@ jobs:
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displayName: NuGet install PGDK
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: CMake@1
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displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
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inputs:
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@ -88,12 +88,12 @@ jobs:
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displayName: NuGet install PGDK
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: CopyFiles@2
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displayName: Set up Directory.Build.props
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inputs:
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@ -240,12 +240,12 @@ jobs:
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displayName: NuGet install PGDK
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: CmdLine@2
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displayName: Setup BWOI for GDK command-line
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inputs:
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@ -257,7 +257,7 @@ jobs:
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echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
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echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
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echo ##vso[task.prependpath]%VCToolsInstallDir%bin\HostX64\x64
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call $(Build.SourcesDirectory)\build\SetupBWOI.cmd $(EXTRACTED_FOLDER)\GDK $(GDK_EDITION) Scarlett
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call $(Build.SourcesDirectory)\build\SetupBWOI.cmd $(EXTRACTED_FOLDER) $(GDK_EDITION) Scarlett
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echo ##vso[task.setvariable variable=GameDKLatest;]%GameDKLatest%
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echo ##vso[task.setvariable variable=GRDKLatest;]%GRDKLatest%
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echo ##vso[task.setvariable variable=GXDKLatest;]%GXDKLatest%
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@ -346,12 +346,12 @@ jobs:
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displayName: NuGet install PGDK
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: CmdLine@2
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displayName: Setup BWOI for GDK command-line
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inputs:
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@ -363,7 +363,7 @@ jobs:
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echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
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echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
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echo ##vso[task.prependpath]%VCToolsInstallDir%bin\HostX64\x64
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call $(Build.SourcesDirectory)\build\SetupBWOI.cmd $(EXTRACTED_FOLDER)\GDK $(GDK_EDITION) XboxOne
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call $(Build.SourcesDirectory)\build\SetupBWOI.cmd $(EXTRACTED_FOLDER) $(GDK_EDITION) XboxOne
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echo ##vso[task.setvariable variable=GameDKLatest;]%GameDKLatest%
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echo ##vso[task.setvariable variable=GRDKLatest;]%GRDKLatest%
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echo ##vso[task.setvariable variable=GXDKLatest;]%GXDKLatest%
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@ -108,12 +108,12 @@ jobs:
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displayName: NuGet install PGDK
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
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arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet install GDKX
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
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arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: CopyFiles@2
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displayName: Set up Directory.Build.props
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inputs:
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@ -74,17 +74,17 @@ jobs:
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displayName: NuGet Install WSDK x64
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\SDK
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arguments: install -prerelease Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet Install WSDK x86
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\SDK
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arguments: install -prerelease Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet Install WSDK arm64
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\SDK
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arguments: install -prerelease Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: CopyFiles@2
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displayName: Set up Directory.Build.props
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inputs:
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@ -200,17 +200,17 @@ jobs:
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displayName: NuGet Install WSDK x64
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\SDK
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arguments: install -prerelease Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet Install WSDK x86
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\SDK
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arguments: install -prerelease Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet Install WSDK arm64
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inputs:
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command: custom
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arguments: install -prerelease Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\SDK
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arguments: install -prerelease Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: CopyFiles@2
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displayName: Set up Directory.Build.props
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inputs:
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displayName: NuGet Install WSDK x64
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inputs:
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command: custom
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arguments: install Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\SDK
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arguments: install Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet Install WSDK x86
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inputs:
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command: custom
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arguments: install Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\SDK
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arguments: install Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet Install WSDK arm64
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inputs:
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command: custom
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arguments: install Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\SDK
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arguments: install Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: CopyFiles@2
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displayName: Set up Directory.Build.props
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inputs:
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@ -200,17 +200,17 @@ jobs:
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displayName: NuGet Install WSDK x64
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inputs:
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command: custom
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arguments: install Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\SDK
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arguments: install Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet Install WSDK x86
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inputs:
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command: custom
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arguments: install Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\SDK
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arguments: install Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: NuGetCommand@2
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displayName: NuGet Install WSDK arm64
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inputs:
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command: custom
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arguments: install Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\SDK
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arguments: install Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
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- task: CopyFiles@2
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displayName: Set up Directory.Build.props
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inputs:
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@ -18,40 +18,40 @@
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<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(GDKEditionNumber)' < '220300'">
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<PropertyGroup Condition="'$(GDKEditionNumber)' != '' AND '$(GDKEditionNumber)' < '220300'">
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<_PCNuGetPackage>Microsoft.PGDK</_PCNuGetPackage>
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<_XboxNuGetPackage>Microsoft.GDK</_XboxNuGetPackage>
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</PropertyGroup>
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<PropertyGroup Condition="'$(GDKEditionNumber)' >= '220300'">
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<PropertyGroup Condition="'$(GDKEditionNumber)' != '' AND '$(GDKEditionNumber)' >= '220300'">
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<_PCNuGetPackage>Microsoft.GDK.PC</_PCNuGetPackage>
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<_XboxNuGetPackage>Microsoft.GDK.Xbox</_XboxNuGetPackage>
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</PropertyGroup>
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<PropertyGroup Condition="'$(GDKEditionNumber)' < '241000'">
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<PropertyGroup Condition="'$(GDKEditionNumber)' != '' AND '$(GDKEditionNumber)' < '241000'">
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<_PCNuGetPackage>$(_PCNuGetPackage).$(GDKEditionNumber)</_PCNuGetPackage>
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<_XboxNuGetPackage>$(_XboxNuGetPackage).$(GDKEditionNumber)</_XboxNuGetPackage>
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</PropertyGroup>
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<!-- Windows 10 SDK NuGet -->
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<!-- Windows SDK NuGet -->
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<Import Condition="'$(WSDKEnableBWOI)' == 'true'"
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Project="$(ExtractedFolder)SDK\Microsoft.Windows.SDK.cpp\build\Microsoft.Windows.SDK.cpp.props" />
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Project="$(ExtractedFolder)Microsoft.Windows.SDK.cpp\build\Microsoft.Windows.SDK.cpp.props" />
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<Import Condition="'$(WSDKEnableBWOI)' == 'true' and $(Platform.Contains('x64'))"
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Project="$(ExtractedFolder)SDK\Microsoft.Windows.SDK.cpp.x64\build\native\Microsoft.Windows.SDK.cpp.x64.props" />
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Project="$(ExtractedFolder)Microsoft.Windows.SDK.cpp.x64\build\native\Microsoft.Windows.SDK.cpp.x64.props" />
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<Import Condition="'$(WSDKEnableBWOI)' == 'true' and '$(Platform)' == 'Win32'"
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Project="$(ExtractedFolder)SDK\Microsoft.Windows.SDK.cpp.x86\build\native\Microsoft.Windows.SDK.cpp.x86.props" />
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Project="$(ExtractedFolder)Microsoft.Windows.SDK.cpp.x86\build\native\Microsoft.Windows.SDK.cpp.x86.props" />
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<Import Condition="'$(WSDKEnableBWOI)' == 'true' and '$(Platform)' == 'ARM64'"
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Project="$(ExtractedFolder)SDK\Microsoft.Windows.SDK.cpp.arm64\build\native\Microsoft.Windows.SDK.cpp.arm64.props" />
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Project="$(ExtractedFolder)Microsoft.Windows.SDK.cpp.arm64\build\native\Microsoft.Windows.SDK.cpp.arm64.props" />
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<!-- Microsoft GDK NuGet -->
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<Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64')) and Exists('$(ExtractedFolder)GDK\$(_PCNuGetPackage)\build\$(_PCNuGetPackage).props')"
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Project="$(ExtractedFolder)GDK\$(_PCNuGetPackage)\build\$(_PCNuGetPackage).props" />
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<Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64')) and Exists('$(ExtractedFolder)$(_PCNuGetPackage)\build\$(_PCNuGetPackage).props')"
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Project="$(ExtractedFolder)$(_PCNuGetPackage)\build\$(_PCNuGetPackage).props" />
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<Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64')) and Exists('$(ExtractedFolder)GDK\$(_XboxNuGetPackage)\build\$(_XboxNuGetPackage).props')"
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Project="$(ExtractedFolder)GDK\$(_XboxNuGetPackage)\build\$(_XboxNuGetPackage).props" />
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<Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64')) and Exists('$(ExtractedFolder)$(_XboxNuGetPackage)\build\$(_XboxNuGetPackage).props')"
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Project="$(ExtractedFolder)$(_XboxNuGetPackage)\build\$(_XboxNuGetPackage).props" />
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<!-- Remove copy of real gameos.xvd since this is a build validation only pipeline -->
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<PropertyGroup Condition="'$(Platform)' == 'Gaming.Xbox.XboxOne.x64' or '$(Platform)' == 'Gaming.Xbox.Scarlett.x64'">
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@ -11,6 +11,21 @@
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<ExtractedFolder Condition="!HasTrailingSlash('$(ExtractedFolder)')">$(ExtractedFolder)\</ExtractedFolder>
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</PropertyGroup>
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<PropertyGroup Condition="'$(GDKEditionNumber)' < '220300'">
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<_PCNuGetPackage>Microsoft.PGDK</_PCNuGetPackage>
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<_XboxNuGetPackage>Microsoft.GDK</_XboxNuGetPackage>
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</PropertyGroup>
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<PropertyGroup Condition="'$(GDKEditionNumber)' >= '220300'">
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<_PCNuGetPackage>Microsoft.GDK.PC</_PCNuGetPackage>
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<_XboxNuGetPackage>Microsoft.GDK.Xbox</_XboxNuGetPackage>
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</PropertyGroup>
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<PropertyGroup Condition="'$(GDKEditionNumber)' < '241000'">
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<_PCNuGetPackage>$(_PCNuGetPackage).$(GDKEditionNumber)</_PCNuGetPackage>
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<_XboxNuGetPackage>$(_XboxNuGetPackage).$(GDKEditionNumber)</_XboxNuGetPackage>
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</PropertyGroup>
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<!--
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A list of VCTargets folders that we expect to exist after copying the BWOI VS files
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If any of these folders is not present then we assume that the VCTargets has not been setup
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@ -80,10 +95,10 @@ SixtyFourBit = (IntPtr.Size == 8) ? true : false;
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Condition="'@(_MissingBWOIVCFolders)' != ''">
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<Error Condition="'$(GDKEditionNumber)'==''"
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Text="GDKEditionNumber property is required" />
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<Error Condition="!Exists('$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)')"
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Text="NuGet package Microsoft.GDK.PC.$(GDKEditionNumber) not found in $(ExtractedFolder)GDK" />
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<Error Condition="!Exists('$(ExtractedFolder)GDK\Microsoft.GDK.Xbox.$(GDKEditionNumber)')"
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Text="NuGet package Microsoft.GDK.Xbox.$(GDKEditionNumber) not found in $(ExtractedFolder)GDK" />
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<Error Condition="!Exists('$(ExtractedFolder)$(_PCNuGetPackage)')"
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Text="NuGet package $(_PCNuGetPackage) not found in $(ExtractedFolder)" />
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<Error Condition="!Exists('$(ExtractedFolder)$(_XboxNuGetPackage)')"
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Text="NuGet package $(_XboxNuGetPackage) not found in $(ExtractedFolder)" />
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<PropertyGroup>
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<_VSFolder Condition="'$(VisualStudioVersion)' == '17.0'">VS2022</_VSFolder>
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@ -99,8 +114,8 @@ SixtyFourBit = (IntPtr.Size == 8) ? true : false;
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</ItemGroup>
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<ItemGroup Condition="'$(GDKEditionNumber)' < '241000'">
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<GDKVCTargetsFilesV150 Include="$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GRDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v150\**" />
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<GDKVCTargetsFilesV150 Include="$(ExtractedFolder)GDK\Microsoft.GDK.Xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GXDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v150\**" />
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<GDKVCTargetsFilesV150 Include="$(ExtractedFolder)$(_PCNuGetPackage)\native\$(GDKEditionNumber)\GRDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v150\**" />
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<GDKVCTargetsFilesV150 Include="$(ExtractedFolder)$(_XboxNuGetPackage)\native\$(GDKEditionNumber)\GXDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v150\**" />
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</ItemGroup>
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<Copy Condition="'$(GDKEditionNumber)' < '241000'" SkipUnchangedFiles="true" SourceFiles="@(SourceVCTargetsFilesV150)" DestinationFolder="$(ExtractedFolder)VCTargets150\%(RecursiveDir)/" />
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@ -112,8 +127,8 @@ SixtyFourBit = (IntPtr.Size == 8) ? true : false;
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</ItemGroup>
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<ItemGroup>
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<GDKVCTargetsFilesV160 Include="$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GRDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v160\**" />
|
||||
<GDKVCTargetsFilesV160 Include="$(ExtractedFolder)GDK\Microsoft.GDK.Xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GXDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v160\**" />
|
||||
<GDKVCTargetsFilesV160 Include="$(ExtractedFolder)$(_PCNuGetPackage)\native\$(GDKEditionNumber)\GRDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v160\**" />
|
||||
<GDKVCTargetsFilesV160 Include="$(ExtractedFolder)$(_XboxNuGetPackage)\native\$(GDKEditionNumber)\GXDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v160\**" />
|
||||
</ItemGroup>
|
||||
|
||||
<Copy SkipUnchangedFiles="true" SourceFiles="@(SourceVCTargetsFilesV160)" DestinationFolder="$(ExtractedFolder)VCTargets160\%(RecursiveDir)/" />
|
||||
@ -125,8 +140,8 @@ SixtyFourBit = (IntPtr.Size == 8) ? true : false;
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup Condition="'$(VisualStudioVersion)' == '17.0'">
|
||||
<GDKVCTargetsFilesV170 Include="$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GRDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v170\**" />
|
||||
<GDKVCTargetsFilesV170 Include="$(ExtractedFolder)GDK\Microsoft.GDK.Xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GXDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v170\**" />
|
||||
<GDKVCTargetsFilesV170 Include="$(ExtractedFolder)$(_PCNuGetPackage)\native\$(GDKEditionNumber)\GRDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v170\**" />
|
||||
<GDKVCTargetsFilesV170 Include="$(ExtractedFolder)$(_XboxNuGetPackage)\native\$(GDKEditionNumber)\GXDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v170\**" />
|
||||
</ItemGroup>
|
||||
|
||||
<Copy SkipUnchangedFiles="true" SourceFiles="@(SourceVCTargetsFilesV170)" DestinationFolder="$(ExtractedFolder)VCTargets170\%(RecursiveDir)/" />
|
||||
|
Loading…
Reference in New Issue
Block a user