mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-08 14:00:05 +00:00
ADO pipeline changes for OpenSSF Best Practices (#477)
This commit is contained in:
parent
5cf134c714
commit
68e726aefc
@ -570,7 +570,7 @@ elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
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if(ENABLE_CODE_ANALYSIS)
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if(ENABLE_CODE_ANALYSIS)
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foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
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foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
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target_compile_options(${t} PRIVATE /analyze)
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target_compile_options(${t} PRIVATE /analyze /WX)
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endforeach()
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endforeach()
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endif()
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endif()
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@ -1786,29 +1786,19 @@ namespace
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);
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);
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if (result > 0)
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if (result > 0)
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{
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{
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const char* pstrName = strrchr(strFileA, '\\');
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if (!pstrName)
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{
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pstrName = strFileA;
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}
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else
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{
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pstrName++;
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}
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if (texture && *texture)
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if (texture && *texture)
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{
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{
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(*texture)->SetPrivateData(WKPDID_D3DDebugObjectName,
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(*texture)->SetPrivateData(WKPDID_D3DDebugObjectName,
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static_cast<UINT>(strnlen_s(pstrName, MAX_PATH)),
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static_cast<UINT>(result),
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pstrName
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strFileA
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);
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);
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}
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}
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if (textureView && *textureView)
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if (textureView && *textureView)
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{
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{
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(*textureView)->SetPrivateData(WKPDID_D3DDebugObjectName,
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(*textureView)->SetPrivateData(WKPDID_D3DDebugObjectName,
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static_cast<UINT>(strnlen_s(pstrName, MAX_PATH)),
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static_cast<UINT>(result),
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pstrName
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strFileA
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);
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);
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}
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}
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}
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}
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@ -71,7 +71,7 @@ namespace
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_In_ IWICBitmap* src,
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_In_ IWICBitmap* src,
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_In_ TEX_FILTER_FLAGS filter,
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_In_ TEX_FILTER_FLAGS filter,
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_In_ const WICPixelFormatGUID& desiredPixelFormat,
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_In_ const WICPixelFormatGUID& desiredPixelFormat,
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_COM_Outptr_ IWICBitmap** dest) noexcept
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__RPC__deref_out_opt /* needed to match WIC annotation */ IWICBitmap** dest) noexcept
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{
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{
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if (!dest)
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if (!dest)
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return E_POINTER;
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return E_POINTER;
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@ -88,7 +88,7 @@
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<AppContainerApplication>true</AppContainerApplication>
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<AppContainerApplication>true</AppContainerApplication>
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<ApplicationType>Windows Store</ApplicationType>
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<ApplicationType>Windows Store</ApplicationType>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion>
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<WindowsTargetPlatformMinVersion>10.0.18362.0</WindowsTargetPlatformMinVersion>
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<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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<ApplicationTypeRevision>10.0</ApplicationTypeRevision>
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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</PropertyGroup>
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</PropertyGroup>
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1658
DirectXTex/d3dx12.h
1658
DirectXTex/d3dx12.h
File diff suppressed because it is too large
Load Diff
@ -76,6 +76,10 @@ For the latest version of DirectXTex, bug reports, etc. please visit the project
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## Release Notes
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## Release Notes
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FOR SECURITY ADVISORIES, see [GitHub](https://github.com/microsoft/DirectXTex/security/advisories).
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For a full change history, see [CHANGELOG.md](https://github.com/microsoft/DirectXTex/blob/main/CHANGELOG.md).
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* Starting with the July 2022 release, the ``bool forceSRGB`` parameter for the CreateTextureEx and CreateShaderResourceViewEx functions is now a ``CREATETEX_FLAGS`` typed enum bitmask flag parameter. This may have a *breaking change* impact to client code. Replace ``true`` with ``CREATETEX_FORCE_SRGB`` and ``false`` with ``CREATETEX_DEFAULT``.
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* Starting with the July 2022 release, the ``bool forceSRGB`` parameter for the CreateTextureEx and CreateShaderResourceViewEx functions is now a ``CREATETEX_FLAGS`` typed enum bitmask flag parameter. This may have a *breaking change* impact to client code. Replace ``true`` with ``CREATETEX_FORCE_SRGB`` and ``false`` with ``CREATETEX_DEFAULT``.
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* Starting with the June 2020 release, this library makes use of typed enum bitmask flags per the recommendation of the _C++ Standard_ section *17.5.2.1.3 Bitmask types*. This is consistent with Direct3D 12's use of the ``DEFINE_ENUM_FLAG_OPERATORS`` macro. This may have *breaking change* impacts to client code:
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* Starting with the June 2020 release, this library makes use of typed enum bitmask flags per the recommendation of the _C++ Standard_ section *17.5.2.1.3 Bitmask types*. This is consistent with Direct3D 12's use of the ``DEFINE_ENUM_FLAG_OPERATORS`` macro. This may have *breaking change* impacts to client code:
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@ -106,6 +110,8 @@ This project welcomes contributions and suggestions. Most contributions require
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|
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When you submit a pull request, a CLA bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.
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When you submit a pull request, a CLA bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.
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Tests for new features should also be submitted as a PR to the [Test Suite](https://github.com/walbourn/directxtextest/wiki) repository.
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## Code of Conduct
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## Code of Conduct
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This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/). For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.
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This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/). For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.
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@ -802,29 +802,19 @@ namespace
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);
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);
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if (result > 0)
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if (result > 0)
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{
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{
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const char* pstrName = strrchr(strFileA, '\\');
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if (!pstrName)
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{
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pstrName = strFileA;
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}
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else
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{
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pstrName++;
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}
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if (texture && *texture)
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if (texture && *texture)
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{
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{
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(*texture)->SetPrivateData(WKPDID_D3DDebugObjectName,
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(*texture)->SetPrivateData(WKPDID_D3DDebugObjectName,
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static_cast<UINT>(strnlen_s(pstrName, MAX_PATH)),
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static_cast<UINT>(result),
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pstrName
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strFileA
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);
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);
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}
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}
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if (textureView && *textureView)
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if (textureView && *textureView)
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{
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{
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(*textureView)->SetPrivateData(WKPDID_D3DDebugObjectName,
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(*textureView)->SetPrivateData(WKPDID_D3DDebugObjectName,
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static_cast<UINT>(strnlen_s(pstrName, MAX_PATH)),
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static_cast<UINT>(result),
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pstrName
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strFileA
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);
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);
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}
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}
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}
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}
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@ -12,22 +12,50 @@ schedules:
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include:
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include:
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- main
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- main
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trigger: none
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trigger:
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branches:
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include:
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- main
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paths:
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exclude:
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- '*.md'
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- LICENSE
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- CMake*
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- '.nuget/*'
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- build/*.cmake
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- build/*.cmd
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- build/*.in
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- build/*.json
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- build/*.props
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- build/*.ps1
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- build/*.targets
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- Auxiliary/*
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pr:
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pr:
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branches:
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branches:
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include:
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include:
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- main
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- main
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paths:
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paths:
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include:
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exclude:
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- build/DirectXTex-GitHub-Dev17.yml
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- '*.md'
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- LICENSE
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- CMake*
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- '.nuget/*'
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- build/*.cmake
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- build/*.cmd
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- build/*.in
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- build/*.json
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- build/*.props
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- build/*.ps1
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- build/*.targets
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- Auxiliary/*
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drafts: false
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resources:
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resources:
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repositories:
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repositories:
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- repository: self
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- repository: self
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type: git
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type: git
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ref: refs/heads/main
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ref: refs/heads/main
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trigger: none
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name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
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name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
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@ -36,6 +36,7 @@ pool:
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variables:
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variables:
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Codeql.Enabled: false
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Codeql.Enabled: false
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VC_PATH: 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC'
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GITHUB_PAT: $(GITHUBPUBLICTOKEN)
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GITHUB_PAT: $(GITHUBPUBLICTOKEN)
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jobs:
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jobs:
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@ -171,20 +172,13 @@ jobs:
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script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/walbourn/directxtextest.git Tests
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script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/walbourn/directxtextest.git Tests
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workingDirectory: $(Build.SourcesDirectory)
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workingDirectory: $(Build.SourcesDirectory)
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failOnStderr: true
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failOnStderr: true
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- task: ChocolateyCommand@0
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displayName: Install Ninja
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inputs:
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command: 'install'
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installPackageId: 'ninja'
|
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||||||
- task: CmdLine@2
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- task: CmdLine@2
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displayName: Setup environment for CMake to use VS
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displayName: Setup environment for CMake to use VS
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inputs:
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inputs:
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script: |
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script: |
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@echo off
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call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
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pushd "C:\Program Files (x86)\Microsoft Visual Studio\Installer\"
|
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
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for /f "delims=" %%x in ('.\vswhere.exe -latest -property InstallationPath') do set VSPATH=%%x
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echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
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popd
|
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call "%VSPATH%\VC\Auxiliary\Build\vcvarsall.bat" x64
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echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
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||||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
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||||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
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echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
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@ -246,14 +240,10 @@ jobs:
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|||||||
inputs:
|
inputs:
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||||||
Contents: 'out'
|
Contents: 'out'
|
||||||
- task: CmdLine@2
|
- task: CmdLine@2
|
||||||
displayName: Set LIB for ARM64
|
displayName: Switch compiler to ARM64
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inputs:
|
inputs:
|
||||||
script: |
|
script: |
|
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@echo off
|
call "$(VC_PATH)\Auxiliary\Build\vcvarsamd64_arm64.bat"
|
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pushd "C:\Program Files (x86)\Microsoft Visual Studio\Installer\"
|
|
||||||
for /f "delims=" %%x in ('.\vswhere.exe -latest -property InstallationPath') do set VSPATH=%%x
|
|
||||||
popd
|
|
||||||
call "%VSPATH%\VC\Auxiliary\Build\vcvarsall.bat" arm64
|
|
||||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||||
|
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
|
@ -63,7 +63,7 @@ variables:
|
|||||||
Codeql.Enabled: false
|
Codeql.Enabled: false
|
||||||
|
|
||||||
pool:
|
pool:
|
||||||
vmImage: windows-2022
|
vmImage: windows-2019
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
- job: DESKTOP_BUILD
|
- job: DESKTOP_BUILD
|
||||||
@ -223,54 +223,3 @@ jobs:
|
|||||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||||
platform: ARM64
|
platform: ARM64
|
||||||
configuration: Release
|
configuration: Release
|
||||||
|
|
||||||
- job: UWP_BUILD
|
|
||||||
displayName: 'Universal Windows Platform (UWP)'
|
|
||||||
timeoutInMinutes: 120
|
|
||||||
cancelTimeoutInMinutes: 1
|
|
||||||
steps:
|
|
||||||
- checkout: self
|
|
||||||
clean: true
|
|
||||||
fetchTags: false
|
|
||||||
- task: VSBuild@1
|
|
||||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32dbg
|
|
||||||
inputs:
|
|
||||||
solution: DirectXTex_Windows10_2022.sln
|
|
||||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
|
||||||
platform: x86
|
|
||||||
configuration: Debug
|
|
||||||
- task: VSBuild@1
|
|
||||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32rel
|
|
||||||
inputs:
|
|
||||||
solution: DirectXTex_Windows10_2022.sln
|
|
||||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
|
||||||
platform: x86
|
|
||||||
configuration: Release
|
|
||||||
- task: VSBuild@1
|
|
||||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64dbg
|
|
||||||
inputs:
|
|
||||||
solution: DirectXTex_Windows10_2022.sln
|
|
||||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
|
||||||
platform: x64
|
|
||||||
configuration: Debug
|
|
||||||
- task: VSBuild@1
|
|
||||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64rel
|
|
||||||
inputs:
|
|
||||||
solution: DirectXTex_Windows10_2022.sln
|
|
||||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
|
||||||
platform: x64
|
|
||||||
configuration: Release
|
|
||||||
- task: VSBuild@1
|
|
||||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64dbg
|
|
||||||
inputs:
|
|
||||||
solution: DirectXTex_Windows10_2022.sln
|
|
||||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
|
||||||
platform: ARM64
|
|
||||||
configuration: Debug
|
|
||||||
- task: VSBuild@1
|
|
||||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64rel
|
|
||||||
inputs:
|
|
||||||
solution: DirectXTex_Windows10_2022.sln
|
|
||||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
|
||||||
platform: ARM64
|
|
||||||
configuration: Release
|
|
||||||
|
@ -13,7 +13,14 @@ schedules:
|
|||||||
- main
|
- main
|
||||||
|
|
||||||
trigger: none
|
trigger: none
|
||||||
pr: none
|
|
||||||
|
pr:
|
||||||
|
branches:
|
||||||
|
include:
|
||||||
|
- main
|
||||||
|
paths:
|
||||||
|
include:
|
||||||
|
- build/DirectXTex-SDL.yml
|
||||||
|
|
||||||
resources:
|
resources:
|
||||||
repositories:
|
repositories:
|
||||||
@ -26,6 +33,7 @@ name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
|||||||
variables:
|
variables:
|
||||||
Codeql.Enabled: true
|
Codeql.Enabled: true
|
||||||
Codeql.Language: cpp
|
Codeql.Language: cpp
|
||||||
|
VC_PATH: 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC'
|
||||||
VS_GENERATOR: 'Visual Studio 17 2022'
|
VS_GENERATOR: 'Visual Studio 17 2022'
|
||||||
|
|
||||||
pool:
|
pool:
|
||||||
@ -104,3 +112,37 @@ jobs:
|
|||||||
GdnBreakPolicyMinSev: 'Error'
|
GdnBreakPolicyMinSev: 'Error'
|
||||||
- task: ComponentGovernanceComponentDetection@0
|
- task: ComponentGovernanceComponentDetection@0
|
||||||
displayName: Component Detection
|
displayName: Component Detection
|
||||||
|
|
||||||
|
- job: VC_PREFAST
|
||||||
|
displayName: 'Build using /analyze (PREFAST)'
|
||||||
|
workspace:
|
||||||
|
clean: all
|
||||||
|
steps:
|
||||||
|
- checkout: self
|
||||||
|
clean: true
|
||||||
|
fetchTags: false
|
||||||
|
- task: CmdLine@2
|
||||||
|
displayName: Setup environment for CMake to use VS
|
||||||
|
inputs:
|
||||||
|
script: |
|
||||||
|
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||||
|
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||||
|
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||||
|
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||||
|
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||||
|
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||||
|
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\Hostx64\x64
|
||||||
|
echo ##vso[task.setvariable variable=EXTERNAL_INCLUDE;]%EXTERNAL_INCLUDE%
|
||||||
|
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||||
|
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||||
|
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: CMake Config
|
||||||
|
inputs:
|
||||||
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
|
cmakeArgs: --preset=x64-Debug -DENABLE_CODE_ANALYSIS=ON
|
||||||
|
- task: CMake@1
|
||||||
|
displayName: CMake Build
|
||||||
|
inputs:
|
||||||
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
|
cmakeArgs: --build out/build/x64-Debug
|
||||||
|
Loading…
Reference in New Issue
Block a user