mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-21 12:00:06 +00:00
Refactor command-line tools to use shared header (#514)
This commit is contained in:
parent
1deadd38ed
commit
73aa2f3c34
@ -143,7 +143,6 @@ elseif((BUILD_XBOX_EXTS_XBOXONE OR BUILD_XBOX_EXTS_SCARLETT) AND WIN32)
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Auxiliary/DirectXTexXboxTile.cpp)
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Auxiliary/DirectXTexXboxTile.cpp)
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endif()
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endif()
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if(BUILD_DX11 AND WIN32 AND (NOT (XBOX_CONSOLE_TARGET STREQUAL "durango")))
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if(BUILD_DX11 AND WIN32 AND (NOT (XBOX_CONSOLE_TARGET STREQUAL "durango")))
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set(SHADER_SOURCES
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set(SHADER_SOURCES
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DirectXTex/Shaders/BC6HEncode.hlsl
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DirectXTex/Shaders/BC6HEncode.hlsl
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@ -160,7 +159,7 @@ if(BUILD_DX12)
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list(APPEND LIBRARY_SOURCES DirectXTex/DirectXTexD3D12.cpp)
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list(APPEND LIBRARY_SOURCES DirectXTex/DirectXTexD3D12.cpp)
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if(NOT (DEFINED XBOX_CONSOLE_TARGET))
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if(NOT (DEFINED XBOX_CONSOLE_TARGET))
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list(APPEND LIBRARY_SOURCES DirectXTex/d3dx12.h)
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list(APPEND LIBRARY_SOURCES Common/d3dx12.h)
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endif()
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endif()
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endif()
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endif()
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@ -404,7 +403,8 @@ if(BUILD_TOOLS AND WIN32)
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add_executable(texassemble
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add_executable(texassemble
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Texassemble/texassemble.cpp
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Texassemble/texassemble.cpp
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Texassemble/texassemble.rc
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Texassemble/texassemble.rc
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Texassemble/settings.manifest
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Common/CmdLineHelpers.h
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Common/settings.manifest
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Texassemble/AnimatedGif.cpp)
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Texassemble/AnimatedGif.cpp)
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target_compile_features(texassemble PRIVATE cxx_std_17)
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target_compile_features(texassemble PRIVATE cxx_std_17)
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target_link_libraries(texassemble PRIVATE ${PROJECT_NAME} ole32.lib version.lib)
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target_link_libraries(texassemble PRIVATE ${PROJECT_NAME} ole32.lib version.lib)
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@ -416,7 +416,8 @@ if(BUILD_TOOLS AND BUILD_DX11 AND WIN32)
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add_executable(texconv
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add_executable(texconv
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Texconv/texconv.cpp
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Texconv/texconv.cpp
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Texconv/texconv.rc
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Texconv/texconv.rc
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Texconv/settings.manifest
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Common/CmdLineHelpers.h
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Common/settings.manifest
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Texconv/ExtendedBMP.cpp
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Texconv/ExtendedBMP.cpp
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Texconv/PortablePixMap.cpp)
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Texconv/PortablePixMap.cpp)
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target_compile_features(texconv PRIVATE cxx_std_17)
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target_compile_features(texconv PRIVATE cxx_std_17)
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@ -429,13 +430,18 @@ if(BUILD_TOOLS AND WIN32)
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add_executable(texdiag
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add_executable(texdiag
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Texdiag/texdiag.cpp
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Texdiag/texdiag.cpp
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Texdiag/texdiag.rc
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Texdiag/texdiag.rc
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Texdiag/settings.manifest)
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Common/CmdLineHelpers.h
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Common/settings.manifest)
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target_compile_features(texdiag PRIVATE cxx_std_17)
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target_compile_features(texdiag PRIVATE cxx_std_17)
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target_link_libraries(texdiag PRIVATE ${PROJECT_NAME} ole32.lib version.lib)
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target_link_libraries(texdiag PRIVATE ${PROJECT_NAME} ole32.lib version.lib)
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source_group(texdiag REGULAR_EXPRESSION Texdiag/*.*)
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source_group(texdiag REGULAR_EXPRESSION Texdiag/*.*)
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list(APPEND TOOL_EXES texdiag)
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list(APPEND TOOL_EXES texdiag)
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endif()
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endif()
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foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
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target_include_directories(${t} PRIVATE Common)
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endforeach()
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if(BUILD_TOOLS AND WIN32)
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if(BUILD_TOOLS AND WIN32)
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if(ENABLE_OPENEXR_SUPPORT)
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if(ENABLE_OPENEXR_SUPPORT)
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foreach(t IN LISTS TOOL_EXES)
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foreach(t IN LISTS TOOL_EXES)
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@ -477,32 +483,22 @@ endif()
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if(BUILD_SAMPLE AND BUILD_DX11 AND WIN32)
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if(BUILD_SAMPLE AND BUILD_DX11 AND WIN32)
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list(APPEND TOOL_EXES ddsview)
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list(APPEND TOOL_EXES ddsview)
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if(NOT COMPILED_DDSVIEW_SHADERS)
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if(USE_PREBUILT_SHADERS)
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message(FATAL_ERROR "ERROR: Using prebuilt shaders requires the COMPILED_DDSVIEW_SHADERS variable is set")
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endif()
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set(COMPILED_DDSVIEW_SHADERS ${CMAKE_CURRENT_BINARY_DIR}/Shaders/Compiled)
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file(MAKE_DIRECTORY ${COMPILED_DDSVIEW_SHADERS})
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else()
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file(TO_CMAKE_PATH ${COMPILED_DDSVIEW_SHADERS} COMPILED_DDSVIEW_SHADERS)
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endif()
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add_executable(ddsview WIN32
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add_executable(ddsview WIN32
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DDSView/ddsview.cpp
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DDSView/ddsview.cpp
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DDSView/ddsview.rc
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DDSView/ddsview.rc
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${COMPILED_DDSVIEW_SHADERS}/ddsview_ps1D.inc)
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${COMPILED_SHADERS}/ddsview_ps1D.inc)
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target_link_libraries(ddsview PRIVATE ${PROJECT_NAME} d3d11.lib ole32.lib)
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target_link_libraries(ddsview PRIVATE ${PROJECT_NAME} d3d11.lib ole32.lib)
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source_group(ddsview REGULAR_EXPRESSION DDSView/*.*)
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source_group(ddsview REGULAR_EXPRESSION DDSView/*.*)
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target_include_directories(ddsview PRIVATE ${COMPILED_DDSVIEW_SHADERS})
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target_include_directories(ddsview PRIVATE ${COMPILED_SHADERS})
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if(NOT USE_PREBUILT_SHADERS)
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if(NOT USE_PREBUILT_SHADERS)
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add_custom_command(
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add_custom_command(
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OUTPUT "${COMPILED_DDSVIEW_SHADERS}/ddsview_ps1D.inc"
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OUTPUT "${COMPILED_SHADERS}/ddsview_ps1D.inc"
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MAIN_DEPENDENCY "${PROJECT_SOURCE_DIR}/DDSView/hlsl.cmd"
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MAIN_DEPENDENCY "${PROJECT_SOURCE_DIR}/DDSView/hlsl.cmd"
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DEPENDS "${PROJECT_SOURCE_DIR}/DDSView/ddsview.fx"
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DEPENDS "DDSView/ddsview.hlsl"
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COMMENT "Generating HLSL shaders for DDSView..."
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COMMENT "Generating HLSL shaders for DDSView..."
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COMMAND COMMAND ${CMAKE_COMMAND} -E env CompileShadersOutput="${COMPILED_DDSVIEW_SHADERS}" hlsl.cmd > "${COMPILED_DDSVIEW_SHADERS}/hlsl.log"
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COMMAND ${CMAKE_COMMAND} -E env CompileShadersOutput="${COMPILED_SHADERS}" $<$<BOOL:${DIRECTX_FXC_TOOL}>:LegacyShaderCompiler=${DIRECTX_FXC_TOOL}> hlsl.cmd > "${COMPILED_SHADERS}/hlsl_ddsview.log"
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WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/DDSView"
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WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/DDSView"
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USES_TERMINAL)
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USES_TERMINAL)
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endif()
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endif()
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@ -514,6 +510,10 @@ if(directxmath_FOUND)
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endforeach()
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endforeach()
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endif()
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endif()
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if(TOOL_EXES)
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message(STATUS "Building tools: ${TOOL_EXES}")
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endif()
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if(MSVC)
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if(MSVC)
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foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
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foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
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target_compile_options(${t} PRIVATE /Wall /GR-)
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target_compile_options(${t} PRIVATE /Wall /GR-)
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@ -574,6 +574,7 @@ elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
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endif()
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endif()
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if(ENABLE_CODE_ANALYSIS)
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if(ENABLE_CODE_ANALYSIS)
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message(STATUS "Building with Code Analysis (PREFIX)")
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foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
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foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
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target_compile_options(${t} PRIVATE /analyze /WX)
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target_compile_options(${t} PRIVATE /analyze /WX)
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endforeach()
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endforeach()
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@ -353,7 +353,8 @@
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{ "name": "x64-Debug-ICX" , "description": "Intel oneAPI Compiler (Debug) with DX12", "inherits": [ "base", "x64", "Debug", "IntelLLVM" ] },
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{ "name": "x64-Debug-ICX" , "description": "Intel oneAPI Compiler (Debug) with DX12", "inherits": [ "base", "x64", "Debug", "IntelLLVM" ] },
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{ "name": "x64-Release-ICX" , "description": "Intel oneAPI Compiler (Release) with DX12", "inherits": [ "base", "x64", "Release", "IntelLLVM" ] },
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{ "name": "x64-Release-ICX" , "description": "Intel oneAPI Compiler (Release) with DX12", "inherits": [ "base", "x64", "Release", "IntelLLVM" ] },
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{ "name": "x64-Fuzzing" , "description": "MSVC for x64 (Release) with ASan", "inherits": [ "base", "x64", "Release", "MSVC", "Fuzzing" ] }
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{ "name": "x64-Fuzzing" , "description": "MSVC for x64 (Release) with ASan", "inherits": [ "base", "x64", "Release", "MSVC", "Fuzzing" ] },
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{ "name": "x64-Analyze" , "description": "MSVC for x64 (Debug) with DX12 using /analyze", "inherits": [ "base", "x64", "Debug", "MSVC" ], "cacheVariables": { "ENABLE_CODE_ANALYSIS": true } }
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],
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],
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"testPresets": [
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"testPresets": [
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{ "name": "x64-Debug" , "configurePreset": "x64-Debug" },
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{ "name": "x64-Debug" , "configurePreset": "x64-Debug" },
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375
Common/CmdLineHelpers.h
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375
Common/CmdLineHelpers.h
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@ -0,0 +1,375 @@
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//--------------------------------------------------------------------------------------
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// File: CmdLineHelpers.h
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//
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// Command-line tool shared functions
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//
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//--------------------------------------------------------------------------------------
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#pragma once
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#if __cplusplus < 201703L
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#error Requires C++17 (and /Zc:__cplusplus with MSVC)
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#endif
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#include <algorithm>
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#include <cstdio>
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#include <cwchar>
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#include <filesystem>
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#include <fstream>
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#include <list>
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#include <memory>
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#include <set>
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#include <string>
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#ifndef TOOL_VERSION
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#error Define TOOL_VERSION before including this header
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#endif
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namespace Helpers
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{
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struct handle_closer { void operator()(HANDLE h) { if (h) CloseHandle(h); } };
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using ScopedHandle = std::unique_ptr<void, handle_closer>;
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inline HANDLE safe_handle(HANDLE h) noexcept { return (h == INVALID_HANDLE_VALUE) ? nullptr : h; }
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struct find_closer { void operator()(HANDLE h) noexcept { assert(h != INVALID_HANDLE_VALUE); if (h) FindClose(h); } };
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using ScopedFindHandle = std::unique_ptr<void, find_closer>;
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#ifdef _PREFAST_
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#pragma prefast(disable : 26018, "Only used with static internal arrays")
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#endif
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struct SConversion
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{
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std::wstring szSrc;
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std::wstring szFolder;
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};
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template<typename T>
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struct SValue
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{
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const wchar_t* name;
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T value;
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};
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template<typename T>
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T LookupByName(const wchar_t _In_z_ *pName, const SValue<T> *pArray)
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{
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while (pArray->name)
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{
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if (!_wcsicmp(pName, pArray->name))
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return pArray->value;
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pArray++;
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}
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return static_cast<T>(0);
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}
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template<typename T>
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const wchar_t* LookupByValue(T value, const SValue<T> *pArray)
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{
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while (pArray->name)
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{
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if (value == pArray->value)
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return pArray->name;
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pArray++;
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}
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return L"";
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}
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void PrintFormat(DXGI_FORMAT Format, const SValue<DXGI_FORMAT>* pFormatList)
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{
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for (auto pFormat = pFormatList; pFormat->name; pFormat++)
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{
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if (pFormat->value == Format)
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{
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wprintf(L"%ls", pFormat->name);
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return;
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}
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}
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wprintf(L"*UNKNOWN*");
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}
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void PrintFormat(DXGI_FORMAT Format, const SValue<DXGI_FORMAT>* pFormatList1, const SValue<DXGI_FORMAT>* pFormatList2)
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{
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for (auto pFormat = pFormatList1; pFormat->name; pFormat++)
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{
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if (pFormat->value == Format)
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{
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wprintf(L"%ls", pFormat->name);
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return;
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}
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}
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for (auto pFormat = pFormatList2; pFormat->name; pFormat++)
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{
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if (pFormat->value == Format)
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{
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wprintf(L"%ls", pFormat->name);
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return;
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}
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}
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wprintf(L"*UNKNOWN*");
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}
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template<typename T>
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void PrintList(size_t cch, const SValue<T> *pValue)
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{
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while (pValue->name)
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{
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const size_t cchName = wcslen(pValue->name);
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if (cch + cchName + 2 >= 80)
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{
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wprintf(L"\n ");
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cch = 6;
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}
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wprintf(L"%ls ", pValue->name);
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cch += cchName + 2;
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pValue++;
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}
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wprintf(L"\n");
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}
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void PrintLogo(bool versionOnly, _In_z_ const wchar_t* name, _In_z_ const wchar_t* desc)
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{
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wchar_t version[32] = {};
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wchar_t appName[_MAX_PATH] = {};
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if (GetModuleFileNameW(nullptr, appName, _MAX_PATH))
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{
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const DWORD size = GetFileVersionInfoSizeW(appName, nullptr);
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if (size > 0)
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{
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auto verInfo = std::make_unique<uint8_t[]>(size);
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if (GetFileVersionInfoW(appName, 0, size, verInfo.get()))
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{
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LPVOID lpstr = nullptr;
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UINT strLen = 0;
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if (VerQueryValueW(verInfo.get(), L"\\StringFileInfo\\040904B0\\ProductVersion", &lpstr, &strLen))
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{
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wcsncpy_s(version, reinterpret_cast<const wchar_t*>(lpstr), strLen);
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}
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}
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}
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}
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if (!*version || wcscmp(version, L"1.0.0.0") == 0)
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{
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swprintf_s(version, L"%03d (library)", TOOL_VERSION);
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}
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if (versionOnly)
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{
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wprintf(L"%ls version %ls\n", name, version);
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}
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else
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{
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wprintf(L"%ls Version %ls\n", desc, version);
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wprintf(L"Copyright (C) Microsoft Corp.\n");
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#ifdef _DEBUG
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wprintf(L"*** Debug build ***\n");
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#endif
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wprintf(L"\n");
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}
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}
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void SearchForFiles(const std::filesystem::path& path, std::list<SConversion>& files, bool recursive, _In_opt_z_ const wchar_t* folder)
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{
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// Process files
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WIN32_FIND_DATAW findData = {};
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ScopedFindHandle hFile(safe_handle(FindFirstFileExW(path.c_str(),
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FindExInfoBasic, &findData,
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FindExSearchNameMatch, nullptr,
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FIND_FIRST_EX_LARGE_FETCH)));
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if (hFile)
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{
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for (;;)
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{
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||||||
|
if (!(findData.dwFileAttributes & (FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_SYSTEM | FILE_ATTRIBUTE_DIRECTORY)))
|
||||||
|
{
|
||||||
|
SConversion conv = {};
|
||||||
|
conv.szSrc = path.parent_path().append(findData.cFileName).native();
|
||||||
|
if (folder)
|
||||||
|
{
|
||||||
|
conv.szFolder = folder;
|
||||||
|
}
|
||||||
|
files.push_back(conv);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!FindNextFileW(hFile.get(), &findData))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Process directories
|
||||||
|
if (recursive)
|
||||||
|
{
|
||||||
|
auto searchDir = path.parent_path().append(L"*");
|
||||||
|
|
||||||
|
hFile.reset(safe_handle(FindFirstFileExW(searchDir.c_str(),
|
||||||
|
FindExInfoBasic, &findData,
|
||||||
|
FindExSearchLimitToDirectories, nullptr,
|
||||||
|
FIND_FIRST_EX_LARGE_FETCH)));
|
||||||
|
if (!hFile)
|
||||||
|
return;
|
||||||
|
|
||||||
|
for (;;)
|
||||||
|
{
|
||||||
|
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
||||||
|
{
|
||||||
|
if (findData.cFileName[0] != L'.')
|
||||||
|
{
|
||||||
|
auto subfolder = (folder)
|
||||||
|
? (std::wstring(folder) + std::wstring(findData.cFileName) + std::filesystem::path::preferred_separator)
|
||||||
|
: (std::wstring(findData.cFileName) + std::filesystem::path::preferred_separator);
|
||||||
|
|
||||||
|
auto subdir = path.parent_path().append(findData.cFileName).append(path.filename().c_str());
|
||||||
|
|
||||||
|
SearchForFiles(subdir, files, recursive, subfolder.c_str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!FindNextFileW(hFile.get(), &findData))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ProcessFileList(std::wifstream& inFile, std::list<SConversion>& files)
|
||||||
|
{
|
||||||
|
std::list<SConversion> flist;
|
||||||
|
std::set<std::wstring> excludes;
|
||||||
|
|
||||||
|
for (;;)
|
||||||
|
{
|
||||||
|
std::wstring fname;
|
||||||
|
std::getline(inFile, fname);
|
||||||
|
if (!inFile)
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (fname[0] == L'#')
|
||||||
|
{
|
||||||
|
// Comment
|
||||||
|
}
|
||||||
|
else if (fname[0] == L'-')
|
||||||
|
{
|
||||||
|
if (flist.empty())
|
||||||
|
{
|
||||||
|
wprintf(L"WARNING: Ignoring the line '%ls' in -flist\n", fname.c_str());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
std::filesystem::path path(fname.c_str() + 1);
|
||||||
|
auto& npath = path.make_preferred();
|
||||||
|
if (wcspbrk(fname.c_str(), L"?*") != nullptr)
|
||||||
|
{
|
||||||
|
std::list<SConversion> removeFiles;
|
||||||
|
SearchForFiles(npath, removeFiles, false, nullptr);
|
||||||
|
|
||||||
|
for (auto& it : removeFiles)
|
||||||
|
{
|
||||||
|
std::wstring name = it.szSrc;
|
||||||
|
std::transform(name.begin(), name.end(), name.begin(), towlower);
|
||||||
|
excludes.insert(name);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
std::wstring name = npath.c_str();
|
||||||
|
std::transform(name.begin(), name.end(), name.begin(), towlower);
|
||||||
|
excludes.insert(name);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (wcspbrk(fname.c_str(), L"?*") != nullptr)
|
||||||
|
{
|
||||||
|
std::filesystem::path path(fname.c_str());
|
||||||
|
SearchForFiles(path.make_preferred(), flist, false, nullptr);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SConversion conv = {};
|
||||||
|
std::filesystem::path path(fname.c_str());
|
||||||
|
conv.szSrc = path.make_preferred().native();
|
||||||
|
flist.push_back(conv);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
inFile.close();
|
||||||
|
|
||||||
|
if (!excludes.empty())
|
||||||
|
{
|
||||||
|
// Remove any excluded files
|
||||||
|
for (auto it = flist.begin(); it != flist.end();)
|
||||||
|
{
|
||||||
|
std::wstring name = it->szSrc;
|
||||||
|
std::transform(name.begin(), name.end(), name.begin(), towlower);
|
||||||
|
auto item = it;
|
||||||
|
++it;
|
||||||
|
if (excludes.find(name) != excludes.end())
|
||||||
|
{
|
||||||
|
flist.erase(item);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (flist.empty())
|
||||||
|
{
|
||||||
|
wprintf(L"WARNING: No file names found in -flist\n");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
files.splice(files.end(), flist);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const wchar_t* GetErrorDesc(HRESULT hr)
|
||||||
|
{
|
||||||
|
static wchar_t desc[1024] = {};
|
||||||
|
|
||||||
|
LPWSTR errorText = nullptr;
|
||||||
|
|
||||||
|
const DWORD result = FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_ALLOCATE_BUFFER,
|
||||||
|
nullptr, static_cast<DWORD>(hr),
|
||||||
|
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), reinterpret_cast<LPWSTR>(&errorText), 0, nullptr);
|
||||||
|
|
||||||
|
*desc = 0;
|
||||||
|
|
||||||
|
if (result > 0 && errorText)
|
||||||
|
{
|
||||||
|
swprintf_s(desc, L": %ls", errorText);
|
||||||
|
|
||||||
|
size_t len = wcslen(desc);
|
||||||
|
if (len >= 1)
|
||||||
|
{
|
||||||
|
desc[len - 1] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (errorText)
|
||||||
|
LocalFree(errorText);
|
||||||
|
|
||||||
|
for(wchar_t* ptr = desc; *ptr != 0; ++ptr)
|
||||||
|
{
|
||||||
|
if (*ptr == L'\r' || *ptr == L'\n')
|
||||||
|
{
|
||||||
|
*ptr = L' ';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return desc;
|
||||||
|
}
|
||||||
|
}
|
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 25 KiB |
@ -28,7 +28,7 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
|||||||
|
|
||||||
// Icon with lowest ID value placed first to ensure application icon
|
// Icon with lowest ID value placed first to ensure application icon
|
||||||
// remains consistent on all systems.
|
// remains consistent on all systems.
|
||||||
IDI_MAIN_ICON ICON "directx.ico"
|
IDI_MAIN_ICON ICON "..\\Common\\directx.ico"
|
||||||
|
|
||||||
#ifdef APSTUDIO_INVOKED
|
#ifdef APSTUDIO_INVOKED
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////////////////
|
||||||
|
@ -291,7 +291,7 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="ddsview.fx" />
|
<None Include="ddsview.hlsl" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
@ -300,10 +300,13 @@
|
|||||||
<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])</_ATGFXCPath>
|
<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])</_ATGFXCPath>
|
||||||
<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
|
<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
|
||||||
<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
|
<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
|
||||||
|
<_ATGFXCVer>$([System.Text.RegularExpressions.Regex]::Match($(_ATGFXCPath), `10\.0\.\d+\.0`))</_ATGFXCVer>
|
||||||
|
<_ATGFXCVer Condition="'$(_ATGFXCVer)' != '' and !HasTrailingSlash('$(_ATGFXCVer)')">$(_ATGFXCVer)\</_ATGFXCVer>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Exec Condition="!Exists('Shaders/ddsview_vs.inc')" WorkingDirectory="$(ProjectDir)" Command="hlsl" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath)" LogStandardErrorAsError="true" />
|
<Exec Condition="!Exists('Shaders/ddsview_vs.inc')" WorkingDirectory="$(ProjectDir)" Command="hlsl" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath);WindowsSDKVersion=$(_ATGFXCVer);CompileShadersOutput=$(ProjectDir)\Shaders" LogStandardErrorAsError="true" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<_ATGFXCPath />
|
<_ATGFXCPath />
|
||||||
|
<_ATGFXCVer />
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
</Target>
|
</Target>
|
||||||
<Target Name="ATGDeleteShaders" AfterTargets="Clean">
|
<Target Name="ATGDeleteShaders" AfterTargets="Clean">
|
||||||
|
@ -15,6 +15,6 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="ddsview.fx" />
|
<None Include="ddsview.hlsl" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
@ -291,7 +291,7 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="ddsview.fx" />
|
<None Include="ddsview.hlsl" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
@ -300,10 +300,13 @@
|
|||||||
<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])</_ATGFXCPath>
|
<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])</_ATGFXCPath>
|
||||||
<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
|
<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
|
||||||
<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
|
<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
|
||||||
|
<_ATGFXCVer>$([System.Text.RegularExpressions.Regex]::Match($(_ATGFXCPath), `10\.0\.\d+\.0`))</_ATGFXCVer>
|
||||||
|
<_ATGFXCVer Condition="'$(_ATGFXCVer)' != '' and !HasTrailingSlash('$(_ATGFXCVer)')">$(_ATGFXCVer)\</_ATGFXCVer>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Exec Condition="!Exists('Shaders/ddsview_vs.inc')" WorkingDirectory="$(ProjectDir)" Command="hlsl" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath)" LogStandardErrorAsError="true" />
|
<Exec Condition="!Exists('Shaders/ddsview_vs.inc')" WorkingDirectory="$(ProjectDir)" Command="hlsl" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath);WindowsSDKVersion=$(_ATGFXCVer);CompileShadersOutput=$(ProjectDir)\Shaders" LogStandardErrorAsError="true" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<_ATGFXCPath />
|
<_ATGFXCPath />
|
||||||
|
<_ATGFXCVer />
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
</Target>
|
</Target>
|
||||||
<Target Name="ATGDeleteShaders" AfterTargets="Clean">
|
<Target Name="ATGDeleteShaders" AfterTargets="Clean">
|
||||||
|
@ -15,6 +15,6 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="ddsview.fx" />
|
<None Include="ddsview.hlsl" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
@ -5,16 +5,25 @@ rem Licensed under the MIT License.
|
|||||||
setlocal
|
setlocal
|
||||||
set error=0
|
set error=0
|
||||||
|
|
||||||
|
if %PROCESSOR_ARCHITECTURE%.==ARM64. (set FXCARCH=arm64) else (if %PROCESSOR_ARCHITECTURE%.==AMD64. (set FXCARCH=x64) else (set FXCARCH=x86))
|
||||||
|
|
||||||
set FXCOPTS=/nologo /WX /Ges /Qstrip_reflect /Qstrip_debug
|
set FXCOPTS=/nologo /WX /Ges /Qstrip_reflect /Qstrip_debug
|
||||||
|
|
||||||
set PCFXC="%WindowsSdkVerBinPath%x86\fxc.exe"
|
if defined LegacyShaderCompiler goto fxcviaenv
|
||||||
|
set PCFXC="%WindowsSdkVerBinPath%%FXCARCH%\fxc.exe"
|
||||||
if exist %PCFXC% goto continue
|
if exist %PCFXC% goto continue
|
||||||
set PCFXC="%WindowsSdkBinPath%%WindowsSDKVersion%\x86\fxc.exe"
|
set PCFXC="%WindowsSdkBinPath%%WindowsSDKVersion%\%FXCARCH%\fxc.exe"
|
||||||
if exist %PCFXC% goto continue
|
if exist %PCFXC% goto continue
|
||||||
set PCFXC="%WindowsSdkDir%bin\%WindowsSDKVersion%\x86\fxc.exe"
|
set PCFXC="%WindowsSdkDir%bin\%WindowsSDKVersion%\%FXCARCH%\fxc.exe"
|
||||||
if exist %PCFXC% goto continue
|
if exist %PCFXC% goto continue
|
||||||
|
|
||||||
set PCFXC=fxc.exe
|
set PCFXC=fxc.exe
|
||||||
|
goto continue
|
||||||
|
|
||||||
|
:fxcviaenv
|
||||||
|
set PCFXC="%LegacyShaderCompiler%"
|
||||||
|
if not exist %PCFXC% goto needfxc
|
||||||
|
goto continue
|
||||||
|
|
||||||
:continue
|
:continue
|
||||||
if not defined CompileShadersOutput set CompileShadersOutput=Shaders
|
if not defined CompileShadersOutput set CompileShadersOutput=Shaders
|
||||||
@ -23,45 +32,50 @@ set StrTrim=%StrTrim: ##=%
|
|||||||
set CompileShadersOutput=%StrTrim:##=%
|
set CompileShadersOutput=%StrTrim:##=%
|
||||||
@if not exist "%CompileShadersOutput%" mkdir "%CompileShadersOutput%"
|
@if not exist "%CompileShadersOutput%" mkdir "%CompileShadersOutput%"
|
||||||
|
|
||||||
|
set FXC=%PCFXC% ddsview.hlsl %FXCOPTS% /EVS /Tvs_4_1 /Fh%CompileShadersOutput%\ddsview_vs.inc
|
||||||
set FXC=%PCFXC% ddsview.fx %FXCOPTS% /EVS /Tvs_4_1 /Fh%CompileShadersOutput%\ddsview_vs.inc
|
|
||||||
echo %FXC%
|
echo %FXC%
|
||||||
%FXC%
|
%FXC%
|
||||||
@if ERRORLEVEL 1 goto error
|
@if ERRORLEVEL 1 goto error
|
||||||
|
|
||||||
set FXC=%PCFXC% ddsview.fx %FXCOPTS% /EPS_1D /Tps_4_1 /Fh%CompileShadersOutput%\ddsview_ps1D.inc
|
set FXC=%PCFXC% ddsview.hlsl %FXCOPTS% /EPS_1D /Tps_4_1 /Fh%CompileShadersOutput%\ddsview_ps1D.inc
|
||||||
echo %FXC%
|
echo %FXC%
|
||||||
%FXC%
|
%FXC%
|
||||||
@if ERRORLEVEL 1 goto error
|
@if ERRORLEVEL 1 goto error
|
||||||
|
|
||||||
set FXC=%PCFXC% ddsview.fx %FXCOPTS% /EPS_1DArray /Tps_4_1 /Fh%CompileShadersOutput%\ddsview_ps1Darray.inc
|
set FXC=%PCFXC% ddsview.hlsl %FXCOPTS% /EPS_1DArray /Tps_4_1 /Fh%CompileShadersOutput%\ddsview_ps1Darray.inc
|
||||||
echo %FXC%
|
echo %FXC%
|
||||||
%FXC%
|
%FXC%
|
||||||
@if ERRORLEVEL 1 goto error
|
@if ERRORLEVEL 1 goto error
|
||||||
|
|
||||||
set FXC=%PCFXC% ddsview.fx %FXCOPTS% /EPS_2D /Tps_4_1 /Fh%CompileShadersOutput%\ddsview_ps2D.inc
|
set FXC=%PCFXC% ddsview.hlsl %FXCOPTS% /EPS_2D /Tps_4_1 /Fh%CompileShadersOutput%\ddsview_ps2D.inc
|
||||||
echo %FXC%
|
echo %FXC%
|
||||||
%FXC%
|
%FXC%
|
||||||
@if ERRORLEVEL 1 goto error
|
@if ERRORLEVEL 1 goto error
|
||||||
|
|
||||||
set FXC=%PCFXC% ddsview.fx %FXCOPTS% /EPS_2DArray /Tps_4_1 /Fh%CompileShadersOutput%\ddsview_ps2Darray.inc
|
set FXC=%PCFXC% ddsview.hlsl %FXCOPTS% /EPS_2DArray /Tps_4_1 /Fh%CompileShadersOutput%\ddsview_ps2Darray.inc
|
||||||
echo %FXC%
|
echo %FXC%
|
||||||
%FXC%
|
%FXC%
|
||||||
@if ERRORLEVEL 1 goto error
|
@if ERRORLEVEL 1 goto error
|
||||||
|
|
||||||
set FXC=%PCFXC% ddsview.fx %FXCOPTS% /EPS_3D /Tps_4_1 /Fh%CompileShadersOutput%\ddsview_ps3D.inc
|
set FXC=%PCFXC% ddsview.hlsl %FXCOPTS% /EPS_3D /Tps_4_1 /Fh%CompileShadersOutput%\ddsview_ps3D.inc
|
||||||
echo %FXC%
|
echo %FXC%
|
||||||
%FXC%
|
%FXC%
|
||||||
@if ERRORLEVEL 1 goto error
|
@if ERRORLEVEL 1 goto error
|
||||||
|
|
||||||
set FXC=%PCFXC% ddsview.fx %FXCOPTS% /EPS_Cube /Tps_4_1 /Fh%CompileShadersOutput%\ddsview_psCube.inc
|
set FXC=%PCFXC% ddsview.hlsl %FXCOPTS% /EPS_Cube /Tps_4_1 /Fh%CompileShadersOutput%\ddsview_psCube.inc
|
||||||
echo %FXC%
|
echo %FXC%
|
||||||
%FXC%
|
%FXC%
|
||||||
@if ERRORLEVEL 1 goto error
|
@if ERRORLEVEL 1 goto error
|
||||||
|
|
||||||
@echo --- Shaders built ok ---
|
@echo --- Shaders built ok ---
|
||||||
@goto end
|
endlocal
|
||||||
|
exit /b 0
|
||||||
|
|
||||||
:error
|
:error
|
||||||
@echo --- ERROR: Shader build failed ---
|
@echo --- ERROR: Shader build failed ---
|
||||||
exit /b 1
|
exit /b 1
|
||||||
:end
|
|
||||||
|
:needfxc
|
||||||
|
echo ERROR: CompileShaders requires FXC.EXE
|
||||||
|
exit /b 1
|
||||||
|
:end
|
||||||
|
@ -141,7 +141,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -168,7 +168,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -195,7 +195,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -221,7 +221,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -249,7 +249,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -275,7 +275,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
@ -196,7 +196,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -223,7 +223,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -250,7 +250,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -277,7 +277,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -303,7 +303,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -330,7 +330,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -358,7 +358,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -384,7 +384,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -411,7 +411,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -437,12 +437,12 @@
|
|||||||
</None>
|
</None>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\d3dx12.h" />
|
||||||
<CLInclude Include="BC.h" />
|
<CLInclude Include="BC.h" />
|
||||||
<ClCompile Include="BC.cpp" />
|
<ClCompile Include="BC.cpp" />
|
||||||
<ClCompile Include="BC4BC5.cpp" />
|
<ClCompile Include="BC4BC5.cpp" />
|
||||||
<ClCompile Include="BC6HBC7.cpp" />
|
<ClCompile Include="BC6HBC7.cpp" />
|
||||||
<ClInclude Include="BCDirectCompute.h" />
|
<ClInclude Include="BCDirectCompute.h" />
|
||||||
<ClInclude Include="d3dx12.h" />
|
|
||||||
<CLInclude Include="DDS.h" />
|
<CLInclude Include="DDS.h" />
|
||||||
<ClInclude Include="filters.h" />
|
<ClInclude Include="filters.h" />
|
||||||
<CLInclude Include="scoped.h" />
|
<CLInclude Include="scoped.h" />
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
<CLInclude Include="scoped.h">
|
<CLInclude Include="scoped.h">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</CLInclude>
|
</CLInclude>
|
||||||
<ClInclude Include="d3dx12.h">
|
<ClInclude Include="..\Common\d3dx12.h">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -141,7 +141,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -168,7 +168,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -195,7 +195,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -221,7 +221,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -249,7 +249,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -275,7 +275,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0601;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
@ -196,7 +196,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -223,7 +223,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -250,7 +250,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -277,7 +277,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -303,7 +303,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -330,7 +330,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -358,7 +358,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -384,7 +384,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -411,7 +411,7 @@
|
|||||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -437,12 +437,12 @@
|
|||||||
</None>
|
</None>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\d3dx12.h" />
|
||||||
<CLInclude Include="BC.h" />
|
<CLInclude Include="BC.h" />
|
||||||
<ClCompile Include="BC.cpp" />
|
<ClCompile Include="BC.cpp" />
|
||||||
<ClCompile Include="BC4BC5.cpp" />
|
<ClCompile Include="BC4BC5.cpp" />
|
||||||
<ClCompile Include="BC6HBC7.cpp" />
|
<ClCompile Include="BC6HBC7.cpp" />
|
||||||
<ClInclude Include="BCDirectCompute.h" />
|
<ClInclude Include="BCDirectCompute.h" />
|
||||||
<ClInclude Include="d3dx12.h" />
|
|
||||||
<CLInclude Include="DDS.h" />
|
<CLInclude Include="DDS.h" />
|
||||||
<ClInclude Include="filters.h" />
|
<ClInclude Include="filters.h" />
|
||||||
<CLInclude Include="scoped.h" />
|
<CLInclude Include="scoped.h" />
|
||||||
|
@ -36,7 +36,7 @@
|
|||||||
<CLInclude Include="scoped.h">
|
<CLInclude Include="scoped.h">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</CLInclude>
|
</CLInclude>
|
||||||
<ClInclude Include="d3dx12.h">
|
<ClInclude Include="..\Common\d3dx12.h">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -239,7 +239,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -265,7 +265,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -292,7 +292,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -318,7 +318,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>NDEBUG;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -344,7 +344,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -371,7 +371,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -394,7 +394,7 @@
|
|||||||
</Link>
|
</Link>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<MinimalRebuild>false</MinimalRebuild>
|
<MinimalRebuild>false</MinimalRebuild>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -419,7 +419,7 @@
|
|||||||
</Link>
|
</Link>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<MinimalRebuild>false</MinimalRebuild>
|
<MinimalRebuild>false</MinimalRebuild>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -444,7 +444,7 @@
|
|||||||
</Link>
|
</Link>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<MinimalRebuild>false</MinimalRebuild>
|
<MinimalRebuild>false</MinimalRebuild>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -462,8 +462,8 @@
|
|||||||
</FXCompile>
|
</FXCompile>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\d3dx12.h" />
|
||||||
<ClInclude Include="BC.h" />
|
<ClInclude Include="BC.h" />
|
||||||
<ClInclude Include="d3dx12.h" />
|
|
||||||
<ClInclude Include="DDS.h" />
|
<ClInclude Include="DDS.h" />
|
||||||
<ClInclude Include="DirectXTex.h" />
|
<ClInclude Include="DirectXTex.h" />
|
||||||
<ClInclude Include="DirectXTexP.h" />
|
<ClInclude Include="DirectXTexP.h" />
|
||||||
|
@ -35,12 +35,12 @@
|
|||||||
<ClInclude Include="scoped.h">
|
<ClInclude Include="scoped.h">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="d3dx12.h">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h">
|
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h">
|
||||||
<Filter>Auxiliary</Filter>
|
<Filter>Auxiliary</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\Common\d3dx12.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="DirectXTex.inl">
|
<None Include="DirectXTex.inl">
|
||||||
|
@ -239,7 +239,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -265,7 +265,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -292,7 +292,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -318,7 +318,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>NDEBUG;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -344,7 +344,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -371,7 +371,7 @@
|
|||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -394,7 +394,7 @@
|
|||||||
</Link>
|
</Link>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<MinimalRebuild>false</MinimalRebuild>
|
<MinimalRebuild>false</MinimalRebuild>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -419,7 +419,7 @@
|
|||||||
</Link>
|
</Link>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<MinimalRebuild>false</MinimalRebuild>
|
<MinimalRebuild>false</MinimalRebuild>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -444,7 +444,7 @@
|
|||||||
</Link>
|
</Link>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<MinimalRebuild>false</MinimalRebuild>
|
<MinimalRebuild>false</MinimalRebuild>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
@ -462,8 +462,8 @@
|
|||||||
</FXCompile>
|
</FXCompile>
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\d3dx12.h" />
|
||||||
<ClInclude Include="BC.h" />
|
<ClInclude Include="BC.h" />
|
||||||
<ClInclude Include="d3dx12.h" />
|
|
||||||
<ClInclude Include="DDS.h" />
|
<ClInclude Include="DDS.h" />
|
||||||
<ClInclude Include="DirectXTex.h" />
|
<ClInclude Include="DirectXTex.h" />
|
||||||
<ClInclude Include="DirectXTexP.h" />
|
<ClInclude Include="DirectXTexP.h" />
|
||||||
|
@ -35,12 +35,12 @@
|
|||||||
<ClInclude Include="scoped.h">
|
<ClInclude Include="scoped.h">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="d3dx12.h">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h">
|
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h">
|
||||||
<Filter>Auxiliary</Filter>
|
<Filter>Auxiliary</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\Common\d3dx12.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="DirectXTex.inl">
|
<None Include="DirectXTex.inl">
|
||||||
|
@ -107,7 +107,7 @@
|
|||||||
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -135,7 +135,7 @@
|
|||||||
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_USE_SCARLETT;_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_USE_SCARLETT;_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -162,7 +162,7 @@
|
|||||||
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -190,7 +190,7 @@
|
|||||||
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_USE_SCARLETT;_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_USE_SCARLETT;_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -211,6 +211,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h" />
|
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h" />
|
||||||
|
<ClInclude Include="..\Common\d3dx12.h" />
|
||||||
<CLInclude Include="BC.h" />
|
<CLInclude Include="BC.h" />
|
||||||
<ClCompile Include="..\Auxiliary\DirectXTexXboxDDS.cpp" />
|
<ClCompile Include="..\Auxiliary\DirectXTexXboxDDS.cpp" />
|
||||||
<ClCompile Include="..\Auxiliary\DirectXTexXboxDetile.cpp" />
|
<ClCompile Include="..\Auxiliary\DirectXTexXboxDetile.cpp" />
|
||||||
@ -220,7 +221,6 @@
|
|||||||
<ClCompile Include="BC4BC5.cpp" />
|
<ClCompile Include="BC4BC5.cpp" />
|
||||||
<ClCompile Include="BC6HBC7.cpp" />
|
<ClCompile Include="BC6HBC7.cpp" />
|
||||||
<ClInclude Include="BCDirectCompute.h" />
|
<ClInclude Include="BCDirectCompute.h" />
|
||||||
<ClInclude Include="d3dx12.h" />
|
|
||||||
<CLInclude Include="DDS.h" />
|
<CLInclude Include="DDS.h" />
|
||||||
<ClInclude Include="filters.h" />
|
<ClInclude Include="filters.h" />
|
||||||
<CLInclude Include="scoped.h" />
|
<CLInclude Include="scoped.h" />
|
||||||
|
@ -39,12 +39,12 @@
|
|||||||
<CLInclude Include="scoped.h">
|
<CLInclude Include="scoped.h">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</CLInclude>
|
</CLInclude>
|
||||||
<ClInclude Include="d3dx12.h">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h">
|
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h">
|
||||||
<Filter>Auxiliary</Filter>
|
<Filter>Auxiliary</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\Common\d3dx12.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="BC.cpp">
|
<ClCompile Include="BC.cpp">
|
||||||
|
@ -107,7 +107,7 @@
|
|||||||
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -135,7 +135,7 @@
|
|||||||
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_USE_SCARLETT;_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_USE_SCARLETT;_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -162,7 +162,7 @@
|
|||||||
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -190,7 +190,7 @@
|
|||||||
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_USE_SCARLETT;_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_USE_GXDK;USE_XBOX_EXTS;_USE_SCARLETT;_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -211,6 +211,7 @@
|
|||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h" />
|
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h" />
|
||||||
|
<ClInclude Include="..\Common\d3dx12.h" />
|
||||||
<CLInclude Include="BC.h" />
|
<CLInclude Include="BC.h" />
|
||||||
<ClCompile Include="..\Auxiliary\DirectXTexXboxDDS.cpp" />
|
<ClCompile Include="..\Auxiliary\DirectXTexXboxDDS.cpp" />
|
||||||
<ClCompile Include="..\Auxiliary\DirectXTexXboxDetile.cpp" />
|
<ClCompile Include="..\Auxiliary\DirectXTexXboxDetile.cpp" />
|
||||||
@ -220,7 +221,6 @@
|
|||||||
<ClCompile Include="BC4BC5.cpp" />
|
<ClCompile Include="BC4BC5.cpp" />
|
||||||
<ClCompile Include="BC6HBC7.cpp" />
|
<ClCompile Include="BC6HBC7.cpp" />
|
||||||
<ClInclude Include="BCDirectCompute.h" />
|
<ClInclude Include="BCDirectCompute.h" />
|
||||||
<ClInclude Include="d3dx12.h" />
|
|
||||||
<CLInclude Include="DDS.h" />
|
<CLInclude Include="DDS.h" />
|
||||||
<ClInclude Include="filters.h" />
|
<ClInclude Include="filters.h" />
|
||||||
<CLInclude Include="scoped.h" />
|
<CLInclude Include="scoped.h" />
|
||||||
|
@ -39,12 +39,12 @@
|
|||||||
<CLInclude Include="scoped.h">
|
<CLInclude Include="scoped.h">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</CLInclude>
|
</CLInclude>
|
||||||
<ClInclude Include="d3dx12.h">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h">
|
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h">
|
||||||
<Filter>Auxiliary</Filter>
|
<Filter>Auxiliary</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\Common\d3dx12.h">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="BC.cpp">
|
<ClCompile Include="BC.cpp">
|
||||||
|
@ -57,9 +57,9 @@
|
|||||||
<ClCompile Include="DirectXTexWIC.cpp" />
|
<ClCompile Include="DirectXTexWIC.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\d3dx12.h" />
|
||||||
<ClInclude Include="BC.h" />
|
<ClInclude Include="BC.h" />
|
||||||
<ClInclude Include="BCDirectCompute.h" />
|
<ClInclude Include="BCDirectCompute.h" />
|
||||||
<ClInclude Include="d3dx12.h" />
|
|
||||||
<ClInclude Include="DDS.h" />
|
<ClInclude Include="DDS.h" />
|
||||||
<ClInclude Include="DirectXTex.h" />
|
<ClInclude Include="DirectXTex.h" />
|
||||||
<ClInclude Include="DirectXTexP.h" />
|
<ClInclude Include="DirectXTexP.h" />
|
||||||
@ -195,7 +195,7 @@
|
|||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
@ -221,7 +221,7 @@
|
|||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
@ -245,7 +245,7 @@
|
|||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
@ -271,7 +271,7 @@
|
|||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
@ -295,7 +295,7 @@
|
|||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
@ -320,7 +320,7 @@
|
|||||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||||
<AdditionalIncludeDirectories>$(ProjectDir);$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
|
@ -115,7 +115,7 @@
|
|||||||
<ClInclude Include="scoped.h">
|
<ClInclude Include="scoped.h">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="d3dx12.h">
|
<ClInclude Include="..\Common\d3dx12.h">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -26,6 +26,10 @@ These components are designed to work without requiring any content from the leg
|
|||||||
|
|
||||||
+ Contains optional source files for the DirectXTex library, such as adapter loading functions using the OpenEXR library, Xbox texture tiling extensions, etc.
|
+ Contains optional source files for the DirectXTex library, such as adapter loading functions using the OpenEXR library, Xbox texture tiling extensions, etc.
|
||||||
|
|
||||||
|
* ``Common\``
|
||||||
|
|
||||||
|
+ Contains shared source headers used by the DirectXTex library and tools.
|
||||||
|
|
||||||
* ``Texconv\``
|
* ``Texconv\``
|
||||||
|
|
||||||
+ This DirectXTex sample is an implementation of the [texconv](https://github.com/Microsoft/DirectXTex/wiki/Texconv) command-line texture utility from the DirectX SDK utilizing DirectXTex rather than D3DX.
|
+ This DirectXTex sample is an implementation of the [texconv](https://github.com/Microsoft/DirectXTex/wiki/Texconv) command-line texture utility from the DirectX SDK utilizing DirectXTex rather than D3DX.
|
||||||
|
@ -811,6 +811,7 @@ namespace
|
|||||||
if (FAILED(hr))
|
if (FAILED(hr))
|
||||||
return hr;
|
return hr;
|
||||||
|
|
||||||
|
_Analysis_assume_(*pStaging);
|
||||||
assert(*pStaging);
|
assert(*pStaging);
|
||||||
|
|
||||||
// Transition the resource if necessary
|
// Transition the resource if necessary
|
||||||
|
@ -134,7 +134,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -159,7 +159,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -183,7 +183,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -210,7 +210,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -237,7 +237,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -264,7 +264,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -298,7 +298,10 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest" />
|
<Manifest Include="..\Common\settings.manifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
|
@ -16,8 +16,11 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest">
|
<Manifest Include="..\Common\settings.manifest">
|
||||||
<Filter>Resource Files</Filter>
|
<Filter>Resource Files</Filter>
|
||||||
</Manifest>
|
</Manifest>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
@ -191,7 +191,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -216,7 +216,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -240,7 +240,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -263,7 +263,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -290,7 +290,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -316,7 +316,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -342,7 +342,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -369,7 +369,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -395,7 +395,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -428,7 +428,10 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest" />
|
<Manifest Include="..\Common\settings.manifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
|
@ -16,8 +16,11 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest">
|
<Manifest Include="..\Common\settings.manifest">
|
||||||
<Filter>Resource Files</Filter>
|
<Filter>Resource Files</Filter>
|
||||||
</Manifest>
|
</Manifest>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
@ -134,7 +134,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -159,7 +159,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -183,7 +183,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -210,7 +210,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -237,7 +237,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -264,7 +264,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -298,7 +298,10 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest" />
|
<Manifest Include="..\Common\settings.manifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
|
@ -16,8 +16,11 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest">
|
<Manifest Include="..\Common\settings.manifest">
|
||||||
<Filter>Resource Files</Filter>
|
<Filter>Resource Files</Filter>
|
||||||
</Manifest>
|
</Manifest>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
@ -191,7 +191,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -216,7 +216,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -240,7 +240,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -263,7 +263,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -290,7 +290,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -316,7 +316,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -342,7 +342,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -369,7 +369,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -395,7 +395,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -428,7 +428,10 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest" />
|
<Manifest Include="..\Common\settings.manifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
|
@ -16,8 +16,11 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest">
|
<Manifest Include="..\Common\settings.manifest">
|
||||||
<Filter>Resource Files</Filter>
|
<Filter>Resource Files</Filter>
|
||||||
</Manifest>
|
</Manifest>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
Binary file not shown.
Before Width: | Height: | Size: 25 KiB |
@ -44,7 +44,6 @@
|
|||||||
#include <locale>
|
#include <locale>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <new>
|
#include <new>
|
||||||
#include <set>
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <tuple>
|
#include <tuple>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
@ -76,11 +75,18 @@
|
|||||||
#include "DirectXTexPNG.h"
|
#include "DirectXTexPNG.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#define TOOL_VERSION DIRECTX_TEX_VERSION
|
||||||
|
#include "CmdLineHelpers.h"
|
||||||
|
|
||||||
|
using namespace Helpers;
|
||||||
using namespace DirectX;
|
using namespace DirectX;
|
||||||
using Microsoft::WRL::ComPtr;
|
using Microsoft::WRL::ComPtr;
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
|
const wchar_t* g_ToolName = L"texassemble";
|
||||||
|
const wchar_t* g_Description = L"Microsoft (R) DirectX Texture Assembler [DirectXTex]";
|
||||||
|
|
||||||
enum COMMANDS : uint32_t
|
enum COMMANDS : uint32_t
|
||||||
{
|
{
|
||||||
CMD_CUBE = 1,
|
CMD_CUBE = 1,
|
||||||
@ -137,22 +143,11 @@ namespace
|
|||||||
|
|
||||||
static_assert(OPT_MAX <= 32, "dwOptions is a unsigned int bitfield");
|
static_assert(OPT_MAX <= 32, "dwOptions is a unsigned int bitfield");
|
||||||
|
|
||||||
struct SConversion
|
|
||||||
{
|
|
||||||
std::wstring szSrc;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct SValue
|
|
||||||
{
|
|
||||||
const wchar_t* name;
|
|
||||||
uint32_t value;
|
|
||||||
};
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
//////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
//////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
const SValue g_pCommands[] =
|
const SValue<uint32_t> g_pCommands[] =
|
||||||
{
|
{
|
||||||
{ L"cube", CMD_CUBE },
|
{ L"cube", CMD_CUBE },
|
||||||
{ L"volume", CMD_VOLUME },
|
{ L"volume", CMD_VOLUME },
|
||||||
@ -177,7 +172,7 @@ namespace
|
|||||||
{ nullptr, 0 }
|
{ nullptr, 0 }
|
||||||
};
|
};
|
||||||
|
|
||||||
const SValue g_pOptions[] =
|
const SValue<uint32_t> g_pOptions[] =
|
||||||
{
|
{
|
||||||
{ L"r", OPT_RECURSIVE },
|
{ L"r", OPT_RECURSIVE },
|
||||||
{ L"flist", OPT_FILELIST },
|
{ L"flist", OPT_FILELIST },
|
||||||
@ -206,9 +201,9 @@ namespace
|
|||||||
{ nullptr, 0 }
|
{ nullptr, 0 }
|
||||||
};
|
};
|
||||||
|
|
||||||
#define DEFFMT(fmt) { L## #fmt, DXGI_FORMAT_ ## fmt }
|
#define DEFFMT(fmt) { L## #fmt, DXGI_FORMAT_ ## fmt }
|
||||||
|
|
||||||
const SValue g_pFormats[] =
|
const SValue<DXGI_FORMAT> g_pFormats[] =
|
||||||
{
|
{
|
||||||
// List does not include _TYPELESS or depth/stencil formats
|
// List does not include _TYPELESS or depth/stencil formats
|
||||||
DEFFMT(R32G32B32A32_FLOAT),
|
DEFFMT(R32G32B32A32_FLOAT),
|
||||||
@ -285,7 +280,9 @@ namespace
|
|||||||
{ nullptr, DXGI_FORMAT_UNKNOWN }
|
{ nullptr, DXGI_FORMAT_UNKNOWN }
|
||||||
};
|
};
|
||||||
|
|
||||||
const SValue g_pFormatAliases[] =
|
#undef DEFFMT
|
||||||
|
|
||||||
|
const SValue<DXGI_FORMAT> g_pFormatAliases[] =
|
||||||
{
|
{
|
||||||
{ L"RGBA", DXGI_FORMAT_R8G8B8A8_UNORM },
|
{ L"RGBA", DXGI_FORMAT_R8G8B8A8_UNORM },
|
||||||
{ L"BGRA", DXGI_FORMAT_B8G8R8A8_UNORM },
|
{ L"BGRA", DXGI_FORMAT_B8G8R8A8_UNORM },
|
||||||
@ -297,7 +294,7 @@ namespace
|
|||||||
{ nullptr, DXGI_FORMAT_UNKNOWN }
|
{ nullptr, DXGI_FORMAT_UNKNOWN }
|
||||||
};
|
};
|
||||||
|
|
||||||
const SValue g_pFilters[] =
|
const SValue<uint32_t> g_pFilters[] =
|
||||||
{
|
{
|
||||||
{ L"POINT", TEX_FILTER_POINT },
|
{ L"POINT", TEX_FILTER_POINT },
|
||||||
{ L"LINEAR", TEX_FILTER_LINEAR },
|
{ L"LINEAR", TEX_FILTER_LINEAR },
|
||||||
@ -320,21 +317,21 @@ namespace
|
|||||||
{ nullptr, TEX_FILTER_DEFAULT }
|
{ nullptr, TEX_FILTER_DEFAULT }
|
||||||
};
|
};
|
||||||
|
|
||||||
#define CODEC_DDS 0xFFFF0001
|
#define CODEC_DDS 0xFFFF0001
|
||||||
#define CODEC_TGA 0xFFFF0002
|
#define CODEC_TGA 0xFFFF0002
|
||||||
#define CODEC_HDR 0xFFFF0005
|
#define CODEC_HDR 0xFFFF0005
|
||||||
|
|
||||||
#ifdef USE_OPENEXR
|
#ifdef USE_OPENEXR
|
||||||
#define CODEC_EXR 0xFFFF0006
|
#define CODEC_EXR 0xFFFF0006
|
||||||
#endif
|
#endif
|
||||||
#ifdef USE_LIBJPEG
|
#ifdef USE_LIBJPEG
|
||||||
#define CODEC_JPEG 0xFFFF0007
|
#define CODEC_JPEG 0xFFFF0007
|
||||||
#endif
|
#endif
|
||||||
#ifdef USE_LIBPNG
|
#ifdef USE_LIBPNG
|
||||||
#define CODEC_PNG 0xFFFF0008
|
#define CODEC_PNG 0xFFFF0008
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
const SValue g_pExtFileTypes[] =
|
const SValue<uint32_t> g_pExtFileTypes[] =
|
||||||
{
|
{
|
||||||
{ L".BMP", WIC_CODEC_BMP },
|
{ L".BMP", WIC_CODEC_BMP },
|
||||||
#ifdef USE_LIBJPEG
|
#ifdef USE_LIBJPEG
|
||||||
@ -363,7 +360,7 @@ namespace
|
|||||||
{ nullptr, CODEC_DDS }
|
{ nullptr, CODEC_DDS }
|
||||||
};
|
};
|
||||||
|
|
||||||
const SValue g_pFeatureLevels[] = // valid feature levels for -fl for maximimum size
|
const SValue<uint32_t> g_pFeatureLevels[] = // valid feature levels for -fl for maximimum size
|
||||||
{
|
{
|
||||||
{ L"9.1", 2048 },
|
{ L"9.1", 2048 },
|
||||||
{ L"9.2", 2048 },
|
{ L"9.2", 2048 },
|
||||||
@ -378,7 +375,7 @@ namespace
|
|||||||
{ nullptr, 0 },
|
{ nullptr, 0 },
|
||||||
};
|
};
|
||||||
|
|
||||||
const SValue g_pFeatureLevelsCube[] = // valid feature levels for -fl for maximum cubemap size
|
const SValue<uint32_t> g_pFeatureLevelsCube[] = // valid feature levels for -fl for maximum cubemap size
|
||||||
{
|
{
|
||||||
{ L"9.1", 512 },
|
{ L"9.1", 512 },
|
||||||
{ L"9.2", 512 },
|
{ L"9.2", 512 },
|
||||||
@ -393,7 +390,7 @@ namespace
|
|||||||
{ nullptr, 0 },
|
{ nullptr, 0 },
|
||||||
};
|
};
|
||||||
|
|
||||||
const SValue g_pFeatureLevelsArray[] = // valid feature levels for -fl for maximum array size
|
const SValue<uint32_t> g_pFeatureLevelsArray[] = // valid feature levels for -fl for maximum array size
|
||||||
{
|
{
|
||||||
{ L"9.1", 1 },
|
{ L"9.1", 1 },
|
||||||
{ L"9.2", 1 },
|
{ L"9.2", 1 },
|
||||||
@ -408,7 +405,7 @@ namespace
|
|||||||
{ nullptr, 0 },
|
{ nullptr, 0 },
|
||||||
};
|
};
|
||||||
|
|
||||||
const SValue g_pFeatureLevelsVolume[] = // valid feature levels for -fl for maximum depth size
|
const SValue<uint32_t> g_pFeatureLevelsVolume[] = // valid feature levels for -fl for maximum depth size
|
||||||
{
|
{
|
||||||
{ L"9.1", 256 },
|
{ L"9.1", 256 },
|
||||||
{ L"9.2", 256 },
|
{ L"9.2", 256 },
|
||||||
@ -438,183 +435,6 @@ HRESULT LoadAnimatedGif(const wchar_t* szFile,
|
|||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
inline HANDLE safe_handle(HANDLE h) noexcept { return (h == INVALID_HANDLE_VALUE) ? nullptr : h; }
|
|
||||||
|
|
||||||
struct find_closer { void operator()(HANDLE h) noexcept { assert(h != INVALID_HANDLE_VALUE); if (h) FindClose(h); } };
|
|
||||||
|
|
||||||
using ScopedFindHandle = std::unique_ptr<void, find_closer>;
|
|
||||||
|
|
||||||
#ifdef _PREFAST_
|
|
||||||
#pragma prefast(disable : 26018, "Only used with static internal arrays")
|
|
||||||
#endif
|
|
||||||
|
|
||||||
uint32_t LookupByName(const wchar_t *pName, const SValue *pArray)
|
|
||||||
{
|
|
||||||
while (pArray->name)
|
|
||||||
{
|
|
||||||
if (!_wcsicmp(pName, pArray->name))
|
|
||||||
return pArray->value;
|
|
||||||
|
|
||||||
pArray++;
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void SearchForFiles(const std::filesystem::path& path, std::list<SConversion>& files, bool recursive)
|
|
||||||
{
|
|
||||||
// Process files
|
|
||||||
WIN32_FIND_DATAW findData = {};
|
|
||||||
ScopedFindHandle hFile(safe_handle(FindFirstFileExW(path.c_str(),
|
|
||||||
FindExInfoBasic, &findData,
|
|
||||||
FindExSearchNameMatch, nullptr,
|
|
||||||
FIND_FIRST_EX_LARGE_FETCH)));
|
|
||||||
if (hFile)
|
|
||||||
{
|
|
||||||
for (;;)
|
|
||||||
{
|
|
||||||
if (!(findData.dwFileAttributes & (FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_SYSTEM | FILE_ATTRIBUTE_DIRECTORY)))
|
|
||||||
{
|
|
||||||
SConversion conv = {};
|
|
||||||
conv.szSrc = path.parent_path().append(findData.cFileName).native();
|
|
||||||
files.push_back(conv);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!FindNextFileW(hFile.get(), &findData))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Process directories
|
|
||||||
if (recursive)
|
|
||||||
{
|
|
||||||
auto searchDir = path.parent_path().append(L"*");
|
|
||||||
|
|
||||||
hFile.reset(safe_handle(FindFirstFileExW(searchDir.c_str(),
|
|
||||||
FindExInfoBasic, &findData,
|
|
||||||
FindExSearchLimitToDirectories, nullptr,
|
|
||||||
FIND_FIRST_EX_LARGE_FETCH)));
|
|
||||||
if (!hFile)
|
|
||||||
return;
|
|
||||||
|
|
||||||
for (;;)
|
|
||||||
{
|
|
||||||
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
||||||
{
|
|
||||||
if (findData.cFileName[0] != L'.')
|
|
||||||
{
|
|
||||||
auto subdir = path.parent_path().append(findData.cFileName).append(path.filename().c_str());
|
|
||||||
|
|
||||||
SearchForFiles(subdir, files, recursive);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!FindNextFileW(hFile.get(), &findData))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ProcessFileList(std::wifstream& inFile, std::list<SConversion>& files)
|
|
||||||
{
|
|
||||||
std::list<SConversion> flist;
|
|
||||||
std::set<std::wstring> excludes;
|
|
||||||
|
|
||||||
for (;;)
|
|
||||||
{
|
|
||||||
std::wstring fname;
|
|
||||||
std::getline(inFile, fname);
|
|
||||||
if (!inFile)
|
|
||||||
break;
|
|
||||||
|
|
||||||
if (fname[0] == L'#')
|
|
||||||
{
|
|
||||||
// Comment
|
|
||||||
}
|
|
||||||
else if (fname[0] == L'-')
|
|
||||||
{
|
|
||||||
if (flist.empty())
|
|
||||||
{
|
|
||||||
wprintf(L"WARNING: Ignoring the line '%ls' in -flist\n", fname.c_str());
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
std::filesystem::path path(fname.c_str() + 1);
|
|
||||||
auto& npath = path.make_preferred();
|
|
||||||
if (wcspbrk(fname.c_str(), L"?*") != nullptr)
|
|
||||||
{
|
|
||||||
std::list<SConversion> removeFiles;
|
|
||||||
SearchForFiles(npath, removeFiles, false);
|
|
||||||
|
|
||||||
for (auto& it : removeFiles)
|
|
||||||
{
|
|
||||||
std::wstring name = it.szSrc;
|
|
||||||
std::transform(name.begin(), name.end(), name.begin(), towlower);
|
|
||||||
excludes.insert(name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
std::wstring name = npath.c_str();
|
|
||||||
std::transform(name.begin(), name.end(), name.begin(), towlower);
|
|
||||||
excludes.insert(name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (wcspbrk(fname.c_str(), L"?*") != nullptr)
|
|
||||||
{
|
|
||||||
std::filesystem::path path(fname.c_str());
|
|
||||||
SearchForFiles(path.make_preferred(), flist, false);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
SConversion conv = {};
|
|
||||||
std::filesystem::path path(fname.c_str());
|
|
||||||
conv.szSrc = path.make_preferred().native();
|
|
||||||
flist.push_back(conv);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
inFile.close();
|
|
||||||
|
|
||||||
if (!excludes.empty())
|
|
||||||
{
|
|
||||||
// Remove any excluded files
|
|
||||||
for (auto it = flist.begin(); it != flist.end();)
|
|
||||||
{
|
|
||||||
std::wstring name = it->szSrc;
|
|
||||||
std::transform(name.begin(), name.end(), name.begin(), towlower);
|
|
||||||
auto item = it;
|
|
||||||
++it;
|
|
||||||
if (excludes.find(name) != excludes.end())
|
|
||||||
{
|
|
||||||
flist.erase(item);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (flist.empty())
|
|
||||||
{
|
|
||||||
wprintf(L"WARNING: No file names found in -flist\n");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
files.splice(files.end(), flist);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void PrintFormat(DXGI_FORMAT Format)
|
|
||||||
{
|
|
||||||
for (auto pFormat = g_pFormats; pFormat->name; pFormat++)
|
|
||||||
{
|
|
||||||
if (static_cast<DXGI_FORMAT>(pFormat->value) == Format)
|
|
||||||
{
|
|
||||||
wprintf(L"%ls", pFormat->name);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void PrintInfo(const TexMetadata& info)
|
void PrintInfo(const TexMetadata& info)
|
||||||
{
|
{
|
||||||
wprintf(L" (%zux%zu", info.width, info.height);
|
wprintf(L" (%zux%zu", info.width, info.height);
|
||||||
@ -629,7 +449,7 @@ namespace
|
|||||||
wprintf(L",%zu", info.arraySize);
|
wprintf(L",%zu", info.arraySize);
|
||||||
|
|
||||||
wprintf(L" ");
|
wprintf(L" ");
|
||||||
PrintFormat(info.format);
|
PrintFormat(info.format, g_pFormats);
|
||||||
|
|
||||||
switch (info.dimension)
|
switch (info.dimension)
|
||||||
{
|
{
|
||||||
@ -674,109 +494,9 @@ namespace
|
|||||||
wprintf(L")");
|
wprintf(L")");
|
||||||
}
|
}
|
||||||
|
|
||||||
void PrintList(size_t cch, const SValue *pValue)
|
|
||||||
{
|
|
||||||
while (pValue->name)
|
|
||||||
{
|
|
||||||
const size_t cchName = wcslen(pValue->name);
|
|
||||||
|
|
||||||
if (cch + cchName + 2 >= 80)
|
|
||||||
{
|
|
||||||
wprintf(L"\n ");
|
|
||||||
cch = 6;
|
|
||||||
}
|
|
||||||
|
|
||||||
wprintf(L"%ls ", pValue->name);
|
|
||||||
cch += cchName + 2;
|
|
||||||
pValue++;
|
|
||||||
}
|
|
||||||
|
|
||||||
wprintf(L"\n");
|
|
||||||
}
|
|
||||||
|
|
||||||
void PrintLogo(bool versionOnly)
|
|
||||||
{
|
|
||||||
wchar_t version[32] = {};
|
|
||||||
|
|
||||||
wchar_t appName[_MAX_PATH] = {};
|
|
||||||
if (GetModuleFileNameW(nullptr, appName, _MAX_PATH))
|
|
||||||
{
|
|
||||||
const DWORD size = GetFileVersionInfoSizeW(appName, nullptr);
|
|
||||||
if (size > 0)
|
|
||||||
{
|
|
||||||
auto verInfo = std::make_unique<uint8_t[]>(size);
|
|
||||||
if (GetFileVersionInfoW(appName, 0, size, verInfo.get()))
|
|
||||||
{
|
|
||||||
LPVOID lpstr = nullptr;
|
|
||||||
UINT strLen = 0;
|
|
||||||
if (VerQueryValueW(verInfo.get(), L"\\StringFileInfo\\040904B0\\ProductVersion", &lpstr, &strLen))
|
|
||||||
{
|
|
||||||
wcsncpy_s(version, reinterpret_cast<const wchar_t*>(lpstr), strLen);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!*version || wcscmp(version, L"1.0.0.0") == 0)
|
|
||||||
{
|
|
||||||
swprintf_s(version, L"%03d (library)", DIRECTX_TEX_VERSION);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (versionOnly)
|
|
||||||
{
|
|
||||||
wprintf(L"texassemble version %ls\n", version);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
wprintf(L"Microsoft (R) DirectX Texture Assembler [DirectXTex] Version %ls\n", version);
|
|
||||||
wprintf(L"Copyright (C) Microsoft Corp.\n");
|
|
||||||
#ifdef _DEBUG
|
|
||||||
wprintf(L"*** Debug build ***\n");
|
|
||||||
#endif
|
|
||||||
wprintf(L"\n");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
const wchar_t* GetErrorDesc(HRESULT hr)
|
|
||||||
{
|
|
||||||
static wchar_t desc[1024] = {};
|
|
||||||
|
|
||||||
LPWSTR errorText = nullptr;
|
|
||||||
|
|
||||||
const DWORD result = FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_ALLOCATE_BUFFER,
|
|
||||||
nullptr, static_cast<DWORD>(hr),
|
|
||||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), reinterpret_cast<LPWSTR>(&errorText), 0, nullptr);
|
|
||||||
|
|
||||||
*desc = 0;
|
|
||||||
|
|
||||||
if (result > 0 && errorText)
|
|
||||||
{
|
|
||||||
swprintf_s(desc, L": %ls", errorText);
|
|
||||||
|
|
||||||
size_t len = wcslen(desc);
|
|
||||||
if (len >= 1)
|
|
||||||
{
|
|
||||||
desc[len - 1] = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (errorText)
|
|
||||||
LocalFree(errorText);
|
|
||||||
|
|
||||||
for (wchar_t* ptr = desc; *ptr != 0; ++ptr)
|
|
||||||
{
|
|
||||||
if (*ptr == L'\r' || *ptr == L'\n')
|
|
||||||
{
|
|
||||||
*ptr = L' ';
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return desc;
|
|
||||||
}
|
|
||||||
|
|
||||||
void PrintUsage()
|
void PrintUsage()
|
||||||
{
|
{
|
||||||
PrintLogo(false);
|
PrintLogo(false, g_ToolName, g_Description);
|
||||||
|
|
||||||
static const wchar_t* const s_usage =
|
static const wchar_t* const s_usage =
|
||||||
L"Usage: texassemble <command> <options> [--] <files>\n"
|
L"Usage: texassemble <command> <options> [--] <files>\n"
|
||||||
@ -1059,7 +779,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
|||||||
{
|
{
|
||||||
if (!_wcsicmp(argv[1], L"--version"))
|
if (!_wcsicmp(argv[1], L"--version"))
|
||||||
{
|
{
|
||||||
PrintLogo(true);
|
PrintLogo(true, g_ToolName, g_Description);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
else if (!_wcsicmp(argv[1], L"--help"))
|
else if (!_wcsicmp(argv[1], L"--help"))
|
||||||
@ -1118,7 +838,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
|||||||
}
|
}
|
||||||
else if (!_wcsicmp(pArg, L"--version"))
|
else if (!_wcsicmp(pArg, L"--version"))
|
||||||
{
|
{
|
||||||
PrintLogo(true);
|
PrintLogo(true, g_ToolName, g_Description);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
else if (!_wcsicmp(pArg, L"--help"))
|
else if (!_wcsicmp(pArg, L"--help"))
|
||||||
@ -1372,7 +1092,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
|||||||
{
|
{
|
||||||
const size_t count = conversion.size();
|
const size_t count = conversion.size();
|
||||||
std::filesystem::path path(pArg);
|
std::filesystem::path path(pArg);
|
||||||
SearchForFiles(path.make_preferred(), conversion, (dwOptions & (1 << OPT_RECURSIVE)) != 0);
|
SearchForFiles(path.make_preferred(), conversion, (dwOptions & (1 << OPT_RECURSIVE)) != 0, nullptr);
|
||||||
if (conversion.size() <= count)
|
if (conversion.size() <= count)
|
||||||
{
|
{
|
||||||
wprintf(L"No matching files found for %ls\n", pArg);
|
wprintf(L"No matching files found for %ls\n", pArg);
|
||||||
@ -1395,7 +1115,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (~dwOptions & (1 << OPT_NOLOGO))
|
if (~dwOptions & (1 << OPT_NOLOGO))
|
||||||
PrintLogo(false);
|
PrintLogo(false, g_ToolName, g_Description);
|
||||||
|
|
||||||
switch (dwCommand)
|
switch (dwCommand)
|
||||||
{
|
{
|
||||||
|
@ -28,7 +28,7 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
|||||||
|
|
||||||
// Icon with lowest ID value placed first to ensure application icon
|
// Icon with lowest ID value placed first to ensure application icon
|
||||||
// remains consistent on all systems.
|
// remains consistent on all systems.
|
||||||
IDI_MAIN_ICON ICON "directx.ico"
|
IDI_MAIN_ICON ICON "..\\Common\\directx.ico"
|
||||||
|
|
||||||
|
|
||||||
#ifdef APSTUDIO_INVOKED
|
#ifdef APSTUDIO_INVOKED
|
||||||
|
@ -28,7 +28,7 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
|||||||
|
|
||||||
// Icon with lowest ID value placed first to ensure application icon
|
// Icon with lowest ID value placed first to ensure application icon
|
||||||
// remains consistent on all systems.
|
// remains consistent on all systems.
|
||||||
IDI_MAIN_ICON ICON "directx.ico"
|
IDI_MAIN_ICON ICON "..\\Common\\directx.ico"
|
||||||
|
|
||||||
|
|
||||||
#ifdef APSTUDIO_INVOKED
|
#ifdef APSTUDIO_INVOKED
|
||||||
|
@ -135,7 +135,7 @@
|
|||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -161,7 +161,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -186,7 +186,7 @@
|
|||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
@ -214,7 +214,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
@ -242,7 +242,7 @@
|
|||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -270,7 +270,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -305,7 +305,10 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest" />
|
<Manifest Include="..\Common\settings.manifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
|
@ -17,8 +17,11 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest">
|
<Manifest Include="..\Common\settings.manifest">
|
||||||
<Filter>Resource Files</Filter>
|
<Filter>Resource Files</Filter>
|
||||||
</Manifest>
|
</Manifest>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
@ -192,7 +192,7 @@
|
|||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -218,7 +218,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -243,7 +243,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -267,7 +267,7 @@
|
|||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
@ -295,7 +295,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
@ -322,7 +322,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
@ -349,7 +349,7 @@
|
|||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -377,7 +377,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -404,7 +404,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -438,7 +438,10 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest" />
|
<Manifest Include="..\Common\settings.manifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
|
@ -17,8 +17,11 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest">
|
<Manifest Include="..\Common\settings.manifest">
|
||||||
<Filter>Resource Files</Filter>
|
<Filter>Resource Files</Filter>
|
||||||
</Manifest>
|
</Manifest>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
@ -135,7 +135,7 @@
|
|||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -161,7 +161,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -186,7 +186,7 @@
|
|||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
@ -214,7 +214,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
@ -242,7 +242,7 @@
|
|||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -270,7 +270,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -305,7 +305,10 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest" />
|
<Manifest Include="..\Common\settings.manifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
|
@ -17,8 +17,11 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest">
|
<Manifest Include="..\Common\settings.manifest">
|
||||||
<Filter>Resource Files</Filter>
|
<Filter>Resource Files</Filter>
|
||||||
</Manifest>
|
</Manifest>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
@ -192,7 +192,7 @@
|
|||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -218,7 +218,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -243,7 +243,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -267,7 +267,7 @@
|
|||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
@ -295,7 +295,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
@ -322,7 +322,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
@ -349,7 +349,7 @@
|
|||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -377,7 +377,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -404,7 +404,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<OpenMPSupport>true</OpenMPSupport>
|
<OpenMPSupport>true</OpenMPSupport>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -438,7 +438,10 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest" />
|
<Manifest Include="..\Common\settings.manifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
|
@ -17,8 +17,11 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest">
|
<Manifest Include="..\Common\settings.manifest">
|
||||||
<Filter>Resource Files</Filter>
|
<Filter>Resource Files</Filter>
|
||||||
</Manifest>
|
</Manifest>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
Binary file not shown.
Before Width: | Height: | Size: 25 KiB |
@ -1,21 +0,0 @@
|
|||||||
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" >
|
|
||||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
|
||||||
<application>
|
|
||||||
<!-- Windows Vista -->
|
|
||||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
|
|
||||||
<!-- Windows 7 -->
|
|
||||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
|
|
||||||
<!-- Windows 8 -->
|
|
||||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
|
|
||||||
<!-- Windows 8.1 -->
|
|
||||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
|
|
||||||
<!-- Windows 10 / Windows 11 -->
|
|
||||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
|
|
||||||
</application>
|
|
||||||
</compatibility>
|
|
||||||
<asmv3:application>
|
|
||||||
<asmv3:windowsSettings xmlns:ws2="http://schemas.microsoft.com/SMI/2016/WindowsSettings">
|
|
||||||
<ws2:longPathAware>true</ws2:longPathAware>
|
|
||||||
</asmv3:windowsSettings>
|
|
||||||
</asmv3:application>
|
|
||||||
</assembly>
|
|
@ -45,7 +45,6 @@
|
|||||||
#include <locale>
|
#include <locale>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <new>
|
#include <new>
|
||||||
#include <set>
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <tuple>
|
#include <tuple>
|
||||||
|
|
||||||
@ -82,12 +81,25 @@
|
|||||||
#include "DirectXTexXbox.h"
|
#include "DirectXTexXbox.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#define TOOL_VERSION DIRECTX_TEX_VERSION
|
||||||
|
#include "CmdLineHelpers.h"
|
||||||
|
|
||||||
|
using namespace Helpers;
|
||||||
using namespace DirectX;
|
using namespace DirectX;
|
||||||
using namespace DirectX::PackedVector;
|
using namespace DirectX::PackedVector;
|
||||||
using Microsoft::WRL::ComPtr;
|
using Microsoft::WRL::ComPtr;
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
|
const wchar_t* g_ToolName = L"texconv";
|
||||||
|
#if defined(USE_XBOX_EXTS) && defined(_USE_SCARLETT)
|
||||||
|
const wchar_t* g_Description = L"Microsoft (R) DirectX Texture Converter for Microsoft GDKX for Xbox Series X|S";
|
||||||
|
#elif defined(USE_XBOX_EXTS)
|
||||||
|
const wchar_t* g_Description = L"Microsoft (R) DirectX Texture Converter for Microsoft GDKX for Xbox One";
|
||||||
|
#else
|
||||||
|
const wchar_t* g_Description = L"Microsoft (R) DirectX Texture Converter [DirectXTex]";
|
||||||
|
#endif
|
||||||
|
|
||||||
enum OPTIONS : uint64_t
|
enum OPTIONS : uint64_t
|
||||||
{
|
{
|
||||||
OPT_RECURSIVE = 1,
|
OPT_RECURSIVE = 1,
|
||||||
@ -177,19 +189,6 @@ namespace
|
|||||||
|
|
||||||
static_assert(OPT_MAX <= 64, "dwOptions is a unsigned int bitfield");
|
static_assert(OPT_MAX <= 64, "dwOptions is a unsigned int bitfield");
|
||||||
|
|
||||||
struct SConversion
|
|
||||||
{
|
|
||||||
std::wstring szSrc;
|
|
||||||
std::wstring szFolder;
|
|
||||||
};
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
struct SValue
|
|
||||||
{
|
|
||||||
const wchar_t* name;
|
|
||||||
T value;
|
|
||||||
};
|
|
||||||
|
|
||||||
const SValue<uint64_t> g_pOptions[] =
|
const SValue<uint64_t> g_pOptions[] =
|
||||||
{
|
{
|
||||||
{ L"r", OPT_RECURSIVE },
|
{ L"r", OPT_RECURSIVE },
|
||||||
@ -259,9 +258,9 @@ namespace
|
|||||||
{ nullptr, 0 }
|
{ nullptr, 0 }
|
||||||
};
|
};
|
||||||
|
|
||||||
#define DEFFMT(fmt) { L## #fmt, DXGI_FORMAT_ ## fmt }
|
#define DEFFMT(fmt) { L## #fmt, DXGI_FORMAT_ ## fmt }
|
||||||
|
|
||||||
const SValue<uint32_t> g_pFormats[] =
|
const SValue<DXGI_FORMAT> g_pFormats[] =
|
||||||
{
|
{
|
||||||
// List does not include _TYPELESS or depth/stencil formats
|
// List does not include _TYPELESS or depth/stencil formats
|
||||||
DEFFMT(R32G32B32A32_FLOAT),
|
DEFFMT(R32G32B32A32_FLOAT),
|
||||||
@ -389,7 +388,7 @@ namespace
|
|||||||
{ nullptr, 0 }
|
{ nullptr, 0 }
|
||||||
};
|
};
|
||||||
|
|
||||||
const SValue<uint32_t> g_pReadOnlyFormats[] =
|
const SValue<DXGI_FORMAT> g_pReadOnlyFormats[] =
|
||||||
{
|
{
|
||||||
DEFFMT(R32G32B32A32_TYPELESS),
|
DEFFMT(R32G32B32A32_TYPELESS),
|
||||||
DEFFMT(R32G32B32_TYPELESS),
|
DEFFMT(R32G32B32_TYPELESS),
|
||||||
@ -445,6 +444,8 @@ namespace
|
|||||||
{ nullptr, DXGI_FORMAT_UNKNOWN }
|
{ nullptr, DXGI_FORMAT_UNKNOWN }
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#undef DEFFMT
|
||||||
|
|
||||||
const SValue<uint32_t> g_pFilters[] =
|
const SValue<uint32_t> g_pFilters[] =
|
||||||
{
|
{
|
||||||
{ L"POINT", TEX_FILTER_POINT },
|
{ L"POINT", TEX_FILTER_POINT },
|
||||||
@ -481,39 +482,39 @@ namespace
|
|||||||
{ nullptr, 0 },
|
{ nullptr, 0 },
|
||||||
};
|
};
|
||||||
|
|
||||||
#define CODEC_DDS 0xFFFF0001
|
#define CODEC_DDS 0xFFFF0001
|
||||||
#define CODEC_TGA 0xFFFF0002
|
#define CODEC_TGA 0xFFFF0002
|
||||||
#define CODEC_HDP 0xFFFF0003
|
#define CODEC_HDP 0xFFFF0003
|
||||||
#define CODEC_JXR 0xFFFF0004
|
#define CODEC_JXR 0xFFFF0004
|
||||||
#define CODEC_HDR 0xFFFF0005
|
#define CODEC_HDR 0xFFFF0005
|
||||||
#define CODEC_PPM 0xFFFF0006
|
#define CODEC_PPM 0xFFFF0006
|
||||||
#define CODEC_PFM 0xFFFF0007
|
#define CODEC_PFM 0xFFFF0007
|
||||||
|
|
||||||
#ifdef USE_OPENEXR
|
#ifdef USE_OPENEXR
|
||||||
#define CODEC_EXR 0xFFFF0008
|
#define CODEC_EXR 0xFFFF0008
|
||||||
#endif
|
#endif
|
||||||
#ifdef USE_LIBJPEG
|
#ifdef USE_LIBJPEG
|
||||||
#define CODEC_JPEG 0xFFFF0009
|
#define CODEC_JPEG 0xFFFF0009
|
||||||
#endif
|
#endif
|
||||||
#ifdef USE_LIBPNG
|
#ifdef USE_LIBPNG
|
||||||
#define CODEC_PNG 0xFFFF000A
|
#define CODEC_PNG 0xFFFF000A
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
const SValue<uint32_t> g_pSaveFileTypes[] = // valid formats to write to
|
const SValue<uint32_t> g_pSaveFileTypes[] = // valid formats to write to
|
||||||
{
|
{
|
||||||
{ L"bmp", WIC_CODEC_BMP },
|
{ L"bmp", WIC_CODEC_BMP },
|
||||||
#ifdef USE_LIBJPEG
|
#ifdef USE_LIBJPEG
|
||||||
{ L"jpg", CODEC_JPEG },
|
{ L"jpg", CODEC_JPEG },
|
||||||
{ L"jpeg", CODEC_JPEG },
|
{ L"jpeg", CODEC_JPEG },
|
||||||
#else
|
#else
|
||||||
{ L"jpg", WIC_CODEC_JPEG },
|
{ L"jpg", WIC_CODEC_JPEG },
|
||||||
{ L"jpeg", WIC_CODEC_JPEG },
|
{ L"jpeg", WIC_CODEC_JPEG },
|
||||||
#endif
|
#endif
|
||||||
#ifdef USE_LIBPNG
|
#ifdef USE_LIBPNG
|
||||||
{ L"png", CODEC_PNG },
|
{ L"png", CODEC_PNG },
|
||||||
#else
|
#else
|
||||||
{ L"png", WIC_CODEC_PNG },
|
{ L"png", WIC_CODEC_PNG },
|
||||||
#endif
|
#endif
|
||||||
{ L"dds", CODEC_DDS },
|
{ L"dds", CODEC_DDS },
|
||||||
{ L"ddx", CODEC_DDS },
|
{ L"ddx", CODEC_DDS },
|
||||||
{ L"tga", CODEC_TGA },
|
{ L"tga", CODEC_TGA },
|
||||||
@ -587,222 +588,11 @@ HRESULT __cdecl SaveToPortablePixMapHDR(
|
|||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
inline HANDLE safe_handle(HANDLE h) noexcept { return (h == INVALID_HANDLE_VALUE) ? nullptr : h; }
|
|
||||||
|
|
||||||
struct find_closer { void operator()(HANDLE h) noexcept { assert(h != INVALID_HANDLE_VALUE); if (h) FindClose(h); } };
|
|
||||||
|
|
||||||
using ScopedFindHandle = std::unique_ptr<void, find_closer>;
|
|
||||||
|
|
||||||
constexpr static bool ispow2(size_t x)
|
constexpr static bool ispow2(size_t x)
|
||||||
{
|
{
|
||||||
return ((x != 0) && !(x & (x - 1)));
|
return ((x != 0) && !(x & (x - 1)));
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef _PREFAST_
|
|
||||||
#pragma prefast(disable : 26018, "Only used with static internal arrays")
|
|
||||||
#endif
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
T LookupByName(const wchar_t *pName, const SValue<T> *pArray)
|
|
||||||
{
|
|
||||||
while (pArray->name)
|
|
||||||
{
|
|
||||||
if (!_wcsicmp(pName, pArray->name))
|
|
||||||
return pArray->value;
|
|
||||||
|
|
||||||
pArray++;
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T>
|
|
||||||
const wchar_t* LookupByValue(T value, const SValue<T> *pArray)
|
|
||||||
{
|
|
||||||
while (pArray->name)
|
|
||||||
{
|
|
||||||
if (value == pArray->value)
|
|
||||||
return pArray->name;
|
|
||||||
|
|
||||||
pArray++;
|
|
||||||
}
|
|
||||||
|
|
||||||
return L"";
|
|
||||||
}
|
|
||||||
|
|
||||||
void SearchForFiles(const std::filesystem::path& path, std::list<SConversion>& files, bool recursive, const wchar_t* folder)
|
|
||||||
{
|
|
||||||
// Process files
|
|
||||||
WIN32_FIND_DATAW findData = {};
|
|
||||||
ScopedFindHandle hFile(safe_handle(FindFirstFileExW(path.c_str(),
|
|
||||||
FindExInfoBasic, &findData,
|
|
||||||
FindExSearchNameMatch, nullptr,
|
|
||||||
FIND_FIRST_EX_LARGE_FETCH)));
|
|
||||||
if (hFile)
|
|
||||||
{
|
|
||||||
for (;;)
|
|
||||||
{
|
|
||||||
if (!(findData.dwFileAttributes & (FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_SYSTEM | FILE_ATTRIBUTE_DIRECTORY)))
|
|
||||||
{
|
|
||||||
SConversion conv = {};
|
|
||||||
conv.szSrc = path.parent_path().append(findData.cFileName).native();
|
|
||||||
if (folder)
|
|
||||||
{
|
|
||||||
conv.szFolder = folder;
|
|
||||||
}
|
|
||||||
files.push_back(conv);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!FindNextFileW(hFile.get(), &findData))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Process directories
|
|
||||||
if (recursive)
|
|
||||||
{
|
|
||||||
auto searchDir = path.parent_path().append(L"*");
|
|
||||||
|
|
||||||
hFile.reset(safe_handle(FindFirstFileExW(searchDir.c_str(),
|
|
||||||
FindExInfoBasic, &findData,
|
|
||||||
FindExSearchLimitToDirectories, nullptr,
|
|
||||||
FIND_FIRST_EX_LARGE_FETCH)));
|
|
||||||
if (!hFile)
|
|
||||||
return;
|
|
||||||
|
|
||||||
for (;;)
|
|
||||||
{
|
|
||||||
if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
|
|
||||||
{
|
|
||||||
if (findData.cFileName[0] != L'.')
|
|
||||||
{
|
|
||||||
auto subfolder = (folder)
|
|
||||||
? (std::wstring(folder) + std::wstring(findData.cFileName) + std::filesystem::path::preferred_separator)
|
|
||||||
: (std::wstring(findData.cFileName) + std::filesystem::path::preferred_separator);
|
|
||||||
|
|
||||||
auto subdir = path.parent_path().append(findData.cFileName).append(path.filename().c_str());
|
|
||||||
|
|
||||||
SearchForFiles(subdir, files, recursive, subfolder.c_str());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!FindNextFileW(hFile.get(), &findData))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ProcessFileList(std::wifstream& inFile, std::list<SConversion>& files)
|
|
||||||
{
|
|
||||||
std::list<SConversion> flist;
|
|
||||||
std::set<std::wstring> excludes;
|
|
||||||
|
|
||||||
for (;;)
|
|
||||||
{
|
|
||||||
std::wstring fname;
|
|
||||||
std::getline(inFile, fname);
|
|
||||||
if (!inFile)
|
|
||||||
break;
|
|
||||||
|
|
||||||
if (fname[0] == L'#')
|
|
||||||
{
|
|
||||||
// Comment
|
|
||||||
}
|
|
||||||
else if (fname[0] == L'-')
|
|
||||||
{
|
|
||||||
if (flist.empty())
|
|
||||||
{
|
|
||||||
wprintf(L"WARNING: Ignoring the line '%ls' in -flist\n", fname.c_str());
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
std::filesystem::path path(fname.c_str() + 1);
|
|
||||||
auto& npath = path.make_preferred();
|
|
||||||
if (wcspbrk(fname.c_str(), L"?*") != nullptr)
|
|
||||||
{
|
|
||||||
std::list<SConversion> removeFiles;
|
|
||||||
SearchForFiles(npath, removeFiles, false, nullptr);
|
|
||||||
|
|
||||||
for (auto& it : removeFiles)
|
|
||||||
{
|
|
||||||
std::wstring name = it.szSrc;
|
|
||||||
std::transform(name.begin(), name.end(), name.begin(), towlower);
|
|
||||||
excludes.insert(name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
std::wstring name = npath.c_str();
|
|
||||||
std::transform(name.begin(), name.end(), name.begin(), towlower);
|
|
||||||
excludes.insert(name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (wcspbrk(fname.c_str(), L"?*") != nullptr)
|
|
||||||
{
|
|
||||||
std::filesystem::path path(fname.c_str());
|
|
||||||
SearchForFiles(path.make_preferred(), flist, false, nullptr);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
SConversion conv = {};
|
|
||||||
std::filesystem::path path(fname.c_str());
|
|
||||||
conv.szSrc = path.make_preferred().native();
|
|
||||||
flist.push_back(conv);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
inFile.close();
|
|
||||||
|
|
||||||
if (!excludes.empty())
|
|
||||||
{
|
|
||||||
// Remove any excluded files
|
|
||||||
for (auto it = flist.begin(); it != flist.end();)
|
|
||||||
{
|
|
||||||
std::wstring name = it->szSrc;
|
|
||||||
std::transform(name.begin(), name.end(), name.begin(), towlower);
|
|
||||||
auto item = it;
|
|
||||||
++it;
|
|
||||||
if (excludes.find(name) != excludes.end())
|
|
||||||
{
|
|
||||||
flist.erase(item);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (flist.empty())
|
|
||||||
{
|
|
||||||
wprintf(L"WARNING: No file names found in -flist\n");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
files.splice(files.end(), flist);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void PrintFormat(DXGI_FORMAT Format)
|
|
||||||
{
|
|
||||||
for (auto pFormat = g_pFormats; pFormat->name; pFormat++)
|
|
||||||
{
|
|
||||||
if (static_cast<DXGI_FORMAT>(pFormat->value) == Format)
|
|
||||||
{
|
|
||||||
wprintf(L"%ls", pFormat->name);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto pFormat = g_pReadOnlyFormats; pFormat->name; pFormat++)
|
|
||||||
{
|
|
||||||
if (static_cast<DXGI_FORMAT>(pFormat->value) == Format)
|
|
||||||
{
|
|
||||||
wprintf(L"%ls", pFormat->name);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
wprintf(L"*UNKNOWN*");
|
|
||||||
}
|
|
||||||
|
|
||||||
void PrintInfo(const TexMetadata& info, bool isXbox)
|
void PrintInfo(const TexMetadata& info, bool isXbox)
|
||||||
{
|
{
|
||||||
wprintf(L" (%zux%zu", info.width, info.height);
|
wprintf(L" (%zux%zu", info.width, info.height);
|
||||||
@ -817,7 +607,7 @@ namespace
|
|||||||
wprintf(L",%zu", info.arraySize);
|
wprintf(L",%zu", info.arraySize);
|
||||||
|
|
||||||
wprintf(L" ");
|
wprintf(L" ");
|
||||||
PrintFormat(info.format);
|
PrintFormat(info.format, g_pFormats, g_pReadOnlyFormats);
|
||||||
|
|
||||||
switch (info.dimension)
|
switch (info.dimension)
|
||||||
{
|
{
|
||||||
@ -867,75 +657,6 @@ namespace
|
|||||||
wprintf(L")");
|
wprintf(L")");
|
||||||
}
|
}
|
||||||
|
|
||||||
void PrintList(size_t cch, const SValue<uint32_t> *pValue)
|
|
||||||
{
|
|
||||||
while (pValue->name)
|
|
||||||
{
|
|
||||||
const size_t cchName = wcslen(pValue->name);
|
|
||||||
|
|
||||||
if (cch + cchName + 2 >= 80)
|
|
||||||
{
|
|
||||||
wprintf(L"\n ");
|
|
||||||
cch = 6;
|
|
||||||
}
|
|
||||||
|
|
||||||
wprintf(L"%ls ", pValue->name);
|
|
||||||
cch += cchName + 2;
|
|
||||||
pValue++;
|
|
||||||
}
|
|
||||||
|
|
||||||
wprintf(L"\n");
|
|
||||||
}
|
|
||||||
|
|
||||||
void PrintLogo(bool versionOnly)
|
|
||||||
{
|
|
||||||
wchar_t version[32] = {};
|
|
||||||
|
|
||||||
wchar_t appName[_MAX_PATH] = {};
|
|
||||||
if (GetModuleFileNameW(nullptr, appName, _MAX_PATH))
|
|
||||||
{
|
|
||||||
const DWORD size = GetFileVersionInfoSizeW(appName, nullptr);
|
|
||||||
if (size > 0)
|
|
||||||
{
|
|
||||||
auto verInfo = std::make_unique<uint8_t[]>(size);
|
|
||||||
if (GetFileVersionInfoW(appName, 0, size, verInfo.get()))
|
|
||||||
{
|
|
||||||
LPVOID lpstr = nullptr;
|
|
||||||
UINT strLen = 0;
|
|
||||||
if (VerQueryValueW(verInfo.get(), L"\\StringFileInfo\\040904B0\\ProductVersion", &lpstr, &strLen))
|
|
||||||
{
|
|
||||||
wcsncpy_s(version, reinterpret_cast<const wchar_t*>(lpstr), strLen);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!*version || wcscmp(version, L"1.0.0.0") == 0)
|
|
||||||
{
|
|
||||||
swprintf_s(version, L"%03d (library)", DIRECTX_TEX_VERSION);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (versionOnly)
|
|
||||||
{
|
|
||||||
wprintf(L"texconv version %ls\n", version);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
#if defined(USE_XBOX_EXTS) && defined(_USE_SCARLETT)
|
|
||||||
wprintf(L"Microsoft (R) DirectX Texture Converter for Microsoft GDKX for Xbox Series X|S [Version %ls]\n", version);
|
|
||||||
#elif defined(USE_XBOX_EXTS)
|
|
||||||
wprintf(L"Microsoft (R) DirectX Texture Converter for Microsoft GDKX for Xbox One [Version %ls]\n", version);
|
|
||||||
#else
|
|
||||||
wprintf(L"Microsoft (R) DirectX Texture Converter [DirectXTex] Version %ls\n", version);
|
|
||||||
#endif
|
|
||||||
wprintf(L"Copyright (C) Microsoft Corp.\n");
|
|
||||||
#ifdef _DEBUG
|
|
||||||
wprintf(L"*** Debug build ***\n");
|
|
||||||
#endif
|
|
||||||
wprintf(L"\n");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
_Success_(return)
|
_Success_(return)
|
||||||
bool GetDXGIFactory(_Outptr_ IDXGIFactory1** pFactory)
|
bool GetDXGIFactory(_Outptr_ IDXGIFactory1** pFactory)
|
||||||
{
|
{
|
||||||
@ -964,7 +685,7 @@ namespace
|
|||||||
|
|
||||||
void PrintUsage()
|
void PrintUsage()
|
||||||
{
|
{
|
||||||
PrintLogo(false);
|
PrintLogo(false, g_ToolName, g_Description);
|
||||||
|
|
||||||
static const wchar_t* const s_usage =
|
static const wchar_t* const s_usage =
|
||||||
L"Usage: texconv <options> [--] <files>\n"
|
L"Usage: texconv <options> [--] <files>\n"
|
||||||
@ -1105,43 +826,6 @@ namespace
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const wchar_t* GetErrorDesc(HRESULT hr)
|
|
||||||
{
|
|
||||||
static wchar_t desc[1024] = {};
|
|
||||||
|
|
||||||
LPWSTR errorText = nullptr;
|
|
||||||
|
|
||||||
const DWORD result = FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_ALLOCATE_BUFFER,
|
|
||||||
nullptr, static_cast<DWORD>(hr),
|
|
||||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), reinterpret_cast<LPWSTR>(&errorText), 0, nullptr);
|
|
||||||
|
|
||||||
*desc = 0;
|
|
||||||
|
|
||||||
if (result > 0 && errorText)
|
|
||||||
{
|
|
||||||
swprintf_s(desc, L": %ls", errorText);
|
|
||||||
|
|
||||||
size_t len = wcslen(desc);
|
|
||||||
if (len >= 1)
|
|
||||||
{
|
|
||||||
desc[len - 1] = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (errorText)
|
|
||||||
LocalFree(errorText);
|
|
||||||
|
|
||||||
for (wchar_t* ptr = desc; *ptr != 0; ++ptr)
|
|
||||||
{
|
|
||||||
if (*ptr == L'\r' || *ptr == L'\n')
|
|
||||||
{
|
|
||||||
*ptr = L' ';
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return desc;
|
|
||||||
}
|
|
||||||
|
|
||||||
_Success_(return)
|
_Success_(return)
|
||||||
bool CreateDevice(int adapter, _Outptr_ ID3D11Device** pDevice)
|
bool CreateDevice(int adapter, _Outptr_ ID3D11Device** pDevice)
|
||||||
{
|
{
|
||||||
@ -1544,7 +1228,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
|||||||
}
|
}
|
||||||
else if (!_wcsicmp(pArg,L"--version"))
|
else if (!_wcsicmp(pArg,L"--version"))
|
||||||
{
|
{
|
||||||
PrintLogo(true);
|
PrintLogo(true, g_ToolName, g_Description);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
else if (!_wcsicmp(pArg, L"--help"))
|
else if (!_wcsicmp(pArg, L"--help"))
|
||||||
@ -2152,7 +1836,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (~dwOptions & (uint64_t(1) << OPT_NOLOGO))
|
if (~dwOptions & (uint64_t(1) << OPT_NOLOGO))
|
||||||
PrintLogo(false);
|
PrintLogo(false, g_ToolName, g_Description);
|
||||||
|
|
||||||
auto fileTypeName = LookupByValue(FileType, g_pSaveFileTypes);
|
auto fileTypeName = LookupByValue(FileType, g_pSaveFileTypes);
|
||||||
|
|
||||||
|
Binary file not shown.
Before Width: | Height: | Size: 25 KiB |
@ -1,21 +0,0 @@
|
|||||||
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3" >
|
|
||||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
|
||||||
<application>
|
|
||||||
<!-- Windows Vista -->
|
|
||||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
|
|
||||||
<!-- Windows 7 -->
|
|
||||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
|
|
||||||
<!-- Windows 8 -->
|
|
||||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
|
|
||||||
<!-- Windows 8.1 -->
|
|
||||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
|
|
||||||
<!-- Windows 10 / Windows 11 -->
|
|
||||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
|
|
||||||
</application>
|
|
||||||
</compatibility>
|
|
||||||
<asmv3:application>
|
|
||||||
<asmv3:windowsSettings xmlns:ws2="http://schemas.microsoft.com/SMI/2016/WindowsSettings">
|
|
||||||
<ws2:longPathAware>true</ws2:longPathAware>
|
|
||||||
</asmv3:windowsSettings>
|
|
||||||
</asmv3:application>
|
|
||||||
</assembly>
|
|
File diff suppressed because it is too large
Load Diff
@ -28,7 +28,7 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
|||||||
|
|
||||||
// Icon with lowest ID value placed first to ensure application icon
|
// Icon with lowest ID value placed first to ensure application icon
|
||||||
// remains consistent on all systems.
|
// remains consistent on all systems.
|
||||||
IDI_MAIN_ICON ICON "directx.ico"
|
IDI_MAIN_ICON ICON "..\\Common\\directx.ico"
|
||||||
|
|
||||||
|
|
||||||
#ifdef APSTUDIO_INVOKED
|
#ifdef APSTUDIO_INVOKED
|
||||||
|
@ -134,7 +134,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -159,7 +159,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -183,7 +183,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -210,7 +210,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -237,7 +237,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -264,7 +264,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -297,7 +297,10 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest" />
|
<Manifest Include="..\Common\settings.manifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
|
@ -15,8 +15,11 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest">
|
<Manifest Include="..\Common\settings.manifest">
|
||||||
<Filter>Resource Files</Filter>
|
<Filter>Resource Files</Filter>
|
||||||
</Manifest>
|
</Manifest>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
@ -191,7 +191,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -216,7 +216,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -240,7 +240,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -263,7 +263,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -290,7 +290,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -316,7 +316,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -342,7 +342,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -369,7 +369,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -395,7 +395,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -427,7 +427,10 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest" />
|
<Manifest Include="..\Common\settings.manifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
|
@ -15,8 +15,11 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest">
|
<Manifest Include="..\Common\settings.manifest">
|
||||||
<Filter>Resource Files</Filter>
|
<Filter>Resource Files</Filter>
|
||||||
</Manifest>
|
</Manifest>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
@ -134,7 +134,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -159,7 +159,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -183,7 +183,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -210,7 +210,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -237,7 +237,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -264,7 +264,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0601;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -297,7 +297,10 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest" />
|
<Manifest Include="..\Common\settings.manifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
|
@ -15,8 +15,11 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest">
|
<Manifest Include="..\Common\settings.manifest">
|
||||||
<Filter>Resource Files</Filter>
|
<Filter>Resource Files</Filter>
|
||||||
</Manifest>
|
</Manifest>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
@ -191,7 +191,7 @@
|
|||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -216,7 +216,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -240,7 +240,7 @@
|
|||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
|
||||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -263,7 +263,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -290,7 +290,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -316,7 +316,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
@ -342,7 +342,7 @@
|
|||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -369,7 +369,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -395,7 +395,7 @@
|
|||||||
<WarningLevel>Level4</WarningLevel>
|
<WarningLevel>Level4</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
|
||||||
<FloatingPointModel>Fast</FloatingPointModel>
|
<FloatingPointModel>Fast</FloatingPointModel>
|
||||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<SDLCheck>true</SDLCheck>
|
<SDLCheck>true</SDLCheck>
|
||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
|
||||||
@ -427,7 +427,10 @@
|
|||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest" />
|
<Manifest Include="..\Common\settings.manifest" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets" />
|
<ImportGroup Label="ExtensionTargets" />
|
||||||
|
@ -15,8 +15,11 @@
|
|||||||
</ResourceCompile>
|
</ResourceCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="settings.manifest">
|
<Manifest Include="..\Common\settings.manifest">
|
||||||
<Filter>Resource Files</Filter>
|
<Filter>Resource Files</Filter>
|
||||||
</Manifest>
|
</Manifest>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\Common\CmdLineHelpers.h" />
|
||||||
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
@ -63,6 +63,7 @@ variables:
|
|||||||
WIN11_SDK: '10.0.22000.0'
|
WIN11_SDK: '10.0.22000.0'
|
||||||
URL_MINGW32: https://github.com/brechtsanders/winlibs_mingw/releases/download/12.2.0-14.0.6-10.0.0-ucrt-r2/winlibs-i686-posix-dwarf-gcc-12.2.0-llvm-14.0.6-mingw-w64ucrt-10.0.0-r2.zip
|
URL_MINGW32: https://github.com/brechtsanders/winlibs_mingw/releases/download/12.2.0-14.0.6-10.0.0-ucrt-r2/winlibs-i686-posix-dwarf-gcc-12.2.0-llvm-14.0.6-mingw-w64ucrt-10.0.0-r2.zip
|
||||||
HASH_MINGW32: 'fcd1e11b896190da01c83d5b5fb0d37b7c61585e53446c2dab0009debc3915e757213882c35e35396329338de6f0222ba012e23a5af86932db45186a225d1272'
|
HASH_MINGW32: 'fcd1e11b896190da01c83d5b5fb0d37b7c61585e53446c2dab0009debc3915e757213882c35e35396329338de6f0222ba012e23a5af86932db45186a225d1272'
|
||||||
|
CompileShadersOutput: $(Build.BinariesDirectory)\Shaders
|
||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
- job: MINGW32_BUILD
|
- job: MINGW32_BUILD
|
||||||
@ -156,7 +157,7 @@ jobs:
|
|||||||
displayName: CMake (MinGW32)
|
displayName: CMake (MinGW32)
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: -B out -DCMAKE_BUILD_TYPE="Debug" -DDIRECTX_ARCH=x86 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x86-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.SourcesDirectory)\DirectXTex\Shaders\Compiled -DCOMPILED_DDSVIEW_SHADERS=$(Build.SourcesDirectory)\DDSView\Shaders
|
cmakeArgs: -B out -DCMAKE_BUILD_TYPE="Debug" -DDIRECTX_ARCH=x86 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x86-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.BinariesDirectory)\Shaders
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake (MinGW32) Build
|
displayName: CMake (MinGW32) Build
|
||||||
inputs:
|
inputs:
|
||||||
@ -166,7 +167,7 @@ jobs:
|
|||||||
displayName: CMake (MinGW32) w/ OpenEXR
|
displayName: CMake (MinGW32) w/ OpenEXR
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: -B out2 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_OPENEXR_SUPPORT=ON -DBUILD_TESTING=OFF -DDIRECTX_ARCH=x86 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x86-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.SourcesDirectory)\DirectXTex\Shaders\Compiled -DCOMPILED_DDSVIEW_SHADERS=$(Build.SourcesDirectory)\DDSView\Shaders
|
cmakeArgs: -B out2 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_OPENEXR_SUPPORT=ON -DBUILD_TESTING=OFF -DDIRECTX_ARCH=x86 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x86-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.BinariesDirectory)\Shaders
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake (MinGW32) Build w/ OpenEXR
|
displayName: CMake (MinGW32) Build w/ OpenEXR
|
||||||
inputs:
|
inputs:
|
||||||
@ -176,7 +177,7 @@ jobs:
|
|||||||
displayName: CMake (MinGW32) w/ libjpeg
|
displayName: CMake (MinGW32) w/ libjpeg
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: -B out3 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBJPEG_SUPPORT=ON -DBUILD_TESTING=OFF -DDIRECTX_ARCH=x86 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x86-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.SourcesDirectory)\DirectXTex\Shaders\Compiled -DCOMPILED_DDSVIEW_SHADERS=$(Build.SourcesDirectory)\DDSView\Shaders
|
cmakeArgs: -B out3 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBJPEG_SUPPORT=ON -DBUILD_TESTING=OFF -DDIRECTX_ARCH=x86 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x86-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.BinariesDirectory)\Shaders
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake (MinGW32) Build w/ libjpeg
|
displayName: CMake (MinGW32) Build w/ libjpeg
|
||||||
inputs:
|
inputs:
|
||||||
@ -186,7 +187,7 @@ jobs:
|
|||||||
displayName: CMake (MinGW32) w/ libpng
|
displayName: CMake (MinGW32) w/ libpng
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: -B out4 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBPNG_SUPPORT=ON -DBUILD_TESTING=OFF -DDIRECTX_ARCH=x86 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x86-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.SourcesDirectory)\DirectXTex\Shaders\Compiled -DCOMPILED_DDSVIEW_SHADERS=$(Build.SourcesDirectory)\DDSView\Shaders
|
cmakeArgs: -B out4 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBPNG_SUPPORT=ON -DBUILD_TESTING=OFF -DDIRECTX_ARCH=x86 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x86-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.BinariesDirectory)\Shaders
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake (MinGW32) Build w/ libpng
|
displayName: CMake (MinGW32) Build w/ libpng
|
||||||
inputs:
|
inputs:
|
||||||
@ -274,7 +275,7 @@ jobs:
|
|||||||
displayName: CMake (MinGW-W64)
|
displayName: CMake (MinGW-W64)
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: -B out -DCMAKE_BUILD_TYPE="Debug" -DDIRECTX_ARCH=x64 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x64-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.SourcesDirectory)\DirectXTex\Shaders\Compiled -DCOMPILED_DDSVIEW_SHADERS=$(Build.SourcesDirectory)\DDSView\Shaders
|
cmakeArgs: -B out -DCMAKE_BUILD_TYPE="Debug" -DDIRECTX_ARCH=x64 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x64-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.BinariesDirectory)\Shaders
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake (MinGW-W64) Build
|
displayName: CMake (MinGW-W64) Build
|
||||||
inputs:
|
inputs:
|
||||||
@ -284,7 +285,7 @@ jobs:
|
|||||||
displayName: CMake (MinGW-W64) w/ OpenEXR
|
displayName: CMake (MinGW-W64) w/ OpenEXR
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: -B out2 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_OPENEXR_SUPPORT=ON -DBUILD_TESTING=OFF -DDIRECTX_ARCH=x64 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x64-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.SourcesDirectory)\DirectXTex\Shaders\Compiled -DCOMPILED_DDSVIEW_SHADERS=$(Build.SourcesDirectory)\DDSView\Shaders
|
cmakeArgs: -B out2 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_OPENEXR_SUPPORT=ON -DBUILD_TESTING=OFF -DDIRECTX_ARCH=x64 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x64-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.BinariesDirectory)\Shaders
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake (MinGW-W64) Build w/ OpenEXR
|
displayName: CMake (MinGW-W64) Build w/ OpenEXR
|
||||||
inputs:
|
inputs:
|
||||||
@ -294,7 +295,7 @@ jobs:
|
|||||||
displayName: CMake (MinGW-W64) w/ libjpeg
|
displayName: CMake (MinGW-W64) w/ libjpeg
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: -B out3 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBJPEG_SUPPORT=ON -DBUILD_TESTING=OFF -DDIRECTX_ARCH=x64 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x64-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.SourcesDirectory)\DirectXTex\Shaders\Compiled -DCOMPILED_DDSVIEW_SHADERS=$(Build.SourcesDirectory)\DDSView\Shaders
|
cmakeArgs: -B out3 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBJPEG_SUPPORT=ON -DBUILD_TESTING=OFF -DDIRECTX_ARCH=x64 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x64-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.BinariesDirectory)\Shaders
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake (MinGW-W64) Build w/ libjpeg
|
displayName: CMake (MinGW-W64) Build w/ libjpeg
|
||||||
inputs:
|
inputs:
|
||||||
@ -304,7 +305,7 @@ jobs:
|
|||||||
displayName: CMake (MinGW-W64) w/ libpng
|
displayName: CMake (MinGW-W64) w/ libpng
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: -B out4 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBPNG_SUPPORT=ON -DBUILD_TESTING=OFF -DDIRECTX_ARCH=x64 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x64-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.SourcesDirectory)\DirectXTex\Shaders\Compiled -DCOMPILED_DDSVIEW_SHADERS=$(Build.SourcesDirectory)\DDSView\Shaders
|
cmakeArgs: -B out4 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBPNG_SUPPORT=ON -DBUILD_TESTING=OFF -DDIRECTX_ARCH=x64 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x64-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.BinariesDirectory)\Shaders
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake (MinGW-W64) Build w/ libpng
|
displayName: CMake (MinGW-W64) Build w/ libpng
|
||||||
inputs:
|
inputs:
|
||||||
|
Loading…
Reference in New Issue
Block a user