mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-21 12:00:06 +00:00
Added VS 2022 Preview projets for v143 Platform Toolset
This commit is contained in:
parent
69c1f365d5
commit
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556
DirectXTex/DirectXTex_Desktop_2022_Win10.vcxproj
Normal file
556
DirectXTex/DirectXTex_Desktop_2022_Win10.vcxproj
Normal file
@ -0,0 +1,556 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|ARM64">
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<Configuration>Debug</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|ARM64">
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<Configuration>Profile</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Win32">
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<Configuration>Profile</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|x64">
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<Configuration>Profile</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM64">
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<Configuration>Release</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>DirectXTex</ProjectName>
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<ProjectGuid>{371B9FA9-4C90-4AC6-A123-ACED756D6C77}</ProjectGuid>
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<RootNamespace>DirectXTex</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|X64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|ARM64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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||||
<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|ARM64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</OutDir>
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||||
<IntDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<GenerateManifest>true</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">
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<OutDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</IntDir>
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||||
<TargetName>DirectXTex</TargetName>
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<GenerateManifest>true</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
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||||
<OutDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<GenerateManifest>true</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<GenerateManifest>true</GenerateManifest>
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||||
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'">
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<OutDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<GenerateManifest>true</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
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||||
<OutDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</IntDir>
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||||
<TargetName>DirectXTex</TargetName>
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||||
<GenerateManifest>true</GenerateManifest>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
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<OutDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<GenerateManifest>true</GenerateManifest>
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</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|X64'">
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||||
<OutDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</OutDir>
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||||
<IntDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</IntDir>
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||||
<TargetName>DirectXTex</TargetName>
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||||
<GenerateManifest>true</GenerateManifest>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|ARM64'">
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||||
<OutDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</OutDir>
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||||
<IntDir>Bin\Desktop_2022_Win10\$(Platform)\$(Configuration)\</IntDir>
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||||
<TargetName>DirectXTex</TargetName>
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<GenerateManifest>true</GenerateManifest>
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||||
</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||
<ClCompile>
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||||
<WarningLevel>EnableAllWarnings</WarningLevel>
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||||
<Optimization>Disabled</Optimization>
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||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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||||
<OpenMPSupport>true</OpenMPSupport>
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||||
<FloatingPointModel>Fast</FloatingPointModel>
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||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<PrecompiledHeader>Use</PrecompiledHeader>
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||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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||||
<SDLCheck>true</SDLCheck>
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||||
<ConformanceMode>true</ConformanceMode>
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||||
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
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||||
<ExternalWarningLevel>Level4</ExternalWarningLevel>
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||||
</ClCompile>
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||||
<Link>
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||||
<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
</Link>
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||||
<Manifest>
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||||
<EnableDPIAwareness>false</EnableDPIAwareness>
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||||
</Manifest>
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||||
<PreBuildEvent>
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||||
<Command>
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||||
</Command>
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||||
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||||
<PostBuildEvent>
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||||
<Command>
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||||
</Command>
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||||
</PostBuildEvent>
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||||
</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">
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||||
<ClCompile>
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||||
<WarningLevel>EnableAllWarnings</WarningLevel>
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||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<OpenMPSupport>true</OpenMPSupport>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
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<ExternalWarningLevel>Level4</ExternalWarningLevel>
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</ClCompile>
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||||
<Link>
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||||
<SubSystem>Windows</SubSystem>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
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|
||||
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|
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|
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||||
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||||
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|
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||||
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||||
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||||
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||||
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|
||||
<ClCompile>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
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|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<OpenMPSupport>true</OpenMPSupport>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
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|
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
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||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
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|
||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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<ClCompile>
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<ConformanceMode>true</ConformanceMode>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<ConformanceMode>true</ConformanceMode>
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<ExternalWarningLevel>Level4</ExternalWarningLevel>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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</Link>
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<Manifest>
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<EnableDPIAwareness>false</EnableDPIAwareness>
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</Manifest>
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<PreBuildEvent>
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<ItemGroup>
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</None>
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<None Include="Shaders\BC7Encode.hlsl">
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<FileType>Document</FileType>
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</None>
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</ItemGroup>
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<ItemGroup>
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<CLInclude Include="BC.h" />
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<ClCompile Include="BC.cpp" />
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<ClCompile Include="BC4BC5.cpp" />
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<ClCompile Include="BC6HBC7.cpp" />
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<ClInclude Include="BCDirectCompute.h" />
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<ClInclude Include="d3dx12.h" />
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<CLInclude Include="DDS.h" />
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<ClInclude Include="filters.h" />
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<CLInclude Include="scoped.h" />
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<CLInclude Include="DirectXTex.h" />
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<CLInclude Include="DirectXTexP.h" />
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<CLInclude Include="DirectXTex.inl" />
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<ClCompile Include="BCDirectCompute.cpp" />
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<ClCompile Include="DirectXTexCompress.cpp" />
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<ClCompile Include="DirectXTexCompressGPU.cpp" />
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<ClCompile Include="DirectXTexConvert.cpp" />
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<ClCompile Include="DirectXTexD3D11.cpp" />
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<ClCompile Include="DirectXTexD3D12.cpp" />
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<ClCompile Include="DirectXTexDDS.cpp" />
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<ClCompile Include="DirectXTexFlipRotate.cpp" />
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<ClCompile Include="DirectXTexHDR.cpp" />
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<ClCompile Include="DirectXTexImage.cpp" />
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<ClCompile Include="DirectXTexMipMaps.cpp" />
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<ClCompile Include="DirectXTexMisc.cpp" />
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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexTGA.cpp" />
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<ClCompile Include="DirectXTexUtil.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Profile|ARM64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="DirectXTexWIC.cpp" />
|
||||
</ItemGroup>
|
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<ItemGroup>
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<None Include="Shaders\CompileShaders.cmd" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets" />
|
||||
<Target Name="ATGEnsureShaders" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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||||
<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])</_ATGFXCPath>
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<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
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<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
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</PropertyGroup>
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<Exec Condition="!Exists('Shaders/Compiled/BC6HEncode_EncodeBlockCS.inc')" WorkingDirectory="$(ProjectDir)Shaders" Command="CompileShaders" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath)" />
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<PropertyGroup>
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<_ATGFXCPath />
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</PropertyGroup>
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</Target>
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<Target Name="ATGDeleteShaders" AfterTargets="Clean">
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<ItemGroup>
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<_ATGShaderHeaders Include="$(ProjectDir)Shaders/Compiled/*.inc" />
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<_ATGShaderSymbols Include="$(ProjectDir)Shaders/Compiled/*.pdb" />
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</ItemGroup>
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<Delete Files="@(_ATGShaderHeaders)" />
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<Delete Files="@(_ATGShaderSymbols)" />
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</Target>
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</Project>
|
121
DirectXTex/DirectXTex_Desktop_2022_Win10.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns:atg="http://atg.xbox.com" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Header Files">
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<UniqueIdentifier>{68652706-b700-4472-9af7-a56a482bd896}</UniqueIdentifier>
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</Filter>
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<Filter Include="Source Files">
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<UniqueIdentifier>{9b7fcbc5-2533-4b88-b75b-d4803e55fa7c}</UniqueIdentifier>
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</Filter>
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<Filter Include="Source Files\Shaders">
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<UniqueIdentifier>{d665bb3f-6d2a-415d-83f5-abd5c813962b}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<CLInclude Include="DirectXTex.h">
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<Filter>Header Files</Filter>
|
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</CLInclude>
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<CLInclude Include="DirectXTex.inl">
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<Filter>Header Files</Filter>
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</CLInclude>
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<ClCompile Include="BC4BC5.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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||||
<ClInclude Include="BCDirectCompute.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<CLInclude Include="DDS.h">
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<Filter>Source Files</Filter>
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</CLInclude>
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<CLInclude Include="DirectXTexP.h">
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<Filter>Source Files</Filter>
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</CLInclude>
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<ClInclude Include="filters.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<CLInclude Include="scoped.h">
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<Filter>Source Files</Filter>
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</CLInclude>
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<ClInclude Include="d3dx12.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="BC.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="BC6HBC7.cpp">
|
||||
<Filter>Source Files</Filter>
|
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</ClCompile>
|
||||
<ClCompile Include="BCDirectCompute.cpp">
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||||
<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexCompress.cpp">
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<Filter>Source Files</Filter>
|
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</ClCompile>
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||||
<ClCompile Include="DirectXTexCompressGPU.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="DirectXTexConvert.cpp">
|
||||
<Filter>Source Files</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="DirectXTexD3D11.cpp">
|
||||
<Filter>Source Files</Filter>
|
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</ClCompile>
|
||||
<ClCompile Include="DirectXTexDDS.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexFlipRotate.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
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<ClCompile Include="DirectXTexImage.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexMipMaps.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexMisc.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexNormalMaps.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexPMAlpha.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexResize.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexTGA.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexUtil.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexWIC.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexHDR.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexD3D12.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CLInclude Include="BC.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</CLInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Shaders\CompileShaders.cmd">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
50
DirectXTex_Desktop_2022_Win10.sln
Normal file
50
DirectXTex_Desktop_2022_Win10.sln
Normal file
@ -0,0 +1,50 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 16.0.28729.10
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTex", "DirectXTex\DirectXTex_Desktop_2022_Win10.vcxproj", "{371B9FA9-4C90-4AC6-A123-ACED756D6C77}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{5200A2F8-5215-421E-BCE6-E8DCDAB7779D}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
.editorconfig = .editorconfig
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
Debug|x86 = Debug|x86
|
||||
Debug|x64 = Debug|x64
|
||||
Profile|ARM64 = Profile|ARM64
|
||||
Profile|x86 = Profile|x86
|
||||
Profile|x64 = Profile|x64
|
||||
Release|ARM64 = Release|ARM64
|
||||
Release|x86 = Release|x86
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Debug|x86.Build.0 = Debug|Win32
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Debug|x64.Build.0 = Debug|x64
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Profile|ARM64.ActiveCfg = Profile|ARM64
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Profile|ARM64.Build.0 = Profile|ARM64
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Profile|x86.ActiveCfg = Profile|Win32
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Profile|x86.Build.0 = Profile|Win32
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Profile|x64.ActiveCfg = Profile|x64
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Profile|x64.Build.0 = Profile|x64
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Release|x86.ActiveCfg = Release|Win32
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Release|x86.Build.0 = Release|Win32
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Release|x64.ActiveCfg = Release|x64
|
||||
{371B9FA9-4C90-4AC6-A123-ACED756D6C77}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {22D52797-6BAE-4409-AE3B-513587E92758}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
Loading…
Reference in New Issue
Block a user