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Updated for September 28, 2012 release

This commit is contained in:
walbourn_cp 2012-09-28 16:44:21 -07:00
parent 8a96db2581
commit 831267d5fd

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@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
Copyright (c) Microsoft Corporation. All rights reserved.
June 22, 2012
September 28, 2012
This package contains DirectXTex, a shared source library for reading and writing DDS
files, and performing various texture content processing operations including
@ -115,6 +115,12 @@ RELEASE NOTES
------------------------------------
RELEASE HISTORY
September 28, 2012: Added ScreenGrab module for creating runtime screenshots
Renamed project files for better naming consistency
New Typeless utilities for DirectXTex
Some minor code cleanup for DirectXTex's WIC writer function
Bug fixes and new -tu/-tf options for texconv
June 22, 2012: Moved to using XNA Math 2.05 instead of XNA Math 2.04 for USE_XNAMATH builds
Fixed BGR vs. RGB color channel swizzle problem with 24bpp legacy .DDS files in DirectXTex
Update to DirectXTex WIC and WICTextureLoader for additional 96bpp float format handling on Windows 8