mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-24 21:30:14 +00:00
Added more VS 2017 RC projects
This commit is contained in:
parent
df239abdd1
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228
DirectXTex/DirectXTex_XboxOneXDK_2017.vcxproj
Normal file
228
DirectXTex/DirectXTex_XboxOneXDK_2017.vcxproj
Normal file
@ -0,0 +1,228 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
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||||
<Configuration>Release</Configuration>
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||||
<Platform>Durango</Platform>
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||||
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||||
<ProjectConfiguration Include="Profile|Durango">
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||||
<Configuration>Profile</Configuration>
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||||
<Platform>Durango</Platform>
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||||
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|
||||
<ProjectConfiguration Include="Debug|Durango">
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||||
<Configuration>Debug</Configuration>
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||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
<ClInclude Include="DirectXTex.h" />
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||||
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|
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||||
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||||
<ClCompile Include="BC.cpp" />
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||||
<ClCompile Include="BC4BC5.cpp" />
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||||
<ClCompile Include="BC6HBC7.cpp" />
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<ClCompile Include="BCDirectCompute.cpp" />
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<ClCompile Include="DirectXTexCompress.cpp" />
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<ClCompile Include="DirectXTexCompressGPU.cpp" />
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<ClCompile Include="DirectXTexConvert.cpp" />
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<ClCompile Include="DirectXTexD3D11.cpp" />
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<ClCompile Include="DirectXTexDDS.cpp" />
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<ClCompile Include="DirectXTexFlipRotate.cpp" />
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<ClCompile Include="DirectXTexHDR.cpp" />
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<ClCompile Include="DirectXTexNormalMaps.cpp" />
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<ClCompile Include="DirectXTexPMAlpha.cpp" />
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<ClCompile Include="DirectXTexResize.cpp" />
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<ClCompile Include="DirectXTexWIC.cpp" />
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||||
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<!-- - - - -->
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
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<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
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||||
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|
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|
||||
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||||
<ClCompile>
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||||
<PrecompiledHeader>Use</PrecompiledHeader>
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||||
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||||
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||||
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||||
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|
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|
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<Link>
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||||
<EntryPointSymbol>
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||||
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
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||||
<OptimizeReferences>true</OptimizeReferences>
|
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|
||||
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|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
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|
||||
<AdditionalUsingDirectories>$(Console_SdkPackagesRoot);$(Console_SdkWindowsMetadataPath);%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
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|
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|
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|
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|
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|
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|
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||||
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|
166
DirectXTex/DirectXTex_XboxOneXDK_2017.vcxproj.filters
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166
DirectXTex/DirectXTex_XboxOneXDK_2017.vcxproj.filters
Normal file
@ -0,0 +1,166 @@
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|
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|
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<ItemGroup>
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<ClCompile Include="BC.cpp">
|
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<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
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<ClCompile Include="BC4BC5.cpp">
|
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<Filter>Source Files</Filter>
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<ClCompile Include="BC6HBC7.cpp">
|
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<Filter>Source Files</Filter>
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||||
<ClCompile Include="BCDirectCompute.cpp">
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||||
<ClCompile Include="DirectXTexCompress.cpp">
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||||
</ClCompile>
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<ClCompile Include="DirectXTexCompressGPU.cpp">
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<Filter>Source Files</Filter>
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<ClCompile Include="DirectXTexConvert.cpp">
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||||
<Filter>Source Files</Filter>
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<ClCompile Include="DirectXTexD3D11.cpp">
|
||||
<Filter>Source Files</Filter>
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||||
<ClCompile Include="DirectXTexDDS.cpp">
|
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<ClCompile Include="DirectXTexFlipRotate.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexImage.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexMipmaps.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexMisc.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexNormalMaps.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexPMAlpha.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexResize.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexTGA.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexUtil.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexWIC.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexHDR.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="DirectXTexD3D12.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
25
DirectXTex_XboxOneXDK_2017.sln
Normal file
25
DirectXTex_XboxOneXDK_2017.sln
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2017
|
||||
VisualStudioVersion = 14.0.23107.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTex", "DirectXTex\DirectXTex_XboxOneXDK_2017.vcxproj", "{879B5023-53B7-4108-AEAE-F019C2E9410D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Durango = Debug|Durango
|
||||
Profile|Durango = Profile|Durango
|
||||
Release|Durango = Release|Durango
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{879B5023-53B7-4108-AEAE-F019C2E9410D}.Debug|Durango.ActiveCfg = Debug|Durango
|
||||
{879B5023-53B7-4108-AEAE-F019C2E9410D}.Debug|Durango.Build.0 = Debug|Durango
|
||||
{879B5023-53B7-4108-AEAE-F019C2E9410D}.Profile|Durango.ActiveCfg = Profile|Durango
|
||||
{879B5023-53B7-4108-AEAE-F019C2E9410D}.Profile|Durango.Build.0 = Profile|Durango
|
||||
{879B5023-53B7-4108-AEAE-F019C2E9410D}.Release|Durango.ActiveCfg = Release|Durango
|
||||
{879B5023-53B7-4108-AEAE-F019C2E9410D}.Release|Durango.Build.0 = Release|Durango
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
Loading…
Reference in New Issue
Block a user