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https://github.com/microsoft/DirectXTex
synced 2024-11-22 04:20:07 +00:00
DDSTextureLoader, ScreenGrab, WICTextureLoader trimmed of some unused defines and fixed /W4 problem in release mode
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@ -67,25 +67,14 @@ struct DDS_PIXELFORMAT
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#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
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#define DDS_RGB 0x00000040 // DDPF_RGB
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#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
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#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
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#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
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#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
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#define DDS_PAL8 0x00000020 // DDPF_PALETTEINDEXED8
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#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
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#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
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#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
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#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
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#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
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#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
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#define DDS_WIDTH 0x00000004 // DDSD_WIDTH
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#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
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#define DDS_SURFACE_FLAGS_MIPMAP 0x00400008 // DDSCAPS_COMPLEX | DDSCAPS_MIPMAP
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#define DDS_SURFACE_FLAGS_CUBEMAP 0x00000008 // DDSCAPS_COMPLEX
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#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
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#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
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#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
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@ -99,8 +88,6 @@ struct DDS_PIXELFORMAT
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#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
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#define DDS_FLAGS_VOLUME 0x00200000 // DDSCAPS2_VOLUME
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enum DDS_MISC_FLAGS2
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{
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DDS_MISC_FLAGS2_ALPHA_MODE_MASK = 0x7L,
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@ -149,6 +136,9 @@ inline void SetDebugObjectName(_In_ ID3D11DeviceChild* resource, _In_ const char
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{
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#if defined(_DEBUG) || defined(PROFILE)
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resource->SetPrivateData(WKPDID_D3DDebugObjectName, TNameLength - 1, name);
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#else
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UNREFERENCED_PARAMETER(resource);
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UNREFERENCED_PARAMETER(name);
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#endif
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}
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@ -79,7 +79,6 @@ struct DDS_PIXELFORMAT
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#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
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#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
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#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
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#define DDS_PAL8 0x00000020 // DDPF_PALETTEINDEXED8
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#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
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#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
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@ -86,6 +86,9 @@ inline void SetDebugObjectName(_In_ ID3D11DeviceChild* resource, _In_ const char
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{
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#if defined(_DEBUG) || defined(PROFILE)
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resource->SetPrivateData(WKPDID_D3DDebugObjectName, TNameLength - 1, name);
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#else
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UNREFERENCED_PARAMETER(resource);
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UNREFERENCED_PARAMETER(name);
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#endif
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}
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