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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-21 12:00:06 +00:00

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This commit is contained in:
Chuck Walbourn 2022-05-18 15:18:54 -07:00
parent 3eed3ae913
commit 9a9fb5e39e
2 changed files with 21 additions and 32 deletions

View File

@ -1539,23 +1539,19 @@ namespace
//--------------------------------------------------------------------------------------
void SetDebugTextureInfo(
_In_z_ const wchar_t* fileName,
_In_ ID3D12Resource** texture) noexcept
_In_ ID3D12Resource* texture) noexcept
{
#if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
if (texture && *texture)
const wchar_t* pstrName = wcsrchr(fileName, '\\');
if (!pstrName)
{
const wchar_t* pstrName = wcsrchr(fileName, '\\');
if (!pstrName)
{
pstrName = fileName;
}
else
{
pstrName++;
}
(*texture)->SetName(pstrName);
pstrName = fileName;
}
else
{
pstrName++;
}
texture->SetName(pstrName);
#else
UNREFERENCED_PARAMETER(fileName);
UNREFERENCED_PARAMETER(texture);
@ -1643,10 +1639,7 @@ HRESULT DirectX::LoadDDSTextureFromMemoryEx(
texture, subresources, isCubeMap);
if (SUCCEEDED(hr))
{
if (texture && *texture)
{
SetDebugObjectName(*texture, L"DDSTextureLoader");
}
SetDebugObjectName(*texture, L"DDSTextureLoader");
if (alphaMode)
*alphaMode = GetAlphaMode(header);
@ -1734,7 +1727,7 @@ HRESULT DirectX::LoadDDSTextureFromFileEx(
if (SUCCEEDED(hr))
{
SetDebugTextureInfo(fileName, texture);
SetDebugTextureInfo(fileName, *texture);
if (alphaMode)
*alphaMode = GetAlphaMode(header);

View File

@ -640,23 +640,19 @@ namespace
//--------------------------------------------------------------------------------------
void SetDebugTextureInfo(
_In_z_ const wchar_t* fileName,
_In_ ID3D12Resource** texture) noexcept
_In_ ID3D12Resource* texture) noexcept
{
#if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
if (texture && *texture)
const wchar_t* pstrName = wcsrchr(fileName, '\\');
if (!pstrName)
{
const wchar_t* pstrName = wcsrchr(fileName, '\\');
if (!pstrName)
{
pstrName = fileName;
}
else
{
pstrName++;
}
(*texture)->SetName(pstrName);
pstrName = fileName;
}
else
{
pstrName++;
}
texture->SetName(pstrName);
#else
UNREFERENCED_PARAMETER(fileName);
UNREFERENCED_PARAMETER(texture);
@ -822,7 +818,7 @@ HRESULT DirectX::LoadWICTextureFromFileEx(
if (SUCCEEDED(hr))
{
SetDebugTextureInfo(fileName, texture);
SetDebugTextureInfo(fileName, *texture);
}
return hr;