From 9ee1142b429c929f2595e4155b59ff34b64574a8 Mon Sep 17 00:00:00 2001 From: walbourn_cp Date: Wed, 15 Jan 2014 13:18:18 -0800 Subject: [PATCH] Removed d2d1.h workaround as this was caused by a case of incorrect mixing of DXSDK and Windows 8.x SDK --- DirectXTex/DirectXTexP.h | 4 ---- 1 file changed, 4 deletions(-) diff --git a/DirectXTex/DirectXTexP.h b/DirectXTex/DirectXTexP.h index 7691705..6c60f4b 100644 --- a/DirectXTex/DirectXTexP.h +++ b/DirectXTex/DirectXTexP.h @@ -35,10 +35,6 @@ #include "directxtex.h" -#if ( (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE) ) && !defined(_XBOX_ONE) -#include -#endif - #pragma warning(push) #pragma warning(disable : 4005) #include