From af1c8b3cb4cae9354a7aade2f999ebf97d46e4fb Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Thu, 6 Jun 2024 11:11:41 -0700 Subject: [PATCH] Fix build break when building for Xbox using latest Windows SDK (#480) --- DirectXTex/DirectXTexUtil.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/DirectXTex/DirectXTexUtil.cpp b/DirectXTex/DirectXTexUtil.cpp index d9eed95..7223c71 100644 --- a/DirectXTex/DirectXTexUtil.cpp +++ b/DirectXTex/DirectXTexUtil.cpp @@ -27,7 +27,7 @@ static_assert(WIN10_DXGI_FORMAT_V208 == DXGI_FORMAT_V208, "Windows SDK mismatch static_assert(WIN10_DXGI_FORMAT_V408 == DXGI_FORMAT_V408, "Windows SDK mismatch detected"); #endif -#if defined(NTDDI_WIN11_GE) +#if defined(NTDDI_WIN11_GE) && !defined(_GAMING_XBOX) static_assert(WIN11_DXGI_FORMAT_A4B4G4R4_UNORM == DXGI_FORMAT_A4B4G4R4_UNORM, "Windows SDK mismatch detected"); #endif