1
0
mirror of https://github.com/microsoft/DirectXTex synced 2024-11-14 00:30:07 +00:00

January 31, 2017

This commit is contained in:
Chuck Walbourn 2017-01-31 16:46:55 -08:00
parent 59ec7c951f
commit b62a0c45f3

View File

@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
Copyright (c) Microsoft Corporation. All rights reserved.
December 5, 2016
January 31, 2017
This package contains DirectXTex, a shared source library for reading and writing DDS
files, and performing various texture content processing operations including
@ -113,6 +113,15 @@ RELEASE NOTES
------------------------------------
RELEASE HISTORY
January 31, 2017
DirectX 12 versions of IsSupported, CreateTexture (PrepareUpload), and CaptureTexture
Update to DirectX 11 version of IsSupported
WIC format 40bppCMYKAlpha should be converted to RGBA8 rather than RGBA16
DDS support for L8A8 with bitcount 8 rather than 16
DXGI_FORMAT_R32G8X24_TYPELESS and DXGI_FORMAT_R24G8_TYPELESS should be IsDepthStencil formats
Updates to DDSTextureLoader, ScreenGrab, and WICTextureLoader
Minor code cleanup
December 5, 2016
Fixed over-validation in DDS header parsing
VS 2017 RC projects added