mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-21 12:00:06 +00:00
DDSTextureLoader & WICTextureLoader updated to use SetDebugObjectName template introduced in Oct 12 2012 DirectXTK release
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e57fcf3817
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@ -29,6 +29,10 @@
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#define DXGI_1_2_FORMATS
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#endif
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#if defined(_DEBUG) || defined(PROFILE)
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#pragma comment(lib,"dxguid.lib")
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#endif
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//--------------------------------------------------------------------------------------
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// Macros
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//--------------------------------------------------------------------------------------
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@ -131,6 +135,16 @@ typedef public std::unique_ptr<void, handle_closer> ScopedHandle;
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inline HANDLE safe_handle( HANDLE h ) { return (h == INVALID_HANDLE_VALUE) ? 0 : h; }
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//--------------------------------------------------------------------------------------
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template<UINT TNameLength>
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inline void SetDebugObjectName(_In_ ID3D11DeviceChild* resource, _In_z_ const char (&name)[TNameLength])
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{
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#if defined(_DEBUG) || defined(PROFILE)
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resource->SetPrivateData(WKPDID_D3DDebugObjectName, TNameLength - 1, name);
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#endif
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}
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//--------------------------------------------------------------------------------------
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static HRESULT LoadTextureDataFromFile( _In_z_ const wchar_t* fileName,
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std::unique_ptr<uint8_t[]>& ddsData,
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@ -866,11 +880,7 @@ static HRESULT CreateD3DResources( _In_ ID3D11Device* d3dDevice,
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}
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else
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{
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#if defined(_DEBUG) || defined(PROFILE)
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tex->SetPrivateData( WKPDID_D3DDebugObjectName,
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sizeof("DDSTextureLoader")-1,
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"DDSTextureLoader" );
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#endif
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SetDebugObjectName(tex, "DDSTextureLoader");
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tex->Release();
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}
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}
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@ -950,12 +960,7 @@ static HRESULT CreateD3DResources( _In_ ID3D11Device* d3dDevice,
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}
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else
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{
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#if defined(_DEBUG) || defined(PROFILE)
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tex->SetPrivateData( WKPDID_D3DDebugObjectName,
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sizeof("DDSTextureLoader")-1,
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"DDSTextureLoader"
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);
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#endif
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SetDebugObjectName(tex, "DDSTextureLoader");
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tex->Release();
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}
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}
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@ -1007,11 +1012,7 @@ static HRESULT CreateD3DResources( _In_ ID3D11Device* d3dDevice,
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}
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else
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{
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#if defined(_DEBUG) || defined(PROFILE)
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tex->SetPrivateData( WKPDID_D3DDebugObjectName,
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sizeof("DDSTextureLoader")-1,
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"DDSTextureLoader" );
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#endif
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SetDebugObjectName(tex, "DDSTextureLoader");
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tex->Release();
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}
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}
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@ -1310,23 +1311,15 @@ HRESULT DirectX::CreateDDSTextureFromMemory( _In_ ID3D11Device* d3dDevice,
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maxsize
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);
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#if defined(_DEBUG) || defined(PROFILE)
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if (texture != 0 && *texture != 0)
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{
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(*texture)->SetPrivateData( WKPDID_D3DDebugObjectName,
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sizeof("DDSTextureLoader")-1,
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"DDSTextureLoader"
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);
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SetDebugObjectName(*texture, "DDSTextureLoader");
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}
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if (textureView != 0 && *textureView != 0)
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{
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(*textureView)->SetPrivateData( WKPDID_D3DDebugObjectName,
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sizeof("DDSTextureLoader")-1,
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"DDSTextureLoader"
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);
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SetDebugObjectName(*textureView, "DDSTextureLoader");
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}
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#endif
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return hr;
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}
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@ -44,6 +44,10 @@
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#define DXGI_1_2_FORMATS
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#endif
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#if defined(_DEBUG) || defined(PROFILE)
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#pragma comment(lib,"dxguid.lib")
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#endif
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//---------------------------------------------------------------------------------
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template<class T> class ScopedObject
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{
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@ -75,6 +79,16 @@ private:
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T* _pointer;
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};
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//--------------------------------------------------------------------------------------
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template<UINT TNameLength>
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inline void SetDebugObjectName(_In_ ID3D11DeviceChild* resource, _In_z_ const char (&name)[TNameLength])
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{
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#if defined(_DEBUG) || defined(PROFILE)
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resource->SetPrivateData(WKPDID_D3DDebugObjectName, TNameLength - 1, name);
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#endif
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}
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//-------------------------------------------------------------------------------------
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// WIC Pixel Format Translation Data
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//-------------------------------------------------------------------------------------
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@ -544,12 +558,7 @@ static HRESULT CreateTextureFromWIC( _In_ ID3D11Device* d3dDevice,
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}
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else
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{
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#if defined(_DEBUG) || defined(PROFILE)
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tex->SetPrivateData( WKPDID_D3DDebugObjectName,
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sizeof("WICTextureLoader")-1,
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"WICTextureLoader"
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);
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#endif
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SetDebugObjectName(tex, "WICTextureLoader");
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tex->Release();
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}
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}
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@ -611,23 +620,15 @@ HRESULT DirectX::CreateWICTextureFromMemory( _In_ ID3D11Device* d3dDevice,
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if ( FAILED(hr))
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return hr;
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#if defined(_DEBUG) || defined(PROFILE)
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if (texture != 0 && *texture != 0)
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{
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(*texture)->SetPrivateData( WKPDID_D3DDebugObjectName,
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sizeof("WICTextureLoader")-1,
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"WICTextureLoader"
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);
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SetDebugObjectName(*texture, "WICTextureLoader");
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}
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if (textureView != 0 && *textureView != 0)
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{
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(*textureView)->SetPrivateData( WKPDID_D3DDebugObjectName,
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sizeof("WICTextureLoader")-1,
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"WICTextureLoader"
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);
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SetDebugObjectName(*textureView, "WICTextureLoader");
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}
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#endif
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return hr;
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}
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