mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-21 20:10:05 +00:00
Windows 10 April 2018 Update SDK (17134) (#102)
This commit is contained in:
parent
11561a2807
commit
cfa63a8352
@ -31,7 +31,7 @@
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<ProjectGuid>{9D3EDCAD-A800-43F0-B77F-FE6E4DFA3D84}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -151,10 +151,11 @@
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_WINDOWS;D3DXFX_LARGEADDRESS_HANDLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ControlFlowGuard>Guard</ControlFlowGuard>
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<ConformanceMode>true</ConformanceMode>
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<SDLCheck>true</SDLCheck>
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<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>d3d11.lib;ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@ -181,10 +182,11 @@
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_WINDOWS;D3DXFX_LARGEADDRESS_HANDLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ControlFlowGuard>Guard</ControlFlowGuard>
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<ConformanceMode>true</ConformanceMode>
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<SDLCheck>true</SDLCheck>
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<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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@ -210,10 +212,11 @@
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;D3DXFX_LARGEADDRESS_HANDLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ControlFlowGuard>Guard</ControlFlowGuard>
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<ConformanceMode>true</ConformanceMode>
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<SDLCheck>true</SDLCheck>
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<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>d3d11.lib;ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@ -241,10 +244,11 @@
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<Optimization>MaxSpeed</Optimization>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;D3DXFX_LARGEADDRESS_HANDLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ControlFlowGuard>Guard</ControlFlowGuard>
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<ConformanceMode>true</ConformanceMode>
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||||
<SDLCheck>true</SDLCheck>
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<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>d3d11.lib;ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@ -272,10 +276,11 @@
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<FloatingPointModel>Fast</FloatingPointModel>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_WINDOWS;D3DXFX_LARGEADDRESS_HANDLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ControlFlowGuard>Guard</ControlFlowGuard>
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<ConformanceMode>true</ConformanceMode>
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<SDLCheck>true</SDLCheck>
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<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>d3d11.lib;ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@ -303,10 +308,11 @@
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<Optimization>MaxSpeed</Optimization>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_WINDOWS;D3DXFX_LARGEADDRESS_HANDLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ControlFlowGuard>Guard</ControlFlowGuard>
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<ConformanceMode>true</ConformanceMode>
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<SDLCheck>true</SDLCheck>
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<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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<AdditionalDependencies>d3d11.lib;ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@ -31,7 +31,7 @@
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<ProjectGuid>{371B9FA9-4C90-4AC6-A123-ACED756D6C77}</ProjectGuid>
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<RootNamespace>DirectXTex</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -129,12 +129,13 @@
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<OpenMPSupport>true</OpenMPSupport>
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<FloatingPointModel>Fast</FloatingPointModel>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@ -159,12 +160,13 @@
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<OpenMPSupport>true</OpenMPSupport>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@ -189,12 +191,13 @@
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<OpenMPSupport>true</OpenMPSupport>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -220,12 +223,13 @@
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<Optimization>MaxSpeed</Optimization>
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<OpenMPSupport>true</OpenMPSupport>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -252,12 +256,13 @@
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<OpenMPSupport>true</OpenMPSupport>
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<FloatingPointModel>Fast</FloatingPointModel>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<PrecompiledHeader>Use</PrecompiledHeader>
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||||
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||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -283,12 +288,13 @@
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<Optimization>MaxSpeed</Optimization>
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<OpenMPSupport>true</OpenMPSupport>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN7_PLATFORM_UPDATE;_WIN32_WINNT=0x0600;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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||||
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
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@ -31,7 +31,7 @@
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<ProjectGuid>{371B9FA9-4C90-4AC6-A123-ACED756D6C77}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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||||
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<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -129,17 +129,17 @@
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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<Manifest>
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<EnableDPIAwareness>false</EnableDPIAwareness>
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@ -160,12 +160,13 @@
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<OpenMPSupport>true</OpenMPSupport>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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@ -190,12 +191,13 @@
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<PrecompiledHeader>Use</PrecompiledHeader>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -221,12 +223,13 @@
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<Optimization>MaxSpeed</Optimization>
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<OpenMPSupport>true</OpenMPSupport>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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@ -253,12 +256,13 @@
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</ClCompile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -284,12 +288,13 @@
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<Optimization>MaxSpeed</Optimization>
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<OpenMPSupport>true</OpenMPSupport>
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<FloatingPointModel>Fast</FloatingPointModel>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -101,7 +101,7 @@
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@ -209,7 +209,9 @@
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<ConformanceMode>true</ConformanceMode>
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<OpenMPSupport>true</OpenMPSupport>
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<Link>
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@ -229,7 +231,9 @@
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<OpenMPSupport>true</OpenMPSupport>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -248,7 +252,9 @@
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<OpenMPSupport>true</OpenMPSupport>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -267,7 +273,9 @@
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<OpenMPSupport>true</OpenMPSupport>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -286,7 +294,9 @@
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<OpenMPSupport>true</OpenMPSupport>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
@ -305,7 +315,9 @@
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<PreprocessorDefinitions>_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalOptions>/permissive- %(AdditionalOptions)</AdditionalOptions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<OpenMPSupport>true</OpenMPSupport>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
|
Binary file not shown.
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@ -122,8 +122,8 @@ RELEASE NOTES
|
||||
|
||||
* The VS 2017 projects make use of /permissive- for improved C++ standard conformance. Use of a Windows 10 SDK prior to
|
||||
the Fall Creators Update (16299) or an Xbox One XDK prior to June 2017 QFE 4 may result in failures due to problems
|
||||
with the system headers. You can work around these by deleting /permissive- from the project files which is found
|
||||
in the <AdditionalOptions> element.
|
||||
with the system headers. You can work around these by disabling this switch in the project files which is found
|
||||
in the <ConformanceMode> or <AdditionalOptions> elements.
|
||||
|
||||
|
||||
------------------------------------
|
||||
|
@ -31,7 +31,7 @@
|
||||
<ProjectGuid>{8F18CBD7-4116-4956-BCD8-20D688A4CBD1}</ProjectGuid>
|
||||
<RootNamespace>texassemble</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
@ -151,9 +151,10 @@
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -181,9 +182,10 @@
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -210,10 +212,11 @@
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
@ -241,10 +244,11 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
@ -272,9 +276,10 @@
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -303,9 +308,10 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
|
@ -31,7 +31,7 @@
|
||||
<ProjectGuid>{C3A65381-8FD3-4F69-B29E-654B4B0ED136}</ProjectGuid>
|
||||
<RootNamespace>texconv</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
@ -152,9 +152,10 @@
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -183,9 +184,10 @@
|
||||
<OpenMPSupport>true</OpenMPSupport>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -213,10 +215,11 @@
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
@ -245,10 +248,11 @@
|
||||
<OpenMPSupport>true</OpenMPSupport>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
@ -277,9 +281,10 @@
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -309,9 +314,10 @@
|
||||
<OpenMPSupport>true</OpenMPSupport>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
|
@ -31,7 +31,7 @@
|
||||
<ProjectGuid>{8E31A619-F4F8-413F-A973-4EE37B1AAA5D}</ProjectGuid>
|
||||
<RootNamespace>texdiag</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
@ -151,9 +151,10 @@
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -181,9 +182,10 @@
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -210,10 +212,11 @@
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
@ -241,10 +244,11 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
@ -272,9 +276,10 @@
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -303,9 +308,10 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalOptions>/Zc:__cplusplus %(AdditionalOptions)</AdditionalOptions>
|
||||
<ControlFlowGuard>Guard</ControlFlowGuard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
|
Loading…
Reference in New Issue
Block a user