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mirror of https://github.com/microsoft/DirectXTex synced 2024-11-21 20:10:05 +00:00

July 3, 2018

This commit is contained in:
Chuck Walbourn 2018-07-03 20:01:06 -07:00
parent ba30da0945
commit dbde8d2f3b
3 changed files with 9 additions and 3 deletions

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<description>This version is for Windows desktop applications using Visual Studio 2015 Update 3 or Visual Studio 2017.
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
<releaseNotes>Matches the May 31, 2018 release on GitHub.</releaseNotes>
<releaseNotes>Matches the July 3, 2018 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248926</projectUrl>
<iconUrl>https://github.com/Microsoft/DirectXTex/wiki/X_jpg.jpg</iconUrl>
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>

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@ -10,7 +10,7 @@
<description>This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2015 Update 3 or Visual Studio 2017.
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
<releaseNotes>Matches the May 31, 2018 release on GitHub.</releaseNotes>
<releaseNotes>Matches the July 3, 2018 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248926</projectUrl>
<iconUrl>https://github.com/Microsoft/DirectXTex/wiki/X_jpg.jpg</iconUrl>
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>

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@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
Copyright (c) Microsoft Corporation. All rights reserved.
May 31, 2018
July 3, 2018
This package contains DirectXTex, a shared source library for reading and writing DDS
files, and performing various texture content processing operations including
@ -136,6 +136,12 @@ RELEASE NOTES
------------------------------------
RELEASE HISTORY
July 3, 2018
BC7 CPU codec fix for 3subsets/-bcmax and minor optimization
BC7 GPU codec quantize fix and pbit optimization
BC6H CPU codec bounds checking fix
Code and project cleanup
May 31, 2018
Fix for IsAlphaAllOpaque for 'near opaque' values
VS 2017 updated for Windows 10 April 2018 Update SDK (17134)