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mirror of https://github.com/microsoft/DirectXTex synced 2024-12-28 04:01:03 +00:00

August 17, 2018

This commit is contained in:
Chuck Walbourn 2018-08-17 17:40:10 -07:00
parent 43969ca15f
commit df4f58bb71
2 changed files with 9 additions and 4 deletions

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@ -30,7 +30,7 @@
#include <ocidl.h>
#define DIRECTX_TEX_VERSION 160
#define DIRECTX_TEX_VERSION 161
struct IWICImagingFactory;
struct IWICMetadataQueryReader;

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@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
Copyright (c) Microsoft Corporation. All rights reserved.
August 5, 2018
August 17, 2018
This package contains DirectXTex, a shared source library for reading and writing DDS
files, and performing various texture content processing operations including
@ -15,7 +15,7 @@ processing pipelines, but are not currently supported by a built-in WIC codec.
This code is designed to build with Visual Studio 2015 Update 3 or Visual Studio 2017.
It is recommended that you make use of VS 2015 Update 3, Windows Tools 1.4.1, and the
Windows 10 Anniversary Update SDK (14393) or VS 2017 (15.7 update) or later with the
Windows 10 Anniversary Update SDK (14393) or VS 2017 (15.8 update) with the
Windows 10 April 2018 Update SDK (17134).
DirectXTex\
@ -127,7 +127,7 @@ RELEASE NOTES
* The VS 2017 projects require the 15.5 update or later. For UWP and Win32 classic desktop projects with the 15.5
or 15.6 updates, you need to install the standalone Windows 10 SDK (17134) which is otherwise included in
the 15.7 update. Older VS 2017 updates will fail to load the projects due to use of the <ConformanceMode> element.
the 15.7/15.8 update. Older VS 2017 updates will fail to load the projects due to use of the <ConformanceMode> element.
If using the 15.5 or 15.6 updates, you will see "warning D9002: ignoring unknown option '/Zc:__cplusplus'" because
this switch isn't supported until 15.7. It is safe to ignore this warning, or you can edit the project files
<AdditionalOptions> elements.
@ -136,6 +136,11 @@ RELEASE NOTES
------------------------------------
RELEASE HISTORY
August 17, 2018
Fixed problem loading legacy DDS files containing FOURCC pixel formats with ALPHAPIXELS also set
Fixed FlipRotate bug when doing 180 degree rotation
Updated for VS 2017 15.8
August 5, 2018
Improved support and validation for 16k textures (requires x64 native)
ComputePitch now returns an HRESULT