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https://github.com/microsoft/DirectXTex
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Added use of C++11 defaulted and deleted constructors
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@ -71,7 +71,7 @@ class LDRColorA
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public:
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uint8_t r, g, b, a;
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LDRColorA() {}
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LDRColorA() DIRECTX_CTOR_DEFAULT
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LDRColorA(uint8_t _r, uint8_t _g, uint8_t _b, uint8_t _a) : r(_r), g(_g), b(_b), a(_a) {}
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const uint8_t& operator [] (_In_range_(0,3) size_t uElement) const
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@ -143,7 +143,7 @@ public:
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float r, g, b, a;
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public:
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HDRColorA() {}
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HDRColorA() DIRECTX_CTOR_DEFAULT
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HDRColorA(float _r, float _g, float _b, float _a) : r(_r), g(_g), b(_b), a(_a) {}
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HDRColorA(const HDRColorA& c) : r(c.r), g(c.g), b(c.b), a(c.a) {}
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HDRColorA(const LDRColorA& c)
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@ -307,7 +307,7 @@ public:
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int pad;
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public:
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INTColor() {}
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INTColor() DIRECTX_CTOR_DEFAULT
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INTColor(int nr, int ng, int nb) {r = nr; g = ng; b = nb;}
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INTColor(const INTColor& c) {r = c.r; g = c.g; b = c.b;}
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@ -46,6 +46,17 @@
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#endif
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#endif
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// VS 2010/2012 do not support =default =delete
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#ifndef DIRECTX_CTOR_DEFAULT
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#if defined(_MSC_VER) && (_MSC_VER < 1800)
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#define DIRECTX_CTOR_DEFAULT {}
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#define DIRECTX_CTOR_DELETE ;
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#else
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#define DIRECTX_CTOR_DEFAULT =default;
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#define DIRECTX_CTOR_DELETE =delete;
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#endif
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#endif
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#define DIRECTX_TEX_VERSION 131
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namespace DirectX
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@ -577,7 +588,7 @@ namespace DirectX
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size_t w;
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size_t h;
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Rect() {}
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Rect() DIRECTX_CTOR_DEFAULT
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Rect( size_t _x, size_t _y, size_t _w, size_t _h ) : x(_x), y(_y), w(_w), h(_h) {}
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};
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