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Remove v141 support for GDK (#486)

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Chuck Walbourn 2024-07-11 17:03:27 -07:00 committed by GitHub
parent e102d0bd3e
commit e7ab102d5e
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2 changed files with 5 additions and 10 deletions

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@ -7,7 +7,7 @@
<_AlternativeVCTargetsPath170>$(ExtractedFolder)VCTargets170\</_AlternativeVCTargetsPath170>
<_AlternativeVCTargetsPath160>$(ExtractedFolder)VCTargets160\</_AlternativeVCTargetsPath160>
<_AlternativeVCTargetsPath150>$(ExtractedFolder)VCTargets150\</_AlternativeVCTargetsPath150>
<_AlternativeVCTargetsPath150 Condition="'$(GDKEditionNumber)' != '' AND '$(GDKEditionNumber)' &lt; '241000'">$(ExtractedFolder)VCTargets150\</_AlternativeVCTargetsPath150>
<!-- Workaround for VS bug -->
<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>

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@ -16,10 +16,6 @@
If any of these folders is not present then we assume that the VCTargets has not been setup
-->
<ItemGroup>
<BWOIVCFolders Include="$(ExtractedFolder)VCTargets150\" />
<BWOIVCFolders Include="$(ExtractedFolder)VCTargets150\Platforms\" />
<BWOIVCFolders Include="$(ExtractedFolder)VCTargets150\Platforms\gaming.desktop.x64" />
<BWOIVCFolders Include="$(ExtractedFolder)VCTargets150\Platforms\gaming.xbox.xboxone.x64" />
<BWOIVCFolders Include="$(ExtractedFolder)VCTargets160\" />
<BWOIVCFolders Include="$(ExtractedFolder)VCTargets160\Platforms\" />
<BWOIVCFolders Include="$(ExtractedFolder)VCTargets160\Platforms\gaming.desktop.x64" />
@ -98,17 +94,17 @@ SixtyFourBit = (IntPtr.Size == 8) ? true : false;
Text="Only supports VS 2019 or VS 2022" />
<!-- Set up files for v141 platform toolset projects -->
<ItemGroup>
<ItemGroup Condition="'$(GDKEditionNumber)' &lt; '241000'">
<SourceVCTargetsFilesV150 Include="$(MSBuildExtensionsPath32)\Microsoft\VC\v150\**" />
</ItemGroup>
<ItemGroup>
<ItemGroup Condition="'$(GDKEditionNumber)' &lt; '241000'">
<GDKVCTargetsFilesV150 Include="$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GRDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v150\**" />
<GDKVCTargetsFilesV150 Include="$(ExtractedFolder)GDK\Microsoft.GDK.Xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GXDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v150\**" />
</ItemGroup>
<Copy SkipUnchangedFiles="true" SourceFiles="@(SourceVCTargetsFilesV150)" DestinationFolder="$(ExtractedFolder)VCTargets150\%(RecursiveDir)/" />
<Copy SourceFiles="@(GDKVCTargetsFilesV150)" DestinationFolder="$(ExtractedFolder)VCTargets150\%(RecursiveDir)/" />
<Copy Condition="'$(GDKEditionNumber)' &lt; '241000'" SkipUnchangedFiles="true" SourceFiles="@(SourceVCTargetsFilesV150)" DestinationFolder="$(ExtractedFolder)VCTargets150\%(RecursiveDir)/" />
<Copy Condition="'$(GDKEditionNumber)' &lt; '241000'" SourceFiles="@(GDKVCTargetsFilesV150)" DestinationFolder="$(ExtractedFolder)VCTargets150\%(RecursiveDir)/" />
<!-- Set up files for v142 platform toolset projects -->
<ItemGroup>
@ -140,4 +136,3 @@ SixtyFourBit = (IntPtr.Size == 8) ? true : false;
<Target Name="SetupVCTargets" DependsOnTargets="_CheckMSBuild64;_ProbeForExtractedVCTargets;_CreateVCTargetsFolder" />
</Project>