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https://github.com/microsoft/DirectXTex
synced 2024-11-24 05:10:17 +00:00
Fixed unreferenced formal parameter warning (#460)
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aae41e425b
commit
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@ -196,7 +196,6 @@ namespace
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const XboxImage& xbox,
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uint32_t level,
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_In_ XGTextureAddressComputer* computer,
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const XG_RESOURCE_LAYOUT& layout,
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_In_reads_(nimages) const Image** result,
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size_t nimages)
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{
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@ -208,8 +207,6 @@ namespace
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assert(xbox.GetMetadata().format == result[0]->format);
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assert(layout.Planes == 1);
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uint8_t* baseAddr = xbox.GetPointer();
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const auto& metadata = xbox.GetMetadata();
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@ -251,7 +248,6 @@ namespace
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const XboxImage& xbox,
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uint32_t level,
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_In_ XGTextureAddressComputer* computer,
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const XG_RESOURCE_LAYOUT& layout,
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const Image& result)
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{
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if (!computer || !xbox.GetPointer() || !result.pixels)
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@ -259,8 +255,6 @@ namespace
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assert(xbox.GetMetadata().format == result.format);
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assert(layout.Planes == 1);
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uint8_t* baseAddr = xbox.GetPointer();
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const auto& metadata = xbox.GetMetadata();
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@ -451,7 +445,7 @@ HRESULT Xbox::Detile(
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images.push_back(img);
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}
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hr = Detile2D(xbox, level, computer.Get(), layout, &images[0], images.size());
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hr = Detile2D(xbox, level, computer.Get(), &images[0], images.size());
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}
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else
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{
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@ -462,7 +456,7 @@ HRESULT Xbox::Detile(
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return E_FAIL;
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}
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hr = Detile2D(xbox, level, computer.Get(), layout, &img, 1);
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hr = Detile2D(xbox, level, computer.Get(), &img, 1);
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}
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if (FAILED(hr))
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@ -522,7 +516,7 @@ HRESULT Xbox::Detile(
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}
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// Relies on the fact that slices are contiguous
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hr = Detile3D(xbox, level, computer.Get(), layout, image.GetImages()[index]);
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hr = Detile3D(xbox, level, computer.Get(), image.GetImages()[index]);
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if (FAILED(hr))
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{
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image.Release();
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@ -283,7 +283,6 @@ namespace
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size_t nimages,
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uint32_t level,
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_In_ XGTextureAddressComputer* computer,
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const XG_RESOURCE_LAYOUT& layout,
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const XboxImage& xbox)
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{
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if (!nimages)
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@ -292,8 +291,6 @@ namespace
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if (!images || !images[0] || !computer || !xbox.GetPointer())
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return E_POINTER;
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assert(layout.Planes == 1);
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uint8_t* baseAddr = xbox.GetPointer();
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const auto& metadata = xbox.GetMetadata();
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@ -333,14 +330,11 @@ namespace
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const Image& image,
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uint32_t level,
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_In_ XGTextureAddressComputer* computer,
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const XG_RESOURCE_LAYOUT& layout,
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const XboxImage& xbox)
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{
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if (!image.pixels || !computer || !xbox.GetPointer())
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return E_POINTER;
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assert(layout.Planes == 1);
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uint8_t* baseAddr = xbox.GetPointer();
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const auto& metadata = xbox.GetMetadata();
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@ -428,7 +422,7 @@ HRESULT Xbox::Tile(
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return hr;
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const Image* images = &srcImage;
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hr = Tile2D(&images, 1, 0, computer.Get(), layout, xbox);
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hr = Tile2D(&images, 1, 0, computer.Get(), xbox);
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if (FAILED(hr))
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{
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xbox.Release();
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@ -641,7 +635,7 @@ HRESULT Xbox::Tile(
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images.push_back(&srcImages[index]);
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}
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hr = Tile2D(&images[0], images.size(), level, computer.Get(), layout, xbox);
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hr = Tile2D(&images[0], images.size(), level, computer.Get(), xbox);
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}
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else
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{
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@ -653,7 +647,7 @@ HRESULT Xbox::Tile(
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}
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const Image* images = &srcImages[index];
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hr = Tile2D(&images, 1, level, computer.Get(), layout, xbox);
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hr = Tile2D(&images, 1, level, computer.Get(), xbox);
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}
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if (FAILED(hr))
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@ -717,7 +711,7 @@ HRESULT Xbox::Tile(
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}
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// Relies on the fact that slices are contiguous
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hr = Tile3D(srcImages[index], level, computer.Get(), layout, xbox);
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hr = Tile3D(srcImages[index], level, computer.Get(), xbox);
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if (FAILED(hr))
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{
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xbox.Release();
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@ -1540,7 +1540,7 @@ size_t TexMetadata::ComputeIndex(size_t mip, size_t item, size_t slice) const no
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}
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}
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// Equivalent to D3D11CacluateSubresource
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// Equivalent to D3D11CacluateSubresource: MipSlice + ArraySlice * MipLevels
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uint32_t TexMetadata::CalculateSubresource(size_t mip, size_t item) const noexcept
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{
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uint32_t result = uint32_t(-1);
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@ -1573,7 +1573,7 @@ uint32_t TexMetadata::CalculateSubresource(size_t mip, size_t item) const noexce
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return result;
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}
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// Equivalent to D3D12CacluateSubresource
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// Equivalent to D3D12CacluateSubresource: MipSlice + ArraySlice * MipLevels + PlaneSlice * MipLevels * ArraySize
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uint32_t TexMetadata::CalculateSubresource(size_t mip, size_t item, size_t plane) const noexcept
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{
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uint32_t result = uint32_t(-1);
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