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https://github.com/microsoft/DirectXTex
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@ -719,7 +719,7 @@ namespace
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INTColor aIPixels[NUM_PIXELS_PER_BLOCK];
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EncodeParams(const HDRColorA* const aOriginal, bool bSignedFormat) :
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aHDRPixels(aOriginal), fBestErr(FLT_MAX), bSigned(bSignedFormat)
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fBestErr(FLT_MAX), bSigned(bSignedFormat), aHDRPixels(aOriginal)
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{
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for (size_t i = 0; i < NUM_PIXELS_PER_BLOCK; ++i)
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{
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@ -246,9 +246,9 @@ namespace DirectX
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{
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public:
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ScratchImage()
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: m_nimages(0), m_size(0), m_image(nullptr), m_memory(nullptr) {}
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: m_nimages(0), m_size(0), m_metadata{}, m_image(nullptr), m_memory(nullptr) {}
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ScratchImage(ScratchImage&& moveFrom)
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: m_nimages(0), m_size(0), m_image(nullptr), m_memory(nullptr) { *this = std::move(moveFrom); }
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: m_nimages(0), m_size(0), m_metadata{}, m_image(nullptr), m_memory(nullptr) { *this = std::move(moveFrom); }
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~ScratchImage() { Release(); }
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ScratchImage& __cdecl operator= (ScratchImage&& moveFrom);
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@ -802,7 +802,7 @@ HRESULT DirectX::Decompress(
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return E_INVALIDARG;
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if (IsTypeless(format) || IsPlanar(format) || IsPalettized(format))
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HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
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return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
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}
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images.Release();
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@ -3673,6 +3673,7 @@ namespace
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XMStoreFloat4A( &tmp, target ); \
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\
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auto dPtr = &dest[ index ]; \
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if (dPtr >= ePtr) break; \
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dPtr->x = static_cast<itype>( tmp.x ) & mask; \
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dPtr->y = static_cast<itype>( tmp.y ) & mask; \
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dPtr->z = static_cast<itype>( tmp.z ) & mask; \
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@ -3727,6 +3728,7 @@ namespace
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XMStoreFloat4A( &tmp, target ); \
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\
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auto dPtr = &dest[ index ]; \
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if (dPtr >= ePtr) break; \
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dPtr->x = static_cast<itype>( tmp.x ) & mask; \
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dPtr->y = static_cast<itype>( tmp.y ) & mask; \
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} \
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@ -3775,7 +3777,9 @@ namespace
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target = XMVectorMin( scalev, target ); \
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target = XMVectorMax( (clampzero) ? g_XMZero : ( -scalev + g_XMOne ), target ); \
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\
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dest[ index ] = static_cast<type>( (selectw) ? XMVectorGetW( target ) : XMVectorGetX( target ) ) & mask; \
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auto dPtr = &dest[ index ]; \
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if (dPtr >= ePtr) break; \
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*dPtr = static_cast<type>( (selectw) ? XMVectorGetW( target ) : XMVectorGetX( target ) ) & mask; \
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} \
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return true; \
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} \
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@ -3837,6 +3841,8 @@ bool DirectX::_StoreScanlineDither(
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if (!sPtr)
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return false;
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const void* ePtr = reinterpret_cast<const uint8_t*>(pDestination) + size;
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XMVECTOR vError = XMVectorZero();
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switch (static_cast<int>(format))
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@ -3903,6 +3909,7 @@ bool DirectX::_StoreScanlineDither(
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XMStoreFloat4A(&tmp, target);
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auto dPtr = &dest[index];
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if (dPtr >= ePtr) break;
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dPtr->x = static_cast<uint16_t>(tmp.x) & 0x3FF;
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dPtr->y = static_cast<uint16_t>(tmp.y) & 0x3FF;
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dPtr->z = static_cast<uint16_t>(tmp.z) & 0x3FF;
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@ -3980,6 +3987,7 @@ bool DirectX::_StoreScanlineDither(
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XMStoreFloat4A(&tmp, target);
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auto dPtr = &dest[index];
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if (dPtr >= ePtr) break;
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*dPtr = (static_cast<uint32_t>(tmp.x) & 0xFFFFFF)
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| ((static_cast<uint32_t>(tmp.y) & 0xFF) << 24);
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}
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@ -4067,6 +4075,7 @@ bool DirectX::_StoreScanlineDither(
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XMStoreFloat4A(&tmp, target);
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auto dPtr = &dest[index];
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if (dPtr >= ePtr) break;
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dPtr->x = static_cast<uint16_t>(tmp.x) & 0x1F;
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dPtr->y = static_cast<uint16_t>(tmp.y) & 0x3F;
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dPtr->z = static_cast<uint16_t>(tmp.z) & 0x1F;
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@ -4115,6 +4124,7 @@ bool DirectX::_StoreScanlineDither(
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XMStoreFloat4A(&tmp, target);
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auto dPtr = &dest[index];
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if (dPtr >= ePtr) break;
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dPtr->x = static_cast<uint16_t>(tmp.x) & 0x1F;
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dPtr->y = static_cast<uint16_t>(tmp.y) & 0x1F;
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dPtr->z = static_cast<uint16_t>(tmp.z) & 0x1F;
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@ -4169,6 +4179,7 @@ bool DirectX::_StoreScanlineDither(
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XMStoreFloat4A(&tmp, target);
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auto dPtr = &dest[index];
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if (dPtr >= ePtr) break;
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dPtr->x = static_cast<uint8_t>(tmp.x) & 0xFF;
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dPtr->y = static_cast<uint8_t>(tmp.y) & 0xFF;
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dPtr->z = static_cast<uint8_t>(tmp.z) & 0xFF;
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@ -4222,7 +4233,9 @@ bool DirectX::_StoreScanlineDither(
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XMFLOAT4A tmp;
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XMStoreFloat4A(&tmp, target);
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dest[index] = (static_cast<uint8_t>(tmp.x) & 0xF)
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auto dPtr = &dest[index];
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if (dPtr >= ePtr) break;
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*dPtr = (static_cast<uint8_t>(tmp.x) & 0xF)
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| ((static_cast<uint8_t>(tmp.y) & 0xF) << 4);
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}
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return true;
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@ -1786,7 +1786,7 @@ HRESULT DirectX::SaveToDDSMemory(
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size_t rowPitch = images[index].rowPitch;
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const uint8_t * __restrict sPtr = reinterpret_cast<const uint8_t*>(images[index].pixels);
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const uint8_t * __restrict sPtr = images[index].pixels;
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uint8_t * __restrict dPtr = reinterpret_cast<uint8_t*>(pDestination);
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size_t lines = ComputeScanlines(metadata.format, images[index].height);
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@ -1855,7 +1855,7 @@ HRESULT DirectX::SaveToDDSMemory(
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size_t rowPitch = images[index].rowPitch;
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const uint8_t * __restrict sPtr = reinterpret_cast<const uint8_t*>(images[index].pixels);
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const uint8_t * __restrict sPtr = images[index].pixels;
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uint8_t * __restrict dPtr = reinterpret_cast<uint8_t*>(pDestination);
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size_t lines = ComputeScanlines(metadata.format, images[index].height);
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@ -1986,7 +1986,7 @@ HRESULT DirectX::SaveToDDSFile(
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return E_FAIL;
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}
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const uint8_t * __restrict sPtr = reinterpret_cast<const uint8_t*>(images[index].pixels);
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const uint8_t * __restrict sPtr = images[index].pixels;
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size_t lines = ComputeScanlines(metadata.format, images[index].height);
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for (size_t j = 0; j < lines; ++j)
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@ -2054,7 +2054,7 @@ HRESULT DirectX::SaveToDDSFile(
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return E_FAIL;
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}
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const uint8_t * __restrict sPtr = reinterpret_cast<const uint8_t*>(images[index].pixels);
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const uint8_t * __restrict sPtr = images[index].pixels;
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size_t lines = ComputeScanlines(metadata.format, images[index].height);
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for (size_t j = 0; j < lines; ++j)
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@ -287,14 +287,17 @@ namespace
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//-------------------------------------------------------------------------------------
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// FloatToRGBE
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//-------------------------------------------------------------------------------------
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inline void FloatToRGBE(_Out_writes_(width*4) uint8_t* pDestination, _In_reads_(width*bpp) const float* pSource, size_t width, int bpp)
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inline void FloatToRGBE(_Out_writes_(width*4) uint8_t* pDestination, _In_reads_(width*fpp) const float* pSource, size_t width, _In_range_(3, 4) int fpp)
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{
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auto ePtr = pSource + width * fpp;
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for (size_t j = 0; j < width; ++j)
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{
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if (pSource + 2 >= ePtr) break;
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float r = pSource[0] >= 0.f ? pSource[0] : 0.f;
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float g = pSource[1] >= 0.f ? pSource[1] : 0.f;
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float b = pSource[2] >= 0.f ? pSource[2] : 0.f;
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pSource += bpp;
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pSource += fpp;
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const float max_xy = (r > g) ? r : g;
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float max_xyz = (max_xy > b) ? max_xy : b;
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@ -872,15 +875,15 @@ HRESULT DirectX::SaveToHDRMemory(const Image& image, Blob& blob)
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return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
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}
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int bpp;
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int fpp;
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switch (image.format)
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{
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case DXGI_FORMAT_R32G32B32A32_FLOAT:
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bpp = 4;
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fpp = 4;
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break;
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case DXGI_FORMAT_R32G32B32_FLOAT:
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bpp = 3;
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fpp = 3;
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break;
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default:
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@ -912,7 +915,7 @@ HRESULT DirectX::SaveToHDRMemory(const Image& image, Blob& blob)
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auto sPtr = reinterpret_cast<const uint8_t*>(image.pixels);
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for (size_t scan = 0; scan < image.height; ++scan)
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{
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FloatToRGBE(dPtr, reinterpret_cast<const float*>(sPtr), image.width, bpp);
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FloatToRGBE(dPtr, reinterpret_cast<const float*>(sPtr), image.width, fpp);
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dPtr += rowPitch;
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sPtr += image.rowPitch;
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}
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@ -930,7 +933,7 @@ HRESULT DirectX::SaveToHDRMemory(const Image& image, Blob& blob)
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auto sPtr = reinterpret_cast<const uint8_t*>(image.pixels);
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for (size_t scan = 0; scan < image.height; ++scan)
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{
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FloatToRGBE(rgbe, reinterpret_cast<const float*>(sPtr), image.width, bpp);
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FloatToRGBE(rgbe, reinterpret_cast<const float*>(sPtr), image.width, fpp);
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sPtr += image.rowPitch;
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size_t encSize = EncodeRLE(enc, rgbe, rowPitch, image.width);
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@ -977,15 +980,15 @@ HRESULT DirectX::SaveToHDRFile(const Image& image, const wchar_t* szFile)
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return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
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}
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int bpp;
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int fpp;
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switch (image.format)
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{
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case DXGI_FORMAT_R32G32B32A32_FLOAT:
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bpp = 4;
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fpp = 4;
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break;
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case DXGI_FORMAT_R32G32B32_FLOAT:
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bpp = 3;
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fpp = 3;
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break;
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default:
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@ -1059,7 +1062,7 @@ HRESULT DirectX::SaveToHDRFile(const Image& image, const wchar_t* szFile)
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auto sPtr = reinterpret_cast<const uint8_t*>(image.pixels);
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for (size_t scan = 0; scan < image.height; ++scan)
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{
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FloatToRGBE(rgbe, reinterpret_cast<const float*>(sPtr), image.width, bpp);
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FloatToRGBE(rgbe, reinterpret_cast<const float*>(sPtr), image.width, fpp);
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sPtr += image.rowPitch;
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if (!WriteFile(hFile.get(), rgbe, static_cast<DWORD>(rowPitch), &bytesWritten, nullptr))
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@ -1076,7 +1079,7 @@ HRESULT DirectX::SaveToHDRFile(const Image& image, const wchar_t* szFile)
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auto sPtr = reinterpret_cast<const uint8_t*>(image.pixels);
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for (size_t scan = 0; scan < image.height; ++scan)
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{
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FloatToRGBE(rgbe, reinterpret_cast<const float*>(sPtr), image.width, bpp);
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FloatToRGBE(rgbe, reinterpret_cast<const float*>(sPtr), image.width, fpp);
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sPtr += image.rowPitch;
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size_t encSize = EncodeRLE(enc, rgbe, rowPitch, image.width);
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@ -783,7 +783,7 @@ bool ScratchImage::IsAlphaAllOpaque() const
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if (!_LoadScanline(scanline.get(), img.width, pPixels, img.rowPitch, img.format))
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return false;
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XMVECTOR* ptr = scanline.get();
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const XMVECTOR* ptr = scanline.get();
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for (size_t w = 0; w < img.width; ++w)
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{
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XMVECTOR alpha = XMVectorSplatW(*ptr);
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@ -170,7 +170,7 @@ namespace
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//-------------------------------------------------------------------------------------
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HRESULT EvaluateImage_(
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const Image& image,
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std::function<void __cdecl(_In_reads_(width) const XMVECTOR* pixels, size_t width, size_t y)> pixelFunc)
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std::function<void __cdecl(_In_reads_(width) const XMVECTOR* pixels, size_t width, size_t y)>& pixelFunc)
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{
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if (!pixelFunc)
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return E_INVALIDARG;
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@ -206,7 +206,7 @@ namespace
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//-------------------------------------------------------------------------------------
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HRESULT TransformImage_(
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const Image& srcImage,
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std::function<void __cdecl(_Out_writes_(width) XMVECTOR* outPixels, _In_reads_(width) const XMVECTOR* inPixels, size_t width, size_t y)> pixelFunc,
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std::function<void __cdecl(_Out_writes_(width) XMVECTOR* outPixels, _In_reads_(width) const XMVECTOR* inPixels, size_t width, size_t y)>& pixelFunc,
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const Image& destImage)
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{
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if (!pixelFunc)
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@ -201,15 +201,15 @@ namespace DirectX
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_In_reads_bytes_(size) const void* pSource, _In_ size_t size, _In_ DXGI_FORMAT format, _In_ DWORD flags );
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_Success_(return != false)
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bool __cdecl _StoreScanline( void* pDestination, _In_ size_t size, _In_ DXGI_FORMAT format,
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bool __cdecl _StoreScanline( _Out_writes_bytes_(size) void* pDestination, _In_ size_t size, _In_ DXGI_FORMAT format,
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_In_reads_(count) const XMVECTOR* pSource, _In_ size_t count, _In_ float threshold = 0 );
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_Success_(return != false)
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bool __cdecl _StoreScanlineLinear( void* pDestination, _In_ size_t size, _In_ DXGI_FORMAT format,
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bool __cdecl _StoreScanlineLinear( _Out_writes_bytes_(size) void* pDestination, _In_ size_t size, _In_ DXGI_FORMAT format,
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_Inout_updates_all_(count) XMVECTOR* pSource, _In_ size_t count, _In_ DWORD flags, _In_ float threshold = 0 );
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_Success_(return != false)
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bool __cdecl _StoreScanlineDither( void* pDestination, _In_ size_t size, _In_ DXGI_FORMAT format,
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bool __cdecl _StoreScanlineDither( _Out_writes_bytes_(size) void* pDestination, _In_ size_t size, _In_ DXGI_FORMAT format,
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_Inout_updates_all_(count) XMVECTOR* pSource, _In_ size_t count, _In_ float threshold, size_t y, size_t z,
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_Inout_updates_all_opt_(count+2) XMVECTOR* pDiffusionErrors );
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@ -332,7 +332,7 @@ namespace
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}
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#endif
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PropVariantClear(&value);
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(void)PropVariantClear(&value);
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if (sRGB)
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metadata.format = MakeSRGB(metadata.format);
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