mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-09 22:40:06 +00:00
February 7, 2019
This commit is contained in:
parent
031115465b
commit
f48ae02567
@ -10,7 +10,7 @@
|
||||
<description>This version is for Windows desktop applications using Visual Studio 2015 Update 3 or Visual Studio 2017 and supports Windows 7 / DirectX 11.
|
||||
|
||||
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
|
||||
<releaseNotes>Matches the November 16, 2018 release on GitHub.</releaseNotes>
|
||||
<releaseNotes>Matches the February 7, 2019 release on GitHub.</releaseNotes>
|
||||
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248926</projectUrl>
|
||||
<iconUrl>https://github.com/Microsoft/DirectXTex/wiki/X_jpg.jpg</iconUrl>
|
||||
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
|
||||
|
@ -10,7 +10,7 @@
|
||||
<description>This version is for Windows desktop applications using Visual Studio 2015 Update 3 or Visual Studio 2017 and supports Windows 10 including both DirectX 11 and DirectX 12.
|
||||
|
||||
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
|
||||
<releaseNotes>Matches the November 16, 2018 release on GitHub.</releaseNotes>
|
||||
<releaseNotes>Matches the February 7, 2019 release on GitHub.</releaseNotes>
|
||||
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248926</projectUrl>
|
||||
<iconUrl>https://github.com/Microsoft/DirectXTex/wiki/X_jpg.jpg</iconUrl>
|
||||
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
|
||||
|
@ -10,7 +10,7 @@
|
||||
<description>This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2015 Update 3 or Visual Studio 2017.
|
||||
|
||||
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
|
||||
<releaseNotes>Matches the November 16, 2018 release on GitHub.</releaseNotes>
|
||||
<releaseNotes>Matches the February 7, 2019 release on GitHub.</releaseNotes>
|
||||
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248926</projectUrl>
|
||||
<iconUrl>https://github.com/Microsoft/DirectXTex/wiki/X_jpg.jpg</iconUrl>
|
||||
<licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
|
||||
|
@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
|
||||
|
||||
Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
|
||||
November 16, 2018
|
||||
February 7, 2019
|
||||
|
||||
This package contains DirectXTex, a shared source library for reading and writing DDS
|
||||
files, and performing various texture content processing operations including
|
||||
@ -138,6 +138,12 @@ RELEASE NOTES
|
||||
------------------------------------
|
||||
RELEASE HISTORY
|
||||
|
||||
February 7, 2019
|
||||
Added ScaleMipMapsAlphaForCoverage function to the library
|
||||
WIC Writer now has two new flags: WIC_FLAGS_FORCE_SRGB and WIC_FLAGS_FORCE_LINEAR
|
||||
texassemble: added array-strip command
|
||||
texconv: added -inverty, -keepcoverage switches
|
||||
|
||||
November 16, 2018
|
||||
VS 2017 updated for Windows 10 October 2018 Update SDK (17763)
|
||||
ARM64 platform configurations added to UWP projects
|
||||
|
Loading…
Reference in New Issue
Block a user