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mirror of https://github.com/microsoft/DirectXTex synced 2024-12-12 21:20:08 +00:00
Commit Graph

69 Commits

Author SHA1 Message Date
Chuck Walbourn
870d211e69 Suppress -Wunused-macros warning 2021-11-01 14:21:27 -07:00
Chuck Walbourn
fd45216373 Update for latest D3DX12.h 2021-10-05 17:41:32 -07:00
Chuck Walbourn
3c9e187d96 Convert WICTextureLoader, DDSTextureLoader12 to strongly typed flags 2021-06-02 17:13:56 -07:00
Chuck Walbourn
5f22c7cc39 NVTT 1.x wrote L8/L16 as RGB instead of LUMINANCE 2021-04-02 17:08:56 -07:00
Chuck Walbourn
7b4b9b18f7
NVTT 1.x wrote A8L8 as RGB instead of LUMINANCE (#229) 2021-03-30 15:16:12 -07:00
Chuck Walbourn
7df49719a1 Updated copyright banner 2021-02-26 22:59:42 -08:00
Chuck Walbourn
152b44d1ec A few more Standard C++ Library header cleanups 2021-01-17 11:59:46 -08:00
Chuck Walbourn
237f3d4f48 Fix initial WIN32 detection 2021-01-08 13:31:20 -08:00
Chuck Walbourn
234eee8a01
Support for Windows Subsystem for Linux (#208) 2021-01-08 02:20:55 -08:00
Chuck Walbourn
ab6898cb64 Minor code review for DDSTextureLoader 2021-01-05 23:19:37 -08:00
Chuck Walbourn
18c2d9a5ca Code review for standard library header usage for standalone mods 2020-12-31 13:53:09 -08:00
Chuck Walbourn
61bdcf751c
Added Ex variants to DX9 DDSTextureLoader, WICTextureLoader (#198) 2020-09-28 15:05:15 -07:00
Chuck Walbourn
e53a13e8c1 Fixed PVS Studio V1037 warning 2020-06-13 14:02:40 -07:00
Chuck Walbourn
2873a800d0 Added WIC_LOADER_SRGB_DEFAULT flag to WICTextureLoader 2020-06-01 19:00:09 -07:00
Chuck Walbourn
07c0aaa045 More code review 2020-05-21 00:40:33 -07:00
Chuck Walbourn
91d783dc22 Reformat code 2020-05-09 17:41:45 -07:00
Chuck Walbourn
45fb8623d2
Direct3D 9 versions of texture loaders (#176) 2020-05-09 17:22:35 -07:00
Chuck Walbourn
fc1a420f06 noexcept for texture loaders 2020-05-07 22:27:01 -07:00
Chuck Walbourn
c07bf59658 Minor code review for loaders 2020-05-07 22:20:53 -07:00
Chuck Walbourn
dbaaffbefb Code review feedback for standalone texture loaders 2020-03-10 01:05:10 -07:00
Filip Strugar
1f77e40045 Added #ifdef around 'enum DDS_ALPHA_MODE' definition Allow DDSTextureLoader.h and DDSTextureLoader12.h to be included together. The same for 'enum WIC_LOADER_FLAGS'. (#153) 2019-12-11 12:04:52 -08:00
Chuck Walbourn
bc0325b806 Cleaned up clang warnings in DDSTextureLoader, ScreenGrab, WICTextureLoader 2019-07-31 17:05:23 -07:00
Chuck Walbourn
f55158d557
Ex texture loaders updated with additional parameter validation (#142) 2019-06-18 16:56:52 -07:00
Chuck Walbourn
56d86325b6
Code refactor and reformat for texture loaders (#137) 2019-04-17 14:14:01 -07:00
Chuck Walbourn
3a73844dde Use UTF-8 instead of ANSI 2018-10-24 18:03:48 -07:00
Chuck Walbourn
114a0acf6b
ComputePitch now returns an HRESULT (#113) 2018-08-03 16:49:30 -07:00
Chuck Walbourn
3f8b8d36b9 Resync DDSTextureLoader, ScreenGrab, WICTextureLoader 2018-08-02 15:24:25 -07:00
Chuck Walbourn
94c68685a2 Minor code review feedback 2018-06-07 18:25:52 -07:00
Chuck Walbourn
31476315a0 Minor code review feedback 2018-06-06 01:41:15 -07:00
Chuck Walbourn
3b05453e98 Fixed up comment header block 2018-02-23 22:24:46 -08:00
Chuck Walbourn
86a0750869 Fix references to d3dx12 2018-01-16 15:05:51 -08:00
Chuck Walbourn
df239abdd1 Fixed DDSTextureLoader12 planar resource error 2017-01-30 23:06:07 -08:00
Chuck Walbourn
b9bf00c0ea DirectX 12 planar resource handling 2017-01-30 22:29:45 -08:00
Chuck Walbourn
0abee99a11 DDS support for L8A8 with bitcount 8 instead of 16 2016-12-08 13:14:27 -08:00
Chuck Walbourn
2f31eb519c Resync DDSTextureLoader, WICTextureLoader 2016-09-22 22:34:50 -07:00
Chuck Walbourn
51bc3d5b16 General code cleanuP 2016-09-08 19:09:46 -07:00
Chuck Walbourn
4dd440e775 Normalize line endings 2016-08-22 11:26:36 -07:00
Chuck Walbourn
64c5bc5893 Added WICTextureLoader for DX12 2016-07-07 18:14:10 -07:00
Chuck Walbourn
5278803345 Added DDSTextureLoader for DX12 2016-07-07 17:51:28 -07:00
Chuck Walbourn
de51bd7fcf Use brace initialization instead of memset 0 2016-05-18 13:57:56 -07:00
Chuck Walbourn
eca2005ac5 Removed obsolete adapter code for VS 2010/2012 2016-04-08 18:01:05 -07:00
Chuck Walbourn
a121bc5c31 DDS support for legacy bumpmap formats D3DFMT_V8U8, D3DFMT_Q8W8V8U8, and D3DFMT_V16U16 2015-10-29 16:39:53 -07:00
walbourn_cp
b036f8906b Fixed typo 2015-03-27 16:47:22 -07:00
walbourn_cp
7ee5e66ac9 Fixed typo 2015-03-27 16:42:59 -07:00
walbourn_cp
ee870efb9e Standalone DDSTextureLoader, WICTextureLoader, ScreenGrab sync'd; removed partial XBox One support 2014-08-12 15:01:09 -07:00
walbourn_cp
57b4ae994d Removed all use of MONOLITHIC driver variable 2014-05-08 13:44:39 -07:00
walbourn_cp
3b396e2303 Sync with latest DirectXTK versions of DDSTextureLoader, ScreenGrab, and WICTextureLoader 2014-04-03 12:43:46 -07:00
walbourn_cp
cff826adad DDSTextureLoader: Attempt to use autogen mips for DDS files without mipmaps if a Direct3D 11 context is provided 2014-02-24 16:11:22 -08:00
walbourn_cp
9b334ab768 DDSTextureLoader: Fixed computing for NV11 which requires width multiple of 4, but height can be odd 2014-02-14 11:59:13 -08:00
walbourn_cp
9f13dd26f9 DDSTextureLoader/ScreenGrab: Updated with support for Direct3D 11 video formats including legacy 'YUY2' DDS files 2014-02-04 12:33:47 -08:00