Chuck Walbourn
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5f22c7cc39
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NVTT 1.x wrote L8/L16 as RGB instead of LUMINANCE
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2021-04-02 17:08:56 -07:00 |
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Chuck Walbourn
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7b4b9b18f7
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NVTT 1.x wrote A8L8 as RGB instead of LUMINANCE (#229)
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2021-03-30 15:16:12 -07:00 |
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Chuck Walbourn
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7df49719a1
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Updated copyright banner
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2021-02-26 22:59:42 -08:00 |
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Chuck Walbourn
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152b44d1ec
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A few more Standard C++ Library header cleanups
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2021-01-17 11:59:46 -08:00 |
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Chuck Walbourn
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ab6898cb64
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Minor code review for DDSTextureLoader
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2021-01-05 23:19:37 -08:00 |
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Chuck Walbourn
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18c2d9a5ca
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Code review for standard library header usage for standalone mods
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2020-12-31 13:53:09 -08:00 |
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Chuck Walbourn
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e53a13e8c1
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Fixed PVS Studio V1037 warning
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2020-06-13 14:02:40 -07:00 |
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Chuck Walbourn
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91d783dc22
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Reformat code
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2020-05-09 17:41:45 -07:00 |
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Chuck Walbourn
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45fb8623d2
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Direct3D 9 versions of texture loaders (#176)
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2020-05-09 17:22:35 -07:00 |
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