# Copyright (c) Microsoft Corporation. # Licensed under the MIT License. cmake_minimum_required (VERSION 3.20) set(DIRECTXTEX_VERSION 2.0.4) if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET)) set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY") endif() project (DirectXTex VERSION ${DIRECTXTEX_VERSION} DESCRIPTION "DirectX Texture Library" HOMEPAGE_URL "https://go.microsoft.com/fwlink/?LinkId=248926" LANGUAGES CXX) option(BUILD_TOOLS "Build tex command-line tools" ON) option(BUILD_SAMPLE "Build DDSView sample (requires fxc.exe)" ON) # Includes the functions for Direct3D 11 resources and DirectCompute compression option(BUILD_DX11 "Build with DirectX11 Runtime support (requires fxc.exe)" ON) # Includes the functions for creating Direct3D 12 resources at runtime option(BUILD_DX12 "Build with DirectX12 Runtime support" ON) # Enable the use of OpenMP for software BC6H/BC7 compression option(BC_USE_OPENMP "Build with OpenMP support" ON) # Builds Xbox extensions for Host PC option(BUILD_XBOX_EXTS_XBOXONE "Build Xbox library extensions for Xbox One" OFF) option(BUILD_XBOX_EXTS_SCARLETT "Build Xbox library extensions for Xbox Series X|S" OFF) # https://devblogs.microsoft.com/cppblog/spectre-mitigations-in-msvc/ option(ENABLE_SPECTRE_MITIGATION "Build using /Qspectre for MSVC" OFF) option(DISABLE_MSVC_ITERATOR_DEBUGGING "Disable iterator debugging in Debug configurations with the MSVC CRT" OFF) option(ENABLE_CODE_ANALYSIS "Use Static Code Analysis on build" OFF) option(USE_PREBUILT_SHADERS "Use externally built HLSL shaders" OFF) option(NO_WCHAR_T "Use legacy wide-character as unsigned short" OFF) option(BUILD_FUZZING "Build for fuzz testing" OFF) # Includes the functions for loading/saving OpenEXR files at runtime option(ENABLE_OPENEXR_SUPPORT "Build with OpenEXR support" OFF) # See https://www.ijg.org/ option(ENABLE_LIBJPEG_SUPPORT "Build with libjpeg support" OFF) # See http://www.libpng.org/pub/png/libpng.html option(ENABLE_LIBPNG_SUPPORT "Build with libpng support" OFF) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin") if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET)) set(BUILD_DX12 ON) set(BUILD_TOOLS OFF) set(BUILD_SAMPLE OFF) endif() if((DEFINED XBOX_CONSOLE_TARGET) AND (NOT (XBOX_CONSOLE_TARGET STREQUAL "durango"))) set(BUILD_DX11 OFF) endif() include(GNUInstallDirs) #--- Library set(LIBRARY_HEADERS DirectXTex/DirectXTex.h DirectXTex/DirectXTex.inl) set(LIBRARY_SOURCES DirectXTex/BC.h DirectXTex/DDS.h DirectXTex/DirectXTexP.h DirectXTex/filters.h DirectXTex/scoped.h DirectXTex/BC.cpp DirectXTex/BC4BC5.cpp DirectXTex/BC6HBC7.cpp DirectXTex/DirectXTexCompress.cpp DirectXTex/DirectXTexConvert.cpp DirectXTex/DirectXTexDDS.cpp DirectXTex/DirectXTexHDR.cpp DirectXTex/DirectXTexImage.cpp DirectXTex/DirectXTexMipmaps.cpp DirectXTex/DirectXTexMisc.cpp DirectXTex/DirectXTexNormalMaps.cpp DirectXTex/DirectXTexPMAlpha.cpp DirectXTex/DirectXTexResize.cpp DirectXTex/DirectXTexTGA.cpp DirectXTex/DirectXTexUtil.cpp) if(WIN32) list(APPEND LIBRARY_SOURCES DirectXTex/DirectXTexFlipRotate.cpp DirectXTex/DirectXTexWIC.cpp) endif() if(DEFINED XBOX_CONSOLE_TARGET) list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexXbox.h) list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexXboxDDS.cpp Auxiliary/DirectXTexXboxDetile.cpp Auxiliary/DirectXTexXboxImage.cpp Auxiliary/DirectXTexXboxTile.cpp) if((XBOX_CONSOLE_TARGET STREQUAL "durango") AND BUILD_DX11) list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexXboxD3D11X.cpp) endif() if(BUILD_DX12) list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexXboxD3D12X.cpp) endif() elseif((BUILD_XBOX_EXTS_XBOXONE OR BUILD_XBOX_EXTS_SCARLETT) AND WIN32) if(DEFINED ENV{GameDKLatest}) cmake_path(SET GameDK_DIR "$ENV{GameDKLatest}") endif() if(DEFINED ENV{XboxOneXDKLatest}) cmake_path(SET XboxOneXDK_DIR "$ENV{XboxOneXDKLatest}") endif() list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexXbox.h) list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexXboxDDS.cpp Auxiliary/DirectXTexXboxDetile.cpp Auxiliary/DirectXTexXboxImage.cpp Auxiliary/DirectXTexXboxTile.cpp) endif() set(SHADER_SOURCES DirectXTex/Shaders/BC6HEncode.hlsl DirectXTex/Shaders/BC7Encode.hlsl) if(BUILD_DX11 AND WIN32) list(APPEND LIBRARY_SOURCES DirectXTex/BCDirectCompute.h DirectXTex/BCDirectCompute.cpp DirectXTex/DirectXTexCompressGPU.cpp DirectXTex/DirectXTexD3D11.cpp) endif() if(BUILD_DX12) list(APPEND LIBRARY_SOURCES DirectXTex/DirectXTexD3D12.cpp) if(NOT (DEFINED XBOX_CONSOLE_TARGET)) list(APPEND LIBRARY_SOURCES DirectXTex/d3dx12.h) endif() endif() if(ENABLE_OPENEXR_SUPPORT) list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexEXR.h) list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexEXR.cpp) endif() if(ENABLE_LIBJPEG_SUPPORT) if(WIN32) message(STATUS "Use of the Windows Imaging Component (WIC) instead of libjpeg is recommended.") endif() list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexJPEG.h) list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexJPEG.cpp) endif() if(ENABLE_LIBPNG_SUPPORT) if(WIN32) message(STATUS "Use of the Windows Imaging Component (WIC) instead of libpng is recommended.") endif() list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexPNG.h) list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexPNG.cpp) endif() if(BUILD_DX11 AND WIN32) if(NOT COMPILED_SHADERS) if(USE_PREBUILT_SHADERS) message(FATAL_ERROR "ERROR: Using prebuilt shaders requires the COMPILED_SHADERS variable is set") endif() set(COMPILED_SHADERS ${CMAKE_CURRENT_BINARY_DIR}/Shaders/Compiled) file(MAKE_DIRECTORY ${COMPILED_SHADERS}) else() file(TO_CMAKE_PATH ${COMPILED_SHADERS} COMPILED_SHADERS) endif() list(APPEND LIBRARY_SOURCES ${COMPILED_SHADERS}/BC6HEncode_EncodeBlockCS.inc) if(NOT USE_PREBUILT_SHADERS) add_custom_command( OUTPUT "${COMPILED_SHADERS}/BC6HEncode_EncodeBlockCS.inc" MAIN_DEPENDENCY "${PROJECT_SOURCE_DIR}/DirectXTex/Shaders/CompileShaders.cmd" DEPENDS ${SHADER_SOURCES} COMMENT "Generating HLSL shaders..." COMMAND ${CMAKE_COMMAND} -E env CompileShadersOutput="${COMPILED_SHADERS}" CompileShaders.cmd > "${COMPILED_SHADERS}/compileshaders.log" WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/DirectXTex/Shaders" USES_TERMINAL) endif() endif() add_library(${PROJECT_NAME} STATIC ${LIBRARY_SOURCES} ${LIBRARY_HEADERS}) if(BUILD_DX11 AND WIN32) target_include_directories(${PROJECT_NAME} PRIVATE ${COMPILED_SHADERS}) endif() source_group(${PROJECT_NAME} REGULAR_EXPRESSION DirectXTex/*.*) target_include_directories(${PROJECT_NAME} PUBLIC $ $) target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_11) if(BC_USE_OPENMP) find_package(OpenMP) if(OpenMP_CXX_FOUND) target_link_libraries(${PROJECT_NAME} PUBLIC OpenMP::OpenMP_CXX) else() set(BC_USE_OPENMP OFF) endif() endif() if(ENABLE_OPENEXR_SUPPORT) find_package(OpenEXR REQUIRED) target_link_libraries(${PROJECT_NAME} PUBLIC OpenEXR::OpenEXR) endif() if(BUILD_XBOX_EXTS_SCARLETT AND WIN32) if(EXISTS "${GameDK_DIR}/GXDK/toolKit/include/gxdk.h") message(STATUS "Building Xbox extensions for Xbox Series X|S") add_library(Xbox::GDKX SHARED IMPORTED) set_target_properties(Xbox::GDKX PROPERTIES IMPORTED_LOCATION "${GameDK_DIR}/GXDK/bin/Scarlett/xg_xs.dll" IMPORTED_IMPLIB "${GameDK_DIR}/GXDK/toolKit/lib/amd64/Scarlett/xg_xs.lib" MAP_IMPORTED_CONFIG_MINSIZEREL "" MAP_IMPORTED_CONFIG_RELWITHDEBINFO "" INTERFACE_COMPILE_DEFINITIONS "_USE_GXDK;_USE_SCARLETT" INTERFACE_INCLUDE_DIRECTORIES "${GameDK_DIR}/GXDK/toolKit/include;${GameDK_DIR}/GXDK/toolKit/include/Scarlett") target_compile_definitions(${PROJECT_NAME} PRIVATE USE_XBOX_EXTS) target_link_libraries(${PROJECT_NAME} PUBLIC Xbox::GDKX) else() message(FATAL_ERROR "Building Xbox extensions requires GameDKLatest") endif() elseif(BUILD_XBOX_EXTS_XBOXONE AND WIN32) if(EXISTS "${GameDK_DIR}/GXDK/toolKit/include/gxdk.h") message(STATUS "Building Xbox extensions for XboxOne using the Microsoft GDK") add_library(Xbox::GDKX SHARED IMPORTED) set_target_properties(Xbox::GDKX PROPERTIES IMPORTED_LOCATION "${GameDK_DIR}/GXDK/bin/XboxOne/xg.dll" IMPORTED_IMPLIB "${GameDK_DIR}/GXDK/toolKit/lib/amd64/XboxOne/xg.lib" MAP_IMPORTED_CONFIG_MINSIZEREL "" MAP_IMPORTED_CONFIG_RELWITHDEBINFO "" INTERFACE_COMPILE_DEFINITIONS "_USE_GXDK" INTERFACE_INCLUDE_DIRECTORIES "${GameDK_DIR}/GXDK/toolKit/include;${GameDK_DIR}/GXDK/toolKit/include/XboxOne") target_compile_definitions(${PROJECT_NAME} PRIVATE USE_XBOX_EXTS) target_link_libraries(${PROJECT_NAME} PUBLIC Xbox::GDKX) elseif(EXISTS "${XboxOneXDK_DIR}/PC/include/xdk.h") message(STATUS "Building Xbox extensions for XboxOne using the Xbox One XDK") add_library(Xbox::XDK SHARED IMPORTED) set_target_properties(Xbox::XDK PROPERTIES IMPORTED_LOCATION "${XboxOneXDK_DIR}/bin/xg.dll" IMPORTED_IMPLIB "${XboxOneXDK_DIR}/PC/lib/amd64/xg.lib" MAP_IMPORTED_CONFIG_MINSIZEREL "" MAP_IMPORTED_CONFIG_RELWITHDEBINFO "" INTERFACE_INCLUDE_DIRECTORIES "${XboxOneXDK_DIR}/PC/include") target_compile_definitions(${PROJECT_NAME} PRIVATE USE_XBOX_EXTS) target_link_libraries(${PROJECT_NAME} PUBLIC Xbox::XDK) else() message(FATAL_ERROR "Building Xbox extensions requires GameDKLatest or XboxOneXDKLatest") endif() endif() if(ENABLE_LIBJPEG_SUPPORT) find_package(JPEG REQUIRED) target_link_libraries(${PROJECT_NAME} PUBLIC JPEG::JPEG) endif() if(ENABLE_LIBPNG_SUPPORT) find_package(PNG REQUIRED) target_link_libraries(${PROJECT_NAME} PUBLIC PNG::PNG) endif() if(NOT MINGW) target_precompile_headers(${PROJECT_NAME} PRIVATE DirectXTex/DirectXTexP.h) endif() if(MINGW OR (NOT WIN32)) find_package(directxmath CONFIG REQUIRED) find_package(directx-headers CONFIG REQUIRED) else() find_package(directxmath CONFIG QUIET) find_package(directx-headers CONFIG QUIET) endif() if(directxmath_FOUND) message(STATUS "Using DirectXMath package") target_link_libraries(${PROJECT_NAME} PUBLIC Microsoft::DirectXMath) endif() if(directx-headers_FOUND) message(STATUS "Using DirectX-Headers package") target_link_libraries(${PROJECT_NAME} PUBLIC Microsoft::DirectX-Headers) target_compile_definitions(${PROJECT_NAME} PUBLIC USING_DIRECTX_HEADERS) endif() #--- Package include(CMakePackageConfigHelpers) string(TOLOWER ${PROJECT_NAME} PACKAGE_NAME) write_basic_package_version_file( ${PACKAGE_NAME}-config-version.cmake VERSION ${DIRECTXTEX_VERSION} COMPATIBILITY AnyNewerVersion) install(TARGETS ${PROJECT_NAME} EXPORT ${PROJECT_NAME}-targets ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}) configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/build/${PROJECT_NAME}-config.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config.cmake INSTALL_DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME}) install(EXPORT ${PROJECT_NAME}-targets FILE ${PROJECT_NAME}-targets.cmake NAMESPACE Microsoft:: DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME}) install(FILES ${LIBRARY_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config.cmake ${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config-version.cmake DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME}) # Create pkg-config file include(build/JoinPaths.cmake) # from: https://github.com/jtojnar/cmake-snips#concatenating-paths-when-building-pkg-config-files join_paths(DIRECTXTEX_INCLUDEDIR_FOR_PKG_CONFIG "\${prefix}" "${CMAKE_INSTALL_INCLUDEDIR}") join_paths(DIRECTXTEX_LIBDIR_FOR_PKG_CONFIG "\${prefix}" "${CMAKE_INSTALL_LIBDIR}") set(DIRECTXTEX_DEP_L "") if(ENABLE_OPENEXR_SUPPORT) list(APPEND DIRECTXTEX_DEP_L "OpenEXR") endif() if(directxmath_FOUND) list(APPEND DIRECTXTEX_DEP_L "DirectXMath") endif() if(directx-headers_FOUND) list(APPEND DIRECTXTEX_DEP_L "DirectX-Headers") endif() if(ENABLE_LIBJPEG_SUPPORT AND JPEG_FOUND) list(APPEND DIRECTXTEX_DEP_L "libjpeg") endif() if(ENABLE_LIBPNG_SUPPORT AND PNG_FOUND) list(APPEND DIRECTXTEX_DEP_L "libpng") endif() list(LENGTH DIRECTXTEX_DEP_L DEP_L) if(DEP_L) STRING(REPLACE ";" ", " DIRECTXTEX_DEP " ${DIRECTXTEX_DEP_L}") endif() configure_file( "${CMAKE_CURRENT_SOURCE_DIR}/build/DirectXTex.pc.in" "${CMAKE_CURRENT_BINARY_DIR}/DirectXTex.pc" @ONLY) # Install the pkg-config file install(FILES "${CMAKE_CURRENT_BINARY_DIR}/DirectXTex.pc" DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig) #--- Command-line tools set(TOOL_EXES "") if(BUILD_TOOLS AND WIN32) add_executable(texassemble Texassemble/texassemble.cpp Texassemble/texassemble.rc Texassemble/settings.manifest Texassemble/AnimatedGif.cpp) target_compile_features(texassemble PRIVATE cxx_std_17) target_link_libraries(texassemble PRIVATE ${PROJECT_NAME} ole32.lib version.lib) source_group(texassemble REGULAR_EXPRESSION Texassemble/*.*) list(APPEND TOOL_EXES texassemble) endif() if(BUILD_TOOLS AND BUILD_DX11 AND WIN32) add_executable(texconv Texconv/texconv.cpp Texconv/texconv.rc Texconv/settings.manifest Texconv/ExtendedBMP.cpp Texconv/PortablePixMap.cpp) target_compile_features(texconv PRIVATE cxx_std_17) target_link_libraries(texconv PRIVATE ${PROJECT_NAME} ole32.lib shell32.lib version.lib) source_group(texconv REGULAR_EXPRESSION Texconv/*.*) list(APPEND TOOL_EXES texconv) endif() if(BUILD_TOOLS AND WIN32) add_executable(texdiag Texdiag/texdiag.cpp Texdiag/texdiag.rc Texdiag/settings.manifest) target_compile_features(texdiag PRIVATE cxx_std_17) target_link_libraries(texdiag PRIVATE ${PROJECT_NAME} ole32.lib version.lib) source_group(texdiag REGULAR_EXPRESSION Texdiag/*.*) list(APPEND TOOL_EXES texdiag) endif() if(BUILD_TOOLS AND WIN32) if(ENABLE_OPENEXR_SUPPORT) foreach(t IN LISTS TOOL_EXES) target_include_directories(${t} PRIVATE Auxiliary) target_link_libraries(${t} PRIVATE ${OPENEXR_ILMIMF_LIBRARY}) target_compile_definitions(${t} PRIVATE USE_OPENEXR) endforeach() endif() if(ENABLE_LIBJPEG_SUPPORT) foreach(t IN LISTS TOOL_EXES) target_include_directories(${t} PRIVATE Auxiliary) target_link_libraries(${t} PRIVATE JPEG::JPEG) target_compile_definitions(${t} PRIVATE USE_LIBJPEG) endforeach() endif() if(ENABLE_LIBPNG_SUPPORT) foreach(t IN LISTS TOOL_EXES) target_include_directories(${t} PRIVATE Auxiliary) target_link_libraries(${t} PRIVATE PNG::PNG) target_compile_definitions(${t} PRIVATE USE_LIBPNG) endforeach() endif() if(BUILD_XBOX_EXTS_SCARLETT OR BUILD_XBOX_EXTS_XBOXONE) target_include_directories(texconv PRIVATE Auxiliary) target_compile_definitions(texconv PRIVATE USE_XBOX_EXTS) target_link_libraries(texconv PUBLIC $ $) if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.21") add_custom_command(TARGET texconv POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy $ $ COMMAND_EXPAND_LISTS ) endif() endif() endif() #--- DDSView sample if(BUILD_SAMPLE AND BUILD_DX11 AND WIN32) list(APPEND TOOL_EXES ddsview) if(NOT COMPILED_DDSVIEW_SHADERS) if(USE_PREBUILT_SHADERS) message(FATAL_ERROR "ERROR: Using prebuilt shaders requires the COMPILED_DDSVIEW_SHADERS variable is set") endif() set(COMPILED_DDSVIEW_SHADERS ${CMAKE_CURRENT_BINARY_DIR}/Shaders/Compiled) file(MAKE_DIRECTORY ${COMPILED_DDSVIEW_SHADERS}) else() file(TO_CMAKE_PATH ${COMPILED_DDSVIEW_SHADERS} COMPILED_DDSVIEW_SHADERS) endif() add_executable(ddsview WIN32 DDSView/ddsview.cpp DDSView/ddsview.rc ${COMPILED_DDSVIEW_SHADERS}/ddsview_ps1D.inc) target_link_libraries(ddsview PRIVATE ${PROJECT_NAME} d3d11.lib ole32.lib) source_group(ddsview REGULAR_EXPRESSION DDSView/*.*) target_include_directories(ddsview PRIVATE ${COMPILED_DDSVIEW_SHADERS}) if(NOT USE_PREBUILT_SHADERS) add_custom_command( OUTPUT "${COMPILED_DDSVIEW_SHADERS}/ddsview_ps1D.inc" MAIN_DEPENDENCY "${PROJECT_SOURCE_DIR}/DDSView/hlsl.cmd" DEPENDS "${PROJECT_SOURCE_DIR}/DDSView/ddsview.fx" COMMENT "Generating HLSL shaders for DDSView..." COMMAND COMMAND ${CMAKE_COMMAND} -E env CompileShadersOutput="${COMPILED_DDSVIEW_SHADERS}" hlsl.cmd > "${COMPILED_DDSVIEW_SHADERS}/hlsl.log" WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/DDSView" USES_TERMINAL) endif() endif() if(directxmath_FOUND) foreach(t IN LISTS TOOL_EXES) target_link_libraries(${t} PRIVATE Microsoft::DirectXMath) endforeach() endif() if(MSVC) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE /Wall /GR-) endforeach() if(NO_WCHAR_T) message(STATUS "Using non-native wchar_t as unsigned short") foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE "/Zc:wchar_t-") endforeach() endif() endif() include(build/CompilerAndLinker.cmake) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_definitions(${t} PRIVATE ${COMPILER_DEFINES}) target_compile_options(${t} PRIVATE ${COMPILER_SWITCHES}) target_link_options(${t} PRIVATE ${LINKER_SWITCHES}) endforeach() if(MINGW) foreach(t IN LISTS TOOL_EXES) target_link_options(${t} PRIVATE -municode) endforeach() endif() if(CMAKE_CXX_COMPILER_ID MATCHES "Clang|IntelLLVM") set(WarningsLib -Wall -Wpedantic -Wextra) if((BUILD_XBOX_EXTS_XBOXONE OR BUILD_XBOX_EXTS_SCARLETT) AND WIN32) list(APPEND WarningsLib "-Wno-microsoft-enum-value" "-Wno-non-virtual-dtor" "-Wno-ignored-pragmas" "-Wno-deprecated-dynamic-exception-spec") if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 13.0) list(APPEND WarningsLib "-Wno-reserved-identifier") endif() endif() if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 16.0) list(APPEND WarningsLib "-Wno-unsafe-buffer-usage") endif() target_compile_options(${PROJECT_NAME} PRIVATE ${WarningsLib}) set(WarningsEXE ${WarningsLib} "-Wno-c++98-compat" "-Wno-c++98-compat-pedantic" "-Wno-switch" "-Wno-switch-enum" "-Wno-switch-default" "-Wno-covered-switch-default" "-Wno-language-extension-token" "-Wno-missing-prototypes" "-Wno-global-constructors" "-Wno-double-promotion") foreach(t IN LISTS TOOL_EXES) target_compile_options(${t} PRIVATE ${WarningsEXE}) endforeach() elseif(CMAKE_CXX_COMPILER_ID MATCHES "GNU") foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE "-Wno-ignored-attributes" "-Walloc-size-larger-than=4GB") endforeach() elseif(CMAKE_CXX_COMPILER_ID MATCHES "Intel") set_target_properties(${PROJECT_NAME} PROPERTIES CXX_STANDARD 14) elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC") if((CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.37) AND (NOT (${DIRECTX_ARCH} MATCHES "^arm")) AND ((${DIRECTX_ARCH} MATCHES "x64") OR (CMAKE_SIZEOF_VOID_P EQUAL 8))) # Enable since DirectXTex library has a lot of large switch statements target_compile_options(${PROJECT_NAME} PRIVATE /jumptablerdata) endif() if(ENABLE_CODE_ANALYSIS) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE /analyze /WX) endforeach() endif() if(ENABLE_SPECTRE_MITIGATION AND (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.13) AND (NOT ENABLE_OPENEXR_SUPPORT) AND (NOT WINDOWS_STORE)) message(STATUS "Building Spectre-mitigated libraries") foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE "/Qspectre") endforeach() endif() if((CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.26) AND BUILD_XBOX_EXTS_XBOXONE) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE /wd5104 /wd5204) endforeach() endif() set(WarningsEXE "/wd4061" "/wd4062" "/wd4365" "/wd4514" "/wd4625" "/wd4626" "/wd4627" "/wd4668" "/wd4710" "/wd4711" "/wd4751" "/wd4820" "/wd5026" "/wd5027" "/wd5039" "/wd5045" "/wd5219") if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.34) list(APPEND WarningsEXE "/wd5262" "/wd5264") endif() foreach(t IN LISTS TOOL_EXES) target_compile_options(${t} PRIVATE ${WarningsEXE}) endforeach() if(BUILD_FUZZING AND (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.32) AND (NOT WINDOWS_STORE)) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE ${ASAN_SWITCHES}) target_link_libraries(${t} PRIVATE ${ASAN_LIBS}) endforeach() endif() endif() if(WIN32) if(XBOX_CONSOLE_TARGET STREQUAL "durango") set(WINVER 0x0602) elseif(BUILD_DX12 OR (${DIRECTX_ARCH} MATCHES "^arm64")) message(STATUS "Building with DirectX 12 Runtime support") set(WINVER 0x0A00) elseif(${DIRECTX_ARCH} MATCHES "^arm") set(WINVER 0x0602) else() message(STATUS "Building with Windows 7 compatibility") set(WINVER 0x0601) target_compile_definitions(${PROJECT_NAME} PRIVATE _WIN7_PLATFORM_UPDATE) endif() foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_definitions(${t} PRIVATE _WIN32_WINNT=${WINVER}) endforeach() if(DISABLE_MSVC_ITERATOR_DEBUGGING) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_definitions(${t} PRIVATE _ITERATOR_DEBUG_LEVEL=0) endforeach() endif() endif() if(BUILD_TOOLS AND BUILD_DX11 AND WIN32) set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT texconv) endif() if(BUILD_TOOLS AND (NOT VCPKG_TOOLCHAIN)) foreach(t IN LISTS TOOL_EXES) install(TARGETS ${t} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}) endforeach() endif() #--- Test suite if(WIN32 AND (NOT WINDOWS_STORE) AND (NOT (DEFINED XBOX_CONSOLE_TARGET))) include(CTest) if(BUILD_TESTING AND (EXISTS "${CMAKE_CURRENT_LIST_DIR}/Tests/CMakeLists.txt")) enable_testing() add_subdirectory(${CMAKE_CURRENT_LIST_DIR}/Tests) elseif(BUILD_FUZZING AND (EXISTS "${CMAKE_CURRENT_LIST_DIR}/Tests/fuzzloaders/CMakeLists.txt")) message(STATUS "Building for fuzzing") add_subdirectory(${CMAKE_CURRENT_LIST_DIR}/Tests/fuzzloaders) endif() endif()