//-------------------------------------------------------------------------------------- // File: WICTextureLoader12.cpp // // Function for loading a WIC image and creating a Direct3D runtime texture for it // (auto-generating mipmaps if possible) // // Note: Assumes application has already called CoInitializeEx // // Note these functions are useful for images created as simple 2D textures. For // more complex resources, DDSTextureLoader is an excellent light-weight runtime loader. // For a full-featured DDS file reader, writer, and texture processing pipeline see // the 'Texconv' sample and the 'DirectXTex' library. // // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // // http://go.microsoft.com/fwlink/?LinkId=248926 // http://go.microsoft.com/fwlink/?LinkID=615561 //-------------------------------------------------------------------------------------- // We could load multi-frame images (TIFF/GIF) into a texture array. // For now, we just load the first frame (note: DirectXTex supports multi-frame images) #include "WICTextureLoader12.h" #include #include #include #include #include #include #ifdef __clang__ #pragma clang diagnostic ignored "-Wtautological-type-limit-compare" #pragma clang diagnostic ignored "-Wcovered-switch-default" #pragma clang diagnostic ignored "-Wswitch" #pragma clang diagnostic ignored "-Wswitch-enum" #endif // Off by default warnings #pragma warning(disable : 4619 4616 4623 4626 5027) // C4619/4616 #pragma warning warnings // C4623 default constructor was implicitly defined as deleted // C4626 assignment operator was implicitly defined as deleted // C5027 move assignment operator was implicitly defined as deleted #define D3DX12_NO_STATE_OBJECT_HELPERS #include "d3dx12.h" using namespace DirectX; using Microsoft::WRL::ComPtr; namespace { //------------------------------------------------------------------------------------- // WIC Pixel Format Translation Data //------------------------------------------------------------------------------------- struct WICTranslate { const GUID& wic; DXGI_FORMAT format; }; constexpr WICTranslate g_WICFormats[] = { { GUID_WICPixelFormat128bppRGBAFloat, DXGI_FORMAT_R32G32B32A32_FLOAT }, { GUID_WICPixelFormat64bppRGBAHalf, DXGI_FORMAT_R16G16B16A16_FLOAT }, { GUID_WICPixelFormat64bppRGBA, DXGI_FORMAT_R16G16B16A16_UNORM }, { GUID_WICPixelFormat32bppRGBA, DXGI_FORMAT_R8G8B8A8_UNORM }, { GUID_WICPixelFormat32bppBGRA, DXGI_FORMAT_B8G8R8A8_UNORM }, { GUID_WICPixelFormat32bppBGR, DXGI_FORMAT_B8G8R8X8_UNORM }, { GUID_WICPixelFormat32bppRGBA1010102XR, DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM }, { GUID_WICPixelFormat32bppRGBA1010102, DXGI_FORMAT_R10G10B10A2_UNORM }, { GUID_WICPixelFormat16bppBGRA5551, DXGI_FORMAT_B5G5R5A1_UNORM }, { GUID_WICPixelFormat16bppBGR565, DXGI_FORMAT_B5G6R5_UNORM }, { GUID_WICPixelFormat32bppGrayFloat, DXGI_FORMAT_R32_FLOAT }, { GUID_WICPixelFormat16bppGrayHalf, DXGI_FORMAT_R16_FLOAT }, { GUID_WICPixelFormat16bppGray, DXGI_FORMAT_R16_UNORM }, { GUID_WICPixelFormat8bppGray, DXGI_FORMAT_R8_UNORM }, { GUID_WICPixelFormat8bppAlpha, DXGI_FORMAT_A8_UNORM }, { GUID_WICPixelFormat96bppRGBFloat, DXGI_FORMAT_R32G32B32_FLOAT }, }; //------------------------------------------------------------------------------------- // WIC Pixel Format nearest conversion table //------------------------------------------------------------------------------------- struct WICConvert { const GUID& source; const GUID& target; }; constexpr WICConvert g_WICConvert[] = { // Note target GUID in this conversion table must be one of those directly supported formats (above). { GUID_WICPixelFormatBlackWhite, GUID_WICPixelFormat8bppGray }, // DXGI_FORMAT_R8_UNORM { GUID_WICPixelFormat1bppIndexed, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat2bppIndexed, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat4bppIndexed, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat8bppIndexed, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat2bppGray, GUID_WICPixelFormat8bppGray }, // DXGI_FORMAT_R8_UNORM { GUID_WICPixelFormat4bppGray, GUID_WICPixelFormat8bppGray }, // DXGI_FORMAT_R8_UNORM { GUID_WICPixelFormat16bppGrayFixedPoint, GUID_WICPixelFormat16bppGrayHalf }, // DXGI_FORMAT_R16_FLOAT { GUID_WICPixelFormat32bppGrayFixedPoint, GUID_WICPixelFormat32bppGrayFloat }, // DXGI_FORMAT_R32_FLOAT { GUID_WICPixelFormat16bppBGR555, GUID_WICPixelFormat16bppBGRA5551 }, // DXGI_FORMAT_B5G5R5A1_UNORM { GUID_WICPixelFormat32bppBGR101010, GUID_WICPixelFormat32bppRGBA1010102 }, // DXGI_FORMAT_R10G10B10A2_UNORM { GUID_WICPixelFormat24bppBGR, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat24bppRGB, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat32bppPBGRA, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat32bppPRGBA, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat48bppRGB, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat48bppBGR, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat64bppBGRA, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat64bppPRGBA, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat64bppPBGRA, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat48bppRGBFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat48bppBGRFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat64bppRGBAFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat64bppBGRAFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat64bppRGBFixedPoint, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat64bppRGBHalf, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat48bppRGBHalf, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat128bppPRGBAFloat, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT { GUID_WICPixelFormat128bppRGBFloat, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT { GUID_WICPixelFormat128bppRGBAFixedPoint, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT { GUID_WICPixelFormat128bppRGBFixedPoint, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT { GUID_WICPixelFormat32bppRGBE, GUID_WICPixelFormat128bppRGBAFloat }, // DXGI_FORMAT_R32G32B32A32_FLOAT { GUID_WICPixelFormat32bppCMYK, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat64bppCMYK, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat40bppCMYKAlpha, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat80bppCMYKAlpha, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat32bppRGB, GUID_WICPixelFormat32bppRGBA }, // DXGI_FORMAT_R8G8B8A8_UNORM { GUID_WICPixelFormat64bppRGB, GUID_WICPixelFormat64bppRGBA }, // DXGI_FORMAT_R16G16B16A16_UNORM { GUID_WICPixelFormat64bppPRGBAHalf, GUID_WICPixelFormat64bppRGBAHalf }, // DXGI_FORMAT_R16G16B16A16_FLOAT { GUID_WICPixelFormat96bppRGBFixedPoint, GUID_WICPixelFormat96bppRGBFloat }, // DXGI_FORMAT_R32G32B32_FLOAT // We don't support n-channel formats }; BOOL WINAPI InitializeWICFactory(PINIT_ONCE, PVOID, PVOID* ifactory) noexcept { return SUCCEEDED(CoCreateInstance( CLSID_WICImagingFactory2, nullptr, CLSCTX_INPROC_SERVER, __uuidof(IWICImagingFactory2), ifactory)) ? TRUE : FALSE; } IWICImagingFactory2* _GetWIC() noexcept { static INIT_ONCE s_initOnce = INIT_ONCE_STATIC_INIT; IWICImagingFactory2* factory = nullptr; if (!InitOnceExecuteOnce( &s_initOnce, InitializeWICFactory, nullptr, reinterpret_cast(&factory))) { return nullptr; } return factory; } //--------------------------------------------------------------------------------- template inline void SetDebugObjectName(_In_ ID3D12DeviceChild* resource, _In_z_ const wchar_t(&name)[TNameLength]) noexcept { #if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) ) resource->SetName(name); #else UNREFERENCED_PARAMETER(resource); UNREFERENCED_PARAMETER(name); #endif } inline uint32_t CountMips(uint32_t width, uint32_t height) noexcept { if (width == 0 || height == 0) return 0; uint32_t count = 1; while (width > 1 || height > 1) { width >>= 1; height >>= 1; count++; } return count; } //-------------------------------------------------------------------------------------- DXGI_FORMAT MakeSRGB(_In_ DXGI_FORMAT format) noexcept { switch (format) { case DXGI_FORMAT_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB; case DXGI_FORMAT_BC1_UNORM: return DXGI_FORMAT_BC1_UNORM_SRGB; case DXGI_FORMAT_BC2_UNORM: return DXGI_FORMAT_BC2_UNORM_SRGB; case DXGI_FORMAT_BC3_UNORM: return DXGI_FORMAT_BC3_UNORM_SRGB; case DXGI_FORMAT_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB; case DXGI_FORMAT_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8X8_UNORM_SRGB; case DXGI_FORMAT_BC7_UNORM: return DXGI_FORMAT_BC7_UNORM_SRGB; default: return format; } } //--------------------------------------------------------------------------------- DXGI_FORMAT _WICToDXGI(const GUID& guid) noexcept { for (size_t i = 0; i < std::size(g_WICFormats); ++i) { if (memcmp(&g_WICFormats[i].wic, &guid, sizeof(GUID)) == 0) return g_WICFormats[i].format; } return DXGI_FORMAT_UNKNOWN; } //--------------------------------------------------------------------------------- size_t _WICBitsPerPixel(REFGUID targetGuid) noexcept { auto pWIC = _GetWIC(); if (!pWIC) return 0; ComPtr cinfo; if (FAILED(pWIC->CreateComponentInfo(targetGuid, cinfo.GetAddressOf()))) return 0; WICComponentType type; if (FAILED(cinfo->GetComponentType(&type))) return 0; if (type != WICPixelFormat) return 0; ComPtr pfinfo; if (FAILED(cinfo.As(&pfinfo))) return 0; UINT bpp; if (FAILED(pfinfo->GetBitsPerPixel(&bpp))) return 0; return bpp; } //--------------------------------------------------------------------------------- void FitPowerOf2(UINT origx, UINT origy, UINT& targetx, UINT& targety, size_t maxsize) { float origAR = float(origx) / float(origy); if (origx > origy) { size_t x; for (x = maxsize; x > 1; x >>= 1) { if (x <= targetx) break; } targetx = UINT(x); float bestScore = FLT_MAX; for (size_t y = maxsize; y > 0; y >>= 1) { float score = fabsf((float(x) / float(y)) - origAR); if (score < bestScore) { bestScore = score; targety = UINT(y); } } } else { size_t y; for (y = maxsize; y > 1; y >>= 1) { if (y <= targety) break; } targety = UINT(y); float bestScore = FLT_MAX; for (size_t x = maxsize; x > 0; x >>= 1) { float score = fabsf((float(x) / float(y)) - origAR); if (score < bestScore) { bestScore = score; targetx = UINT(x); } } } } //--------------------------------------------------------------------------------- HRESULT CreateTextureFromWIC(_In_ ID3D12Device* d3dDevice, _In_ IWICBitmapFrameDecode *frame, size_t maxsize, D3D12_RESOURCE_FLAGS resFlags, unsigned int loadFlags, _Outptr_ ID3D12Resource** texture, std::unique_ptr& decodedData, D3D12_SUBRESOURCE_DATA& subresource) noexcept { UINT width, height; HRESULT hr = frame->GetSize(&width, &height); if (FAILED(hr)) return hr; assert(width > 0 && height > 0); if (maxsize > UINT32_MAX) return E_INVALIDARG; if (!maxsize) { maxsize = size_t(D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION); } UINT twidth = width; UINT theight = height; if (loadFlags & WIC_LOADER_FIT_POW2) { FitPowerOf2(width, height, twidth, theight, maxsize); } else if (width > maxsize || height > maxsize) { float ar = static_cast(height) / static_cast(width); if (width > height) { twidth = static_cast(maxsize); theight = std::max(1, static_cast(static_cast(maxsize) * ar)); } else { theight = static_cast(maxsize); twidth = std::max(1, static_cast(static_cast(maxsize) / ar)); } assert(twidth <= maxsize && theight <= maxsize); } if (loadFlags & WIC_LOADER_MAKE_SQUARE) { twidth = std::max(twidth, theight); theight = twidth; } // Determine format WICPixelFormatGUID pixelFormat; hr = frame->GetPixelFormat(&pixelFormat); if (FAILED(hr)) return hr; WICPixelFormatGUID convertGUID; memcpy_s(&convertGUID, sizeof(WICPixelFormatGUID), &pixelFormat, sizeof(GUID)); size_t bpp = 0; DXGI_FORMAT format = _WICToDXGI(pixelFormat); if (format == DXGI_FORMAT_UNKNOWN) { for (size_t i = 0; i < std::size(g_WICConvert); ++i) { if (memcmp(&g_WICConvert[i].source, &pixelFormat, sizeof(WICPixelFormatGUID)) == 0) { memcpy_s(&convertGUID, sizeof(WICPixelFormatGUID), &g_WICConvert[i].target, sizeof(GUID)); format = _WICToDXGI(g_WICConvert[i].target); assert(format != DXGI_FORMAT_UNKNOWN); bpp = _WICBitsPerPixel(convertGUID); break; } } if (format == DXGI_FORMAT_UNKNOWN) return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED); } else { bpp = _WICBitsPerPixel(pixelFormat); } if (loadFlags & WIC_LOADER_FORCE_RGBA32) { memcpy_s(&convertGUID, sizeof(WICPixelFormatGUID), &GUID_WICPixelFormat32bppRGBA, sizeof(GUID)); format = DXGI_FORMAT_R8G8B8A8_UNORM; bpp = 32; } if (!bpp) return E_FAIL; // Handle sRGB formats if (loadFlags & WIC_LOADER_FORCE_SRGB) { format = MakeSRGB(format); } else if (!(loadFlags & WIC_LOADER_IGNORE_SRGB)) { ComPtr metareader; if (SUCCEEDED(frame->GetMetadataQueryReader(metareader.GetAddressOf()))) { GUID containerFormat; if (SUCCEEDED(metareader->GetContainerFormat(&containerFormat))) { bool sRGB = false; PROPVARIANT value; PropVariantInit(&value); // Check for colorspace chunks if (memcmp(&containerFormat, &GUID_ContainerFormatPng, sizeof(GUID)) == 0) { if (SUCCEEDED(metareader->GetMetadataByName(L"/sRGB/RenderingIntent", &value)) && value.vt == VT_UI1) { sRGB = true; } else if (SUCCEEDED(metareader->GetMetadataByName(L"/gAMA/ImageGamma", &value)) && value.vt == VT_UI4) { sRGB = (value.uintVal == 45455); } else { sRGB = (loadFlags & WIC_LOADER_SRGB_DEFAULT) != 0; } } else if (SUCCEEDED(metareader->GetMetadataByName(L"System.Image.ColorSpace", &value)) && value.vt == VT_UI2) { sRGB = (value.uiVal == 1); } else { sRGB = (loadFlags & WIC_LOADER_SRGB_DEFAULT) != 0; } (void)PropVariantClear(&value); if (sRGB) format = MakeSRGB(format); } } } // Allocate memory for decoded image uint64_t rowBytes = (uint64_t(twidth) * uint64_t(bpp) + 7u) / 8u; uint64_t numBytes = rowBytes * uint64_t(theight); if (rowBytes > UINT32_MAX || numBytes > UINT32_MAX) return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW); auto rowPitch = static_cast(rowBytes); auto imageSize = static_cast(numBytes); decodedData.reset(new (std::nothrow) uint8_t[imageSize]); if (!decodedData) return E_OUTOFMEMORY; // Load image data if (memcmp(&convertGUID, &pixelFormat, sizeof(GUID)) == 0 && twidth == width && theight == height) { // No format conversion or resize needed hr = frame->CopyPixels(nullptr, static_cast(rowPitch), static_cast(imageSize), decodedData.get()); if (FAILED(hr)) return hr; } else if (twidth != width || theight != height) { // Resize auto pWIC = _GetWIC(); if (!pWIC) return E_NOINTERFACE; ComPtr scaler; hr = pWIC->CreateBitmapScaler(scaler.GetAddressOf()); if (FAILED(hr)) return hr; hr = scaler->Initialize(frame, twidth, theight, WICBitmapInterpolationModeFant); if (FAILED(hr)) return hr; WICPixelFormatGUID pfScaler; hr = scaler->GetPixelFormat(&pfScaler); if (FAILED(hr)) return hr; if (memcmp(&convertGUID, &pfScaler, sizeof(GUID)) == 0) { // No format conversion needed hr = scaler->CopyPixels(nullptr, static_cast(rowPitch), static_cast(imageSize), decodedData.get()); if (FAILED(hr)) return hr; } else { ComPtr FC; hr = pWIC->CreateFormatConverter(FC.GetAddressOf()); if (FAILED(hr)) return hr; BOOL canConvert = FALSE; hr = FC->CanConvert(pfScaler, convertGUID, &canConvert); if (FAILED(hr) || !canConvert) { return E_UNEXPECTED; } hr = FC->Initialize(scaler.Get(), convertGUID, WICBitmapDitherTypeErrorDiffusion, nullptr, 0, WICBitmapPaletteTypeMedianCut); if (FAILED(hr)) return hr; hr = FC->CopyPixels(nullptr, static_cast(rowPitch), static_cast(imageSize), decodedData.get()); if (FAILED(hr)) return hr; } } else { // Format conversion but no resize auto pWIC = _GetWIC(); if (!pWIC) return E_NOINTERFACE; ComPtr FC; hr = pWIC->CreateFormatConverter(FC.GetAddressOf()); if (FAILED(hr)) return hr; BOOL canConvert = FALSE; hr = FC->CanConvert(pixelFormat, convertGUID, &canConvert); if (FAILED(hr) || !canConvert) { return E_UNEXPECTED; } hr = FC->Initialize(frame, convertGUID, WICBitmapDitherTypeErrorDiffusion, nullptr, 0, WICBitmapPaletteTypeMedianCut); if (FAILED(hr)) return hr; hr = FC->CopyPixels(nullptr, static_cast(rowPitch), static_cast(imageSize), decodedData.get()); if (FAILED(hr)) return hr; } // Count the number of mips uint32_t mipCount = (loadFlags & (WIC_LOADER_MIP_AUTOGEN | WIC_LOADER_MIP_RESERVE)) ? CountMips(twidth, theight) : 1u; // Create texture D3D12_RESOURCE_DESC desc = {}; desc.Width = twidth; desc.Height = theight; desc.MipLevels = static_cast(mipCount); desc.DepthOrArraySize = 1; desc.Format = format; desc.SampleDesc.Count = 1; desc.SampleDesc.Quality = 0; desc.Flags = resFlags; desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D; CD3DX12_HEAP_PROPERTIES defaultHeapProperties(D3D12_HEAP_TYPE_DEFAULT); ID3D12Resource* tex = nullptr; hr = d3dDevice->CreateCommittedResource( &defaultHeapProperties, D3D12_HEAP_FLAG_NONE, &desc, D3D12_RESOURCE_STATE_COPY_DEST, nullptr, IID_ID3D12Resource, reinterpret_cast(&tex)); if (FAILED(hr)) { return hr; } _Analysis_assume_(tex != nullptr); subresource.pData = decodedData.get(); subresource.RowPitch = static_cast(rowPitch); subresource.SlicePitch = static_cast(imageSize); *texture = tex; return hr; } //-------------------------------------------------------------------------------------- void SetDebugTextureInfo( _In_z_ const wchar_t* fileName, _In_ ID3D12Resource** texture) noexcept { #if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) ) if (texture && *texture) { const wchar_t* pstrName = wcsrchr(fileName, '\\'); if (!pstrName) { pstrName = fileName; } else { pstrName++; } (*texture)->SetName(pstrName); } #else UNREFERENCED_PARAMETER(fileName); UNREFERENCED_PARAMETER(texture); #endif } } // anonymous namespace //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::LoadWICTextureFromMemory( ID3D12Device* d3dDevice, const uint8_t* wicData, size_t wicDataSize, ID3D12Resource** texture, std::unique_ptr& decodedData, D3D12_SUBRESOURCE_DATA& subresource, size_t maxsize) noexcept { return LoadWICTextureFromMemoryEx( d3dDevice, wicData, wicDataSize, maxsize, D3D12_RESOURCE_FLAG_NONE, WIC_LOADER_DEFAULT, texture, decodedData, subresource); } //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::LoadWICTextureFromMemoryEx( ID3D12Device* d3dDevice, const uint8_t* wicData, size_t wicDataSize, size_t maxsize, D3D12_RESOURCE_FLAGS resFlags, unsigned int loadFlags, ID3D12Resource** texture, std::unique_ptr& decodedData, D3D12_SUBRESOURCE_DATA& subresource) noexcept { if (texture) { *texture = nullptr; } if (!d3dDevice || !wicData || !texture) return E_INVALIDARG; if (!wicDataSize) return E_FAIL; if (wicDataSize > UINT32_MAX) return HRESULT_FROM_WIN32(ERROR_FILE_TOO_LARGE); auto pWIC = _GetWIC(); if (!pWIC) return E_NOINTERFACE; // Create input stream for memory ComPtr stream; HRESULT hr = pWIC->CreateStream(stream.GetAddressOf()); if (FAILED(hr)) return hr; hr = stream->InitializeFromMemory(const_cast(wicData), static_cast(wicDataSize)); if (FAILED(hr)) return hr; // Initialize WIC ComPtr decoder; hr = pWIC->CreateDecoderFromStream(stream.Get(), nullptr, WICDecodeMetadataCacheOnDemand, decoder.GetAddressOf()); if (FAILED(hr)) return hr; ComPtr frame; hr = decoder->GetFrame(0, frame.GetAddressOf()); if (FAILED(hr)) return hr; hr = CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize, resFlags, loadFlags, texture, decodedData, subresource); if (FAILED(hr)) return hr; _Analysis_assume_(*texture != nullptr); SetDebugObjectName(*texture, L"WICTextureLoader"); return hr; } //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::LoadWICTextureFromFile( ID3D12Device* d3dDevice, const wchar_t* fileName, ID3D12Resource** texture, std::unique_ptr& wicData, D3D12_SUBRESOURCE_DATA& subresource, size_t maxsize) noexcept { return LoadWICTextureFromFileEx( d3dDevice, fileName, maxsize, D3D12_RESOURCE_FLAG_NONE, WIC_LOADER_DEFAULT, texture, wicData, subresource); } //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::LoadWICTextureFromFileEx( ID3D12Device* d3dDevice, const wchar_t* fileName, size_t maxsize, D3D12_RESOURCE_FLAGS resFlags, unsigned int loadFlags, ID3D12Resource** texture, std::unique_ptr& decodedData, D3D12_SUBRESOURCE_DATA& subresource) noexcept { if (texture) { *texture = nullptr; } if (!d3dDevice || !fileName || !texture) return E_INVALIDARG; auto pWIC = _GetWIC(); if (!pWIC) return E_NOINTERFACE; // Initialize WIC ComPtr decoder; HRESULT hr = pWIC->CreateDecoderFromFilename(fileName, nullptr, GENERIC_READ, WICDecodeMetadataCacheOnDemand, decoder.GetAddressOf()); if (FAILED(hr)) return hr; ComPtr frame; hr = decoder->GetFrame(0, frame.GetAddressOf()); if (FAILED(hr)) return hr; hr = CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize, resFlags, loadFlags, texture, decodedData, subresource); if (SUCCEEDED(hr)) { SetDebugTextureInfo(fileName, texture); } return hr; }