# Copyright (c) Microsoft Corporation. # Licensed under the MIT License. cmake_minimum_required (VERSION 3.20) set(DIRECTXTEX_VERSION 1.9.7) project (DirectXTex VERSION ${DIRECTXTEX_VERSION} DESCRIPTION "DirectX Texture Library" HOMEPAGE_URL "https://go.microsoft.com/fwlink/?LinkId=248926" LANGUAGES CXX) option(BUILD_TOOLS "Build tex command-line tools" ON) option(BUILD_SAMPLE "Build DDSView sample" ON) # Includes the functions for Direct3D 11 resources and DirectCompute compression option(BUILD_DX11 "Build with DirectX11 Runtime support" ON) # Includes the functions for creating Direct3D 12 resources at runtime option(BUILD_DX12 "Build with DirectX12 Runtime support" ON) # Enable the use of OpenMP for software BC6H/BC7 compression option(BC_USE_OPENMP "Build with OpenMP support" ON) option(ENABLE_CODE_ANALYSIS "Use Static Code Analysis on build" OFF) option(USE_PREBUILT_SHADERS "Use externally built HLSL shaders" OFF) # Includes the functions for loading/saving OpenEXR files at runtime option(ENABLE_OPENEXR_SUPPORT "Build with OpenEXR support" OFF) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/CMake") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/CMake") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/CMake") if (DEFINED VCPKG_TARGET_ARCHITECTURE) set(DIRECTX_ARCH ${VCPKG_TARGET_ARCHITECTURE}) elseif(CMAKE_GENERATOR_PLATFORM MATCHES "^[Ww][Ii][Nn]32$") set(DIRECTX_ARCH x86) elseif(CMAKE_GENERATOR_PLATFORM MATCHES "^[Xx]64$") set(DIRECTX_ARCH x64) elseif(CMAKE_GENERATOR_PLATFORM MATCHES "^[Aa][Rr][Mm]$") set(DIRECTX_ARCH arm) elseif(CMAKE_GENERATOR_PLATFORM MATCHES "^[Aa][Rr][Mm]64$") set(DIRECTX_ARCH arm64) endif() include(GNUInstallDirs) #--- Library set(LIBRARY_HEADERS DirectXTex/DirectXTex.h DirectXTex/DirectXTex.inl) set(LIBRARY_SOURCES DirectXTex/BC.h DirectXTex/DDS.h DirectXTex/DirectXTexP.h DirectXTex/filters.h DirectXTex/scoped.h DirectXTex/BC.cpp DirectXTex/BC4BC5.cpp DirectXTex/BC6HBC7.cpp DirectXTex/DirectXTexCompress.cpp DirectXTex/DirectXTexConvert.cpp DirectXTex/DirectXTexDDS.cpp DirectXTex/DirectXTexHDR.cpp DirectXTex/DirectXTexImage.cpp DirectXTex/DirectXTexMipmaps.cpp DirectXTex/DirectXTexMisc.cpp DirectXTex/DirectXTexNormalMaps.cpp DirectXTex/DirectXTexPMAlpha.cpp DirectXTex/DirectXTexResize.cpp DirectXTex/DirectXTexTGA.cpp DirectXTex/DirectXTexUtil.cpp) if(WIN32) set(LIBRARY_SOURCES ${LIBRARY_SOURCES} DirectXTex/DirectXTexFlipRotate.cpp DirectXTex/DirectXTexWIC.cpp) endif() set(SHADER_SOURCES DirectXTex/Shaders/BC6HEncode.hlsl DirectXTex/Shaders/BC7Encode.hlsl) if(BUILD_DX11 AND WIN32) set(LIBRARY_SOURCES ${LIBRARY_SOURCES} DirectXTex/BCDirectCompute.h DirectXTex/BCDirectCompute.cpp DirectXTex/DirectXTexCompressGPU.cpp DirectXTex/DirectXTexD3D11.cpp) endif() if(BUILD_DX12) set(LIBRARY_SOURCES ${LIBRARY_SOURCES} DirectXTex/d3dx12.h DirectXTex/DirectXTexD3D12.cpp) endif() if(ENABLE_OPENEXR_SUPPORT) set(LIBRARY_HEADERS ${LIBRARY_HEADERS} Auxiliary/DirectXTexEXR.h) set(LIBRARY_SOURCES ${LIBRARY_SOURCES} Auxiliary/DirectXTexEXR.cpp) endif() if(BUILD_DX11 AND WIN32) if (NOT COMPILED_SHADERS) if (USE_PREBUILT_SHADERS) message(FATAL_ERROR "ERROR: Using prebuilt shaders requires the COMPILED_SHADERS variable is set") endif() set(COMPILED_SHADERS ${CMAKE_CURRENT_BINARY_DIR}/Shaders/Compiled) file(MAKE_DIRECTORY ${COMPILED_SHADERS}) else() file(TO_CMAKE_PATH ${COMPILED_SHADERS} COMPILED_SHADERS) endif() set(LIBRARY_SOURCES ${LIBRARY_SOURCES} ${COMPILED_SHADERS}/BC6HEncode_EncodeBlockCS.inc) if (NOT USE_PREBUILT_SHADERS) add_custom_command( OUTPUT "${COMPILED_SHADERS}/BC6HEncode_EncodeBlockCS.inc" MAIN_DEPENDENCY "${PROJECT_SOURCE_DIR}/DirectXTex/Shaders/CompileShaders.cmd" DEPENDS ${SHADER_SOURCES} COMMENT "Generating HLSL shaders..." COMMAND ${CMAKE_COMMAND} -E env CompileShadersOutput="${COMPILED_SHADERS}" CompileShaders.cmd > "${COMPILED_SHADERS}/compileshaders.log" WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/DirectXTex/Shaders" USES_TERMINAL) endif() endif() add_library(${PROJECT_NAME} STATIC ${LIBRARY_SOURCES} ${LIBRARY_HEADERS}) if(BUILD_DX11 AND WIN32) target_include_directories(${PROJECT_NAME} PRIVATE ${COMPILED_SHADERS}) endif() source_group(${PROJECT_NAME} REGULAR_EXPRESSION DirectXTex/*.*) target_include_directories(${PROJECT_NAME} PUBLIC $ $) target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_11) if(ENABLE_OPENEXR_SUPPORT) find_package(OpenEXR REQUIRED) target_link_libraries(${PROJECT_NAME} PRIVATE OpenEXR::OpenEXR) endif() if (NOT MINGW) target_precompile_headers(${PROJECT_NAME} PRIVATE DirectXTex/DirectXTexP.h) endif() if (MINGW OR (NOT WIN32) OR VCPKG_TOOLCHAIN) message("INFO: Using VCPKG for DirectX-Headers and DirectXMath.") find_package(directx-headers CONFIG REQUIRED) find_package(directxmath CONFIG REQUIRED) target_link_libraries(${PROJECT_NAME} PRIVATE Microsoft::DirectX-Headers Microsoft::DirectXMath) target_compile_definitions(${PROJECT_NAME} PRIVATE USING_DIRECTX_HEADERS) endif() #--- Package include(CMakePackageConfigHelpers) string(TOLOWER ${PROJECT_NAME} PACKAGE_NAME) write_basic_package_version_file( ${PACKAGE_NAME}-config-version.cmake VERSION ${DIRECTXTEX_VERSION} COMPATIBILITY AnyNewerVersion) install(TARGETS ${PROJECT_NAME} EXPORT ${PROJECT_NAME}-targets ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}) configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/.nuget/${PROJECT_NAME}-config.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config.cmake INSTALL_DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME}) install(EXPORT ${PROJECT_NAME}-targets FILE ${PROJECT_NAME}-targets.cmake NAMESPACE Microsoft:: DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME}) install(FILES ${LIBRARY_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config.cmake ${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config-version.cmake DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME}) #--- Command-line tools if(BUILD_TOOLS AND WIN32 AND (NOT WINDOWS_STORE)) set(TOOL_EXES texassemble texconv texdiag) add_executable(texassemble Texassemble/texassemble.cpp Texassemble/texassemble.rc Texassemble/AnimatedGif.cpp) target_link_libraries(texassemble ${PROJECT_NAME} ole32.lib version.lib) source_group(texassemble REGULAR_EXPRESSION Texassemble/*.*) add_executable(texconv Texconv/texconv.cpp Texconv/texconv.rc Texconv/ExtendedBMP.cpp Texconv/PortablePixMap.cpp) target_link_libraries(texconv ${PROJECT_NAME} ole32.lib shell32.lib version.lib) source_group(texconv REGULAR_EXPRESSION Texconv/*.*) add_executable(texdiag Texdiag/texdiag.cpp Texdiag/texdiag.rc) target_link_libraries(texdiag ${PROJECT_NAME} ole32.lib version.lib) source_group(texdiag REGULAR_EXPRESSION Texdiag/*.*) if(ENABLE_OPENEXR_SUPPORT) foreach(t IN LISTS TOOL_EXES) target_include_directories(${t} PRIVATE Auxiliary) target_link_libraries(${t} ${OPENEXR_ILMIMF_LIBRARY}) target_compile_options(${t} PRIVATE -DUSE_OPENEXR) endforeach() endif() endif() #--- DDSView sample if(BUILD_SAMPLE AND BUILD_DX11 AND WIN32 AND (NOT WINDOWS_STORE)) list(APPEND TOOL_EXES ddsview) if (NOT COMPILED_DDSVIEW_SHADERS) if (USE_PREBUILT_SHADERS) message(FATAL_ERROR "ERROR: Using prebuilt shaders requires the COMPILED_DDSVIEW_SHADERS variable is set") endif() set(COMPILED_DDSVIEW_SHADERS ${CMAKE_CURRENT_BINARY_DIR}/Shaders/Compiled) file(MAKE_DIRECTORY ${COMPILED_DDSVIEW_SHADERS}) else() file(TO_CMAKE_PATH ${COMPILED_DDSVIEW_SHADERS} COMPILED_DDSVIEW_SHADERS) endif() add_executable(ddsview WIN32 DDSView/ddsview.cpp DDSView/ddsview.rc ${COMPILED_DDSVIEW_SHADERS}/ddsview_ps1D.inc) target_link_libraries(ddsview ${PROJECT_NAME} d3d11.lib ole32.lib) source_group(ddsview REGULAR_EXPRESSION DDSView/*.*) target_include_directories(ddsview PRIVATE ${COMPILED_DDSVIEW_SHADERS}) if (NOT USE_PREBUILT_SHADERS) add_custom_command( OUTPUT "${COMPILED_DDSVIEW_SHADERS}/ddsview_ps1D.inc" MAIN_DEPENDENCY "${PROJECT_SOURCE_DIR}/DDSView/hlsl.cmd" DEPENDS "${PROJECT_SOURCE_DIR}/DDSView/ddsview.fx" COMMENT "Generating HLSL shaders for DDSView..." COMMAND COMMAND ${CMAKE_COMMAND} -E env CompileShadersOutput="${COMPILED_DDSVIEW_SHADERS}" hlsl.cmd > "${COMPILED_DDSVIEW_SHADERS}/hlsl.log" WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/DDSView" USES_TERMINAL) endif() endif() if (MINGW OR (NOT WIN32) OR VCPKG_TOOLCHAIN) foreach(t IN LISTS TOOL_EXES) target_link_libraries(${t} Microsoft::DirectXMath) endforeach() endif() if(MSVC) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE /Wall /GR- /fp:fast "$<$>:/guard:cf>") target_link_options(${t} PRIVATE /DYNAMICBASE /NXCOMPAT) endforeach() if((${CMAKE_SIZEOF_VOID_P} EQUAL 4) AND (NOT (${DIRECTX_ARCH} MATCHES "^arm"))) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_link_options(${t} PRIVATE /SAFESEH) endforeach() endif() if((MSVC_VERSION GREATER_EQUAL 1928) AND (CMAKE_SIZEOF_VOID_P EQUAL 8) AND NOT ENABLE_OPENEXR_SUPPORT AND ((NOT (CMAKE_CXX_COMPILER_ID MATCHES "Clang")) OR (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 13.0))) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE "$<$>:/guard:ehcont>") target_link_options(${t} PRIVATE "$<$>:/guard:ehcont>") endforeach() endif() endif() if(NOT (${DIRECTX_ARCH} MATCHES "^arm")) if (${CMAKE_SIZEOF_VOID_P} EQUAL "4") set(ARCH_SSE2 $<$:/arch:SSE2> $<$>:-msse2>) else() set(ARCH_SSE2 $<$>:-msse2>) endif() foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE ${ARCH_SSE2}) endforeach() endif() if (CMAKE_CXX_COMPILER_ID MATCHES "Clang") set(WarningsLib -Wall -Wpedantic -Wextra) target_compile_options(${PROJECT_NAME} PRIVATE ${WarningsLib}) # OpenMP is not supported for clang for Windows by default set(WarningsEXE ${WarningsLib} "-Wno-c++98-compat" "-Wno-c++98-compat-pedantic" "-Wno-switch" "-Wno-switch-enum" "-Wno-covered-switch-default" "-Wno-language-extension-token" "-Wno-missing-prototypes" "-Wno-global-constructors" "-Wno-double-promotion") foreach(t IN LISTS TOOL_EXES) target_compile_options(${t} PRIVATE ${WarningsEXE}) endforeach() endif() if(MINGW) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_definitions(${t} PRIVATE $,_DEBUG,NDEBUG>) target_compile_options(${t} PRIVATE -Wno-ignored-attributes) target_link_options(${t} PRIVATE -municode) endforeach() endif() if (CMAKE_CXX_COMPILER_ID MATCHES "MSVC") foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE /sdl /permissive- /JMC- /Zc:__cplusplus) endforeach() if(ENABLE_CODE_ANALYSIS) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE /analyze) endforeach() endif() if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.24) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE /ZH:SHA_256) endforeach() endif() if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.26) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_options(${t} PRIVATE /Zc:preprocessor /wd5105) endforeach() endif() if ((CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.27) AND (NOT (${DIRECTX_ARCH} MATCHES "^arm"))) foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_link_options(${t} PRIVATE /CETCOMPAT) endforeach() endif() if(BC_USE_OPENMP) target_compile_options(${PROJECT_NAME} PRIVATE /openmp /Zc:twoPhase-) if(BUILD_TOOLS AND WIN32 AND (NOT WINDOWS_STORE)) target_compile_options(texconv PRIVATE /openmp /Zc:twoPhase-) endif() endif() set(WarningsEXE "/wd4061" "/wd4062" "/wd4365" "/wd4514" "/wd4625" "/wd4626" "/wd4627" "/wd4668" "/wd4710" "/wd4751" "/wd4820" "/wd5026" "/wd5027" "/wd5039" "/wd5045" "/wd5219") if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.34) list(APPEND WarningsEXE "/wd5262" "/wd5264") endif() foreach(t IN LISTS TOOL_EXES) target_compile_options(${t} PRIVATE ${WarningsEXE}) endforeach() endif() if(WIN32) if(WINDOWS_STORE) target_compile_definitions(${PROJECT_NAME} PRIVATE WINAPI_FAMILY=WINAPI_FAMILY_APP) endif() if(BUILD_DX12 OR WINDOWS_STORE OR (${DIRECTX_ARCH} MATCHES "^arm64")) message("INFO: Building with DirectX 12 Runtime support") set(WINVER 0x0A00) elseif(${DIRECTX_ARCH} MATCHES "^arm") set(WINVER 0x0602) else() message("INFO: Building with Windows 7 compatibility") set(WINVER 0x0601) target_compile_definitions(${PROJECT_NAME} PRIVATE _WIN7_PLATFORM_UPDATE) endif() foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME}) target_compile_definitions(${t} PRIVATE _UNICODE UNICODE _WIN32_WINNT=${WINVER}) endforeach() endif() if(BUILD_TOOLS AND WIN32 AND (NOT WINDOWS_STORE)) set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT texconv) endif() #--- Test suite include(CTest) if(BUILD_TESTING AND WIN32 AND (NOT WINDOWS_STORE) AND (EXISTS "${CMAKE_CURRENT_LIST_DIR}/Tests/CMakeLists.txt")) enable_testing() add_subdirectory(${CMAKE_CURRENT_LIST_DIR}/Tests) endif()