//-------------------------------------------------------------------------------------- // File: DDSTextureLoader12.cpp // // Functions for loading a DDS texture and creating a Direct3D runtime resource for it // // Note these functions are useful as a light-weight runtime loader for DDS files. For // a full-featured DDS file reader, writer, and texture processing pipeline see // the 'Texconv' sample and the 'DirectXTex' library. // // Copyright (c) Microsoft Corporation. // Licensed under the MIT License. // // http://go.microsoft.com/fwlink/?LinkId=248926 // http://go.microsoft.com/fwlink/?LinkID=615561 //-------------------------------------------------------------------------------------- #include "DDSTextureLoader12.h" #include #include #include #include #ifndef _WIN32 #include #include #endif #ifdef _MSC_VER // Off by default warnings #pragma warning(disable : 4619 4616 4061 4062 4623 4626 5027) // C4619/4616 #pragma warning warnings // C4061 enumerator 'x' in switch of enum 'y' is not explicitly handled by a case label // C4062 enumerator 'x' in switch of enum 'y' is not handled // C4623 default constructor was implicitly defined as deleted // C4626 assignment operator was implicitly defined as deleted // C5027 move assignment operator was implicitly defined as deleted #endif #ifdef __clang__ #pragma clang diagnostic ignored "-Wtautological-type-limit-compare" #pragma clang diagnostic ignored "-Wcovered-switch-default" #pragma clang diagnostic ignored "-Wswitch" #pragma clang diagnostic ignored "-Wswitch-enum" #pragma clang diagnostic ignored "-Wunused-macros" #endif #define D3DX12_NO_STATE_OBJECT_HELPERS #define D3DX12_NO_CHECK_FEATURE_SUPPORT_CLASS #if !defined(_WIN32) || defined(USING_DIRECTX_HEADERS) #include "directx/d3dx12.h" #else #include "d3dx12.h" #endif using namespace DirectX; //-------------------------------------------------------------------------------------- // Macros //-------------------------------------------------------------------------------------- #ifndef MAKEFOURCC #define MAKEFOURCC(ch0, ch1, ch2, ch3) \ ((uint32_t)(uint8_t)(ch0) | ((uint32_t)(uint8_t)(ch1) << 8) | \ ((uint32_t)(uint8_t)(ch2) << 16) | ((uint32_t)(uint8_t)(ch3) << 24 )) #endif /* defined(MAKEFOURCC) */ // HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW) #define HRESULT_E_ARITHMETIC_OVERFLOW static_cast(0x80070216L) // HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED) #define HRESULT_E_NOT_SUPPORTED static_cast(0x80070032L) // HRESULT_FROM_WIN32(ERROR_HANDLE_EOF) #define HRESULT_E_HANDLE_EOF static_cast(0x80070026L) // HRESULT_FROM_WIN32(ERROR_INVALID_DATA) #define HRESULT_E_INVALID_DATA static_cast(0x8007000DL) //-------------------------------------------------------------------------------------- // DDS file structure definitions // // See DDS.h in the 'Texconv' sample and the 'DirectXTex' library //-------------------------------------------------------------------------------------- #pragma pack(push,1) constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS " struct DDS_PIXELFORMAT { uint32_t size; uint32_t flags; uint32_t fourCC; uint32_t RGBBitCount; uint32_t RBitMask; uint32_t GBitMask; uint32_t BBitMask; uint32_t ABitMask; }; #define DDS_FOURCC 0x00000004 // DDPF_FOURCC #define DDS_RGB 0x00000040 // DDPF_RGB #define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE #define DDS_ALPHA 0x00000002 // DDPF_ALPHA #define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV #define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH #define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT #define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX #define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX #define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY #define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY #define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ #define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ #define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\ DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY |\ DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ ) #define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP enum DDS_MISC_FLAGS2 { DDS_MISC_FLAGS2_ALPHA_MODE_MASK = 0x7L, }; struct DDS_HEADER { uint32_t size; uint32_t flags; uint32_t height; uint32_t width; uint32_t pitchOrLinearSize; uint32_t depth; // only if DDS_HEADER_FLAGS_VOLUME is set in flags uint32_t mipMapCount; uint32_t reserved1[11]; DDS_PIXELFORMAT ddspf; uint32_t caps; uint32_t caps2; uint32_t caps3; uint32_t caps4; uint32_t reserved2; }; struct DDS_HEADER_DXT10 { DXGI_FORMAT dxgiFormat; uint32_t resourceDimension; uint32_t miscFlag; // see D3D11_RESOURCE_MISC_FLAG uint32_t arraySize; uint32_t miscFlags2; }; #pragma pack(pop) //-------------------------------------------------------------------------------------- namespace { #ifdef _WIN32 struct handle_closer { void operator()(HANDLE h) noexcept { if (h) CloseHandle(h); } }; using ScopedHandle = std::unique_ptr; inline HANDLE safe_handle(HANDLE h) noexcept { return (h == INVALID_HANDLE_VALUE) ? nullptr : h; } #endif #if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) ) template inline void SetDebugObjectName(_In_ ID3D12DeviceChild* resource, _In_z_ const wchar_t(&name)[TNameLength]) noexcept { resource->SetName(name); } #else template inline void SetDebugObjectName(_In_ ID3D12DeviceChild*, _In_z_ const wchar_t(&)[TNameLength]) noexcept { } #endif inline uint32_t CountMips(uint32_t width, uint32_t height) noexcept { if (width == 0 || height == 0) return 0; uint32_t count = 1; while (width > 1 || height > 1) { width >>= 1; height >>= 1; count++; } return count; } //-------------------------------------------------------------------------------------- HRESULT LoadTextureDataFromMemory( _In_reads_(ddsDataSize) const uint8_t* ddsData, size_t ddsDataSize, const DDS_HEADER** header, const uint8_t** bitData, size_t* bitSize) noexcept { if (!header || !bitData || !bitSize) { return E_POINTER; } *bitSize = 0; if (ddsDataSize > UINT32_MAX) { return E_FAIL; } if (ddsDataSize < (sizeof(uint32_t) + sizeof(DDS_HEADER))) { return E_FAIL; } // DDS files always start with the same magic number ("DDS ") auto const dwMagicNumber = *reinterpret_cast(ddsData); if (dwMagicNumber != DDS_MAGIC) { return E_FAIL; } auto hdr = reinterpret_cast(ddsData + sizeof(uint32_t)); // Verify header to validate DDS file if (hdr->size != sizeof(DDS_HEADER) || hdr->ddspf.size != sizeof(DDS_PIXELFORMAT)) { return E_FAIL; } // Check for DX10 extension bool bDXT10Header = false; if ((hdr->ddspf.flags & DDS_FOURCC) && (MAKEFOURCC('D', 'X', '1', '0') == hdr->ddspf.fourCC)) { // Must be long enough for both headers and magic value if (ddsDataSize < (sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10))) { return E_FAIL; } bDXT10Header = true; } // setup the pointers in the process request *header = hdr; auto offset = sizeof(uint32_t) + sizeof(DDS_HEADER) + (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0); *bitData = ddsData + offset; *bitSize = ddsDataSize - offset; return S_OK; } //-------------------------------------------------------------------------------------- HRESULT LoadTextureDataFromFile( _In_z_ const wchar_t* fileName, std::unique_ptr& ddsData, const DDS_HEADER** header, const uint8_t** bitData, size_t* bitSize) noexcept { if (!header || !bitData || !bitSize) { return E_POINTER; } *bitSize = 0; #ifdef _WIN32 // open the file ScopedHandle hFile(safe_handle(CreateFile2(fileName, GENERIC_READ, FILE_SHARE_READ, OPEN_EXISTING, nullptr))); if (!hFile) { return HRESULT_FROM_WIN32(GetLastError()); } // Get the file size FILE_STANDARD_INFO fileInfo; if (!GetFileInformationByHandleEx(hFile.get(), FileStandardInfo, &fileInfo, sizeof(fileInfo))) { return HRESULT_FROM_WIN32(GetLastError()); } // File is too big for 32-bit allocation, so reject read if (fileInfo.EndOfFile.HighPart > 0) { return E_FAIL; } // Need at least enough data to fill the header and magic number to be a valid DDS if (fileInfo.EndOfFile.LowPart < (sizeof(uint32_t) + sizeof(DDS_HEADER))) { return E_FAIL; } // create enough space for the file data ddsData.reset(new (std::nothrow) uint8_t[fileInfo.EndOfFile.LowPart]); if (!ddsData) { return E_OUTOFMEMORY; } // read the data in DWORD bytesRead = 0; if (!ReadFile(hFile.get(), ddsData.get(), fileInfo.EndOfFile.LowPart, &bytesRead, nullptr )) { ddsData.reset(); return HRESULT_FROM_WIN32(GetLastError()); } if (bytesRead < fileInfo.EndOfFile.LowPart) { ddsData.reset(); return E_FAIL; } size_t len = fileInfo.EndOfFile.LowPart; #else // !WIN32 std::ifstream inFile(std::filesystem::path(fileName), std::ios::in | std::ios::binary | std::ios::ate); if (!inFile) return E_FAIL; std::streampos fileLen = inFile.tellg(); if (!inFile) return E_FAIL; // Need at least enough data to fill the header and magic number to be a valid DDS if (fileLen < (sizeof(uint32_t) + sizeof(DDS_HEADER))) return E_FAIL; ddsData.reset(new (std::nothrow) uint8_t[size_t(fileLen)]); if (!ddsData) return E_OUTOFMEMORY; inFile.seekg(0, std::ios::beg); if (!inFile) { ddsData.reset(); return E_FAIL; } inFile.read(reinterpret_cast(ddsData.get()), fileLen); if (!inFile) { ddsData.reset(); return E_FAIL; } inFile.close(); size_t len = fileLen; #endif // DDS files always start with the same magic number ("DDS ") auto const dwMagicNumber = *reinterpret_cast(ddsData.get()); if (dwMagicNumber != DDS_MAGIC) { ddsData.reset(); return E_FAIL; } auto hdr = reinterpret_cast(ddsData.get() + sizeof(uint32_t)); // Verify header to validate DDS file if (hdr->size != sizeof(DDS_HEADER) || hdr->ddspf.size != sizeof(DDS_PIXELFORMAT)) { ddsData.reset(); return E_FAIL; } // Check for DX10 extension bool bDXT10Header = false; if ((hdr->ddspf.flags & DDS_FOURCC) && (MAKEFOURCC('D', 'X', '1', '0') == hdr->ddspf.fourCC)) { // Must be long enough for both headers and magic value if (len < (sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10))) { ddsData.reset(); return E_FAIL; } bDXT10Header = true; } // setup the pointers in the process request *header = hdr; auto offset = sizeof(uint32_t) + sizeof(DDS_HEADER) + (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0); *bitData = ddsData.get() + offset; *bitSize = len - offset; return S_OK; } //-------------------------------------------------------------------------------------- // Return the BPP for a particular format //-------------------------------------------------------------------------------------- size_t BitsPerPixel(_In_ DXGI_FORMAT fmt) noexcept { switch (fmt) { case DXGI_FORMAT_R32G32B32A32_TYPELESS: case DXGI_FORMAT_R32G32B32A32_FLOAT: case DXGI_FORMAT_R32G32B32A32_UINT: case DXGI_FORMAT_R32G32B32A32_SINT: return 128; case DXGI_FORMAT_R32G32B32_TYPELESS: case DXGI_FORMAT_R32G32B32_FLOAT: case DXGI_FORMAT_R32G32B32_UINT: case DXGI_FORMAT_R32G32B32_SINT: return 96; case DXGI_FORMAT_R16G16B16A16_TYPELESS: case DXGI_FORMAT_R16G16B16A16_FLOAT: case DXGI_FORMAT_R16G16B16A16_UNORM: case DXGI_FORMAT_R16G16B16A16_UINT: case DXGI_FORMAT_R16G16B16A16_SNORM: case DXGI_FORMAT_R16G16B16A16_SINT: case DXGI_FORMAT_R32G32_TYPELESS: case DXGI_FORMAT_R32G32_FLOAT: case DXGI_FORMAT_R32G32_UINT: case DXGI_FORMAT_R32G32_SINT: case DXGI_FORMAT_R32G8X24_TYPELESS: case DXGI_FORMAT_D32_FLOAT_S8X24_UINT: case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS: case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT: case DXGI_FORMAT_Y416: case DXGI_FORMAT_Y210: case DXGI_FORMAT_Y216: return 64; case DXGI_FORMAT_R10G10B10A2_TYPELESS: case DXGI_FORMAT_R10G10B10A2_UNORM: case DXGI_FORMAT_R10G10B10A2_UINT: case DXGI_FORMAT_R11G11B10_FLOAT: case DXGI_FORMAT_R8G8B8A8_TYPELESS: case DXGI_FORMAT_R8G8B8A8_UNORM: case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: case DXGI_FORMAT_R8G8B8A8_UINT: case DXGI_FORMAT_R8G8B8A8_SNORM: case DXGI_FORMAT_R8G8B8A8_SINT: case DXGI_FORMAT_R16G16_TYPELESS: case DXGI_FORMAT_R16G16_FLOAT: case DXGI_FORMAT_R16G16_UNORM: case DXGI_FORMAT_R16G16_UINT: case DXGI_FORMAT_R16G16_SNORM: case DXGI_FORMAT_R16G16_SINT: case DXGI_FORMAT_R32_TYPELESS: case DXGI_FORMAT_D32_FLOAT: case DXGI_FORMAT_R32_FLOAT: case DXGI_FORMAT_R32_UINT: case DXGI_FORMAT_R32_SINT: case DXGI_FORMAT_R24G8_TYPELESS: case DXGI_FORMAT_D24_UNORM_S8_UINT: case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: case DXGI_FORMAT_X24_TYPELESS_G8_UINT: case DXGI_FORMAT_R9G9B9E5_SHAREDEXP: case DXGI_FORMAT_R8G8_B8G8_UNORM: case DXGI_FORMAT_G8R8_G8B8_UNORM: case DXGI_FORMAT_B8G8R8A8_UNORM: case DXGI_FORMAT_B8G8R8X8_UNORM: case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: case DXGI_FORMAT_B8G8R8A8_TYPELESS: case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: case DXGI_FORMAT_B8G8R8X8_TYPELESS: case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB: case DXGI_FORMAT_AYUV: case DXGI_FORMAT_Y410: case DXGI_FORMAT_YUY2: return 32; case DXGI_FORMAT_P010: case DXGI_FORMAT_P016: case DXGI_FORMAT_V408: return 24; case DXGI_FORMAT_R8G8_TYPELESS: case DXGI_FORMAT_R8G8_UNORM: case DXGI_FORMAT_R8G8_UINT: case DXGI_FORMAT_R8G8_SNORM: case DXGI_FORMAT_R8G8_SINT: case DXGI_FORMAT_R16_TYPELESS: case DXGI_FORMAT_R16_FLOAT: case DXGI_FORMAT_D16_UNORM: case DXGI_FORMAT_R16_UNORM: case DXGI_FORMAT_R16_UINT: case DXGI_FORMAT_R16_SNORM: case DXGI_FORMAT_R16_SINT: case DXGI_FORMAT_B5G6R5_UNORM: case DXGI_FORMAT_B5G5R5A1_UNORM: case DXGI_FORMAT_A8P8: case DXGI_FORMAT_B4G4R4A4_UNORM: case DXGI_FORMAT_P208: case DXGI_FORMAT_V208: return 16; case DXGI_FORMAT_NV12: case DXGI_FORMAT_420_OPAQUE: case DXGI_FORMAT_NV11: return 12; case DXGI_FORMAT_R8_TYPELESS: case DXGI_FORMAT_R8_UNORM: case DXGI_FORMAT_R8_UINT: case DXGI_FORMAT_R8_SNORM: case DXGI_FORMAT_R8_SINT: case DXGI_FORMAT_A8_UNORM: case DXGI_FORMAT_BC2_TYPELESS: case DXGI_FORMAT_BC2_UNORM: case DXGI_FORMAT_BC2_UNORM_SRGB: case DXGI_FORMAT_BC3_TYPELESS: case DXGI_FORMAT_BC3_UNORM: case DXGI_FORMAT_BC3_UNORM_SRGB: case DXGI_FORMAT_BC5_TYPELESS: case DXGI_FORMAT_BC5_UNORM: case DXGI_FORMAT_BC5_SNORM: case DXGI_FORMAT_BC6H_TYPELESS: case DXGI_FORMAT_BC6H_UF16: case DXGI_FORMAT_BC6H_SF16: case DXGI_FORMAT_BC7_TYPELESS: case DXGI_FORMAT_BC7_UNORM: case DXGI_FORMAT_BC7_UNORM_SRGB: case DXGI_FORMAT_AI44: case DXGI_FORMAT_IA44: case DXGI_FORMAT_P8: return 8; case DXGI_FORMAT_R1_UNORM: return 1; case DXGI_FORMAT_BC1_TYPELESS: case DXGI_FORMAT_BC1_UNORM: case DXGI_FORMAT_BC1_UNORM_SRGB: case DXGI_FORMAT_BC4_TYPELESS: case DXGI_FORMAT_BC4_UNORM: case DXGI_FORMAT_BC4_SNORM: return 4; default: return 0; } } //-------------------------------------------------------------------------------------- // Get surface information for a particular format //-------------------------------------------------------------------------------------- HRESULT GetSurfaceInfo( _In_ size_t width, _In_ size_t height, _In_ DXGI_FORMAT fmt, size_t* outNumBytes, _Out_opt_ size_t* outRowBytes, _Out_opt_ size_t* outNumRows) noexcept { uint64_t numBytes = 0; uint64_t rowBytes = 0; uint64_t numRows = 0; bool bc = false; bool packed = false; bool planar = false; size_t bpe = 0; switch (fmt) { case DXGI_FORMAT_BC1_TYPELESS: case DXGI_FORMAT_BC1_UNORM: case DXGI_FORMAT_BC1_UNORM_SRGB: case DXGI_FORMAT_BC4_TYPELESS: case DXGI_FORMAT_BC4_UNORM: case DXGI_FORMAT_BC4_SNORM: bc = true; bpe = 8; break; case DXGI_FORMAT_BC2_TYPELESS: case DXGI_FORMAT_BC2_UNORM: case DXGI_FORMAT_BC2_UNORM_SRGB: case DXGI_FORMAT_BC3_TYPELESS: case DXGI_FORMAT_BC3_UNORM: case DXGI_FORMAT_BC3_UNORM_SRGB: case DXGI_FORMAT_BC5_TYPELESS: case DXGI_FORMAT_BC5_UNORM: case DXGI_FORMAT_BC5_SNORM: case DXGI_FORMAT_BC6H_TYPELESS: case DXGI_FORMAT_BC6H_UF16: case DXGI_FORMAT_BC6H_SF16: case DXGI_FORMAT_BC7_TYPELESS: case DXGI_FORMAT_BC7_UNORM: case DXGI_FORMAT_BC7_UNORM_SRGB: bc = true; bpe = 16; break; case DXGI_FORMAT_R8G8_B8G8_UNORM: case DXGI_FORMAT_G8R8_G8B8_UNORM: case DXGI_FORMAT_YUY2: packed = true; bpe = 4; break; case DXGI_FORMAT_Y210: case DXGI_FORMAT_Y216: packed = true; bpe = 8; break; case DXGI_FORMAT_NV12: case DXGI_FORMAT_420_OPAQUE: case DXGI_FORMAT_P208: planar = true; bpe = 2; break; case DXGI_FORMAT_P010: case DXGI_FORMAT_P016: planar = true; bpe = 4; break; default: break; } if (bc) { uint64_t numBlocksWide = 0; if (width > 0) { numBlocksWide = std::max(1u, (uint64_t(width) + 3u) / 4u); } uint64_t numBlocksHigh = 0; if (height > 0) { numBlocksHigh = std::max(1u, (uint64_t(height) + 3u) / 4u); } rowBytes = numBlocksWide * bpe; numRows = numBlocksHigh; numBytes = rowBytes * numBlocksHigh; } else if (packed) { rowBytes = ((uint64_t(width) + 1u) >> 1) * bpe; numRows = uint64_t(height); numBytes = rowBytes * height; } else if (fmt == DXGI_FORMAT_NV11) { rowBytes = ((uint64_t(width) + 3u) >> 2) * 4u; numRows = uint64_t(height) * 2u; // Direct3D makes this simplifying assumption, although it is larger than the 4:1:1 data numBytes = rowBytes * numRows; } else if (planar) { rowBytes = ((uint64_t(width) + 1u) >> 1) * bpe; numBytes = (rowBytes * uint64_t(height)) + ((rowBytes * uint64_t(height) + 1u) >> 1); numRows = height + ((uint64_t(height) + 1u) >> 1); } else { const size_t bpp = BitsPerPixel(fmt); if (!bpp) return E_INVALIDARG; rowBytes = (uint64_t(width) * bpp + 7u) / 8u; // round up to nearest byte numRows = uint64_t(height); numBytes = rowBytes * height; } #if defined(_M_IX86) || defined(_M_ARM) || defined(_M_HYBRID_X86_ARM64) static_assert(sizeof(size_t) == 4, "Not a 32-bit platform!"); if (numBytes > UINT32_MAX || rowBytes > UINT32_MAX || numRows > UINT32_MAX) return HRESULT_E_ARITHMETIC_OVERFLOW; #else static_assert(sizeof(size_t) == 8, "Not a 64-bit platform!"); #endif if (outNumBytes) { *outNumBytes = static_cast(numBytes); } if (outRowBytes) { *outRowBytes = static_cast(rowBytes); } if (outNumRows) { *outNumRows = static_cast(numRows); } return S_OK; } //-------------------------------------------------------------------------------------- #define ISBITMASK( r,g,b,a ) ( ddpf.RBitMask == r && ddpf.GBitMask == g && ddpf.BBitMask == b && ddpf.ABitMask == a ) DXGI_FORMAT GetDXGIFormat(const DDS_PIXELFORMAT& ddpf) noexcept { if (ddpf.flags & DDS_RGB) { // Note that sRGB formats are written using the "DX10" extended header switch (ddpf.RGBBitCount) { case 32: if (ISBITMASK(0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000)) { return DXGI_FORMAT_R8G8B8A8_UNORM; } if (ISBITMASK(0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000)) { return DXGI_FORMAT_B8G8R8A8_UNORM; } if (ISBITMASK(0x00ff0000, 0x0000ff00, 0x000000ff, 0)) { return DXGI_FORMAT_B8G8R8X8_UNORM; } // No DXGI format maps to ISBITMASK(0x000000ff,0x0000ff00,0x00ff0000,0) aka D3DFMT_X8B8G8R8 // Note that many common DDS reader/writers (including D3DX) swap the // the RED/BLUE masks for 10:10:10:2 formats. We assume // below that the 'backwards' header mask is being used since it is most // likely written by D3DX. The more robust solution is to use the 'DX10' // header extension and specify the DXGI_FORMAT_R10G10B10A2_UNORM format directly // For 'correct' writers, this should be 0x000003ff,0x000ffc00,0x3ff00000 for RGB data if (ISBITMASK(0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000)) { return DXGI_FORMAT_R10G10B10A2_UNORM; } // No DXGI format maps to ISBITMASK(0x000003ff,0x000ffc00,0x3ff00000,0xc0000000) aka D3DFMT_A2R10G10B10 if (ISBITMASK(0x0000ffff, 0xffff0000, 0, 0)) { return DXGI_FORMAT_R16G16_UNORM; } if (ISBITMASK(0xffffffff, 0, 0, 0)) { // Only 32-bit color channel format in D3D9 was R32F return DXGI_FORMAT_R32_FLOAT; // D3DX writes this out as a FourCC of 114 } break; case 24: // No 24bpp DXGI formats aka D3DFMT_R8G8B8 break; case 16: if (ISBITMASK(0x7c00, 0x03e0, 0x001f, 0x8000)) { return DXGI_FORMAT_B5G5R5A1_UNORM; } if (ISBITMASK(0xf800, 0x07e0, 0x001f, 0)) { return DXGI_FORMAT_B5G6R5_UNORM; } // No DXGI format maps to ISBITMASK(0x7c00,0x03e0,0x001f,0) aka D3DFMT_X1R5G5B5 if (ISBITMASK(0x0f00, 0x00f0, 0x000f, 0xf000)) { return DXGI_FORMAT_B4G4R4A4_UNORM; } // NVTT versions 1.x wrote this as RGB instead of LUMINANCE if (ISBITMASK(0x00ff, 0, 0, 0xff00)) { return DXGI_FORMAT_R8G8_UNORM; } if (ISBITMASK(0xffff, 0, 0, 0)) { return DXGI_FORMAT_R16_UNORM; } // No DXGI format maps to ISBITMASK(0x0f00,0x00f0,0x000f,0) aka D3DFMT_X4R4G4B4 // No 3:3:2:8 or paletted DXGI formats aka D3DFMT_A8R3G3B2, D3DFMT_A8P8, etc. break; case 8: // NVTT versions 1.x wrote this as RGB instead of LUMINANCE if (ISBITMASK(0xff, 0, 0, 0)) { return DXGI_FORMAT_R8_UNORM; } // No 3:3:2 or paletted DXGI formats aka D3DFMT_R3G3B2, D3DFMT_P8 break; } } else if (ddpf.flags & DDS_LUMINANCE) { switch (ddpf.RGBBitCount) { case 16: if (ISBITMASK(0xffff, 0, 0, 0)) { return DXGI_FORMAT_R16_UNORM; // D3DX10/11 writes this out as DX10 extension } if (ISBITMASK(0x00ff, 0, 0, 0xff00)) { return DXGI_FORMAT_R8G8_UNORM; // D3DX10/11 writes this out as DX10 extension } break; case 8: if (ISBITMASK(0xff, 0, 0, 0)) { return DXGI_FORMAT_R8_UNORM; // D3DX10/11 writes this out as DX10 extension } // No DXGI format maps to ISBITMASK(0x0f,0,0,0xf0) aka D3DFMT_A4L4 if (ISBITMASK(0x00ff, 0, 0, 0xff00)) { return DXGI_FORMAT_R8G8_UNORM; // Some DDS writers assume the bitcount should be 8 instead of 16 } break; } } else if (ddpf.flags & DDS_ALPHA) { if (8 == ddpf.RGBBitCount) { return DXGI_FORMAT_A8_UNORM; } } else if (ddpf.flags & DDS_BUMPDUDV) { switch (ddpf.RGBBitCount) { case 32: if (ISBITMASK(0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000)) { return DXGI_FORMAT_R8G8B8A8_SNORM; // D3DX10/11 writes this out as DX10 extension } if (ISBITMASK(0x0000ffff, 0xffff0000, 0, 0)) { return DXGI_FORMAT_R16G16_SNORM; // D3DX10/11 writes this out as DX10 extension } // No DXGI format maps to ISBITMASK(0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000) aka D3DFMT_A2W10V10U10 break; case 16: if (ISBITMASK(0x00ff, 0xff00, 0, 0)) { return DXGI_FORMAT_R8G8_SNORM; // D3DX10/11 writes this out as DX10 extension } break; } // No DXGI format maps to DDPF_BUMPLUMINANCE aka D3DFMT_L6V5U5, D3DFMT_X8L8V8U8 } else if (ddpf.flags & DDS_FOURCC) { if (MAKEFOURCC('D', 'X', 'T', '1') == ddpf.fourCC) { return DXGI_FORMAT_BC1_UNORM; } if (MAKEFOURCC('D', 'X', 'T', '3') == ddpf.fourCC) { return DXGI_FORMAT_BC2_UNORM; } if (MAKEFOURCC('D', 'X', 'T', '5') == ddpf.fourCC) { return DXGI_FORMAT_BC3_UNORM; } // While pre-multiplied alpha isn't directly supported by the DXGI formats, // they are basically the same as these BC formats so they can be mapped if (MAKEFOURCC('D', 'X', 'T', '2') == ddpf.fourCC) { return DXGI_FORMAT_BC2_UNORM; } if (MAKEFOURCC('D', 'X', 'T', '4') == ddpf.fourCC) { return DXGI_FORMAT_BC3_UNORM; } if (MAKEFOURCC('A', 'T', 'I', '1') == ddpf.fourCC) { return DXGI_FORMAT_BC4_UNORM; } if (MAKEFOURCC('B', 'C', '4', 'U') == ddpf.fourCC) { return DXGI_FORMAT_BC4_UNORM; } if (MAKEFOURCC('B', 'C', '4', 'S') == ddpf.fourCC) { return DXGI_FORMAT_BC4_SNORM; } if (MAKEFOURCC('A', 'T', 'I', '2') == ddpf.fourCC) { return DXGI_FORMAT_BC5_UNORM; } if (MAKEFOURCC('B', 'C', '5', 'U') == ddpf.fourCC) { return DXGI_FORMAT_BC5_UNORM; } if (MAKEFOURCC('B', 'C', '5', 'S') == ddpf.fourCC) { return DXGI_FORMAT_BC5_SNORM; } // BC6H and BC7 are written using the "DX10" extended header if (MAKEFOURCC('R', 'G', 'B', 'G') == ddpf.fourCC) { return DXGI_FORMAT_R8G8_B8G8_UNORM; } if (MAKEFOURCC('G', 'R', 'G', 'B') == ddpf.fourCC) { return DXGI_FORMAT_G8R8_G8B8_UNORM; } if (MAKEFOURCC('Y', 'U', 'Y', '2') == ddpf.fourCC) { return DXGI_FORMAT_YUY2; } // Check for D3DFORMAT enums being set here switch (ddpf.fourCC) { case 36: // D3DFMT_A16B16G16R16 return DXGI_FORMAT_R16G16B16A16_UNORM; case 110: // D3DFMT_Q16W16V16U16 return DXGI_FORMAT_R16G16B16A16_SNORM; case 111: // D3DFMT_R16F return DXGI_FORMAT_R16_FLOAT; case 112: // D3DFMT_G16R16F return DXGI_FORMAT_R16G16_FLOAT; case 113: // D3DFMT_A16B16G16R16F return DXGI_FORMAT_R16G16B16A16_FLOAT; case 114: // D3DFMT_R32F return DXGI_FORMAT_R32_FLOAT; case 115: // D3DFMT_G32R32F return DXGI_FORMAT_R32G32_FLOAT; case 116: // D3DFMT_A32B32G32R32F return DXGI_FORMAT_R32G32B32A32_FLOAT; // No DXGI format maps to D3DFMT_CxV8U8 } } return DXGI_FORMAT_UNKNOWN; } #undef ISBITMASK //-------------------------------------------------------------------------------------- DXGI_FORMAT MakeSRGB(_In_ DXGI_FORMAT format) noexcept { switch (format) { case DXGI_FORMAT_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB; case DXGI_FORMAT_BC1_UNORM: return DXGI_FORMAT_BC1_UNORM_SRGB; case DXGI_FORMAT_BC2_UNORM: return DXGI_FORMAT_BC2_UNORM_SRGB; case DXGI_FORMAT_BC3_UNORM: return DXGI_FORMAT_BC3_UNORM_SRGB; case DXGI_FORMAT_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB; case DXGI_FORMAT_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8X8_UNORM_SRGB; case DXGI_FORMAT_BC7_UNORM: return DXGI_FORMAT_BC7_UNORM_SRGB; default: return format; } } //-------------------------------------------------------------------------------------- inline bool IsDepthStencil(DXGI_FORMAT fmt) noexcept { switch (fmt) { case DXGI_FORMAT_R32G8X24_TYPELESS: case DXGI_FORMAT_D32_FLOAT_S8X24_UINT: case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS: case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT: case DXGI_FORMAT_D32_FLOAT: case DXGI_FORMAT_R24G8_TYPELESS: case DXGI_FORMAT_D24_UNORM_S8_UINT: case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: case DXGI_FORMAT_X24_TYPELESS_G8_UINT: case DXGI_FORMAT_D16_UNORM: return true; default: return false; } } //-------------------------------------------------------------------------------------- inline void AdjustPlaneResource( _In_ DXGI_FORMAT fmt, _In_ size_t height, _In_ size_t slicePlane, _Inout_ D3D12_SUBRESOURCE_DATA& res) noexcept { switch (fmt) { case DXGI_FORMAT_NV12: case DXGI_FORMAT_P010: case DXGI_FORMAT_P016: if (!slicePlane) { // Plane 0 res.SlicePitch = res.RowPitch * static_cast(height); } else { // Plane 1 res.pData = reinterpret_cast(res.pData) + uintptr_t(res.RowPitch) * height; res.SlicePitch = res.RowPitch * ((static_cast(height) + 1) >> 1); } break; case DXGI_FORMAT_NV11: if (!slicePlane) { // Plane 0 res.SlicePitch = res.RowPitch * static_cast(height); } else { // Plane 1 res.pData = reinterpret_cast(res.pData) + uintptr_t(res.RowPitch) * height; res.RowPitch = (res.RowPitch >> 1); res.SlicePitch = res.RowPitch * static_cast(height); } break; } } //-------------------------------------------------------------------------------------- HRESULT FillInitData(_In_ size_t width, _In_ size_t height, _In_ size_t depth, _In_ size_t mipCount, _In_ size_t arraySize, _In_ size_t numberOfPlanes, _In_ DXGI_FORMAT format, _In_ size_t maxsize, _In_ size_t bitSize, _In_reads_bytes_(bitSize) const uint8_t* bitData, _Out_ size_t& twidth, _Out_ size_t& theight, _Out_ size_t& tdepth, _Out_ size_t& skipMip, std::vector& initData) { if (!bitData) { return E_POINTER; } skipMip = 0; twidth = 0; theight = 0; tdepth = 0; size_t NumBytes = 0; size_t RowBytes = 0; const uint8_t* pEndBits = bitData + bitSize; initData.clear(); for (size_t p = 0; p < numberOfPlanes; ++p) { const uint8_t* pSrcBits = bitData; for (size_t j = 0; j < arraySize; j++) { size_t w = width; size_t h = height; size_t d = depth; for (size_t i = 0; i < mipCount; i++) { HRESULT hr = GetSurfaceInfo(w, h, format, &NumBytes, &RowBytes, nullptr); if (FAILED(hr)) return hr; if (NumBytes > UINT32_MAX || RowBytes > UINT32_MAX) return HRESULT_E_ARITHMETIC_OVERFLOW; if ((mipCount <= 1) || !maxsize || (w <= maxsize && h <= maxsize && d <= maxsize)) { if (!twidth) { twidth = w; theight = h; tdepth = d; } D3D12_SUBRESOURCE_DATA res = { pSrcBits, static_cast(RowBytes), static_cast(NumBytes) }; AdjustPlaneResource(format, h, p, res); initData.emplace_back(res); } else if (!j) { // Count number of skipped mipmaps (first item only) ++skipMip; } if (pSrcBits + (NumBytes*d) > pEndBits) { return HRESULT_E_HANDLE_EOF; } pSrcBits += NumBytes * d; w = w >> 1; h = h >> 1; d = d >> 1; if (w == 0) { w = 1; } if (h == 0) { h = 1; } if (d == 0) { d = 1; } } } } return initData.empty() ? E_FAIL : S_OK; } //-------------------------------------------------------------------------------------- HRESULT CreateTextureResource( _In_ ID3D12Device* d3dDevice, D3D12_RESOURCE_DIMENSION resDim, size_t width, size_t height, size_t depth, size_t mipCount, size_t arraySize, DXGI_FORMAT format, D3D12_RESOURCE_FLAGS resFlags, DDS_LOADER_FLAGS loadFlags, _Outptr_ ID3D12Resource** texture) noexcept { if (!d3dDevice) return E_POINTER; HRESULT hr = E_FAIL; if (loadFlags & DDS_LOADER_FORCE_SRGB) { format = MakeSRGB(format); } D3D12_RESOURCE_DESC desc = {}; desc.Width = static_cast(width); desc.Height = static_cast(height); desc.MipLevels = static_cast(mipCount); desc.DepthOrArraySize = (resDim == D3D12_RESOURCE_DIMENSION_TEXTURE3D) ? static_cast(depth) : static_cast(arraySize); desc.Format = format; desc.Flags = resFlags; desc.SampleDesc.Count = 1; desc.SampleDesc.Quality = 0; desc.Dimension = resDim; const CD3DX12_HEAP_PROPERTIES defaultHeapProperties(D3D12_HEAP_TYPE_DEFAULT); hr = d3dDevice->CreateCommittedResource( &defaultHeapProperties, D3D12_HEAP_FLAG_NONE, &desc, D3D12_RESOURCE_STATE_COPY_DEST, nullptr, IID_ID3D12Resource, reinterpret_cast(texture)); if (SUCCEEDED(hr)) { assert(texture != nullptr && *texture != nullptr); _Analysis_assume_(texture != nullptr && *texture != nullptr); SetDebugObjectName(*texture, L"DDSTextureLoader"); } return hr; } //-------------------------------------------------------------------------------------- HRESULT CreateTextureFromDDS(_In_ ID3D12Device* d3dDevice, _In_ const DDS_HEADER* header, _In_reads_bytes_(bitSize) const uint8_t* bitData, size_t bitSize, size_t maxsize, D3D12_RESOURCE_FLAGS resFlags, DDS_LOADER_FLAGS loadFlags, _Outptr_ ID3D12Resource** texture, std::vector& subresources, _Out_opt_ bool* outIsCubeMap) noexcept(false) { HRESULT hr = S_OK; const UINT width = header->width; UINT height = header->height; UINT depth = header->depth; D3D12_RESOURCE_DIMENSION resDim = D3D12_RESOURCE_DIMENSION_UNKNOWN; UINT arraySize = 1; DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN; bool isCubeMap = false; size_t mipCount = header->mipMapCount; if (0 == mipCount) { mipCount = 1; } if ((header->ddspf.flags & DDS_FOURCC) && (MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC)) { auto d3d10ext = reinterpret_cast(reinterpret_cast(header) + sizeof(DDS_HEADER)); arraySize = d3d10ext->arraySize; if (arraySize == 0) { return HRESULT_E_INVALID_DATA; } switch (d3d10ext->dxgiFormat) { case DXGI_FORMAT_AI44: case DXGI_FORMAT_IA44: case DXGI_FORMAT_P8: case DXGI_FORMAT_A8P8: return HRESULT_E_NOT_SUPPORTED; default: if (BitsPerPixel(d3d10ext->dxgiFormat) == 0) { return HRESULT_E_NOT_SUPPORTED; } } format = d3d10ext->dxgiFormat; switch (d3d10ext->resourceDimension) { case D3D12_RESOURCE_DIMENSION_TEXTURE1D: // D3DX writes 1D textures with a fixed Height of 1 if ((header->flags & DDS_HEIGHT) && height != 1) { return HRESULT_E_INVALID_DATA; } height = depth = 1; break; case D3D12_RESOURCE_DIMENSION_TEXTURE2D: if (d3d10ext->miscFlag & 0x4 /* RESOURCE_MISC_TEXTURECUBE */) { arraySize *= 6; isCubeMap = true; } depth = 1; break; case D3D12_RESOURCE_DIMENSION_TEXTURE3D: if (!(header->flags & DDS_HEADER_FLAGS_VOLUME)) { return HRESULT_E_INVALID_DATA; } if (arraySize > 1) { return HRESULT_E_NOT_SUPPORTED; } break; default: return HRESULT_E_NOT_SUPPORTED; } resDim = static_cast(d3d10ext->resourceDimension); } else { format = GetDXGIFormat(header->ddspf); if (format == DXGI_FORMAT_UNKNOWN) { return HRESULT_E_NOT_SUPPORTED; } if (header->flags & DDS_HEADER_FLAGS_VOLUME) { resDim = D3D12_RESOURCE_DIMENSION_TEXTURE3D; } else { if (header->caps2 & DDS_CUBEMAP) { // We require all six faces to be defined if ((header->caps2 & DDS_CUBEMAP_ALLFACES) != DDS_CUBEMAP_ALLFACES) { return HRESULT_E_NOT_SUPPORTED; } arraySize = 6; isCubeMap = true; } depth = 1; resDim = D3D12_RESOURCE_DIMENSION_TEXTURE2D; // Note there's no way for a legacy Direct3D 9 DDS to express a '1D' texture } assert(BitsPerPixel(format) != 0); } // Bound sizes (for security purposes we don't trust DDS file metadata larger than the Direct3D hardware requirements) if (mipCount > D3D12_REQ_MIP_LEVELS) { return HRESULT_E_NOT_SUPPORTED; } switch (resDim) { case D3D12_RESOURCE_DIMENSION_TEXTURE1D: if ((arraySize > D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION) || (width > D3D12_REQ_TEXTURE1D_U_DIMENSION)) { return HRESULT_E_NOT_SUPPORTED; } break; case D3D12_RESOURCE_DIMENSION_TEXTURE2D: if (isCubeMap) { // This is the right bound because we set arraySize to (NumCubes*6) above if ((arraySize > D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION) || (width > D3D12_REQ_TEXTURECUBE_DIMENSION) || (height > D3D12_REQ_TEXTURECUBE_DIMENSION)) { return HRESULT_E_NOT_SUPPORTED; } } else if ((arraySize > D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION) || (width > D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION) || (height > D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION)) { return HRESULT_E_NOT_SUPPORTED; } break; case D3D12_RESOURCE_DIMENSION_TEXTURE3D: if ((arraySize > 1) || (width > D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION) || (height > D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION) || (depth > D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION)) { return HRESULT_E_NOT_SUPPORTED; } break; default: return HRESULT_E_NOT_SUPPORTED; } const UINT numberOfPlanes = D3D12GetFormatPlaneCount(d3dDevice, format); if (!numberOfPlanes) return E_INVALIDARG; if ((numberOfPlanes > 1) && IsDepthStencil(format)) { // DirectX 12 uses planes for stencil, DirectX 11 does not return HRESULT_E_NOT_SUPPORTED; } if (outIsCubeMap != nullptr) { *outIsCubeMap = isCubeMap; } // Create the texture size_t numberOfResources = (resDim == D3D12_RESOURCE_DIMENSION_TEXTURE3D) ? 1 : arraySize; numberOfResources *= mipCount; numberOfResources *= numberOfPlanes; if (numberOfResources > D3D12_REQ_SUBRESOURCES) return E_INVALIDARG; subresources.reserve(numberOfResources); size_t skipMip = 0; size_t twidth = 0; size_t theight = 0; size_t tdepth = 0; hr = FillInitData(width, height, depth, mipCount, arraySize, numberOfPlanes, format, maxsize, bitSize, bitData, twidth, theight, tdepth, skipMip, subresources); if (SUCCEEDED(hr)) { size_t reservedMips = mipCount; if (loadFlags & DDS_LOADER_MIP_RESERVE) { reservedMips = std::min(D3D12_REQ_MIP_LEVELS, CountMips(width, height)); } hr = CreateTextureResource(d3dDevice, resDim, twidth, theight, tdepth, reservedMips - skipMip, arraySize, format, resFlags, loadFlags, texture); if (FAILED(hr) && !maxsize && (mipCount > 1)) { subresources.clear(); maxsize = static_cast( (resDim == D3D12_RESOURCE_DIMENSION_TEXTURE3D) ? D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION : D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION); hr = FillInitData(width, height, depth, mipCount, arraySize, numberOfPlanes, format, maxsize, bitSize, bitData, twidth, theight, tdepth, skipMip, subresources); if (SUCCEEDED(hr)) { hr = CreateTextureResource(d3dDevice, resDim, twidth, theight, tdepth, mipCount - skipMip, arraySize, format, resFlags, loadFlags, texture); } } } if (FAILED(hr)) { subresources.clear(); } return hr; } //-------------------------------------------------------------------------------------- DDS_ALPHA_MODE GetAlphaMode(_In_ const DDS_HEADER* header) noexcept { if (header->ddspf.flags & DDS_FOURCC) { if (MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC) { auto d3d10ext = reinterpret_cast(reinterpret_cast(header) + sizeof(DDS_HEADER)); auto const mode = static_cast(d3d10ext->miscFlags2 & DDS_MISC_FLAGS2_ALPHA_MODE_MASK); switch (mode) { case DDS_ALPHA_MODE_STRAIGHT: case DDS_ALPHA_MODE_PREMULTIPLIED: case DDS_ALPHA_MODE_OPAQUE: case DDS_ALPHA_MODE_CUSTOM: return mode; case DDS_ALPHA_MODE_UNKNOWN: default: break; } } else if ((MAKEFOURCC('D', 'X', 'T', '2') == header->ddspf.fourCC) || (MAKEFOURCC('D', 'X', 'T', '4') == header->ddspf.fourCC)) { return DDS_ALPHA_MODE_PREMULTIPLIED; } } return DDS_ALPHA_MODE_UNKNOWN; } //-------------------------------------------------------------------------------------- void SetDebugTextureInfo( _In_z_ const wchar_t* fileName, _In_ ID3D12Resource** texture) noexcept { #if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) ) if (texture && *texture) { const wchar_t* pstrName = wcsrchr(fileName, '\\'); if (!pstrName) { pstrName = fileName; } else { pstrName++; } (*texture)->SetName(pstrName); } #else UNREFERENCED_PARAMETER(fileName); UNREFERENCED_PARAMETER(texture); #endif } } // anonymous namespace //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::LoadDDSTextureFromMemory( ID3D12Device* d3dDevice, const uint8_t* ddsData, size_t ddsDataSize, ID3D12Resource** texture, std::vector& subresources, size_t maxsize, DDS_ALPHA_MODE* alphaMode, bool* isCubeMap) { return LoadDDSTextureFromMemoryEx( d3dDevice, ddsData, ddsDataSize, maxsize, D3D12_RESOURCE_FLAG_NONE, DDS_LOADER_DEFAULT, texture, subresources, alphaMode, isCubeMap); } _Use_decl_annotations_ HRESULT DirectX::LoadDDSTextureFromMemoryEx( ID3D12Device* d3dDevice, const uint8_t* ddsData, size_t ddsDataSize, size_t maxsize, D3D12_RESOURCE_FLAGS resFlags, DDS_LOADER_FLAGS loadFlags, ID3D12Resource** texture, std::vector& subresources, DDS_ALPHA_MODE* alphaMode, bool* isCubeMap) { if (texture) { *texture = nullptr; } if (alphaMode) { *alphaMode = DDS_ALPHA_MODE_UNKNOWN; } if (isCubeMap) { *isCubeMap = false; } if (!d3dDevice || !ddsData || !texture) { return E_INVALIDARG; } // Validate DDS file in memory const DDS_HEADER* header = nullptr; const uint8_t* bitData = nullptr; size_t bitSize = 0; HRESULT hr = LoadTextureDataFromMemory(ddsData, ddsDataSize, &header, &bitData, &bitSize ); if (FAILED(hr)) { return hr; } hr = CreateTextureFromDDS(d3dDevice, header, bitData, bitSize, maxsize, resFlags, loadFlags, texture, subresources, isCubeMap); if (SUCCEEDED(hr)) { if (texture && *texture) { SetDebugObjectName(*texture, L"DDSTextureLoader"); } if (alphaMode) *alphaMode = GetAlphaMode(header); } return hr; } //-------------------------------------------------------------------------------------- _Use_decl_annotations_ HRESULT DirectX::LoadDDSTextureFromFile( ID3D12Device* d3dDevice, const wchar_t* fileName, ID3D12Resource** texture, std::unique_ptr& ddsData, std::vector& subresources, size_t maxsize, DDS_ALPHA_MODE* alphaMode, bool* isCubeMap) { return LoadDDSTextureFromFileEx( d3dDevice, fileName, maxsize, D3D12_RESOURCE_FLAG_NONE, DDS_LOADER_DEFAULT, texture, ddsData, subresources, alphaMode, isCubeMap); } _Use_decl_annotations_ HRESULT DirectX::LoadDDSTextureFromFileEx( ID3D12Device* d3dDevice, const wchar_t* fileName, size_t maxsize, D3D12_RESOURCE_FLAGS resFlags, DDS_LOADER_FLAGS loadFlags, ID3D12Resource** texture, std::unique_ptr& ddsData, std::vector& subresources, DDS_ALPHA_MODE* alphaMode, bool* isCubeMap) { if (texture) { *texture = nullptr; } if (alphaMode) { *alphaMode = DDS_ALPHA_MODE_UNKNOWN; } if (isCubeMap) { *isCubeMap = false; } if (!d3dDevice || !fileName || !texture) { return E_INVALIDARG; } const DDS_HEADER* header = nullptr; const uint8_t* bitData = nullptr; size_t bitSize = 0; HRESULT hr = LoadTextureDataFromFile(fileName, ddsData, &header, &bitData, &bitSize ); if (FAILED(hr)) { return hr; } hr = CreateTextureFromDDS(d3dDevice, header, bitData, bitSize, maxsize, resFlags, loadFlags, texture, subresources, isCubeMap); if (SUCCEEDED(hr)) { SetDebugTextureInfo(fileName, texture); if (alphaMode) *alphaMode = GetAlphaMode(header); } return hr; }