1
0
mirror of https://github.com/microsoft/DirectXTex synced 2024-09-18 22:59:54 +00:00
DirectXTex/Auxiliary/DirectXTexXboxImage.cpp
2024-01-07 19:26:09 -08:00

320 lines
22 KiB
C++

//--------------------------------------------------------------------------------------
// File: DirectXTexXboxImage.cpp
//
// DirectXTex Auxilary functions for Xbox texture blob
//
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//--------------------------------------------------------------------------------------
#include "DirectXTexP.h"
#include "DirectXTexXbox.h"
using namespace DirectX;
using namespace Xbox;
// Sanity check XG library values against DirectXTex's values
static_assert(static_cast<int>(XG_FORMAT_UNKNOWN) == static_cast<int>(DXGI_FORMAT_UNKNOWN), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G32B32A32_TYPELESS) == static_cast<int>(DXGI_FORMAT_R32G32B32A32_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G32B32A32_FLOAT) == static_cast<int>(DXGI_FORMAT_R32G32B32A32_FLOAT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G32B32A32_UINT) == static_cast<int>(DXGI_FORMAT_R32G32B32A32_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G32B32A32_SINT) == static_cast<int>(DXGI_FORMAT_R32G32B32A32_SINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G32B32_TYPELESS) == static_cast<int>(DXGI_FORMAT_R32G32B32_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G32B32_FLOAT) == static_cast<int>(DXGI_FORMAT_R32G32B32_FLOAT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G32B32_UINT) == static_cast<int>(DXGI_FORMAT_R32G32B32_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G32B32_SINT) == static_cast<int>(DXGI_FORMAT_R32G32B32_SINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16G16B16A16_TYPELESS) == static_cast<int>(DXGI_FORMAT_R16G16B16A16_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16G16B16A16_FLOAT) == static_cast<int>(DXGI_FORMAT_R16G16B16A16_FLOAT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16G16B16A16_UNORM) == static_cast<int>(DXGI_FORMAT_R16G16B16A16_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16G16B16A16_UINT) == static_cast<int>(DXGI_FORMAT_R16G16B16A16_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16G16B16A16_SNORM) == static_cast<int>(DXGI_FORMAT_R16G16B16A16_SNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16G16B16A16_SINT) == static_cast<int>(DXGI_FORMAT_R16G16B16A16_SINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G32_TYPELESS) == static_cast<int>(DXGI_FORMAT_R32G32_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G32_FLOAT) == static_cast<int>(DXGI_FORMAT_R32G32_FLOAT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G32_UINT) == static_cast<int>(DXGI_FORMAT_R32G32_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G32_SINT) == static_cast<int>(DXGI_FORMAT_R32G32_SINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32G8X24_TYPELESS) == static_cast<int>(DXGI_FORMAT_R32G8X24_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_D32_FLOAT_S8X24_UINT) == static_cast<int>(DXGI_FORMAT_D32_FLOAT_S8X24_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32_FLOAT_X8X24_TYPELESS) == static_cast<int>(DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_X32_TYPELESS_G8X24_UINT) == static_cast<int>(DXGI_FORMAT_X32_TYPELESS_G8X24_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R10G10B10A2_TYPELESS) == static_cast<int>(DXGI_FORMAT_R10G10B10A2_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R10G10B10A2_UNORM) == static_cast<int>(DXGI_FORMAT_R10G10B10A2_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R10G10B10A2_UINT) == static_cast<int>(DXGI_FORMAT_R10G10B10A2_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R11G11B10_FLOAT) == static_cast<int>(DXGI_FORMAT_R11G11B10_FLOAT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8G8B8A8_TYPELESS) == static_cast<int>(DXGI_FORMAT_R8G8B8A8_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8G8B8A8_UNORM) == static_cast<int>(DXGI_FORMAT_R8G8B8A8_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8G8B8A8_UNORM_SRGB) == static_cast<int>(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8G8B8A8_UINT) == static_cast<int>(DXGI_FORMAT_R8G8B8A8_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8G8B8A8_SNORM) == static_cast<int>(DXGI_FORMAT_R8G8B8A8_SNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8G8B8A8_SINT) == static_cast<int>(DXGI_FORMAT_R8G8B8A8_SINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16G16_TYPELESS) == static_cast<int>(DXGI_FORMAT_R16G16_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16G16_FLOAT) == static_cast<int>(DXGI_FORMAT_R16G16_FLOAT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16G16_UNORM) == static_cast<int>(DXGI_FORMAT_R16G16_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16G16_UINT) == static_cast<int>(DXGI_FORMAT_R16G16_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16G16_SNORM) == static_cast<int>(DXGI_FORMAT_R16G16_SNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16G16_SINT) == static_cast<int>(DXGI_FORMAT_R16G16_SINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32_TYPELESS) == static_cast<int>(DXGI_FORMAT_R32_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_D32_FLOAT) == static_cast<int>(DXGI_FORMAT_D32_FLOAT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32_FLOAT) == static_cast<int>(DXGI_FORMAT_R32_FLOAT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32_UINT) == static_cast<int>(DXGI_FORMAT_R32_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R32_SINT) == static_cast<int>(DXGI_FORMAT_R32_SINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R24G8_TYPELESS) == static_cast<int>(DXGI_FORMAT_R24G8_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_D24_UNORM_S8_UINT) == static_cast<int>(DXGI_FORMAT_D24_UNORM_S8_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R24_UNORM_X8_TYPELESS) == static_cast<int>(DXGI_FORMAT_R24_UNORM_X8_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_X24_TYPELESS_G8_UINT) == static_cast<int>(DXGI_FORMAT_X24_TYPELESS_G8_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8G8_TYPELESS) == static_cast<int>(DXGI_FORMAT_R8G8_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8G8_UNORM) == static_cast<int>(DXGI_FORMAT_R8G8_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8G8_UINT) == static_cast<int>(DXGI_FORMAT_R8G8_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8G8_SNORM) == static_cast<int>(DXGI_FORMAT_R8G8_SNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8G8_SINT) == static_cast<int>(DXGI_FORMAT_R8G8_SINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16_TYPELESS) == static_cast<int>(DXGI_FORMAT_R16_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16_FLOAT) == static_cast<int>(DXGI_FORMAT_R16_FLOAT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_D16_UNORM) == static_cast<int>(DXGI_FORMAT_D16_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16_UNORM) == static_cast<int>(DXGI_FORMAT_R16_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16_UINT) == static_cast<int>(DXGI_FORMAT_R16_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16_SNORM) == static_cast<int>(DXGI_FORMAT_R16_SNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R16_SINT) == static_cast<int>(DXGI_FORMAT_R16_SINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8_TYPELESS) == static_cast<int>(DXGI_FORMAT_R8_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8_UNORM) == static_cast<int>(DXGI_FORMAT_R8_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8_UINT) == static_cast<int>(DXGI_FORMAT_R8_UINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8_SNORM) == static_cast<int>(DXGI_FORMAT_R8_SNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8_SINT) == static_cast<int>(DXGI_FORMAT_R8_SINT), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_A8_UNORM) == static_cast<int>(DXGI_FORMAT_A8_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R1_UNORM) == static_cast<int>(DXGI_FORMAT_R1_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R9G9B9E5_SHAREDEXP) == static_cast<int>(DXGI_FORMAT_R9G9B9E5_SHAREDEXP), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R8G8_B8G8_UNORM) == static_cast<int>(DXGI_FORMAT_R8G8_B8G8_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_G8R8_G8B8_UNORM) == static_cast<int>(DXGI_FORMAT_G8R8_G8B8_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC1_TYPELESS) == static_cast<int>(DXGI_FORMAT_BC1_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC1_UNORM) == static_cast<int>(DXGI_FORMAT_BC1_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC1_UNORM_SRGB) == static_cast<int>(DXGI_FORMAT_BC1_UNORM_SRGB), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC2_TYPELESS) == static_cast<int>(DXGI_FORMAT_BC2_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC2_UNORM) == static_cast<int>(DXGI_FORMAT_BC2_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC2_UNORM_SRGB) == static_cast<int>(DXGI_FORMAT_BC2_UNORM_SRGB), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC3_TYPELESS) == static_cast<int>(DXGI_FORMAT_BC3_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC3_UNORM) == static_cast<int>(DXGI_FORMAT_BC3_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC3_UNORM_SRGB) == static_cast<int>(DXGI_FORMAT_BC3_UNORM_SRGB), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC4_TYPELESS) == static_cast<int>(DXGI_FORMAT_BC4_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC4_UNORM) == static_cast<int>(DXGI_FORMAT_BC4_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC4_SNORM) == static_cast<int>(DXGI_FORMAT_BC4_SNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC5_TYPELESS) == static_cast<int>(DXGI_FORMAT_BC5_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC5_UNORM) == static_cast<int>(DXGI_FORMAT_BC5_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC5_SNORM) == static_cast<int>(DXGI_FORMAT_BC5_SNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_B5G6R5_UNORM) == static_cast<int>(DXGI_FORMAT_B5G6R5_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_B5G5R5A1_UNORM) == static_cast<int>(DXGI_FORMAT_B5G5R5A1_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_B8G8R8A8_UNORM) == static_cast<int>(DXGI_FORMAT_B8G8R8A8_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_B8G8R8X8_UNORM) == static_cast<int>(DXGI_FORMAT_B8G8R8X8_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_R10G10B10_XR_BIAS_A2_UNORM) == static_cast<int>(DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_B8G8R8A8_TYPELESS) == static_cast<int>(DXGI_FORMAT_B8G8R8A8_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_B8G8R8A8_UNORM_SRGB) == static_cast<int>(DXGI_FORMAT_B8G8R8A8_UNORM_SRGB), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_B8G8R8X8_TYPELESS) == static_cast<int>(DXGI_FORMAT_B8G8R8X8_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_B8G8R8X8_UNORM_SRGB) == static_cast<int>(DXGI_FORMAT_B8G8R8X8_UNORM_SRGB), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC6H_TYPELESS) == static_cast<int>(DXGI_FORMAT_BC6H_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC6H_UF16) == static_cast<int>(DXGI_FORMAT_BC6H_UF16), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC6H_SF16) == static_cast<int>(DXGI_FORMAT_BC6H_SF16), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC7_TYPELESS) == static_cast<int>(DXGI_FORMAT_BC7_TYPELESS), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC7_UNORM) == static_cast<int>(DXGI_FORMAT_BC7_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_BC7_UNORM_SRGB) == static_cast<int>(DXGI_FORMAT_BC7_UNORM_SRGB), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_AYUV) == static_cast<int>(DXGI_FORMAT_AYUV), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_Y410) == static_cast<int>(DXGI_FORMAT_Y410), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_Y416) == static_cast<int>(DXGI_FORMAT_Y416), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_NV12) == static_cast<int>(DXGI_FORMAT_NV12), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_P010) == static_cast<int>(DXGI_FORMAT_P010), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_P016) == static_cast<int>(DXGI_FORMAT_P016), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_420_OPAQUE) == static_cast<int>(DXGI_FORMAT_420_OPAQUE), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_YUY2) == static_cast<int>(DXGI_FORMAT_YUY2), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_Y210) == static_cast<int>(DXGI_FORMAT_Y210), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_Y216) == static_cast<int>(DXGI_FORMAT_Y216), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_NV11) == static_cast<int>(DXGI_FORMAT_NV11), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_AI44) == static_cast<int>(DXGI_FORMAT_AI44), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_IA44) == static_cast<int>(DXGI_FORMAT_IA44), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_P8) == static_cast<int>(DXGI_FORMAT_P8), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_A8P8) == static_cast<int>(DXGI_FORMAT_A8P8), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_FORMAT_B4G4R4A4_UNORM) == static_cast<int>(DXGI_FORMAT_B4G4R4A4_UNORM), "XG vs. DXGI mismatch");
static_assert(static_cast<int>(XG_RESOURCE_DIMENSION_TEXTURE1D) == static_cast<int>(TEX_DIMENSION_TEXTURE1D), "XG vs. Direct3D 11 mismatch");
static_assert(static_cast<int>(XG_RESOURCE_DIMENSION_TEXTURE2D) == static_cast<int>(TEX_DIMENSION_TEXTURE2D), "XG vs. Direct3D 11 mismatch");
static_assert(static_cast<int>(XG_RESOURCE_DIMENSION_TEXTURE3D) == static_cast<int>(TEX_DIMENSION_TEXTURE3D), "XG vs. Direct3D 11 mismatch");
static_assert(static_cast<int>(XG_RESOURCE_MISC_TEXTURECUBE) == static_cast<int>(TEX_MISC_TEXTURECUBE), "XG vs. Direct3D 11 mismatch");
//--------------------------------------------------------------------------------------
// Initialize memory
//--------------------------------------------------------------------------------------
XboxImage& XboxImage::operator= (XboxImage&& moveFrom) noexcept
{
if (this != &moveFrom)
{
Release();
dataSize = moveFrom.dataSize;
baseAlignment = moveFrom.baseAlignment;
tilemode = moveFrom.tilemode;
metadata = moveFrom.metadata;
memory = moveFrom.memory;
moveFrom.dataSize = 0;
moveFrom.baseAlignment = 0;
moveFrom.tilemode = c_XboxTileModeInvalid;
moveFrom.memory = nullptr;
}
return *this;
}
_Use_decl_annotations_
HRESULT XboxImage::Initialize(const XG_TEXTURE1D_DESC& desc, const XG_RESOURCE_LAYOUT& layout, uint32_t miscFlags2)
{
if (!layout.SizeBytes || !layout.BaseAlignmentBytes)
return E_INVALIDARG;
Release();
if (layout.SizeBytes > UINT32_MAX
|| layout.BaseAlignmentBytes > UINT32_MAX)
return E_FAIL;
memory = reinterpret_cast<uint8_t*>(_aligned_malloc(layout.SizeBytes, 16));
if (!memory)
return E_OUTOFMEMORY;
memset(memory, 0, layout.SizeBytes);
memset(&metadata, 0, sizeof(metadata));
metadata.width = desc.Width;
metadata.height = 1;
metadata.depth = 1;
metadata.arraySize = desc.ArraySize;
metadata.mipLevels = layout.MipLevels;
metadata.format = static_cast<DXGI_FORMAT>(desc.Format);
metadata.dimension = TEX_DIMENSION_TEXTURE1D;
metadata.miscFlags2 = miscFlags2;
dataSize = static_cast<uint32_t>(layout.SizeBytes);
baseAlignment = static_cast<uint32_t>(layout.BaseAlignmentBytes);
#if defined(_GAMING_XBOX_SCARLETT) || defined(_USE_SCARLETT)
tilemode = desc.SwizzleMode;
#else
tilemode = desc.TileMode;
#endif
return S_OK;
}
_Use_decl_annotations_
HRESULT XboxImage::Initialize(const XG_TEXTURE2D_DESC& desc, const XG_RESOURCE_LAYOUT& layout, uint32_t miscFlags2)
{
if (!layout.SizeBytes || !layout.BaseAlignmentBytes)
return E_INVALIDARG;
Release();
if (layout.SizeBytes > UINT32_MAX
|| layout.BaseAlignmentBytes > UINT32_MAX)
return E_FAIL;
memory = reinterpret_cast<uint8_t*>(_aligned_malloc(layout.SizeBytes, 16));
if (!memory)
return E_OUTOFMEMORY;
memset(memory, 0, layout.SizeBytes);
memset(&metadata, 0, sizeof(metadata));
metadata.width = desc.Width;
metadata.height = desc.Height;
metadata.depth = 1;
metadata.arraySize = desc.ArraySize;
metadata.mipLevels = layout.MipLevels;
metadata.miscFlags = (desc.MiscFlags & XG_RESOURCE_MISC_TEXTURECUBE) ? TEX_MISC_TEXTURECUBE : 0;
metadata.format = static_cast<DXGI_FORMAT>(desc.Format);
metadata.dimension = TEX_DIMENSION_TEXTURE2D;
metadata.miscFlags2 = miscFlags2;
dataSize = static_cast<uint32_t>(layout.SizeBytes);
baseAlignment = static_cast<uint32_t>(layout.BaseAlignmentBytes);
#if defined(_GAMING_XBOX_SCARLETT) || defined(_USE_SCARLETT)
tilemode = desc.SwizzleMode;
#else
tilemode = desc.TileMode;
#endif
return S_OK;
}
_Use_decl_annotations_
HRESULT XboxImage::Initialize(const XG_TEXTURE3D_DESC& desc, const XG_RESOURCE_LAYOUT& layout, uint32_t miscFlags2)
{
if (!layout.SizeBytes || !layout.BaseAlignmentBytes)
return E_INVALIDARG;
Release();
if (layout.SizeBytes > UINT32_MAX
|| layout.BaseAlignmentBytes > UINT32_MAX)
return E_FAIL;
memory = reinterpret_cast<uint8_t*>(_aligned_malloc(layout.SizeBytes, 16));
if (!memory)
return E_OUTOFMEMORY;
memset(memory, 0, layout.SizeBytes);
memset(&metadata, 0, sizeof(metadata));
metadata.width = desc.Width;
metadata.height = desc.Height;
metadata.depth = desc.Depth;
metadata.arraySize = 1;
metadata.mipLevels = layout.MipLevels;
metadata.format = static_cast<DXGI_FORMAT>(desc.Format);
metadata.dimension = TEX_DIMENSION_TEXTURE3D;
metadata.miscFlags2 = miscFlags2;
dataSize = static_cast<uint32_t>(layout.SizeBytes);
baseAlignment = static_cast<uint32_t>(layout.BaseAlignmentBytes);
#if defined(_GAMING_XBOX_SCARLETT) || defined(_USE_SCARLETT)
tilemode = desc.SwizzleMode;
#else
tilemode = desc.TileMode;
#endif
return S_OK;
}
_Use_decl_annotations_
HRESULT XboxImage::Initialize(const DirectX::TexMetadata& mdata, XboxTileMode tm, uint32_t size, uint32_t alignment)
{
if (!size || !alignment || tm == c_XboxTileModeInvalid)
return E_INVALIDARG;
Release();
memory = reinterpret_cast<uint8_t*>(_aligned_malloc(size, 16));
if (!memory)
return E_OUTOFMEMORY;
memset(memory, 0, size);
metadata = mdata;
dataSize = size;
baseAlignment = alignment;
tilemode = tm;
return S_OK;
}
//--------------------------------------------------------------------------------------
// Release memory
//--------------------------------------------------------------------------------------
void XboxImage::Release()
{
if (memory)
{
_aligned_free(memory);
memory = nullptr;
}
}