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mirror of https://github.com/microsoft/DirectXTex synced 2024-12-28 04:01:03 +00:00
DirectXTex/ScreenGrab/ScreenGrab12.cpp
2018-06-07 18:25:52 -07:00

1305 lines
48 KiB
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//--------------------------------------------------------------------------------------
// File: ScreenGrab12.cpp
//
// Function for capturing a 2D texture and saving it to a file (aka a 'screenshot'
// when used on a Direct3D 12 Render Target).
//
// Note these functions are useful as a light-weight runtime screen grabber. For
// full-featured texture capture, DDS writer, and texture processing pipeline,
// see the 'Texconv' sample and the 'DirectXTex' library.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
// http://go.microsoft.com/fwlink/?LinkID=615561
//--------------------------------------------------------------------------------------
// Does not capture 1D textures or 3D textures (volume maps)
// Does not capture mipmap chains, only the top-most texture level is saved
// For 2D array textures and cubemaps, it captures only the first image in the array
#include "ScreenGrab12.h"
#include <assert.h>
#include <algorithm>
#include <memory>
#include <wincodec.h>
#include <wrl\client.h>
#include "d3dx12.h"
using Microsoft::WRL::ComPtr;
//--------------------------------------------------------------------------------------
// Macros
//--------------------------------------------------------------------------------------
#ifndef MAKEFOURCC
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
((uint32_t)(uint8_t)(ch0) | ((uint32_t)(uint8_t)(ch1) << 8) | \
((uint32_t)(uint8_t)(ch2) << 16) | ((uint32_t)(uint8_t)(ch3) << 24 ))
#endif /* defined(MAKEFOURCC) */
//--------------------------------------------------------------------------------------
// DDS file structure definitions
//
// See DDS.h in the 'Texconv' sample and the 'DirectXTex' library
//--------------------------------------------------------------------------------------
namespace
{
#pragma pack(push,1)
#define DDS_MAGIC 0x20534444 // "DDS "
struct DDS_PIXELFORMAT
{
uint32_t size;
uint32_t flags;
uint32_t fourCC;
uint32_t RGBBitCount;
uint32_t RBitMask;
uint32_t GBitMask;
uint32_t BBitMask;
uint32_t ABitMask;
};
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
#define DDS_RGB 0x00000040 // DDPF_RGB
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
#define DDS_WIDTH 0x00000004 // DDSD_WIDTH
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
typedef struct
{
uint32_t size;
uint32_t flags;
uint32_t height;
uint32_t width;
uint32_t pitchOrLinearSize;
uint32_t depth; // only if DDS_HEADER_FLAGS_VOLUME is set in flags
uint32_t mipMapCount;
uint32_t reserved1[11];
DDS_PIXELFORMAT ddspf;
uint32_t caps;
uint32_t caps2;
uint32_t caps3;
uint32_t caps4;
uint32_t reserved2;
} DDS_HEADER;
typedef struct
{
DXGI_FORMAT dxgiFormat;
uint32_t resourceDimension;
uint32_t miscFlag; // see D3D11_RESOURCE_MISC_FLAG
uint32_t arraySize;
uint32_t reserved;
} DDS_HEADER_DXT10;
#pragma pack(pop)
const DDS_PIXELFORMAT DDSPF_DXT1 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','1'), 0, 0, 0, 0, 0 };
const DDS_PIXELFORMAT DDSPF_DXT3 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','3'), 0, 0, 0, 0, 0 };
const DDS_PIXELFORMAT DDSPF_DXT5 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','T','5'), 0, 0, 0, 0, 0 };
const DDS_PIXELFORMAT DDSPF_BC4_UNORM =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','4','U'), 0, 0, 0, 0, 0 };
const DDS_PIXELFORMAT DDSPF_BC4_SNORM =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','4','S'), 0, 0, 0, 0, 0 };
const DDS_PIXELFORMAT DDSPF_BC5_UNORM =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','5','U'), 0, 0, 0, 0, 0 };
const DDS_PIXELFORMAT DDSPF_BC5_SNORM =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B','C','5','S'), 0, 0, 0, 0, 0 };
const DDS_PIXELFORMAT DDSPF_R8G8_B8G8 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('R','G','B','G'), 0, 0, 0, 0, 0 };
const DDS_PIXELFORMAT DDSPF_G8R8_G8B8 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('G','R','G','B'), 0, 0, 0, 0, 0 };
const DDS_PIXELFORMAT DDSPF_YUY2 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('Y','U','Y','2'), 0, 0, 0, 0, 0 };
const DDS_PIXELFORMAT DDSPF_A8R8G8B8 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 };
const DDS_PIXELFORMAT DDSPF_X8R8G8B8 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000 };
const DDS_PIXELFORMAT DDSPF_A8B8G8R8 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 };
const DDS_PIXELFORMAT DDSPF_G16R16 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000 };
const DDS_PIXELFORMAT DDSPF_R5G6B5 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 16, 0x0000f800, 0x000007e0, 0x0000001f, 0x00000000 };
const DDS_PIXELFORMAT DDSPF_A1R5G5B5 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 16, 0x00007c00, 0x000003e0, 0x0000001f, 0x00008000 };
const DDS_PIXELFORMAT DDSPF_A4R4G4B4 =
{ sizeof(DDS_PIXELFORMAT), DDS_RGBA, 0, 16, 0x00000f00, 0x000000f0, 0x0000000f, 0x0000f000 };
const DDS_PIXELFORMAT DDSPF_L8 =
{ sizeof(DDS_PIXELFORMAT), DDS_LUMINANCE, 0, 8, 0xff, 0x00, 0x00, 0x00 };
const DDS_PIXELFORMAT DDSPF_L16 =
{ sizeof(DDS_PIXELFORMAT), DDS_LUMINANCE, 0, 16, 0xffff, 0x0000, 0x0000, 0x0000 };
const DDS_PIXELFORMAT DDSPF_A8L8 =
{ sizeof(DDS_PIXELFORMAT), DDS_LUMINANCEA, 0, 16, 0x00ff, 0x0000, 0x0000, 0xff00 };
const DDS_PIXELFORMAT DDSPF_A8 =
{ sizeof(DDS_PIXELFORMAT), DDS_ALPHA, 0, 8, 0x00, 0x00, 0x00, 0xff };
const DDS_PIXELFORMAT DDSPF_V8U8 =
{ sizeof(DDS_PIXELFORMAT), DDS_BUMPDUDV, 0, 16, 0x00ff, 0xff00, 0x0000, 0x0000 };
const DDS_PIXELFORMAT DDSPF_Q8W8V8U8 =
{ sizeof(DDS_PIXELFORMAT), DDS_BUMPDUDV, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 };
const DDS_PIXELFORMAT DDSPF_V16U16 =
{ sizeof(DDS_PIXELFORMAT), DDS_BUMPDUDV, 0, 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000 };
// DXGI_FORMAT_R10G10B10A2_UNORM should be written using DX10 extension to avoid D3DX 10:10:10:2 reversal issue
// This indicates the DDS_HEADER_DXT10 extension is present (the format is in dxgiFormat)
const DDS_PIXELFORMAT DDSPF_DX10 =
{ sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('D','X','1','0'), 0, 0, 0, 0, 0 };
//-----------------------------------------------------------------------------
struct handle_closer { void operator()(HANDLE h) { if (h) CloseHandle(h); } };
typedef std::unique_ptr<void, handle_closer> ScopedHandle;
inline HANDLE safe_handle( HANDLE h ) { return (h == INVALID_HANDLE_VALUE) ? nullptr : h; }
class auto_delete_file
{
public:
auto_delete_file(HANDLE hFile) : m_handle(hFile) {}
~auto_delete_file()
{
if (m_handle)
{
FILE_DISPOSITION_INFO info = {};
info.DeleteFile = TRUE;
(void)SetFileInformationByHandle(m_handle, FileDispositionInfo, &info, sizeof(info));
}
}
void clear() { m_handle = 0; }
private:
HANDLE m_handle;
auto_delete_file(const auto_delete_file&) = delete;
auto_delete_file& operator=(const auto_delete_file&) = delete;
};
class auto_delete_file_wic
{
public:
auto_delete_file_wic(ComPtr<IWICStream>& hFile, LPCWSTR szFile) : m_handle(hFile), m_filename(szFile) {}
~auto_delete_file_wic()
{
if (m_filename)
{
m_handle.Reset();
DeleteFileW(m_filename);
}
}
void clear() { m_filename = 0; }
private:
LPCWSTR m_filename;
ComPtr<IWICStream>& m_handle;
auto_delete_file_wic(const auto_delete_file_wic&) = delete;
auto_delete_file_wic& operator=(const auto_delete_file_wic&) = delete;
};
//--------------------------------------------------------------------------------------
// Return the BPP for a particular format
//--------------------------------------------------------------------------------------
size_t BitsPerPixel( _In_ DXGI_FORMAT fmt )
{
switch( fmt )
{
case DXGI_FORMAT_R32G32B32A32_TYPELESS:
case DXGI_FORMAT_R32G32B32A32_FLOAT:
case DXGI_FORMAT_R32G32B32A32_UINT:
case DXGI_FORMAT_R32G32B32A32_SINT:
return 128;
case DXGI_FORMAT_R32G32B32_TYPELESS:
case DXGI_FORMAT_R32G32B32_FLOAT:
case DXGI_FORMAT_R32G32B32_UINT:
case DXGI_FORMAT_R32G32B32_SINT:
return 96;
case DXGI_FORMAT_R16G16B16A16_TYPELESS:
case DXGI_FORMAT_R16G16B16A16_FLOAT:
case DXGI_FORMAT_R16G16B16A16_UNORM:
case DXGI_FORMAT_R16G16B16A16_UINT:
case DXGI_FORMAT_R16G16B16A16_SNORM:
case DXGI_FORMAT_R16G16B16A16_SINT:
case DXGI_FORMAT_R32G32_TYPELESS:
case DXGI_FORMAT_R32G32_FLOAT:
case DXGI_FORMAT_R32G32_UINT:
case DXGI_FORMAT_R32G32_SINT:
case DXGI_FORMAT_R32G8X24_TYPELESS:
case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
case DXGI_FORMAT_Y416:
case DXGI_FORMAT_Y210:
case DXGI_FORMAT_Y216:
return 64;
case DXGI_FORMAT_R10G10B10A2_TYPELESS:
case DXGI_FORMAT_R10G10B10A2_UNORM:
case DXGI_FORMAT_R10G10B10A2_UINT:
case DXGI_FORMAT_R11G11B10_FLOAT:
case DXGI_FORMAT_R8G8B8A8_TYPELESS:
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
case DXGI_FORMAT_R8G8B8A8_UINT:
case DXGI_FORMAT_R8G8B8A8_SNORM:
case DXGI_FORMAT_R8G8B8A8_SINT:
case DXGI_FORMAT_R16G16_TYPELESS:
case DXGI_FORMAT_R16G16_FLOAT:
case DXGI_FORMAT_R16G16_UNORM:
case DXGI_FORMAT_R16G16_UINT:
case DXGI_FORMAT_R16G16_SNORM:
case DXGI_FORMAT_R16G16_SINT:
case DXGI_FORMAT_R32_TYPELESS:
case DXGI_FORMAT_D32_FLOAT:
case DXGI_FORMAT_R32_FLOAT:
case DXGI_FORMAT_R32_UINT:
case DXGI_FORMAT_R32_SINT:
case DXGI_FORMAT_R24G8_TYPELESS:
case DXGI_FORMAT_D24_UNORM_S8_UINT:
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
case DXGI_FORMAT_R8G8_B8G8_UNORM:
case DXGI_FORMAT_G8R8_G8B8_UNORM:
case DXGI_FORMAT_B8G8R8A8_UNORM:
case DXGI_FORMAT_B8G8R8X8_UNORM:
case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
case DXGI_FORMAT_B8G8R8A8_TYPELESS:
case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
case DXGI_FORMAT_B8G8R8X8_TYPELESS:
case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
case DXGI_FORMAT_AYUV:
case DXGI_FORMAT_Y410:
case DXGI_FORMAT_YUY2:
return 32;
case DXGI_FORMAT_P010:
case DXGI_FORMAT_P016:
return 24;
case DXGI_FORMAT_R8G8_TYPELESS:
case DXGI_FORMAT_R8G8_UNORM:
case DXGI_FORMAT_R8G8_UINT:
case DXGI_FORMAT_R8G8_SNORM:
case DXGI_FORMAT_R8G8_SINT:
case DXGI_FORMAT_R16_TYPELESS:
case DXGI_FORMAT_R16_FLOAT:
case DXGI_FORMAT_D16_UNORM:
case DXGI_FORMAT_R16_UNORM:
case DXGI_FORMAT_R16_UINT:
case DXGI_FORMAT_R16_SNORM:
case DXGI_FORMAT_R16_SINT:
case DXGI_FORMAT_B5G6R5_UNORM:
case DXGI_FORMAT_B5G5R5A1_UNORM:
case DXGI_FORMAT_A8P8:
case DXGI_FORMAT_B4G4R4A4_UNORM:
return 16;
case DXGI_FORMAT_NV12:
case DXGI_FORMAT_420_OPAQUE:
case DXGI_FORMAT_NV11:
return 12;
case DXGI_FORMAT_R8_TYPELESS:
case DXGI_FORMAT_R8_UNORM:
case DXGI_FORMAT_R8_UINT:
case DXGI_FORMAT_R8_SNORM:
case DXGI_FORMAT_R8_SINT:
case DXGI_FORMAT_A8_UNORM:
case DXGI_FORMAT_AI44:
case DXGI_FORMAT_IA44:
case DXGI_FORMAT_P8:
return 8;
case DXGI_FORMAT_R1_UNORM:
return 1;
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC1_UNORM:
case DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT_BC4_TYPELESS:
case DXGI_FORMAT_BC4_UNORM:
case DXGI_FORMAT_BC4_SNORM:
return 4;
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC2_UNORM:
case DXGI_FORMAT_BC2_UNORM_SRGB:
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC3_UNORM:
case DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT_BC5_TYPELESS:
case DXGI_FORMAT_BC5_UNORM:
case DXGI_FORMAT_BC5_SNORM:
case DXGI_FORMAT_BC6H_TYPELESS:
case DXGI_FORMAT_BC6H_UF16:
case DXGI_FORMAT_BC6H_SF16:
case DXGI_FORMAT_BC7_TYPELESS:
case DXGI_FORMAT_BC7_UNORM:
case DXGI_FORMAT_BC7_UNORM_SRGB:
return 8;
default:
return 0;
}
}
//--------------------------------------------------------------------------------------
// Determines if the format is block compressed
//--------------------------------------------------------------------------------------
bool IsCompressed( _In_ DXGI_FORMAT fmt )
{
switch ( fmt )
{
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC1_UNORM:
case DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC2_UNORM:
case DXGI_FORMAT_BC2_UNORM_SRGB:
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC3_UNORM:
case DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT_BC4_TYPELESS:
case DXGI_FORMAT_BC4_UNORM:
case DXGI_FORMAT_BC4_SNORM:
case DXGI_FORMAT_BC5_TYPELESS:
case DXGI_FORMAT_BC5_UNORM:
case DXGI_FORMAT_BC5_SNORM:
case DXGI_FORMAT_BC6H_TYPELESS:
case DXGI_FORMAT_BC6H_UF16:
case DXGI_FORMAT_BC6H_SF16:
case DXGI_FORMAT_BC7_TYPELESS:
case DXGI_FORMAT_BC7_UNORM:
case DXGI_FORMAT_BC7_UNORM_SRGB:
return true;
default:
return false;
}
}
//--------------------------------------------------------------------------------------
// Get surface information for a particular format
//--------------------------------------------------------------------------------------
void GetSurfaceInfo(
_In_ size_t width,
_In_ size_t height,
_In_ DXGI_FORMAT fmt,
_Out_opt_ size_t* outNumBytes,
_Out_opt_ size_t* outRowBytes,
_Out_opt_ size_t* outNumRows )
{
size_t numBytes = 0;
size_t rowBytes = 0;
size_t numRows = 0;
bool bc = false;
bool packed = false;
bool planar = false;
size_t bpe = 0;
switch (fmt)
{
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC1_UNORM:
case DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT_BC4_TYPELESS:
case DXGI_FORMAT_BC4_UNORM:
case DXGI_FORMAT_BC4_SNORM:
bc=true;
bpe = 8;
break;
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC2_UNORM:
case DXGI_FORMAT_BC2_UNORM_SRGB:
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC3_UNORM:
case DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT_BC5_TYPELESS:
case DXGI_FORMAT_BC5_UNORM:
case DXGI_FORMAT_BC5_SNORM:
case DXGI_FORMAT_BC6H_TYPELESS:
case DXGI_FORMAT_BC6H_UF16:
case DXGI_FORMAT_BC6H_SF16:
case DXGI_FORMAT_BC7_TYPELESS:
case DXGI_FORMAT_BC7_UNORM:
case DXGI_FORMAT_BC7_UNORM_SRGB:
bc = true;
bpe = 16;
break;
case DXGI_FORMAT_R8G8_B8G8_UNORM:
case DXGI_FORMAT_G8R8_G8B8_UNORM:
case DXGI_FORMAT_YUY2:
packed = true;
bpe = 4;
break;
case DXGI_FORMAT_Y210:
case DXGI_FORMAT_Y216:
packed = true;
bpe = 8;
break;
case DXGI_FORMAT_NV12:
case DXGI_FORMAT_420_OPAQUE:
planar = true;
bpe = 2;
break;
case DXGI_FORMAT_P010:
case DXGI_FORMAT_P016:
planar = true;
bpe = 4;
break;
}
if (bc)
{
size_t numBlocksWide = 0;
if (width > 0)
{
numBlocksWide = std::max<size_t>( 1, (width + 3) / 4 );
}
size_t numBlocksHigh = 0;
if (height > 0)
{
numBlocksHigh = std::max<size_t>( 1, (height + 3) / 4 );
}
rowBytes = numBlocksWide * bpe;
numRows = numBlocksHigh;
numBytes = rowBytes * numBlocksHigh;
}
else if (packed)
{
rowBytes = ( ( width + 1 ) >> 1 ) * bpe;
numRows = height;
numBytes = rowBytes * height;
}
else if ( fmt == DXGI_FORMAT_NV11 )
{
rowBytes = ( ( width + 3 ) >> 2 ) * 4;
numRows = height * 2; // Direct3D makes this simplifying assumption, although it is larger than the 4:1:1 data
numBytes = rowBytes * numRows;
}
else if (planar)
{
rowBytes = ( ( width + 1 ) >> 1 ) * bpe;
numBytes = ( rowBytes * height ) + ( ( rowBytes * height + 1 ) >> 1 );
numRows = height + ( ( height + 1 ) >> 1 );
}
else
{
size_t bpp = BitsPerPixel( fmt );
rowBytes = ( width * bpp + 7 ) / 8; // round up to nearest byte
numRows = height;
numBytes = rowBytes * height;
}
if (outNumBytes)
{
*outNumBytes = numBytes;
}
if (outRowBytes)
{
*outRowBytes = rowBytes;
}
if (outNumRows)
{
*outNumRows = numRows;
}
}
//--------------------------------------------------------------------------------------
DXGI_FORMAT EnsureNotTypeless( DXGI_FORMAT fmt )
{
// Assumes UNORM or FLOAT; doesn't use UINT or SINT
switch( fmt )
{
case DXGI_FORMAT_R32G32B32A32_TYPELESS: return DXGI_FORMAT_R32G32B32A32_FLOAT;
case DXGI_FORMAT_R32G32B32_TYPELESS: return DXGI_FORMAT_R32G32B32_FLOAT;
case DXGI_FORMAT_R16G16B16A16_TYPELESS: return DXGI_FORMAT_R16G16B16A16_UNORM;
case DXGI_FORMAT_R32G32_TYPELESS: return DXGI_FORMAT_R32G32_FLOAT;
case DXGI_FORMAT_R10G10B10A2_TYPELESS: return DXGI_FORMAT_R10G10B10A2_UNORM;
case DXGI_FORMAT_R8G8B8A8_TYPELESS: return DXGI_FORMAT_R8G8B8A8_UNORM;
case DXGI_FORMAT_R16G16_TYPELESS: return DXGI_FORMAT_R16G16_UNORM;
case DXGI_FORMAT_R32_TYPELESS: return DXGI_FORMAT_R32_FLOAT;
case DXGI_FORMAT_R8G8_TYPELESS: return DXGI_FORMAT_R8G8_UNORM;
case DXGI_FORMAT_R16_TYPELESS: return DXGI_FORMAT_R16_UNORM;
case DXGI_FORMAT_R8_TYPELESS: return DXGI_FORMAT_R8_UNORM;
case DXGI_FORMAT_BC1_TYPELESS: return DXGI_FORMAT_BC1_UNORM;
case DXGI_FORMAT_BC2_TYPELESS: return DXGI_FORMAT_BC2_UNORM;
case DXGI_FORMAT_BC3_TYPELESS: return DXGI_FORMAT_BC3_UNORM;
case DXGI_FORMAT_BC4_TYPELESS: return DXGI_FORMAT_BC4_UNORM;
case DXGI_FORMAT_BC5_TYPELESS: return DXGI_FORMAT_BC5_UNORM;
case DXGI_FORMAT_B8G8R8A8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_UNORM;
case DXGI_FORMAT_B8G8R8X8_TYPELESS: return DXGI_FORMAT_B8G8R8X8_UNORM;
case DXGI_FORMAT_BC7_TYPELESS: return DXGI_FORMAT_BC7_UNORM;
default: return fmt;
}
}
//--------------------------------------------------------------------------------------
inline void TransitionResource(
_In_ ID3D12GraphicsCommandList* commandList,
_In_ ID3D12Resource* resource,
_In_ D3D12_RESOURCE_STATES stateBefore,
_In_ D3D12_RESOURCE_STATES stateAfter)
{
assert(commandList != 0);
assert(resource != 0);
if (stateBefore == stateAfter)
return;
D3D12_RESOURCE_BARRIER desc = {};
desc.Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION;
desc.Transition.pResource = resource;
desc.Transition.Subresource = D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES;
desc.Transition.StateBefore = stateBefore;
desc.Transition.StateAfter = stateAfter;
commandList->ResourceBarrier(1, &desc);
}
//--------------------------------------------------------------------------------------
HRESULT CaptureTexture(_In_ ID3D12Device* device,
_In_ ID3D12CommandQueue* pCommandQ,
_In_ ID3D12Resource* pSource,
UINT64 srcPitch,
const D3D12_RESOURCE_DESC& desc,
ComPtr<ID3D12Resource>& pStaging,
D3D12_RESOURCE_STATES beforeState,
D3D12_RESOURCE_STATES afterState)
{
if (!pCommandQ || !pSource)
return E_INVALIDARG;
if (desc.Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE2D)
return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
UINT numberOfPlanes = D3D12GetFormatPlaneCount(device, desc.Format);
if (numberOfPlanes != 1)
return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
D3D12_HEAP_PROPERTIES sourceHeapProperties;
D3D12_HEAP_FLAGS sourceHeapFlags;
HRESULT hr = pSource->GetHeapProperties(&sourceHeapProperties, &sourceHeapFlags);
if (FAILED(hr))
return hr;
if (sourceHeapProperties.Type == D3D12_HEAP_TYPE_READBACK)
{
// Handle case where the source is already a staging texture we can use directly
pStaging = pSource;
return S_OK;
}
// Create a command allocator
ComPtr<ID3D12CommandAllocator> commandAlloc;
hr = device->CreateCommandAllocator(D3D12_COMMAND_LIST_TYPE_DIRECT, IID_PPV_ARGS(commandAlloc.GetAddressOf()));
if (FAILED(hr))
return hr;
// Spin up a new command list
ComPtr<ID3D12GraphicsCommandList> commandList;
hr = device->CreateCommandList(0, D3D12_COMMAND_LIST_TYPE_DIRECT, commandAlloc.Get(), nullptr, IID_PPV_ARGS(commandList.GetAddressOf()));
if (FAILED(hr))
return hr;
// Create a fence
ComPtr<ID3D12Fence> fence;
hr = device->CreateFence(0, D3D12_FENCE_FLAG_NONE, IID_PPV_ARGS(fence.GetAddressOf()));
if (FAILED(hr))
return hr;
assert((srcPitch & 0xFF) == 0);
CD3DX12_HEAP_PROPERTIES defaultHeapProperties(D3D12_HEAP_TYPE_DEFAULT);
CD3DX12_HEAP_PROPERTIES readBackHeapProperties(D3D12_HEAP_TYPE_READBACK);
// Readback resources must be buffers
D3D12_RESOURCE_DESC bufferDesc = {};
bufferDesc.Alignment = desc.Alignment;
bufferDesc.DepthOrArraySize = 1;
bufferDesc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER;
bufferDesc.Flags = D3D12_RESOURCE_FLAG_NONE;
bufferDesc.Format = DXGI_FORMAT_UNKNOWN;
bufferDesc.Height = 1;
bufferDesc.Width = srcPitch * desc.Height;
bufferDesc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR;
bufferDesc.MipLevels = 1;
bufferDesc.SampleDesc.Count = 1;
bufferDesc.SampleDesc.Quality = 0;
ComPtr<ID3D12Resource> copySource(pSource);
if (desc.SampleDesc.Count > 1)
{
// MSAA content must be resolved before being copied to a staging texture
auto descCopy = desc;
descCopy.SampleDesc.Count = 1;
descCopy.SampleDesc.Quality = 0;
ComPtr<ID3D12Resource> pTemp;
hr = device->CreateCommittedResource(
&defaultHeapProperties,
D3D12_HEAP_FLAG_NONE,
&descCopy,
D3D12_RESOURCE_STATE_COPY_DEST,
nullptr,
IID_PPV_ARGS(pTemp.GetAddressOf()));
if (FAILED(hr))
return hr;
assert(pTemp);
DXGI_FORMAT fmt = EnsureNotTypeless(desc.Format);
D3D12_FEATURE_DATA_FORMAT_SUPPORT formatInfo = { fmt };
hr = device->CheckFeatureSupport(D3D12_FEATURE_FORMAT_SUPPORT, &formatInfo, sizeof(formatInfo));
if (FAILED(hr))
return hr;
if (!(formatInfo.Support1 & D3D12_FORMAT_SUPPORT1_TEXTURE2D))
return E_FAIL;
for (UINT item = 0; item < desc.DepthOrArraySize; ++item)
{
for (UINT level = 0; level < desc.MipLevels; ++level)
{
UINT index = D3D12CalcSubresource(level, item, 0, desc.MipLevels, desc.DepthOrArraySize);
commandList->ResolveSubresource(pTemp.Get(), index, pSource, index, fmt);
}
}
copySource = pTemp;
}
// Create a staging texture
hr = device->CreateCommittedResource(
&readBackHeapProperties,
D3D12_HEAP_FLAG_NONE,
&bufferDesc,
D3D12_RESOURCE_STATE_COPY_DEST,
nullptr,
IID_PPV_ARGS(pStaging.ReleaseAndGetAddressOf()));
if (FAILED(hr))
return hr;
assert(pStaging);
// Transition the resource if necessary
TransitionResource(commandList.Get(), pSource, beforeState, D3D12_RESOURCE_STATE_COPY_SOURCE);
// Get the copy target location
D3D12_PLACED_SUBRESOURCE_FOOTPRINT bufferFootprint = {};
bufferFootprint.Footprint.Width = static_cast<UINT>(desc.Width);
bufferFootprint.Footprint.Height = desc.Height;
bufferFootprint.Footprint.Depth = 1;
bufferFootprint.Footprint.RowPitch = static_cast<UINT>(srcPitch);
bufferFootprint.Footprint.Format = desc.Format;
CD3DX12_TEXTURE_COPY_LOCATION copyDest(pStaging.Get(), bufferFootprint);
CD3DX12_TEXTURE_COPY_LOCATION copySrc(copySource.Get(), 0);
// Copy the texture
commandList->CopyTextureRegion(&copyDest, 0, 0, 0, &copySrc, nullptr);
// Transition the resource to the next state
TransitionResource(commandList.Get(), pSource, D3D12_RESOURCE_STATE_COPY_SOURCE, afterState);
hr = commandList->Close();
if (FAILED(hr))
return hr;
// Execute the command list
pCommandQ->ExecuteCommandLists(1, (ID3D12CommandList**)commandList.GetAddressOf());
// Signal the fence
hr = pCommandQ->Signal(fence.Get(), 1);
if (FAILED(hr))
return hr;
// Block until the copy is complete
while (fence->GetCompletedValue() < 1)
SwitchToThread();
return S_OK;
}
IWICImagingFactory2* _GetWIC()
{
static INIT_ONCE s_initOnce = INIT_ONCE_STATIC_INIT;
IWICImagingFactory2* factory = nullptr;
(void)InitOnceExecuteOnce(&s_initOnce,
[](PINIT_ONCE, PVOID, PVOID *factory) -> BOOL
{
return SUCCEEDED( CoCreateInstance(
CLSID_WICImagingFactory2,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory2),
factory) ) ? TRUE : FALSE;
}, nullptr, reinterpret_cast<LPVOID*>(&factory));
return factory;
}
} // anonymous namespace
//--------------------------------------------------------------------------------------
_Use_decl_annotations_
HRESULT DirectX::SaveDDSTextureToFile( ID3D12CommandQueue* pCommandQ,
ID3D12Resource* pSource,
const wchar_t* fileName,
D3D12_RESOURCE_STATES beforeState,
D3D12_RESOURCE_STATES afterState)
{
if ( !fileName )
return E_INVALIDARG;
ComPtr<ID3D12Device> device;
pCommandQ->GetDevice(IID_PPV_ARGS(device.GetAddressOf()));
// Get the size of the image
D3D12_RESOURCE_DESC desc = pSource->GetDesc();
UINT64 totalResourceSize = 0;
UINT64 fpRowPitch = 0;
UINT fpRowCount = 0;
// Get the rowcount, pitch and size of the top mip
device->GetCopyableFootprints(
&desc,
0,
1,
0,
nullptr,
&fpRowCount,
&fpRowPitch,
&totalResourceSize);
// Round up the srcPitch to multiples of 256
UINT64 dstRowPitch = (fpRowPitch + 255) & ~0xFF;
ComPtr<ID3D12Resource> pStaging;
HRESULT hr = CaptureTexture( device.Get(), pCommandQ, pSource, dstRowPitch, desc, pStaging, beforeState, afterState );
if ( FAILED(hr) )
return hr;
// Create file
ScopedHandle hFile( safe_handle( CreateFile2( fileName, GENERIC_WRITE, 0, CREATE_ALWAYS, nullptr ) ) );
if ( !hFile )
return HRESULT_FROM_WIN32( GetLastError() );
auto_delete_file delonfail(hFile.get());
// Setup header
const size_t MAX_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10);
uint8_t fileHeader[ MAX_HEADER_SIZE ];
*reinterpret_cast<uint32_t*>(&fileHeader[0]) = DDS_MAGIC;
auto header = reinterpret_cast<DDS_HEADER*>( &fileHeader[0] + sizeof(uint32_t) );
size_t headerSize = sizeof(uint32_t) + sizeof(DDS_HEADER);
memset( header, 0, sizeof(DDS_HEADER) );
header->size = sizeof( DDS_HEADER );
header->flags = DDS_HEADER_FLAGS_TEXTURE | DDS_HEADER_FLAGS_MIPMAP;
header->height = desc.Height;
header->width = (uint32_t) desc.Width;
header->mipMapCount = 1;
header->caps = DDS_SURFACE_FLAGS_TEXTURE;
// Try to use a legacy .DDS pixel format for better tools support, otherwise fallback to 'DX10' header extension
DDS_HEADER_DXT10* extHeader = nullptr;
switch( desc.Format )
{
case DXGI_FORMAT_R8G8B8A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8B8G8R8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R16G16_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_G16R16, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R8G8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8L8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R16_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_L16, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_L8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R8G8_B8G8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_R8G8_B8G8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_G8R8_G8B8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_G8R8_G8B8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC1_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT1, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC2_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT3, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC3_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DXT5, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC4_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC4_UNORM, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC4_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC4_SNORM, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC5_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC5_UNORM, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_BC5_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_BC5_SNORM, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_B5G6R5_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_R5G6B5, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_B5G5R5A1_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A1R5G5B5, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R8G8_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_V8U8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R8G8B8A8_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_Q8W8V8U8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_R16G16_SNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_V16U16, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_B8G8R8A8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A8R8G8B8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_B8G8R8X8_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_X8R8G8B8, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_YUY2: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_YUY2, sizeof(DDS_PIXELFORMAT) ); break;
case DXGI_FORMAT_B4G4R4A4_UNORM: memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_A4R4G4B4, sizeof(DDS_PIXELFORMAT) ); break;
// Legacy D3DX formats using D3DFMT enum value as FourCC
case DXGI_FORMAT_R32G32B32A32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 116; break; // D3DFMT_A32B32G32R32F
case DXGI_FORMAT_R16G16B16A16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 113; break; // D3DFMT_A16B16G16R16F
case DXGI_FORMAT_R16G16B16A16_UNORM: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 36; break; // D3DFMT_A16B16G16R16
case DXGI_FORMAT_R16G16B16A16_SNORM: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 110; break; // D3DFMT_Q16W16V16U16
case DXGI_FORMAT_R32G32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 115; break; // D3DFMT_G32R32F
case DXGI_FORMAT_R16G16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 112; break; // D3DFMT_G16R16F
case DXGI_FORMAT_R32_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 114; break; // D3DFMT_R32F
case DXGI_FORMAT_R16_FLOAT: header->ddspf.size = sizeof(DDS_PIXELFORMAT); header->ddspf.flags = DDS_FOURCC; header->ddspf.fourCC = 111; break; // D3DFMT_R16F
case DXGI_FORMAT_AI44:
case DXGI_FORMAT_IA44:
case DXGI_FORMAT_P8:
case DXGI_FORMAT_A8P8:
return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
default:
memcpy_s( &header->ddspf, sizeof(header->ddspf), &DDSPF_DX10, sizeof(DDS_PIXELFORMAT) );
headerSize += sizeof(DDS_HEADER_DXT10);
extHeader = reinterpret_cast<DDS_HEADER_DXT10*>( reinterpret_cast<uint8_t*>(&fileHeader[0]) + sizeof(uint32_t) + sizeof(DDS_HEADER) );
memset( extHeader, 0, sizeof(DDS_HEADER_DXT10) );
extHeader->dxgiFormat = desc.Format;
extHeader->resourceDimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
extHeader->arraySize = 1;
break;
}
size_t rowPitch, slicePitch, rowCount;
GetSurfaceInfo( (size_t)desc.Width, desc.Height, desc.Format, &slicePitch, &rowPitch, &rowCount );
if ( IsCompressed( desc.Format ) )
{
header->flags |= DDS_HEADER_FLAGS_LINEARSIZE;
header->pitchOrLinearSize = static_cast<uint32_t>( slicePitch );
}
else
{
header->flags |= DDS_HEADER_FLAGS_PITCH;
header->pitchOrLinearSize = static_cast<uint32_t>( rowPitch );
}
// Setup pixels
std::unique_ptr<uint8_t[]> pixels( new (std::nothrow) uint8_t[ slicePitch ] );
if (!pixels)
return E_OUTOFMEMORY;
assert(fpRowCount == rowCount);
assert(fpRowPitch == rowPitch);
void* pMappedMemory;
D3D12_RANGE readRange = { 0, static_cast<SIZE_T>(dstRowPitch * rowCount) };
D3D12_RANGE writeRange = { 0, 0 };
hr = pStaging->Map(0, &readRange, &pMappedMemory );
if ( FAILED(hr) )
return hr;
auto sptr = reinterpret_cast<const uint8_t*>(pMappedMemory);
if ( !sptr )
{
pStaging->Unmap(0, &writeRange);
return E_POINTER;
}
uint8_t* dptr = pixels.get();
size_t msize = std::min<size_t>( rowPitch, rowPitch );
for( size_t h = 0; h < rowCount; ++h )
{
memcpy_s( dptr, rowPitch, sptr, msize );
sptr += dstRowPitch;
dptr += rowPitch;
}
pStaging->Unmap( 0, &writeRange );
// Write header & pixels
DWORD bytesWritten;
if ( !WriteFile( hFile.get(), fileHeader, static_cast<DWORD>( headerSize ), &bytesWritten, nullptr ) )
return HRESULT_FROM_WIN32( GetLastError() );
if ( bytesWritten != headerSize )
return E_FAIL;
if ( !WriteFile( hFile.get(), pixels.get(), static_cast<DWORD>( slicePitch ), &bytesWritten, nullptr ) )
return HRESULT_FROM_WIN32( GetLastError() );
if ( bytesWritten != slicePitch )
return E_FAIL;
delonfail.clear();
return S_OK;
}
//--------------------------------------------------------------------------------------
_Use_decl_annotations_
HRESULT DirectX::SaveWICTextureToFile( ID3D12CommandQueue* pCommandQ,
ID3D12Resource* pSource,
REFGUID guidContainerFormat,
const wchar_t* fileName,
D3D12_RESOURCE_STATES beforeState,
D3D12_RESOURCE_STATES afterState,
const GUID* targetFormat,
std::function<void(IPropertyBag2*)> setCustomProps )
{
if ( !fileName )
return E_INVALIDARG;
ComPtr<ID3D12Device> device;
pCommandQ->GetDevice(IID_PPV_ARGS(device.GetAddressOf()));
// Get the size of the image
D3D12_RESOURCE_DESC desc = pSource->GetDesc();
UINT64 totalResourceSize = 0;
UINT64 fpRowPitch = 0;
UINT fpRowCount = 0;
// Get the rowcount, pitch and size of the top mip
device->GetCopyableFootprints(
&desc,
0,
1,
0,
nullptr,
&fpRowCount,
&fpRowPitch,
&totalResourceSize);
// Round up the srcPitch to multiples of 256
UINT64 dstRowPitch = (fpRowPitch + 255) & ~0xFF;
ComPtr<ID3D12Resource> pStaging;
HRESULT hr = CaptureTexture(device.Get(), pCommandQ, pSource, dstRowPitch, desc, pStaging, beforeState, afterState);
if (FAILED(hr))
return hr;
// Determine source format's WIC equivalent
WICPixelFormatGUID pfGuid;
bool sRGB = false;
switch ( desc.Format )
{
case DXGI_FORMAT_R32G32B32A32_FLOAT: pfGuid = GUID_WICPixelFormat128bppRGBAFloat; break;
case DXGI_FORMAT_R16G16B16A16_FLOAT: pfGuid = GUID_WICPixelFormat64bppRGBAHalf; break;
case DXGI_FORMAT_R16G16B16A16_UNORM: pfGuid = GUID_WICPixelFormat64bppRGBA; break;
case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102XR; break;
case DXGI_FORMAT_R10G10B10A2_UNORM: pfGuid = GUID_WICPixelFormat32bppRGBA1010102; break;
case DXGI_FORMAT_B5G5R5A1_UNORM: pfGuid = GUID_WICPixelFormat16bppBGRA5551; break;
case DXGI_FORMAT_B5G6R5_UNORM: pfGuid = GUID_WICPixelFormat16bppBGR565; break;
case DXGI_FORMAT_R32_FLOAT: pfGuid = GUID_WICPixelFormat32bppGrayFloat; break;
case DXGI_FORMAT_R16_FLOAT: pfGuid = GUID_WICPixelFormat16bppGrayHalf; break;
case DXGI_FORMAT_R16_UNORM: pfGuid = GUID_WICPixelFormat16bppGray; break;
case DXGI_FORMAT_R8_UNORM: pfGuid = GUID_WICPixelFormat8bppGray; break;
case DXGI_FORMAT_A8_UNORM: pfGuid = GUID_WICPixelFormat8bppAlpha; break;
case DXGI_FORMAT_R8G8B8A8_UNORM:
pfGuid = GUID_WICPixelFormat32bppRGBA;
break;
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
pfGuid = GUID_WICPixelFormat32bppRGBA;
sRGB = true;
break;
case DXGI_FORMAT_B8G8R8A8_UNORM:
pfGuid = GUID_WICPixelFormat32bppBGRA;
break;
case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
pfGuid = GUID_WICPixelFormat32bppBGRA;
sRGB = true;
break;
case DXGI_FORMAT_B8G8R8X8_UNORM:
pfGuid = GUID_WICPixelFormat32bppBGR;
break;
case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
pfGuid = GUID_WICPixelFormat32bppBGR;
sRGB = true;
break;
default:
return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
}
auto pWIC = _GetWIC();
if ( !pWIC )
return E_NOINTERFACE;
ComPtr<IWICStream> stream;
hr = pWIC->CreateStream( stream.GetAddressOf() );
if ( FAILED(hr) )
return hr;
hr = stream->InitializeFromFilename( fileName, GENERIC_WRITE );
if ( FAILED(hr) )
return hr;
auto_delete_file_wic delonfail(stream, fileName);
ComPtr<IWICBitmapEncoder> encoder;
hr = pWIC->CreateEncoder( guidContainerFormat, 0, encoder.GetAddressOf() );
if ( FAILED(hr) )
return hr;
hr = encoder->Initialize( stream.Get(), WICBitmapEncoderNoCache );
if ( FAILED(hr) )
return hr;
ComPtr<IWICBitmapFrameEncode> frame;
ComPtr<IPropertyBag2> props;
hr = encoder->CreateNewFrame( frame.GetAddressOf(), props.GetAddressOf() );
if ( FAILED(hr) )
return hr;
if ( targetFormat && memcmp( &guidContainerFormat, &GUID_ContainerFormatBmp, sizeof(WICPixelFormatGUID) ) == 0 )
{
// Opt-in to the WIC2 support for writing 32-bit Windows BMP files with an alpha channel
PROPBAG2 option = {};
option.pstrName = const_cast<wchar_t*>(L"EnableV5Header32bppBGRA");
VARIANT varValue;
varValue.vt = VT_BOOL;
varValue.boolVal = VARIANT_TRUE;
(void)props->Write( 1, &option, &varValue );
}
if ( setCustomProps )
{
setCustomProps( props.Get() );
}
hr = frame->Initialize( props.Get() );
if ( FAILED(hr) )
return hr;
hr = frame->SetSize(static_cast<UINT>(desc.Width), desc.Height );
if ( FAILED(hr) )
return hr;
hr = frame->SetResolution( 72, 72 );
if ( FAILED(hr) )
return hr;
// Pick a target format
WICPixelFormatGUID targetGuid;
if ( targetFormat )
{
targetGuid = *targetFormat;
}
else
{
// Screenshots don<6F>t typically include the alpha channel of the render target
switch ( desc.Format )
{
case DXGI_FORMAT_R32G32B32A32_FLOAT:
case DXGI_FORMAT_R16G16B16A16_FLOAT:
targetGuid = GUID_WICPixelFormat96bppRGBFloat; // WIC 2
break;
case DXGI_FORMAT_R16G16B16A16_UNORM: targetGuid = GUID_WICPixelFormat48bppBGR; break;
case DXGI_FORMAT_B5G5R5A1_UNORM: targetGuid = GUID_WICPixelFormat16bppBGR555; break;
case DXGI_FORMAT_B5G6R5_UNORM: targetGuid = GUID_WICPixelFormat16bppBGR565; break;
case DXGI_FORMAT_R32_FLOAT:
case DXGI_FORMAT_R16_FLOAT:
case DXGI_FORMAT_R16_UNORM:
case DXGI_FORMAT_R8_UNORM:
case DXGI_FORMAT_A8_UNORM:
targetGuid = GUID_WICPixelFormat8bppGray;
break;
default:
targetGuid = GUID_WICPixelFormat24bppBGR;
break;
}
}
hr = frame->SetPixelFormat( &targetGuid );
if ( FAILED(hr) )
return hr;
if ( targetFormat && memcmp( targetFormat, &targetGuid, sizeof(WICPixelFormatGUID) ) != 0 )
{
// Requested output pixel format is not supported by the WIC codec
return E_FAIL;
}
// Encode WIC metadata
ComPtr<IWICMetadataQueryWriter> metawriter;
if ( SUCCEEDED( frame->GetMetadataQueryWriter( metawriter.GetAddressOf() ) ) )
{
PROPVARIANT value;
PropVariantInit( &value );
value.vt = VT_LPSTR;
value.pszVal = const_cast<char*>("DirectXTK");
if ( memcmp( &guidContainerFormat, &GUID_ContainerFormatPng, sizeof(GUID) ) == 0 )
{
// Set Software name
(void)metawriter->SetMetadataByName( L"/tEXt/{str=Software}", &value );
// Set sRGB chunk
if (sRGB)
{
value.vt = VT_UI1;
value.bVal = 0;
(void)metawriter->SetMetadataByName(L"/sRGB/RenderingIntent", &value);
}
else
{
// add gAMA chunk with gamma 1.0
value.vt = VT_UI4;
value.uintVal = 100000; // gama value * 100,000 -- i.e. gamma 1.0
(void)metawriter->SetMetadataByName(L"/gAMA/ImageGamma", &value);
// remove sRGB chunk which is added by default.
(void)metawriter->RemoveMetadataByName(L"/sRGB/RenderingIntent");
}
}
else
{
// Set Software name
(void)metawriter->SetMetadataByName( L"System.ApplicationName", &value );
if ( sRGB )
{
// Set EXIF Colorspace of sRGB
value.vt = VT_UI2;
value.uiVal = 1;
(void)metawriter->SetMetadataByName( L"System.Image.ColorSpace", &value );
}
}
}
void* pMappedMemory;
D3D12_RANGE readRange = {0, static_cast<SIZE_T>(dstRowPitch * desc.Height)};
D3D12_RANGE writeRange = {0, 0};
hr = pStaging->Map(0, &readRange, &pMappedMemory);
if (FAILED(hr))
return hr;
if ( memcmp( &targetGuid, &pfGuid, sizeof(WICPixelFormatGUID) ) != 0 )
{
// Conversion required to write
ComPtr<IWICBitmap> source;
hr = pWIC->CreateBitmapFromMemory(static_cast<UINT>(desc.Width), desc.Height, pfGuid,
static_cast<UINT>(dstRowPitch), static_cast<UINT>(dstRowPitch * desc.Height),
reinterpret_cast<BYTE*>(pMappedMemory), source.GetAddressOf() );
if ( FAILED(hr) )
{
pStaging->Unmap( 0, &writeRange );
return hr;
}
ComPtr<IWICFormatConverter> FC;
hr = pWIC->CreateFormatConverter( FC.GetAddressOf() );
if ( FAILED(hr) )
{
pStaging->Unmap(0, &writeRange);
return hr;
}
BOOL canConvert = FALSE;
hr = FC->CanConvert( pfGuid, targetGuid, &canConvert );
if ( FAILED(hr) || !canConvert )
{
return E_UNEXPECTED;
}
hr = FC->Initialize( source.Get(), targetGuid, WICBitmapDitherTypeNone, nullptr, 0, WICBitmapPaletteTypeMedianCut );
if ( FAILED(hr) )
{
pStaging->Unmap(0, &writeRange);
return hr;
}
WICRect rect = { 0, 0, static_cast<INT>( desc.Width ), static_cast<INT>( desc.Height ) };
hr = frame->WriteSource( FC.Get(), &rect );
if ( FAILED(hr) )
{
pStaging->Unmap(0, &writeRange);
return hr;
}
}
else
{
// No conversion required
hr = frame->WritePixels( desc.Height, static_cast<UINT>(dstRowPitch), static_cast<UINT>(dstRowPitch * desc.Height), reinterpret_cast<BYTE*>( pMappedMemory ) );
if ( FAILED(hr) )
return hr;
}
pStaging->Unmap(0, &writeRange);
hr = frame->Commit();
if ( FAILED(hr) )
return hr;
hr = encoder->Commit();
if ( FAILED(hr) )
return hr;
delonfail.clear();
return S_OK;
}