mirror of
https://github.com/microsoft/DirectXTex
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69b65baa03
// Using const uint8_t* instead of const void* enhances type safety and improves code security. |
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.. | ||
DirectXTexEXR.cpp | ||
DirectXTexEXR.h | ||
DirectXTexJPEG.cpp | ||
DirectXTexJPEG.h | ||
DirectXTexPNG.cpp | ||
DirectXTexPNG.h | ||
DirectXTexXbox.h | ||
DirectXTexXboxD3D11X.cpp | ||
DirectXTexXboxD3D12X.cpp | ||
DirectXTexXboxDDS.cpp | ||
DirectXTexXboxDetile.cpp | ||
DirectXTexXboxImage.cpp | ||
DirectXTexXboxTile.cpp |