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DirectXTex/DDSTextureLoader/DDSTextureLoader11.h

159 lines
5.4 KiB
C++

//--------------------------------------------------------------------------------------
// File: DDSTextureLoader11.h
//
// Functions for loading a DDS texture and creating a Direct3D runtime resource for it
//
// Note these functions are useful as a light-weight runtime loader for DDS files. For
// a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
// http://go.microsoft.com/fwlink/?LinkId=248929
//--------------------------------------------------------------------------------------
#pragma once
#include <d3d11_1.h>
#pragma comment(lib,"dxguid.lib")
#include <cstddef>
#include <cstdint>
namespace DirectX
{
#ifndef DDS_ALPHA_MODE_DEFINED
#define DDS_ALPHA_MODE_DEFINED
enum DDS_ALPHA_MODE : uint32_t
{
DDS_ALPHA_MODE_UNKNOWN = 0,
DDS_ALPHA_MODE_STRAIGHT = 1,
DDS_ALPHA_MODE_PREMULTIPLIED = 2,
DDS_ALPHA_MODE_OPAQUE = 3,
DDS_ALPHA_MODE_CUSTOM = 4,
};
#endif
#ifndef DDS_LOADER_FLAGS_DEFINED
#define DDS_LOADER_FLAGS_DEFINED
enum DDS_LOADER_FLAGS : uint32_t
{
DDS_LOADER_DEFAULT = 0,
DDS_LOADER_FORCE_SRGB = 0x1,
DDS_LOADER_IGNORE_SRGB = 0x2,
};
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-dynamic-exception-spec"
#endif
DEFINE_ENUM_FLAG_OPERATORS(DDS_LOADER_FLAGS);
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif
// Standard version
HRESULT CreateDDSTextureFromMemory(
_In_ ID3D11Device* d3dDevice,
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
_In_ size_t ddsDataSize,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_In_ size_t maxsize = 0,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
HRESULT CreateDDSTextureFromFile(
_In_ ID3D11Device* d3dDevice,
_In_z_ const wchar_t* szFileName,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_In_ size_t maxsize = 0,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
// Standard version with optional auto-gen mipmap support
HRESULT CreateDDSTextureFromMemory(
_In_ ID3D11Device* d3dDevice,
_In_opt_ ID3D11DeviceContext* d3dContext,
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
_In_ size_t ddsDataSize,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_In_ size_t maxsize = 0,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
HRESULT CreateDDSTextureFromFile(
_In_ ID3D11Device* d3dDevice,
_In_opt_ ID3D11DeviceContext* d3dContext,
_In_z_ const wchar_t* szFileName,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_In_ size_t maxsize = 0,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
// Extended version
HRESULT CreateDDSTextureFromMemoryEx(
_In_ ID3D11Device* d3dDevice,
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
_In_ size_t ddsDataSize,
_In_ size_t maxsize,
_In_ D3D11_USAGE usage,
_In_ unsigned int bindFlags,
_In_ unsigned int cpuAccessFlags,
_In_ unsigned int miscFlags,
_In_ DDS_LOADER_FLAGS loadFlags,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
HRESULT CreateDDSTextureFromFileEx(
_In_ ID3D11Device* d3dDevice,
_In_z_ const wchar_t* szFileName,
_In_ size_t maxsize,
_In_ D3D11_USAGE usage,
_In_ unsigned int bindFlags,
_In_ unsigned int cpuAccessFlags,
_In_ unsigned int miscFlags,
_In_ DDS_LOADER_FLAGS loadFlags,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
// Extended version with optional auto-gen mipmap support
HRESULT CreateDDSTextureFromMemoryEx(
_In_ ID3D11Device* d3dDevice,
_In_opt_ ID3D11DeviceContext* d3dContext,
_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
_In_ size_t ddsDataSize,
_In_ size_t maxsize,
_In_ D3D11_USAGE usage,
_In_ unsigned int bindFlags,
_In_ unsigned int cpuAccessFlags,
_In_ unsigned int miscFlags,
_In_ DDS_LOADER_FLAGS loadFlags,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
HRESULT CreateDDSTextureFromFileEx(
_In_ ID3D11Device* d3dDevice,
_In_opt_ ID3D11DeviceContext* d3dContext,
_In_z_ const wchar_t* szFileName,
_In_ size_t maxsize,
_In_ D3D11_USAGE usage,
_In_ unsigned int bindFlags,
_In_ unsigned int cpuAccessFlags,
_In_ unsigned int miscFlags,
_In_ DDS_LOADER_FLAGS loadFlags,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
}