mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-24 13:20:13 +00:00
173 lines
5.0 KiB
YAML
173 lines
5.0 KiB
YAML
# Copyright (c) Microsoft Corporation.
|
|
# Licensed under the MIT License.
|
|
#
|
|
# http://go.microsoft.com/fwlink/?LinkId=248926
|
|
|
|
# Builds the library with Xbox extensions using CMake.
|
|
|
|
schedules:
|
|
- cron: "0 4 * * *"
|
|
displayName: 'Nightly build'
|
|
branches:
|
|
include:
|
|
- main
|
|
|
|
trigger:
|
|
branches:
|
|
include:
|
|
- main
|
|
paths:
|
|
exclude:
|
|
- '*.md'
|
|
- LICENSE
|
|
- '.github/*'
|
|
- '.nuget/*'
|
|
- build/*.cmd
|
|
- build/*.json
|
|
- build/*.props
|
|
- build/*.ps1
|
|
- build/*.targets
|
|
|
|
pr:
|
|
branches:
|
|
include:
|
|
- main
|
|
paths:
|
|
exclude:
|
|
- '*.md'
|
|
- LICENSE
|
|
- '.github/*'
|
|
- '.nuget/*'
|
|
- build/*.cmd
|
|
- build/*.json
|
|
- build/*.props
|
|
- build/*.ps1
|
|
- build/*.targets
|
|
drafts: false
|
|
|
|
resources:
|
|
repositories:
|
|
- repository: self
|
|
type: git
|
|
ref: refs/heads/main
|
|
|
|
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
|
|
|
variables:
|
|
Codeql.Enabled: false
|
|
VS_GENERATOR: 'Visual Studio 16 2019'
|
|
WIN10_SDK: '10.0.19041.0'
|
|
EXTRACTED_FOLDER: $(ExtractedFolder)
|
|
GDK_EDITION: $(GDKEditionNumber)
|
|
URL_FEED: $(ADOFeedURL)
|
|
GameDKLatest: '$(ExtractedFolder)\GDK\Microsoft.gdk.xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\'
|
|
skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
|
|
|
|
pool:
|
|
vmImage: windows-2019
|
|
|
|
jobs:
|
|
- job: CMAKE_BUILD
|
|
displayName: CMake using VS Generator
|
|
steps:
|
|
- checkout: self
|
|
clean: true
|
|
fetchTags: false
|
|
- task: NuGetToolInstaller@1
|
|
displayName: 'Use NuGet'
|
|
inputs:
|
|
versionSpec: '6.5.x'
|
|
- task: PowerShell@2
|
|
displayName: 'Create nuget.config with single source'
|
|
inputs:
|
|
targetType: inline
|
|
script: |
|
|
$xml = @'
|
|
<?xml version="1.0" encoding="utf-8"?>
|
|
<configuration>
|
|
<packageSources>
|
|
<clear />
|
|
</packageSources>
|
|
</configuration>
|
|
'@
|
|
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
|
|
|
- task: NuGetCommand@2
|
|
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
|
displayName: 'NuGet set package source to ADO feed'
|
|
inputs:
|
|
command: custom
|
|
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
|
- task: nuget-security-analysis@0
|
|
displayName: 'Secure Supply Chain Analysis'
|
|
- task: NuGetCommand@2
|
|
displayName: NuGet install PGDK
|
|
inputs:
|
|
command: custom
|
|
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
|
|
- task: NuGetCommand@2
|
|
displayName: NuGet install GDKX
|
|
inputs:
|
|
command: custom
|
|
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)\GDK
|
|
- task: CMake@1
|
|
displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
|
|
inputs:
|
|
cwd: ''
|
|
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF'
|
|
- task: CMake@1
|
|
displayName: 'CMake (MSVC): Build x64 Debug (Xbox Series X|S)'
|
|
inputs:
|
|
cwd: ''
|
|
cmakeArgs: --build out -v --config Debug
|
|
- task: CMake@1
|
|
displayName: 'CMake (MSVC): Build x64 Release (Xbox Series X|S)'
|
|
inputs:
|
|
cwd: ''
|
|
cmakeArgs: --build out -v --config RelWithDebInfo
|
|
- task: CMake@1
|
|
displayName: 'CMake (ClangCl): Config x64 (Xbox Series X|S)'
|
|
inputs:
|
|
cwd: ''
|
|
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out2 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF'
|
|
- task: CMake@1
|
|
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox Series X|S)'
|
|
inputs:
|
|
cwd: ''
|
|
cmakeArgs: --build out2 -v --config Debug
|
|
- task: CMake@1
|
|
displayName: 'CMake (ClangCl): Build x64 Release (Xbox Series X|S)'
|
|
inputs:
|
|
cwd: ''
|
|
cmakeArgs: --build out2 -v --config RelWithDebInfo
|
|
- task: CMake@1
|
|
displayName: 'CMake (MSVC): Config x64 (Xbox One)'
|
|
inputs:
|
|
cwd: ''
|
|
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out3 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF'
|
|
- task: CMake@1
|
|
displayName: 'CMake (MSVC): Build x64 Debug (Xbox One)'
|
|
inputs:
|
|
cwd: ''
|
|
cmakeArgs: --build out3 -v --config Debug
|
|
- task: CMake@1
|
|
displayName: 'CMake (MSVC): Build x64 Release (Xbox One)'
|
|
inputs:
|
|
cwd: ''
|
|
cmakeArgs: --build out3 -v --config RelWithDebInfo
|
|
- task: CMake@1
|
|
displayName: 'CMake (ClangCl): Config x64 (Xbox One)'
|
|
inputs:
|
|
cwd: ''
|
|
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF'
|
|
- task: CMake@1
|
|
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox One)'
|
|
inputs:
|
|
cwd: ''
|
|
cmakeArgs: --build out4 -v --config Debug
|
|
- task: CMake@1
|
|
displayName: 'CMake (ClangCl): Build x64 Release (Xbox One)'
|
|
inputs:
|
|
cwd: ''
|
|
cmakeArgs: --build out4 -v --config RelWithDebInfo
|