1
0
mirror of https://github.com/microsoft/DirectXTex synced 2024-11-21 20:10:05 +00:00
DirectXTex/Texassemble/Texassemble_Desktop_2019_Win10.vcxproj
2023-04-12 20:50:42 -07:00

426 lines
22 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Profile|ARM64">
<Configuration>Profile</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Profile|Win32">
<Configuration>Profile</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Profile|x64">
<Configuration>Profile</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>texassemble</ProjectName>
<ProjectGuid>{8F18CBD7-4116-4956-BCD8-20D688A4CBD1}</ProjectGuid>
<RootNamespace>texassemble</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|X64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>texassemble</TargetName>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">
<OutDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>texassemble</TargetName>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<OutDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>texassemble</TargetName>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>texassemble</TargetName>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'">
<OutDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>texassemble</TargetName>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<OutDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>texassemble</TargetName>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
<OutDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>texassemble</TargetName>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|X64'">
<OutDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>texassemble</TargetName>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|ARM64'">
<OutDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>texassemble</TargetName>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalOptions>/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalOptions>/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalOptions>/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ControlFlowGuard>Guard</ControlFlowGuard>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalOptions>/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ControlFlowGuard>Guard</ControlFlowGuard>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalOptions>/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ControlFlowGuard>Guard</ControlFlowGuard>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalOptions>/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalOptions>/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
<ControlFlowGuard>Guard</ControlFlowGuard>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|X64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalOptions>/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
<ControlFlowGuard>Guard</ControlFlowGuard>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|ARM64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FloatingPointModel>Fast</FloatingPointModel>
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;_WIN32_WINNT=0x0A00;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<AdditionalOptions>/Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
<ControlFlowGuard>Guard</ControlFlowGuard>
<DisableSpecificWarnings>26812</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="AnimatedGif.cpp" />
<ClCompile Include="texassemble.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="texassemble.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\DirectXTex\DirectXTex_Desktop_2019_Win10.vcxproj">
<Project>{371b9fa9-4c90-4ac6-a123-aced756d6c77}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
</Project>