mirror of
https://github.com/microsoft/DirectXTex
synced 2024-11-08 14:00:05 +00:00
290 lines
9.5 KiB
YAML
290 lines
9.5 KiB
YAML
# Copyright (c) Microsoft Corporation.
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# Licensed under the MIT License.
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#
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# http://go.microsoft.com/fwlink/?LinkId=248926
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# Builds the library using CMake.
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schedules:
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- cron: "0 5 * * *"
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displayName: 'Nightly build'
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branches:
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include:
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- main
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trigger:
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branches:
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include:
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- main
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paths:
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exclude:
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- '*.md'
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- LICENSE
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- '.nuget/*'
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- build/*.json
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- build/*.props
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- build/*.ps1
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- build/*.targets
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pr:
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branches:
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include:
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- main
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paths:
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exclude:
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- '*.md'
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- LICENSE
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- '.nuget/*'
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- build/*.json
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- build/*.props
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- build/*.ps1
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- build/*.targets
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drafts: false
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resources:
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repositories:
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- repository: self
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type: git
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ref: refs/heads/main
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name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
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variables:
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VCPKG_CMAKE_DIR: '$(VCPKG_ROOT)/scripts/buildsystems/vcpkg.cmake'
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GITHUB_PAT: $(GITHUBPUBLICTOKEN)
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VS_GENERATOR: 'Visual Studio 16 2019'
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WIN10_SDK: '10.0.19041.0'
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WIN11_SDK: '10.0.22000.0'
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pool:
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vmImage: windows-2019
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jobs:
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- job: CMAKE_BUILD
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displayName: CMake using VS Generator
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steps:
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- checkout: self
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clean: true
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fetchTags: false
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- task: CMake@1
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displayName: 'CMake (MSVC): Config x64'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
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- task: CMake@1
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displayName: 'CMake (MSVC): Build x64 Debug'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out -v --config Debug
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- task: CMake@1
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displayName: 'CMake (MSVC): Build x64 Release'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out -v --config RelWithDebInfo
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- task: CMake@1
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displayName: 'CMake (MSVC): Config x86'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A Win32 -B out2 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
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- task: CMake@1
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displayName: 'CMake (MSVC): Build x86 Debug'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out2 -v --config Debug
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- task: CMake@1
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displayName: 'CMake (MSVC): Build x86 Release'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out2 -v --config RelWithDebInfo
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- task: CMake@1
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displayName: 'CMake (MSVC): Config ARM64'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A ARM64 -B out3 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
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- task: CMake@1
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displayName: 'CMake (MSVC): Build ARM64 Debug'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out3 -v --config Debug
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- task: CMake@1
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displayName: 'CMake (MSVC): Build ARM64 Release'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out3 -v --config RelWithDebInfo
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- task: CMake@1
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displayName: 'CMake (UWP): Config x64'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out4 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0'
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- task: CMake@1
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displayName: 'CMake (UWP): Build x64'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out4 -v
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- task: CMake@1
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displayName: 'CMake (ClangCl): Config x64'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out6 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)'
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- task: CMake@1
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displayName: 'CMake (ClangCl): Build x64 Debug'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out6 -v --config Debug
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- task: CMake@1
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displayName: 'CMake (ClangCl): Build x64 Release'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out6 -v --config RelWithDebInfo
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- task: CMake@1
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displayName: 'CMake (ClangCl): Config ARM64'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A ARM64 -T clangcl -B out7 -DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)'
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- task: CMake@1
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displayName: 'CMake (ClangCl): Build ARM64'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out7 -v --config Debug
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- task: CMake@1
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displayName: 'CMake (Win10): Config'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out8 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=ON'
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- task: CMake@1
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displayName: 'CMake (Win10): Build'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out8 -v --config Debug
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- task: CMake@1
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displayName: 'CMake (MSVC Spectre): Config x64'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out9 -DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
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- task: CMake@1
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displayName: 'CMake (MSVC Spectre): Build x64 Debug'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out9 -v --config Debug
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- task: CMake@1
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displayName: 'CMake (MSVC Spectre): Build x64 Release'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out9 -v --config RelWithDebInfo
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- task: CMake@1
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displayName: 'CMake (MSVC Spectre): Config ARM64'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A ARM64 -B out10 -DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
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- task: CMake@1
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displayName: 'CMake (MSVC Spectre): Build ARM64 Debug'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out10 -v --config Debug
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- task: CMake@1
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displayName: 'CMake (MSVC Spectre): Build ARM64 Release'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out10 -v --config RelWithDebInfo
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- task: CMake@1
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displayName: 'CMake (Win10 Spectre): Config'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out11 -DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=ON'
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- task: CMake@1
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displayName: 'CMake (Win10 Spectre): Build'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out11 -v --config Debug
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- task: CMake@1
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displayName: 'CMake (NO_WCHAR_T): Config'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out12 -DNO_WCHAR_T=ON -DCMAKE_SYSTEM_VERSION=$(WIN11_SDK) -DBUILD_DX12=ON'
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- task: CMake@1
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displayName: 'CMake (NO_WCHAR_T): Build'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out12 -v --config Debug
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- job: CMAKE_BUILD_VCPKG
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displayName: CMake using VCPKG
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steps:
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- checkout: self
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clean: true
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fetchTags: false
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- task: CmdLine@2
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# We can use the preinstalled vcpkg instead of the latest when MS Hosted updates their vcpkg to the newer DirectX-Headers
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displayName: Fetch VCPKG
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inputs:
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script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/microsoft/vcpkg.git
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workingDirectory: $(Build.SourcesDirectory)
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- task: CmdLine@2
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displayName: VCPKG Bootstrap
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inputs:
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script: call bootstrap-vcpkg.bat
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workingDirectory: $(Build.SourcesDirectory)\vcpkg
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- task: CmdLine@2
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displayName: VCPKG install headers
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inputs:
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script: |
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call vcpkg install directxmath
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@if ERRORLEVEL 1 goto error
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call vcpkg install directx-headers
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@if ERRORLEVEL 1 goto error
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call vcpkg install openexr
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@if ERRORLEVEL 1 goto error
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call vcpkg install libpng
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@if ERRORLEVEL 1 goto error
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call vcpkg install libjpeg-turbo
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@if ERRORLEVEL 1 goto error
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:finish
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@echo --- VCPKG COMPLETE ---
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exit /b 0
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:error
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@echo --- ERROR: VCPKG FAILED ---
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exit /b 1
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workingDirectory: $(Build.SourcesDirectory)\vcpkg
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- task: CMake@1
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displayName: 'CMake (MSVC): Config x64'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)'
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- task: CMake@1
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displayName: 'CMake (MSVC): Build x64 Debug'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out -v --config Debug
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- task: CMake@1
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displayName: 'CMake (MSVC): Config x64 w/ OpenEXR'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out2 -DENABLE_OPENEXR_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)'
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- task: CMake@1
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displayName: 'CMake (MSVC): Build x64 Debug w/ OpenEXR'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out2 -v --config Debug
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- task: CMake@1
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displayName: 'CMake (MSVC): Config x64 w/ libjpeg'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out3 -DENABLE_LIBJPEG_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)'
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- task: CMake@1
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displayName: 'CMake (MSVC): Build x64 Debug w/ libjpeg'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out3 -v --config Debug
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- task: CMake@1
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displayName: 'CMake (MSVC): Config x64 w/ libpng'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out4 -DENABLE_LIBPNG_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)'
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- task: CMake@1
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displayName: 'CMake (MSVC): Build x64 Debug w/ libpng'
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out4 -v --config Debug
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